Decompiled source of ButterFingers v0.2.6

ButterFingers.dll

Decompiled a month ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using AIGraph;
using API;
using Agents;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using BepInEx.Unity.IL2CPP.Utils.Collections;
using ButterFingers.BepInEx;
using FluffyUnderware.DevTools.Extensions;
using GameData;
using Gear;
using HarmonyLib;
using Il2CppInterop.Runtime.Injection;
using Il2CppInterop.Runtime.InteropTypes;
using LevelGeneration;
using Microsoft.CodeAnalysis;
using Player;
using SNetwork;
using UnityEngine;
using UnityEngine.Analytics;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("ButterFingers")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+7987d4a727733cc57f85c790c66a1533e1f81abf")]
[assembly: AssemblyProduct("ButterFingers")]
[assembly: AssemblyTitle("ButterFingers")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace ButterFingers
{
	internal class Cooldown
	{
		public static float timer;
	}
	[HarmonyPatch]
	internal class CarryItem : MonoBehaviour
	{
		[HarmonyPatch]
		private static class Patches
		{
			private static bool patch = true;

			private static IEnumerator DelayedEndSession()
			{
				yield return (object)new WaitForSeconds(1f);
				patch = false;
				RundownManager.Current.EndGameSession();
				patch = true;
			}

			[HarmonyPatch(typeof(RundownManager), "EndGameSession")]
			[HarmonyPrefix]
			private static bool EndGameSession()
			{
				if (!patch)
				{
					return true;
				}
				APILogger.Debug("CarryItem Level ended!");
				foreach (CarryItem value in instances.Values)
				{
					value.ForceStop();
				}
				foreach (ResourcePack value2 in ResourcePack.instances.Values)
				{
					value2.ForceStop();
					ObjectExt.Destroy((Object)(object)((Component)value2).gameObject);
				}
				foreach (Consumable value3 in Consumable.instances.Values)
				{
					value3.ForceStop();
					ObjectExt.Destroy((Object)(object)((Component)value3).gameObject);
				}
				ResourcePack.instances.Clear();
				Consumable.instances.Clear();
				instances.Clear();
				((MonoBehaviour)PlayerManager.GetLocalPlayerAgent()).StartCoroutine(CollectionExtensions.WrapToIl2Cpp(DelayedEndSession()));
				return false;
			}

			[HarmonyPatch(typeof(CarryItemPickup_Core), "Setup")]
			[HarmonyPostfix]
			private static void Setup(CarryItemPickup_Core __instance)
			{
				((Component)__instance).gameObject.AddComponent<CarryItem>();
			}

			[HarmonyPatch(typeof(CarryItemPickup_Core), "OnSyncStateChange")]
			[HarmonyPrefix]
			private static void Prefix_StatusChange(CarryItemPickup_Core __instance, ePickupItemStatus status, pPickupPlacement placement, PlayerAgent player, bool isRecall)
			{
				//IL_001f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0020: Unknown result type (might be due to invalid IL or missing references)
				int instanceID = ((Object)__instance).GetInstanceID();
				if (instances.ContainsKey(instanceID))
				{
					instances[instanceID].Prefix_OnStatusChange(status, placement, player, isRecall);
				}
			}

			[HarmonyPatch(typeof(CarryItemPickup_Core), "OnSyncStateChange")]
			[HarmonyPostfix]
			[HarmonyPriority(600)]
			private static void Postfix_StatusChange(CarryItemPickup_Core __instance, ePickupItemStatus status, pPickupPlacement placement, PlayerAgent player, bool isRecall)
			{
				//IL_001f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0020: Unknown result type (might be due to invalid IL or missing references)
				int instanceID = ((Object)__instance).GetInstanceID();
				if (instances.ContainsKey(instanceID))
				{
					instances[instanceID].Postfix_OnStatusChange(status, placement, player, isRecall);
				}
			}

			[HarmonyPatch(typeof(PlayerAgent), "Update")]
			[HarmonyPrefix]
			private static void Update(PlayerAgent __instance)
			{
				if (!__instance.Owner.IsLocal || __instance.Owner.IsBot || Clock.Time < Cooldown.timer)
				{
					return;
				}
				foreach (CarryItem value in instances.Values)
				{
					value.Footstep();
				}
			}

			[HarmonyPatch(typeof(SNet_SessionHub), "LeaveHub")]
			[HarmonyPrefix]
			private static void LeaveHub()
			{
				foreach (CarryItem value in instances.Values)
				{
					value.ForceStop();
				}
			}

			[HarmonyPatch(typeof(PLOC_Downed), "CommonEnter")]
			[HarmonyPrefix]
			private static void Prefix_CommonEnter(PLOC_Downed __instance)
			{
				//IL_0062: Unknown result type (might be due to invalid IL or missing references)
				BackpackItem val = default(BackpackItem);
				if (!((PLOC_Base)__instance).m_owner.Owner.IsLocal || ((PLOC_Base)__instance).m_owner.Owner.IsBot || !PlayerBackpackManager.TryGetItem(PlayerManager.GetLocalPlayerAgent().Owner, (InventorySlot)8, ref val) || (Object)(object)val.Instance == (Object)null)
				{
					return;
				}
				ItemEquippable val2 = ((Il2CppObjectBase)val.Instance).Cast<ItemEquippable>();
				if ((Object)(object)val2 == (Object)null)
				{
					return;
				}
				ItemInLevel levelItemFromItemData = GetLevelItemFromItemData(((Item)val2).Get_pItemData());
				if (!((Object)(object)levelItemFromItemData == (Object)null))
				{
					int instanceID = ((Object)levelItemFromItemData).GetInstanceID();
					if (instances.ContainsKey(instanceID))
					{
						instances[instanceID].Footstep(force: true);
					}
					if (GuiManager.MainMenuLayer != null && (Object)(object)GuiManager.MainMenuLayer.PageMap != (Object)null)
					{
						GuiManager.MainMenuLayer.PageMap.UpdatePlayerData();
					}
				}
			}
		}

		private int instance;

		private CarryItemPickup_Core? core;

		private LG_PickupItem_Sync? sync;

		private Rigidbody? rb;

		private CapsuleCollider? collider;

		private static Dictionary<int, CarryItem> instances = new Dictionary<int, CarryItem>();

		private Vector3 physicsPosition;

		private Quaternion physicsRotation;

		private bool prevKinematic = true;

		private PlayerAgent? carrier;

		private bool startTracking;

		private Vector3 prevPosition = Vector3.zero;

		private float distanceSqrd;

		private bool performSlip;

		private NM_NoiseData? noise;

		private float noiseDelay;

		private byte oldValue;

		private float prevTime;

		private float stillTimer;

		private float blink;

		private static bool allowQuitting = false;

		private static ItemInLevel? GetLevelItemFromItemData(pItemData itemData)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			Item val = default(Item);
			if (!PlayerBackpackManager.TryGetItemInLevelFromItemData(itemData, ref val))
			{
				return null;
			}
			if ((Object)(object)((Il2CppObjectBase)val).TryCast<ItemInLevel>() == (Object)null)
			{
				return null;
			}
			return ((Il2CppObjectBase)val).TryCast<ItemInLevel>();
		}

		private void Start()
		{
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Expected O, but got Unknown
			core = ((Component)this).GetComponent<CarryItemPickup_Core>();
			sync = ((Component)this).GetComponent<LG_PickupItem_Sync>();
			if (!((Object)(object)sync == (Object)null) && !((Object)(object)core == (Object)null))
			{
				instance = ((Object)core).GetInstanceID();
				instances.Add(instance, this);
				((Component)core).gameObject.layer = LayerManager.LAYER_DEBRIS;
				rb = ((Component)this).gameObject.AddComponent<Rigidbody>();
				collider = ((Component)this).gameObject.AddComponent<CapsuleCollider>();
				rb.drag = 0.01f;
				rb.isKinematic = true;
				rb.collisionDetectionMode = (CollisionDetectionMode)2;
				PhysicMaterial val = new PhysicMaterial();
				val.bounciness = 0.4f;
				val.bounceCombine = (PhysicMaterialCombine)3;
				((Collider)collider).material = val;
			}
		}

		private void Prefix_OnStatusChange(ePickupItemStatus status, pPickupPlacement placement, PlayerAgent player, bool isRecall)
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)rb == (Object)null)
			{
				return;
			}
			if (!placement.droppedOnFloor && !placement.linkedToMachine)
			{
				carrier = player;
			}
			else
			{
				carrier = null;
			}
			bool flag = !prevKinematic && rb.isKinematic;
			if (isRecall || (int)status != 0)
			{
				rb.isKinematic = true;
				return;
			}
			if (rb.isKinematic)
			{
				if (!flag && ((Agent)player).GlobalID != ((Agent)PlayerManager.GetLocalPlayerAgent()).GlobalID)
				{
					rb.isKinematic = true;
					return;
				}
				if (performSlip)
				{
					performSlip = false;
					Slip(player, placement.position + Vector3.up * 1.5f, placement.rotation, player.m_courseNode);
				}
			}
			if (!rb.isKinematic)
			{
				physicsPosition = ((Component)this).transform.position;
				physicsRotation = ((Component)this).transform.rotation;
			}
		}

		private void Postfix_OnStatusChange(ePickupItemStatus status, pPickupPlacement placement, PlayerAgent player, bool isRecall)
		{
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)rb == (Object)null) && !((Object)(object)core == (Object)null) && !((Object)(object)sync == (Object)null))
			{
				if (!rb.isKinematic)
				{
					((Component)this).transform.position = physicsPosition;
					((Component)this).transform.rotation = physicsRotation;
				}
				prevKinematic = rb.isKinematic;
			}
		}

		private AIG_CourseNode? GetNode(Vector3 position)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			AIG_INode val = default(AIG_INode);
			AIG_NodeCluster val2 = default(AIG_NodeCluster);
			if (AIG_GeomorphNodeVolume.TryGetNode(0, Dimension.GetDimensionFromPos(position).DimensionIndex, position, ref val, false) && AIG_NodeCluster.TryGetNodeCluster(val.ClusterID, ref val2))
			{
				if (val2.CourseNode == null)
				{
					return null;
				}
				return val2.CourseNode;
			}
			return null;
		}

		private void Footstep(bool force = false)
		{
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Invalid comparison between Unknown and I4
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_012f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0135: Unknown result type (might be due to invalid IL or missing references)
			//IL_013b: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)sync == (Object)null || (Object)(object)carrier == (Object)null || (Object)(object)rb == (Object)null || !rb.isKinematic || sync.m_stateReplicator.State.placement.droppedOnFloor)
			{
				return;
			}
			PlayerAgent localPlayerAgent = PlayerManager.GetLocalPlayerAgent();
			if (((Agent)carrier).GlobalID != ((Agent)localPlayerAgent).GlobalID || !((Object)(object)localPlayerAgent.Inventory != (Object)null) || (int)localPlayerAgent.Inventory.WieldedSlot != 8)
			{
				return;
			}
			if (!startTracking)
			{
				startTracking = true;
				prevPosition = ((Agent)localPlayerAgent).Position;
			}
			float num = distanceSqrd;
			Vector3 val = ((Agent)localPlayerAgent).Position - prevPosition;
			distanceSqrd = num + ((Vector3)(ref val)).sqrMagnitude;
			prevPosition = ((Agent)localPlayerAgent).Position;
			if (distanceSqrd > ConfigManager.DistancePerRoll * ConfigManager.DistancePerRoll || force)
			{
				distanceSqrd = 0f;
				if (Random.Range(0f, 1f) < ConfigManager.HeavyItemProbability || force)
				{
					performSlip = true;
					PlayerBackpackManager.WantToDropItem_Local(((Item)localPlayerAgent.Inventory.WieldedItem).Get_pItemData(), ((Agent)localPlayerAgent).Position, ((Agent)localPlayerAgent).Rotation, true);
				}
			}
		}

		private void Slip(PlayerAgent player, Vector3 position, Quaternion rotation, AIG_CourseNode node)
		{
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)core == (Object)null) && !((Object)(object)sync == (Object)null) && !((Object)(object)rb == (Object)null) && !((Object)(object)collider == (Object)null))
			{
				((Component)this).gameObject.SetActive(true);
				rb.isKinematic = false;
				Cooldown.timer = Clock.Time + ConfigManager.Cooldown;
				prevTime = Clock.Time;
				stillTimer = 0f;
				startTracking = false;
				carrier = null;
				Vector3 insideUnitSphere = Random.insideUnitSphere;
				rb.velocity = Vector3.zero;
				rb.AddForce(insideUnitSphere * ConfigManager.Force);
				SetTransform(position, rotation, node);
			}
		}

		private void SetTransform(Vector3 position, Quaternion rotation, AIG_CourseNode node)
		{
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)core == (Object)null) && !((Object)(object)sync == (Object)null) && !((Object)(object)rb == (Object)null) && !((Object)(object)collider == (Object)null))
			{
				((Component)this).transform.position = position;
				((Component)this).transform.rotation = rotation;
				((Component)this).gameObject.transform.SetParent(node.gameObject.transform);
				core.m_itemCuller.MoveToNode(node.m_cullNode, ((Component)this).transform.position);
			}
		}

		private void OnCollisionStay()
		{
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)core == (Object)null) && !((Object)(object)sync == (Object)null) && !((Object)(object)rb == (Object)null) && !((Object)(object)collider == (Object)null) && rb.velocity.y > -0.3f && rb.velocity.y < 0.3f)
			{
				Rigidbody? obj = rb;
				obj.velocity *= 0.92f;
				Rigidbody? obj2 = rb;
				obj2.angularVelocity *= 0.92f;
			}
		}

		private void OnCollisionEnter()
		{
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_00eb: Expected O, but got Unknown
			if (!((Object)(object)core == (Object)null) && !((Object)(object)sync == (Object)null) && !((Object)(object)rb == (Object)null) && !((Object)(object)collider == (Object)null) && ConfigManager.MakeNoise && !rb.isKinematic && ((ItemInLevel)core).m_courseNode != null && Clock.Time > noiseDelay)
			{
				noiseDelay = Clock.Time + 1.5f;
				noise = new NM_NoiseData
				{
					noiseMaker = null,
					position = ((Component)this).transform.position,
					radiusMin = 4f,
					radiusMax = 10f,
					yScale = 1f,
					node = ((ItemInLevel)core).m_courseNode,
					type = (NM_NoiseType)1,
					includeToNeightbourAreas = true,
					raycastFirstNode = false
				};
				NoiseManager.MakeNoise(noise);
			}
		}

		private void FixedUpdate()
		{
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_011a: Unknown result type (might be due to invalid IL or missing references)
			//IL_012d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0132: Unknown result type (might be due to invalid IL or missing references)
			//IL_014e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0153: Unknown result type (might be due to invalid IL or missing references)
			//IL_010e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0194: Unknown result type (might be due to invalid IL or missing references)
			//IL_017d: Unknown result type (might be due to invalid IL or missing references)
			//IL_022a: Unknown result type (might be due to invalid IL or missing references)
			//IL_022f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0236: Unknown result type (might be due to invalid IL or missing references)
			//IL_023b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0240: Unknown result type (might be due to invalid IL or missing references)
			//IL_0241: Unknown result type (might be due to invalid IL or missing references)
			//IL_0242: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_0204: Unknown result type (might be due to invalid IL or missing references)
			//IL_0205: Unknown result type (might be due to invalid IL or missing references)
			//IL_0206: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)core == (Object)null || (Object)(object)sync == (Object)null || (Object)(object)rb == (Object)null || (Object)(object)collider == (Object)null)
			{
				return;
			}
			if (rb.isKinematic)
			{
				oldValue = sync.m_stateReplicator.State.custom.byteState;
				return;
			}
			AIG_CourseNode node = GetNode(((Component)this).transform.position);
			bool flag = Physics.Raycast(((Component)this).transform.position, Vector3.down, 1f);
			Vector3 val = rb.velocity;
			if (((Vector3)(ref val)).sqrMagnitude < 1f && flag)
			{
				stillTimer += Clock.Time - prevTime;
			}
			else
			{
				stillTimer = 0f;
			}
			if (node != null)
			{
				((Component)this).gameObject.transform.SetParent(node.gameObject.transform);
				core.m_itemCuller.MoveToNode(node.m_cullNode, ((Component)this).transform.position);
			}
			pItemData_Custom val2 = default(pItemData_Custom);
			val2.ammo = sync.m_stateReplicator.State.custom.ammo;
			val2.byteId = sync.m_stateReplicator.State.custom.byteId;
			val2.byteState = 1;
			if (stillTimer > 1f || ((Component)this).transform.position.y < -2500f)
			{
				rb.velocity = Vector3.zero;
				rb.isKinematic = true;
				val2.byteState = oldValue;
			}
			if (Clock.Time > blink - 0.5f)
			{
				val2.byteState = oldValue;
				LG_PickupItem_Sync? obj = sync;
				SNet_Player owner = PlayerManager.GetLocalPlayerAgent().Owner;
				val = ((Component)this).transform.position;
				Quaternion rotation = ((Component)this).transform.rotation;
				AIG_CourseNode val3 = node;
				obj.AttemptPickupInteraction((ePickupItemInteractionType)1, owner, val2, val, rotation, val3, true, true);
			}
			else
			{
				LG_PickupItem_Sync? obj2 = sync;
				SNet_Player owner2 = PlayerManager.GetLocalPlayerAgent().Owner;
				val = ((Component)this).transform.position;
				Quaternion rotation = ((Component)this).transform.rotation;
				AIG_CourseNode val3 = node;
				obj2.AttemptPickupInteraction((ePickupItemInteractionType)1, owner2, val2, val, rotation, val3, true, true);
			}
			if (Clock.Time > blink)
			{
				blink = Clock.Time + 1f;
			}
			prevTime = Clock.Time;
		}

		private IEnumerator DelayedQuit()
		{
			yield return (object)new WaitForSeconds(1f);
			Environment.FailFast("Gotta go fast!");
		}

		private void OnApplicationQuit()
		{
			allowQuitting = true;
			ForceStop();
			if (allowQuitting)
			{
				Application.CancelQuit();
				((MonoBehaviour)this).StartCoroutine(CollectionExtensions.WrapToIl2Cpp(DelayedQuit()));
			}
		}

		private void ForceStop()
		{
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0101: Unknown result type (might be due to invalid IL or missing references)
			//IL_0102: Unknown result type (might be due to invalid IL or missing references)
			//IL_0103: Unknown result type (might be due to invalid IL or missing references)
			APILogger.Debug("CARRY ITEM FORCE STOP");
			if (!((Object)(object)core == (Object)null) && !((Object)(object)sync == (Object)null) && !((Object)(object)rb == (Object)null) && !((Object)(object)collider == (Object)null) && !rb.isKinematic)
			{
				rb.isKinematic = true;
				pItemData_Custom val = default(pItemData_Custom);
				val.ammo = sync.m_stateReplicator.State.custom.ammo;
				val.byteId = sync.m_stateReplicator.State.custom.byteId;
				val.byteState = oldValue;
				AIG_CourseNode courseNode = ((Agent)PlayerManager.GetLocalPlayerAgent()).GoodNodeCluster.m_courseNode;
				Vector3 val2 = default(Vector3);
				courseNode.m_nodeCluster.TryGetClosetPositionInCluster(((Component)this).transform.position, ref val2);
				LG_PickupItem_Sync? obj = sync;
				SNet_Player owner = PlayerManager.GetLocalPlayerAgent().Owner;
				Vector3 val3 = val2;
				Quaternion rotation = ((Component)this).transform.rotation;
				AIG_CourseNode val4 = courseNode;
				obj.AttemptPickupInteraction((ePickupItemInteractionType)1, owner, val, val3, rotation, val4, true, true);
			}
		}
	}
	[HarmonyPatch]
	internal class Consumable : MonoBehaviour
	{
		[HarmonyPatch]
		private static class Patches
		{
			[HarmonyPatch(typeof(ConsumablePickup_Core), "Setup")]
			[HarmonyPostfix]
			private static void Setup(ConsumablePickup_Core __instance)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				Consumable consumable = new GameObject().AddComponent<Consumable>();
				consumable.core = __instance;
				consumable.sync = ((Component)__instance).GetComponent<LG_PickupItem_Sync>();
			}

			[HarmonyPatch(typeof(ConsumablePickup_Core), "OnSyncStateChange")]
			[HarmonyPrefix]
			private static void Prefix_StatusChange(ConsumablePickup_Core __instance, ePickupItemStatus status, pPickupPlacement placement, PlayerAgent player, bool isRecall)
			{
				//IL_001f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0020: Unknown result type (might be due to invalid IL or missing references)
				int instanceID = ((Object)__instance).GetInstanceID();
				if (instances.ContainsKey(instanceID))
				{
					instances[instanceID].Prefix_OnStatusChange(status, placement, player, isRecall);
				}
			}

			[HarmonyPatch(typeof(PlayerAgent), "Update")]
			[HarmonyPrefix]
			private static void Update(PlayerAgent __instance)
			{
				if (!__instance.Owner.IsLocal || __instance.Owner.IsBot || Clock.Time < Cooldown.timer)
				{
					return;
				}
				foreach (Consumable value in instances.Values)
				{
					value.Footstep();
				}
			}

			[HarmonyPatch(typeof(PLOC_Downed), "CommonEnter")]
			[HarmonyPrefix]
			private static void Prefix_CommonEnter(PLOC_Downed __instance)
			{
				//IL_0062: Unknown result type (might be due to invalid IL or missing references)
				BackpackItem val = default(BackpackItem);
				if (!((PLOC_Base)__instance).m_owner.Owner.IsLocal || ((PLOC_Base)__instance).m_owner.Owner.IsBot || !PlayerBackpackManager.TryGetItem(PlayerManager.GetLocalPlayerAgent().Owner, (InventorySlot)5, ref val) || (Object)(object)val.Instance == (Object)null)
				{
					return;
				}
				ItemEquippable val2 = ((Il2CppObjectBase)val.Instance).Cast<ItemEquippable>();
				if ((Object)(object)val2 == (Object)null)
				{
					return;
				}
				ItemInLevel levelItemFromItemData = GetLevelItemFromItemData(((Item)val2).Get_pItemData());
				if (!((Object)(object)levelItemFromItemData == (Object)null))
				{
					int instanceID = ((Object)levelItemFromItemData).GetInstanceID();
					if (instances.ContainsKey(instanceID))
					{
						instances[instanceID].Footstep(force: true);
					}
					if (GuiManager.MainMenuLayer != null && (Object)(object)GuiManager.MainMenuLayer.PageMap != (Object)null)
					{
						GuiManager.MainMenuLayer.PageMap.UpdatePlayerData();
					}
				}
			}
		}

		private int instance;

		private ConsumablePickup_Core? core;

		private LG_PickupItem_Sync? sync;

		private Rigidbody? rb;

		private CapsuleCollider? collider;

		internal static Dictionary<int, Consumable> instances = new Dictionary<int, Consumable>();

		private PlayerAgent? carrier;

		private bool startTracking;

		private Vector3 prevPosition = Vector3.zero;

		private float distanceSqrd;

		private bool performSlip;

		private NM_NoiseData? noise;

		private float noiseDelay;

		private static Vector3 oob = new Vector3(0f, -2000f, -2000f);

		private Vector3 oldPosition = Vector3.zero;

		private Quaternion oldRotation = Quaternion.identity;

		private float prevTime;

		private float stillTimer;

		private float timer;

		private bool visible;

		private float pingTimer;

		private void Start()
		{
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Expected O, but got Unknown
			if (!((Object)(object)sync == (Object)null) && !((Object)(object)core == (Object)null))
			{
				instance = ((Object)core).GetInstanceID();
				instances.Add(instance, this);
				((Component)this).gameObject.layer = LayerManager.LAYER_DEBRIS;
				rb = ((Component)this).gameObject.AddComponent<Rigidbody>();
				collider = ((Component)this).gameObject.AddComponent<CapsuleCollider>();
				rb.drag = 0.01f;
				rb.isKinematic = true;
				rb.collisionDetectionMode = (CollisionDetectionMode)2;
				oldPosition = ((Component)core).transform.position;
				oldRotation = ((Component)core).transform.rotation;
				PhysicMaterial val = new PhysicMaterial();
				val.bounciness = 0.4f;
				val.bounceCombine = (PhysicMaterialCombine)3;
				((Collider)collider).material = val;
			}
		}

		private void Prefix_OnStatusChange(ePickupItemStatus status, pPickupPlacement placement, PlayerAgent player, bool isRecall)
		{
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)rb == (Object)null || (Object)(object)sync == (Object)null)
			{
				return;
			}
			if (!placement.droppedOnFloor && !placement.linkedToMachine)
			{
				carrier = player;
			}
			else
			{
				carrier = null;
			}
			if (isRecall)
			{
				rb.isKinematic = true;
				return;
			}
			APILogger.Debug($"{instance} {rb.isKinematic} {performSlip}");
			if (rb.isKinematic && performSlip)
			{
				performSlip = false;
				Slip(player, placement.position + Vector3.up * 1.5f, placement.rotation, player.m_courseNode);
			}
		}

		private AIG_CourseNode? GetNode(Vector3 position)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			AIG_INode val = default(AIG_INode);
			AIG_NodeCluster val2 = default(AIG_NodeCluster);
			if (AIG_GeomorphNodeVolume.TryGetNode(0, Dimension.GetDimensionFromPos(position).DimensionIndex, position, ref val, false) && AIG_NodeCluster.TryGetNodeCluster(val.ClusterID, ref val2))
			{
				if (val2.CourseNode == null)
				{
					return null;
				}
				return val2.CourseNode;
			}
			return null;
		}

		private static ItemInLevel? GetLevelItemFromItemData(pItemData itemData)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			Item val = default(Item);
			if (!PlayerBackpackManager.TryGetItemInLevelFromItemData(itemData, ref val))
			{
				return null;
			}
			if ((Object)(object)((Il2CppObjectBase)val).TryCast<ItemInLevel>() == (Object)null)
			{
				return null;
			}
			return ((Il2CppObjectBase)val).TryCast<ItemInLevel>();
		}

		private void Footstep(bool force = false)
		{
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Invalid comparison between Unknown and I4
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_015f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0188: Unknown result type (might be due to invalid IL or missing references)
			//IL_018d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0192: Unknown result type (might be due to invalid IL or missing references)
			//IL_019f: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_023b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0240: Unknown result type (might be due to invalid IL or missing references)
			//IL_0247: Unknown result type (might be due to invalid IL or missing references)
			//IL_024c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0256: Unknown result type (might be due to invalid IL or missing references)
			//IL_0258: Unknown result type (might be due to invalid IL or missing references)
			//IL_0259: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)sync == (Object)null || (Object)(object)carrier == (Object)null || (Object)(object)rb == (Object)null || !rb.isKinematic || sync.m_stateReplicator.State.placement.droppedOnFloor)
			{
				return;
			}
			PlayerAgent localPlayerAgent = PlayerManager.GetLocalPlayerAgent();
			if (((Agent)carrier).GlobalID != ((Agent)localPlayerAgent).GlobalID || !((Object)(object)localPlayerAgent.Inventory != (Object)null) || ((int)localPlayerAgent.Inventory.WieldedSlot != 5 && !force))
			{
				return;
			}
			if (!startTracking)
			{
				startTracking = true;
				prevPosition = ((Agent)localPlayerAgent).Position;
			}
			float num = distanceSqrd;
			Vector3 val = ((Agent)localPlayerAgent).Position - prevPosition;
			distanceSqrd = num + ((Vector3)(ref val)).sqrMagnitude;
			prevPosition = ((Agent)localPlayerAgent).Position;
			if (!(distanceSqrd > ConfigManager.DistancePerRoll * ConfigManager.DistancePerRoll) && !force)
			{
				return;
			}
			distanceSqrd = 0f;
			BackpackItem val2 = default(BackpackItem);
			if ((!(Random.Range(0f, 1f) < ConfigManager.ResourceProbability) && !force) || !PlayerBackpackManager.TryGetItem(localPlayerAgent.Owner, (InventorySlot)5, ref val2) || (Object)(object)val2.Instance == (Object)null)
			{
				return;
			}
			ItemEquippable val3 = ((Il2CppObjectBase)val2.Instance).Cast<ItemEquippable>();
			if ((Object)(object)val3 == (Object)null)
			{
				return;
			}
			ItemInLevel levelItemFromItemData = GetLevelItemFromItemData(((Item)val3).Get_pItemData());
			if ((Object)(object)levelItemFromItemData == (Object)null)
			{
				return;
			}
			iPickupItemSync syncComponent = levelItemFromItemData.GetSyncComponent();
			if (syncComponent != null)
			{
				InventorySlot slot = ((Item)levelItemFromItemData).Get_pItemData().slot;
				InventorySlotAmmo inventorySlotAmmo = PlayerBackpackManager.GetLocalOrSyncBackpack((SNet_Player)null).AmmoStorage.GetInventorySlotAmmo(slot);
				pItemData_Custom customData = ((Item)val3).GetCustomData();
				customData.ammo = inventorySlotAmmo.AmmoInPack;
				int instanceID = ((Object)levelItemFromItemData).GetInstanceID();
				if (instances.ContainsKey(instanceID))
				{
					instances[instanceID].performSlip = true;
					APILogger.Debug($"{instance} - {instanceID} slip");
					SNet_Player localPlayer = SNet.LocalPlayer;
					val = ((Component)localPlayerAgent).transform.position;
					Quaternion rotation = ((Component)localPlayerAgent).transform.rotation;
					AIG_CourseNode courseNode = ((Agent)localPlayerAgent).CourseNode;
					syncComponent.AttemptPickupInteraction((ePickupItemInteractionType)1, localPlayer, customData, val, rotation, courseNode, true, true);
				}
				else
				{
					APILogger.Error("Could not find consumable item!!!");
				}
			}
		}

		private void Slip(PlayerAgent player, Vector3 position, Quaternion rotation, AIG_CourseNode node)
		{
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)core == (Object)null) && !((Object)(object)sync == (Object)null) && !((Object)(object)rb == (Object)null) && !((Object)(object)collider == (Object)null))
			{
				rb.isKinematic = false;
				Cooldown.timer = Clock.Time + ConfigManager.Cooldown;
				prevTime = Clock.Time;
				stillTimer = 0f;
				timer = 0f;
				visible = true;
				pingTimer = 0f;
				startTracking = false;
				carrier = null;
				Vector3 insideUnitSphere = Random.insideUnitSphere;
				rb.velocity = Vector3.zero;
				rb.AddForce(insideUnitSphere * ConfigManager.Force);
				SetTransform(position, rotation, node);
			}
		}

		private void SetTransform(Vector3 position, Quaternion rotation, AIG_CourseNode node)
		{
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)core == (Object)null) && !((Object)(object)sync == (Object)null) && !((Object)(object)rb == (Object)null) && !((Object)(object)collider == (Object)null))
			{
				((Component)this).transform.position = position;
				((Component)this).transform.rotation = rotation;
				((Component)this).gameObject.transform.SetParent(node.gameObject.transform);
				core.m_itemCuller.MoveToNode(node.m_cullNode, ((Component)this).transform.position);
			}
		}

		private void OnCollisionStay()
		{
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)core == (Object)null) && !((Object)(object)sync == (Object)null) && !((Object)(object)rb == (Object)null) && !((Object)(object)collider == (Object)null) && rb.velocity.y > -0.3f && rb.velocity.y < 0.3f)
			{
				Rigidbody? obj = rb;
				obj.velocity *= 0.92f;
				Rigidbody? obj2 = rb;
				obj2.angularVelocity *= 0.92f;
			}
		}

		private void OnCollisionEnter()
		{
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_00eb: Expected O, but got Unknown
			if (!((Object)(object)core == (Object)null) && !((Object)(object)sync == (Object)null) && !((Object)(object)rb == (Object)null) && !((Object)(object)collider == (Object)null) && ConfigManager.MakeNoise && !rb.isKinematic && ((ItemInLevel)core).m_courseNode != null && Clock.Time > noiseDelay)
			{
				noiseDelay = Clock.Time + 1.5f;
				noise = new NM_NoiseData
				{
					noiseMaker = null,
					position = ((Component)this).transform.position,
					radiusMin = 4f,
					radiusMax = 10f,
					yScale = 1f,
					node = ((ItemInLevel)core).m_courseNode,
					type = (NM_NoiseType)1,
					includeToNeightbourAreas = true,
					raycastFirstNode = false
				};
				NoiseManager.MakeNoise(noise);
			}
		}

		private void FixedUpdate()
		{
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_013f: Unknown result type (might be due to invalid IL or missing references)
			//IL_010b: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_02be: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_02da: Unknown result type (might be due to invalid IL or missing references)
			//IL_02df: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0210: Unknown result type (might be due to invalid IL or missing references)
			//IL_0215: Unknown result type (might be due to invalid IL or missing references)
			//IL_0221: Unknown result type (might be due to invalid IL or missing references)
			//IL_0226: Unknown result type (might be due to invalid IL or missing references)
			//IL_0242: Unknown result type (might be due to invalid IL or missing references)
			//IL_0247: Unknown result type (might be due to invalid IL or missing references)
			//IL_024e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0253: Unknown result type (might be due to invalid IL or missing references)
			//IL_0263: Unknown result type (might be due to invalid IL or missing references)
			//IL_0268: Unknown result type (might be due to invalid IL or missing references)
			//IL_026d: Unknown result type (might be due to invalid IL or missing references)
			//IL_026e: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ee: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)core == (Object)null || (Object)(object)sync == (Object)null || (Object)(object)rb == (Object)null || (Object)(object)collider == (Object)null || rb.isKinematic)
			{
				return;
			}
			AIG_CourseNode node = GetNode(((Component)this).transform.position);
			bool flag = Physics.Raycast(((Component)this).transform.position, Vector3.down, 1f);
			Vector3 val = rb.velocity;
			if (((Vector3)(ref val)).sqrMagnitude < 1f && flag)
			{
				stillTimer += Clock.Time - prevTime;
			}
			else
			{
				stillTimer = 0f;
			}
			if (node != null)
			{
				((Component)this).gameObject.transform.SetParent(node.gameObject.transform);
				core.m_itemCuller.MoveToNode(node.m_cullNode, ((Component)this).transform.position);
			}
			if (stillTimer > 1f || ((Component)this).transform.position.y < -2500f)
			{
				timer = 0f;
				pingTimer = 0f;
				visible = true;
				rb.velocity = Vector3.zero;
				rb.isKinematic = true;
			}
			if (visible)
			{
				if (Clock.Time > timer)
				{
					visible = !visible;
					timer = Clock.Time + 0.05f;
				}
				if (Clock.Time > pingTimer)
				{
					pingTimer = Clock.Time + 1.5f;
					LocalPlayerAgent val2 = ((Il2CppObjectBase)PlayerManager.GetLocalPlayerAgent()).Cast<LocalPlayerAgent>();
					val2.m_pingTarget = ((Component)core).GetComponent<iPlayerPingTarget>();
					val2.m_pingPos = ((Component)this).transform.position;
					if (val2.m_pingTarget != null)
					{
						GuiManager.AttemptSetPlayerPingStatus((PlayerAgent)(object)val2, true, val2.m_pingPos, val2.m_pingTarget.PingTargetStyle);
					}
					else
					{
						GuiManager.AttemptSetPlayerPingStatus((PlayerAgent)(object)val2, true, val2.m_pingPos, (eNavMarkerStyle)19);
					}
				}
				oldPosition = ((Component)this).transform.position;
				oldRotation = ((Component)this).transform.rotation;
				LG_PickupItem_Sync? obj = sync;
				SNet_Player owner = PlayerManager.GetLocalPlayerAgent().Owner;
				val = ((Component)this).transform.position;
				Quaternion rotation = ((Component)this).transform.rotation;
				AIG_CourseNode val3 = node;
				obj.AttemptPickupInteraction((ePickupItemInteractionType)1, owner, sync.m_stateReplicator.State.custom, val, rotation, val3, true, true);
			}
			else
			{
				if (Clock.Time > timer)
				{
					visible = !visible;
					timer = Clock.Time + 0.4f;
				}
				LG_PickupItem_Sync? obj2 = sync;
				SNet_Player owner2 = PlayerManager.GetLocalPlayerAgent().Owner;
				val = oob;
				Quaternion rotation = ((Component)this).transform.rotation;
				AIG_CourseNode val3 = node;
				obj2.AttemptPickupInteraction((ePickupItemInteractionType)1, owner2, sync.m_stateReplicator.State.custom, val, rotation, val3, true, true);
			}
			prevTime = Clock.Time;
		}

		private void OnApplicationQuit()
		{
			ForceStop();
		}

		internal void ForceStop()
		{
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			APILogger.Debug("FORCE STOP CONSUMABLE");
			if (!((Object)(object)core == (Object)null) && !((Object)(object)sync == (Object)null) && !((Object)(object)rb == (Object)null) && !((Object)(object)collider == (Object)null) && !rb.isKinematic)
			{
				rb.isKinematic = true;
				Vector3 val = default(Vector3);
				((Agent)PlayerManager.GetLocalPlayerAgent()).GoodNodeCluster.m_courseNode.m_nodeCluster.TryGetClosetPositionInCluster(((Component)this).transform.position, ref val);
				LG_PickupItem_Sync? obj = sync;
				SNet_Player owner = PlayerManager.GetLocalPlayerAgent().Owner;
				Vector3 val2 = val;
				Quaternion val3 = oldRotation;
				AIG_CourseNode courseNode = ((ItemInLevel)core).m_courseNode;
				obj.AttemptPickupInteraction((ePickupItemInteractionType)1, owner, sync.m_stateReplicator.State.custom, val2, val3, courseNode, true, true);
			}
		}
	}
	[HarmonyPatch]
	internal class ResourcePack : MonoBehaviour
	{
		[HarmonyPatch]
		private static class Patches
		{
			[HarmonyPatch(typeof(ResourcePackPickup), "Setup")]
			[HarmonyPostfix]
			private static void Setup(ResourcePackPickup __instance)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				ResourcePack resourcePack = new GameObject().AddComponent<ResourcePack>();
				resourcePack.core = __instance;
				resourcePack.sync = ((Component)__instance).GetComponent<LG_PickupItem_Sync>();
				APILogger.Debug("SETUP?");
			}

			[HarmonyPatch(typeof(ResourcePackPickup), "OnSyncStateChange")]
			[HarmonyPrefix]
			private static void Prefix_StatusChange(ResourcePackPickup __instance, ePickupItemStatus status, pPickupPlacement placement, PlayerAgent player, bool isRecall)
			{
				//IL_001f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0020: Unknown result type (might be due to invalid IL or missing references)
				int instanceID = ((Object)__instance).GetInstanceID();
				if (instances.ContainsKey(instanceID))
				{
					instances[instanceID].Prefix_OnStatusChange(status, placement, player, isRecall);
				}
				else
				{
					APILogger.Debug("BRUH WHERE IS IT");
				}
			}

			[HarmonyPatch(typeof(PlayerAgent), "Update")]
			[HarmonyPrefix]
			private static void Update(PlayerAgent __instance)
			{
				if (!__instance.Owner.IsLocal || __instance.Owner.IsBot || Clock.Time < Cooldown.timer)
				{
					return;
				}
				foreach (ResourcePack value in instances.Values)
				{
					value.Footstep();
				}
			}

			[HarmonyPatch(typeof(PLOC_Downed), "CommonEnter")]
			[HarmonyPrefix]
			private static void Prefix_CommonEnter(PLOC_Downed __instance)
			{
				//IL_0062: Unknown result type (might be due to invalid IL or missing references)
				BackpackItem val = default(BackpackItem);
				if (!((PLOC_Base)__instance).m_owner.Owner.IsLocal || ((PLOC_Base)__instance).m_owner.Owner.IsBot || !PlayerBackpackManager.TryGetItem(PlayerManager.GetLocalPlayerAgent().Owner, (InventorySlot)4, ref val) || (Object)(object)val.Instance == (Object)null)
				{
					return;
				}
				ItemEquippable val2 = ((Il2CppObjectBase)val.Instance).Cast<ItemEquippable>();
				if ((Object)(object)val2 == (Object)null)
				{
					return;
				}
				ItemInLevel levelItemFromItemData = GetLevelItemFromItemData(((Item)val2).Get_pItemData());
				if (!((Object)(object)levelItemFromItemData == (Object)null))
				{
					int instanceID = ((Object)levelItemFromItemData).GetInstanceID();
					if (instances.ContainsKey(instanceID))
					{
						instances[instanceID].Footstep(force: true);
					}
					if (GuiManager.MainMenuLayer != null && (Object)(object)GuiManager.MainMenuLayer.PageMap != (Object)null)
					{
						GuiManager.MainMenuLayer.PageMap.UpdatePlayerData();
					}
				}
			}
		}

		private int instance;

		private ResourcePackPickup? core;

		private LG_PickupItem_Sync? sync;

		private Rigidbody? rb;

		private CapsuleCollider? collider;

		internal static Dictionary<int, ResourcePack> instances = new Dictionary<int, ResourcePack>();

		private PlayerAgent? carrier;

		private bool startTracking;

		private Vector3 prevPosition = Vector3.zero;

		private float distanceSqrd;

		private bool performSlip;

		private NM_NoiseData? noise;

		private float noiseDelay;

		private static Vector3 oob = new Vector3(0f, -2000f, -2000f);

		private Vector3 oldPosition = Vector3.zero;

		private Quaternion oldRotation = Quaternion.identity;

		private float prevTime;

		private float stillTimer;

		private float timer;

		private bool visible;

		private float pingTimer;

		private void Start()
		{
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Expected O, but got Unknown
			if (!((Object)(object)sync == (Object)null) && !((Object)(object)core == (Object)null))
			{
				instance = ((Object)core).GetInstanceID();
				instances.Add(instance, this);
				((Component)this).gameObject.layer = LayerManager.LAYER_DEBRIS;
				rb = ((Component)this).gameObject.AddComponent<Rigidbody>();
				collider = ((Component)this).gameObject.AddComponent<CapsuleCollider>();
				rb.drag = 0.01f;
				rb.isKinematic = true;
				rb.collisionDetectionMode = (CollisionDetectionMode)2;
				oldPosition = ((Component)core).transform.position;
				oldRotation = ((Component)core).transform.rotation;
				PhysicMaterial val = new PhysicMaterial();
				val.bounciness = 0.4f;
				val.bounceCombine = (PhysicMaterialCombine)3;
				((Collider)collider).material = val;
			}
		}

		private void Prefix_OnStatusChange(ePickupItemStatus status, pPickupPlacement placement, PlayerAgent player, bool isRecall)
		{
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)rb == (Object)null || (Object)(object)sync == (Object)null)
			{
				return;
			}
			if (!placement.droppedOnFloor && !placement.linkedToMachine)
			{
				carrier = player;
			}
			else
			{
				carrier = null;
			}
			if (isRecall)
			{
				APILogger.Debug("STOP");
				rb.isKinematic = true;
				return;
			}
			APILogger.Debug($"{instance} {rb.isKinematic} {performSlip}");
			if (rb.isKinematic && performSlip)
			{
				performSlip = false;
				Slip(player, placement.position + Vector3.up * 1.5f, placement.rotation, player.m_courseNode);
			}
		}

		private AIG_CourseNode? GetNode(Vector3 position)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			AIG_INode val = default(AIG_INode);
			AIG_NodeCluster val2 = default(AIG_NodeCluster);
			if (AIG_GeomorphNodeVolume.TryGetNode(0, Dimension.GetDimensionFromPos(position).DimensionIndex, position, ref val, false) && AIG_NodeCluster.TryGetNodeCluster(val.ClusterID, ref val2))
			{
				if (val2.CourseNode == null)
				{
					return null;
				}
				return val2.CourseNode;
			}
			return null;
		}

		private static ItemInLevel? GetLevelItemFromItemData(pItemData itemData)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			Item val = default(Item);
			if (!PlayerBackpackManager.TryGetItemInLevelFromItemData(itemData, ref val))
			{
				return null;
			}
			if ((Object)(object)((Il2CppObjectBase)val).TryCast<ItemInLevel>() == (Object)null)
			{
				return null;
			}
			return ((Il2CppObjectBase)val).TryCast<ItemInLevel>();
		}

		private void Footstep(bool force = false)
		{
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Invalid comparison between Unknown and I4
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_015f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0188: Unknown result type (might be due to invalid IL or missing references)
			//IL_018d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0192: Unknown result type (might be due to invalid IL or missing references)
			//IL_019f: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_023b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0240: Unknown result type (might be due to invalid IL or missing references)
			//IL_0247: Unknown result type (might be due to invalid IL or missing references)
			//IL_024c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0256: Unknown result type (might be due to invalid IL or missing references)
			//IL_0258: Unknown result type (might be due to invalid IL or missing references)
			//IL_0259: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)sync == (Object)null || (Object)(object)carrier == (Object)null || (Object)(object)rb == (Object)null || !rb.isKinematic || sync.m_stateReplicator.State.placement.droppedOnFloor)
			{
				return;
			}
			PlayerAgent localPlayerAgent = PlayerManager.GetLocalPlayerAgent();
			if (((Agent)carrier).GlobalID != ((Agent)localPlayerAgent).GlobalID || !((Object)(object)localPlayerAgent.Inventory != (Object)null) || ((int)localPlayerAgent.Inventory.WieldedSlot != 4 && !force))
			{
				return;
			}
			if (!startTracking)
			{
				startTracking = true;
				prevPosition = ((Agent)localPlayerAgent).Position;
			}
			float num = distanceSqrd;
			Vector3 val = ((Agent)localPlayerAgent).Position - prevPosition;
			distanceSqrd = num + ((Vector3)(ref val)).sqrMagnitude;
			prevPosition = ((Agent)localPlayerAgent).Position;
			if (!(distanceSqrd > ConfigManager.DistancePerRoll * ConfigManager.DistancePerRoll) && !force)
			{
				return;
			}
			distanceSqrd = 0f;
			BackpackItem val2 = default(BackpackItem);
			if ((!(Random.Range(0f, 1f) < ConfigManager.ResourceProbability) && !force) || !PlayerBackpackManager.TryGetItem(localPlayerAgent.Owner, (InventorySlot)4, ref val2) || (Object)(object)val2.Instance == (Object)null)
			{
				return;
			}
			ItemEquippable val3 = ((Il2CppObjectBase)val2.Instance).Cast<ItemEquippable>();
			if ((Object)(object)val3 == (Object)null)
			{
				return;
			}
			ItemInLevel levelItemFromItemData = GetLevelItemFromItemData(((Item)val3).Get_pItemData());
			if ((Object)(object)levelItemFromItemData == (Object)null)
			{
				return;
			}
			iPickupItemSync syncComponent = levelItemFromItemData.GetSyncComponent();
			if (syncComponent == null)
			{
				return;
			}
			InventorySlot slot = ((Item)levelItemFromItemData).Get_pItemData().slot;
			InventorySlotAmmo inventorySlotAmmo = PlayerBackpackManager.GetLocalOrSyncBackpack((SNet_Player)null).AmmoStorage.GetInventorySlotAmmo(slot);
			pItemData_Custom customData = ((Item)val3).GetCustomData();
			customData.ammo = inventorySlotAmmo.AmmoInPack;
			int instanceID = ((Object)levelItemFromItemData).GetInstanceID();
			if (instances.ContainsKey(instanceID))
			{
				instances[instanceID].performSlip = true;
				APILogger.Debug($"{instance} - {instanceID} slip");
				SNet_Player localPlayer = SNet.LocalPlayer;
				val = ((Component)localPlayerAgent).transform.position;
				Quaternion rotation = ((Component)localPlayerAgent).transform.rotation;
				AIG_CourseNode courseNode = ((Agent)localPlayerAgent).CourseNode;
				syncComponent.AttemptPickupInteraction((ePickupItemInteractionType)1, localPlayer, customData, val, rotation, courseNode, true, true);
				ResourcePackFirstPerson val4 = ((Il2CppObjectBase)val3).Cast<ResourcePackFirstPerson>();
				if ((Object)(object)val4 != (Object)null)
				{
					((Interact_Timed)val4.m_interactApplyResource).m_timerProgressRel = 0f;
				}
			}
			else
			{
				APILogger.Error("Could not find resource pack!!!");
			}
		}

		private void Slip(PlayerAgent player, Vector3 position, Quaternion rotation, AIG_CourseNode node)
		{
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)core == (Object)null) && !((Object)(object)sync == (Object)null) && !((Object)(object)rb == (Object)null) && !((Object)(object)collider == (Object)null))
			{
				APILogger.Debug("ACTUALLY SLIP");
				rb.isKinematic = false;
				Cooldown.timer = Clock.Time + ConfigManager.Cooldown;
				prevTime = Clock.Time;
				stillTimer = 0f;
				timer = 0f;
				pingTimer = 0f;
				visible = true;
				startTracking = false;
				carrier = null;
				Vector3 insideUnitSphere = Random.insideUnitSphere;
				rb.velocity = Vector3.zero;
				rb.AddForce(insideUnitSphere * ConfigManager.Force);
				SetTransform(position, rotation, node);
			}
		}

		private void SetTransform(Vector3 position, Quaternion rotation, AIG_CourseNode node)
		{
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)core == (Object)null) && !((Object)(object)sync == (Object)null) && !((Object)(object)rb == (Object)null) && !((Object)(object)collider == (Object)null))
			{
				((Component)this).transform.position = position;
				((Component)this).transform.rotation = rotation;
				((Component)this).gameObject.transform.SetParent(node.gameObject.transform);
				core.m_itemCuller.MoveToNode(node.m_cullNode, ((Component)this).transform.position);
			}
		}

		private void OnCollisionStay()
		{
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)core == (Object)null) && !((Object)(object)sync == (Object)null) && !((Object)(object)rb == (Object)null) && !((Object)(object)collider == (Object)null) && rb.velocity.y > -0.3f && rb.velocity.y < 0.3f)
			{
				Rigidbody? obj = rb;
				obj.velocity *= 0.92f;
				Rigidbody? obj2 = rb;
				obj2.angularVelocity *= 0.92f;
			}
		}

		private void OnCollisionEnter()
		{
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_00eb: Expected O, but got Unknown
			if (!((Object)(object)core == (Object)null) && !((Object)(object)sync == (Object)null) && !((Object)(object)rb == (Object)null) && !((Object)(object)collider == (Object)null) && ConfigManager.MakeNoise && !rb.isKinematic && ((ItemInLevel)core).m_courseNode != null && Clock.Time > noiseDelay)
			{
				noiseDelay = Clock.Time + 1.5f;
				noise = new NM_NoiseData
				{
					noiseMaker = null,
					position = ((Component)this).transform.position,
					radiusMin = 4f,
					radiusMax = 10f,
					yScale = 1f,
					node = ((ItemInLevel)core).m_courseNode,
					type = (NM_NoiseType)1,
					includeToNeightbourAreas = true,
					raycastFirstNode = false
				};
				NoiseManager.MakeNoise(noise);
			}
		}

		private void FixedUpdate()
		{
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_013f: Unknown result type (might be due to invalid IL or missing references)
			//IL_010b: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_021a: Unknown result type (might be due to invalid IL or missing references)
			//IL_021f: Unknown result type (might be due to invalid IL or missing references)
			//IL_022b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0230: Unknown result type (might be due to invalid IL or missing references)
			//IL_024c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0251: Unknown result type (might be due to invalid IL or missing references)
			//IL_0258: Unknown result type (might be due to invalid IL or missing references)
			//IL_025d: Unknown result type (might be due to invalid IL or missing references)
			//IL_026d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0272: Unknown result type (might be due to invalid IL or missing references)
			//IL_0277: Unknown result type (might be due to invalid IL or missing references)
			//IL_0278: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0207: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f8: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)core == (Object)null || (Object)(object)sync == (Object)null || (Object)(object)rb == (Object)null || (Object)(object)collider == (Object)null || rb.isKinematic)
			{
				return;
			}
			AIG_CourseNode node = GetNode(((Component)this).transform.position);
			bool flag = Physics.Raycast(((Component)this).transform.position, Vector3.down, 1f);
			Vector3 val = rb.velocity;
			if (((Vector3)(ref val)).sqrMagnitude < 1f && flag)
			{
				stillTimer += Clock.Time - prevTime;
			}
			else
			{
				stillTimer = 0f;
			}
			if (node != null)
			{
				((Component)this).gameObject.transform.SetParent(node.gameObject.transform);
				core.m_itemCuller.MoveToNode(node.m_cullNode, ((Component)this).transform.position);
			}
			if (stillTimer > 1f || ((Component)this).transform.position.y < -2500f)
			{
				timer = 0f;
				pingTimer = 0f;
				visible = true;
				rb.velocity = Vector3.zero;
				rb.isKinematic = true;
				APILogger.Debug("STILL");
			}
			if (visible)
			{
				if (Clock.Time > timer)
				{
					visible = !visible;
					timer = Clock.Time + 0.05f;
				}
				if (Clock.Time > pingTimer)
				{
					pingTimer = Clock.Time + 1.5f;
					LocalPlayerAgent val2 = ((Il2CppObjectBase)PlayerManager.GetLocalPlayerAgent()).Cast<LocalPlayerAgent>();
					val2.m_pingTarget = ((Component)core).GetComponent<iPlayerPingTarget>();
					val2.m_pingPos = ((Component)this).transform.position;
					if (val2.m_pingTarget != null)
					{
						GuiManager.AttemptSetPlayerPingStatus((PlayerAgent)(object)val2, true, val2.m_pingPos, val2.m_pingTarget.PingTargetStyle);
					}
					else
					{
						GuiManager.AttemptSetPlayerPingStatus((PlayerAgent)(object)val2, true, val2.m_pingPos, (eNavMarkerStyle)19);
					}
				}
				oldPosition = ((Component)this).transform.position;
				oldRotation = ((Component)this).transform.rotation;
				LG_PickupItem_Sync? obj = sync;
				SNet_Player owner = PlayerManager.GetLocalPlayerAgent().Owner;
				val = ((Component)this).transform.position;
				Quaternion rotation = ((Component)this).transform.rotation;
				AIG_CourseNode val3 = node;
				obj.AttemptPickupInteraction((ePickupItemInteractionType)1, owner, sync.m_stateReplicator.State.custom, val, rotation, val3, true, true);
			}
			else
			{
				if (Clock.Time > timer)
				{
					visible = !visible;
					timer = Clock.Time + 0.4f;
				}
				LG_PickupItem_Sync? obj2 = sync;
				SNet_Player owner2 = PlayerManager.GetLocalPlayerAgent().Owner;
				val = oob;
				Quaternion rotation = ((Component)this).transform.rotation;
				AIG_CourseNode val3 = node;
				obj2.AttemptPickupInteraction((ePickupItemInteractionType)1, owner2, sync.m_stateReplicator.State.custom, val, rotation, val3, true, true);
			}
			prevTime = Clock.Time;
		}

		private void OnApplicationQuit()
		{
			ForceStop();
		}

		internal void ForceStop()
		{
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			APILogger.Debug("FORCE STOP RESOURCEPACK");
			if (!((Object)(object)core == (Object)null) && !((Object)(object)sync == (Object)null) && !((Object)(object)rb == (Object)null) && !((Object)(object)collider == (Object)null) && !rb.isKinematic)
			{
				rb.isKinematic = true;
				Vector3 val = default(Vector3);
				((Agent)PlayerManager.GetLocalPlayerAgent()).GoodNodeCluster.m_courseNode.m_nodeCluster.TryGetClosetPositionInCluster(((Component)this).transform.position, ref val);
				LG_PickupItem_Sync? obj = sync;
				SNet_Player owner = PlayerManager.GetLocalPlayerAgent().Owner;
				Vector3 val2 = val;
				Quaternion val3 = oldRotation;
				AIG_CourseNode courseNode = ((ItemInLevel)core).m_courseNode;
				obj.AttemptPickupInteraction((ePickupItemInteractionType)1, owner, sync.m_stateReplicator.State.custom, val2, val3, courseNode, true, true);
			}
		}
	}
}
namespace ButterFingers.BepInEx
{
	public static class Module
	{
		public const string GUID = "randomuserhi.ButterFingers";

		public const string Name = "ButterFingers";

		public const string Version = "0.0.1";
	}
	public static class ConfigManager
	{
		public static ConfigFile configFile;

		private static ConfigEntry<float> cooldown;

		private static ConfigEntry<bool> debug;

		private static ConfigEntry<float> heavyItemProbability;

		private static ConfigEntry<float> resourceProbability;

		private static ConfigEntry<float> consumableProbability;

		private static ConfigEntry<float> distancePerRoll;

		private static ConfigEntry<float> force;

		private static ConfigEntry<bool> makeNoise;

		public static float Cooldown
		{
			get
			{
				return cooldown.Value;
			}
			set
			{
				cooldown.Value = value;
			}
		}

		public static bool Debug
		{
			get
			{
				return debug.Value;
			}
			set
			{
				debug.Value = value;
			}
		}

		public static float HeavyItemProbability
		{
			get
			{
				return heavyItemProbability.Value;
			}
			set
			{
				heavyItemProbability.Value = value;
			}
		}

		public static float ResourceProbability
		{
			get
			{
				return resourceProbability.Value;
			}
			set
			{
				resourceProbability.Value = value;
			}
		}

		public static float ConsumableProbability
		{
			get
			{
				return consumableProbability.Value;
			}
			set
			{
				consumableProbability.Value = value;
			}
		}

		public static float DistancePerRoll
		{
			get
			{
				return distancePerRoll.Value;
			}
			set
			{
				distancePerRoll.Value = value;
			}
		}

		public static float Force
		{
			get
			{
				return force.Value;
			}
			set
			{
				force.Value = value;
			}
		}

		public static bool MakeNoise
		{
			get
			{
				return makeNoise.Value;
			}
			set
			{
				makeNoise.Value = value;
			}
		}

		static ConfigManager()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Expected O, but got Unknown
			configFile = new ConfigFile(Path.Combine(Paths.ConfigPath, "ButterFingers.cfg"), true);
			debug = configFile.Bind<bool>("Debug", "enable", false, "Enables debug messages when true.");
			cooldown = configFile.Bind<float>("Settings", "cooldown", 12f, "Cooldown between drops in seconds.");
			heavyItemProbability = configFile.Bind<float>("Settings", "heavyItemProbability", 0.1f, "Probability that you fumble each roll.");
			resourceProbability = configFile.Bind<float>("Settings", "resourceProbability", 0.05f, "Probability that you fumble each roll.");
			consumableProbability = configFile.Bind<float>("Settings", "consumableProbability", 0.05f, "Probability that you fumble each roll.");
			distancePerRoll = configFile.Bind<float>("Settings", "distancePerRoll", 1f, "Distance you need to travel before you may fumble.");
			force = configFile.Bind<float>("Settings", "force", 200f, "The strength of your fumble.");
			makeNoise = configFile.Bind<bool>("Settings", "makeNoise", true, "Should the item make noise that wakes up enemies as it bounces.");
		}
	}
	[BepInPlugin("randomuserhi.ButterFingers", "ButterFingers", "0.0.1")]
	public class Plugin : BasePlugin
	{
		private static Harmony? harmony;

		public override void Load()
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Expected O, but got Unknown
			APILogger.Log("Plugin is loaded!");
			harmony = new Harmony("randomuserhi.ButterFingers");
			harmony.PatchAll();
			APILogger.Log("Debug is " + (ConfigManager.Debug ? "Enabled" : "Disabled"));
			ClassInjector.RegisterTypeInIl2Cpp<CarryItem>();
			ClassInjector.RegisterTypeInIl2Cpp<ResourcePack>();
			ClassInjector.RegisterTypeInIl2Cpp<Consumable>();
		}
	}
}
namespace API
{
	[HarmonyPatch(typeof(GameDataInit))]
	internal class GameDataInit_Patches
	{
		[HarmonyPatch("Initialize")]
		[HarmonyWrapSafe]
		[HarmonyPostfix]
		public static void Initialize_Postfix()
		{
			Analytics.enabled = false;
		}
	}
	internal static class APILogger
	{
		private static readonly ManualLogSource logger;

		static APILogger()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Expected O, but got Unknown
			logger = new ManualLogSource("Rand-API");
			Logger.Sources.Add((ILogSource)(object)logger);
		}

		private static string Format(string module, object msg)
		{
			return $"[{module}]: {msg}";
		}

		public static void Info(string module, object data)
		{
			logger.LogMessage((object)Format(module, data));
		}

		public static void Verbose(string module, object data)
		{
		}

		public static void Log(object data)
		{
			logger.LogDebug((object)Format("ButterFingers", data));
		}

		public static void Debug(object data)
		{
			if (ConfigManager.Debug)
			{
				Log(data);
			}
		}

		public static void Warn(object data)
		{
			logger.LogWarning((object)Format("ButterFingers", data));
		}

		public static void Error(object data)
		{
			logger.LogError((object)Format("ButterFingers", data));
		}
	}
}