using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using API;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using GameData;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Player;
using UnityEngine.Analytics;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("DMRReloadFix")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+186b8e6130edc88c84ce66b13d2fa3c82c8ec868")]
[assembly: AssemblyProduct("DMRReloadFix")]
[assembly: AssemblyTitle("DMRReloadFix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace DMRReloadFix
{
public static class ConfigManager
{
private static ConfigEntry<bool> debug;
public static bool Debug => debug.Value;
static ConfigManager()
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
debug = new ConfigFile(Path.Combine(Paths.ConfigPath, "DMRReloadFix.cfg"), true).Bind<bool>("Debug", "enable", false, "Enables debug messages when true.");
}
}
public static class Module
{
public const string GUID = "randomuserhi.DMRReloadFix";
public const string Name = "DMRReloadFix";
public const string Version = "0.0.1";
}
[BepInPlugin("randomuserhi.DMRReloadFix", "DMRReloadFix", "0.0.1")]
internal class Entry : BasePlugin
{
private Harmony harmony;
public override void Load()
{
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Expected O, but got Unknown
APILogger.Debug("DMRReloadFix", "Loaded DMRReloadFix");
harmony = new Harmony("randomuserhi.DMRReloadFix");
harmony.PatchAll();
APILogger.Debug("DMRReloadFix", "Debug is " + (ConfigManager.Debug ? "Enabled" : "Disabled"));
}
}
}
namespace DMRReloadFix.Patches
{
[HarmonyPatch(typeof(GameDataInit))]
internal class GameDataInit_Patches
{
[HarmonyPatch("Initialize")]
[HarmonyWrapSafe]
[HarmonyPostfix]
public static void Initialize_Postfix()
{
Analytics.enabled = false;
}
}
[HarmonyPatch]
internal static class Reload
{
private static bool callOriginal;
[HarmonyPatch(typeof(PlayerAmmoStorage), "GetClipBulletsFromPack")]
[HarmonyPrefix]
private static bool Prefix_GetClipBulletsFromPack(PlayerAmmoStorage __instance, ref int __result, int currentClip, AmmoType ammoType)
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
if (!callOriginal)
{
callOriginal = true;
__result = __instance.GetClipBulletsFromPack(__instance.GetClipBulletsFromPack(currentClip, ammoType), ammoType);
callOriginal = false;
return false;
}
return true;
}
}
}
namespace API
{
internal static class APILogger
{
private static readonly ManualLogSource logger;
static APILogger()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Expected O, but got Unknown
logger = new ManualLogSource("Rand-API");
Logger.Sources.Add((ILogSource)(object)logger);
}
private static string Format(string module, object msg)
{
return $"[{module}]: {msg}";
}
public static void Info(string module, object data)
{
logger.LogMessage((object)Format(module, data));
}
public static void Verbose(string module, object data)
{
}
public static void Debug(string module, object data)
{
logger.LogDebug((object)Format(module, data));
}
public static void Warn(string module, object data)
{
logger.LogWarning((object)Format(module, data));
}
public static void Error(string module, object data)
{
logger.LogError((object)Format(module, data));
}
}
}