Decompiled source of OldBulkheadSoundHarmony v0.0.1

OldBulkheadDoorHarmony.dll

Decompiled a week ago
using System;
using System.Collections;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using API;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using BepInEx.Unity.IL2CPP.Utils;
using GameData;
using HarmonyLib;
using Il2CppInterop.Runtime.InteropTypes;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using LevelGeneration;
using Microsoft.CodeAnalysis;
using OldBulkheadDoorHarmony.BepInEx;
using UnityEngine;
using UnityEngine.Analytics;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("OldBulkheadDoorHarmony")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+88ce26c8c772a06ee28d6abc92b7580b5b9f3b3b")]
[assembly: AssemblyProduct("OldBulkheadDoorHarmony")]
[assembly: AssemblyTitle("OldBulkheadDoorHarmony")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace OldBulkheadDoorHarmony
{
	[HarmonyPatch]
	internal static class Sound
	{
		private static CellSoundPlayer? _TempPlayer;

		private static CellSoundPlayer sound;

		private static CellSoundPlayer _EmptySoundPlayer
		{
			get
			{
				//IL_000e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0018: Expected O, but got Unknown
				//IL_002c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0031: Unknown result type (might be due to invalid IL or missing references)
				if (_TempPlayer == null)
				{
					_TempPlayer = new CellSoundPlayer();
					_TempPlayer.UpdatePosition(new Vector3(0f, -9999999f, 0f));
				}
				return _TempPlayer;
			}
		}

		private static IEnumerator PlaySound(CellSoundPlayer player, uint soundID, float delay)
		{
			yield return (object)new WaitForSeconds(delay);
			if (player != null)
			{
				player.Post(soundID, false);
			}
		}

		private static bool TryGetValidBulkheadAnim(LG_SecurityDoor door, out LG_SecurityDoor_Anim doorAnim)
		{
			doorAnim = null;
			iLG_Door_Animation anim = door.m_anim;
			if (anim == null)
			{
				return false;
			}
			LG_SecurityDoor_Anim val = ((Il2CppObjectBase)anim).TryCast<LG_SecurityDoor_Anim>();
			if ((Object)(object)val == (Object)null)
			{
				return false;
			}
			if (!val.m_isBulkheadDoor)
			{
				return false;
			}
			if (val.m_bulkheadLightStrips == null)
			{
				return false;
			}
			doorAnim = val;
			return true;
		}

		private static IEnumerator TurnOnStrip(Renderer strip, float delay)
		{
			yield return (object)new WaitForSeconds(delay);
			if ((Object)(object)strip != (Object)null)
			{
				strip.material.SetColor("_EmissiveColor", Color.white);
			}
		}

		[HarmonyPatch(typeof(LG_SecurityDoor), "OnDoorIsOpened")]
		[HarmonyPostfix]
		private static void Postfix_OnDoorIsOpened(LG_SecurityDoor __instance)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Invalid comparison between Unknown and I4
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Expected I4, but got Unknown
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Expected O, but got Unknown
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Expected O, but got Unknown
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Expected O, but got Unknown
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ec: Expected O, but got Unknown
			try
			{
				if ((int)__instance.m_securityDoorType != 2)
				{
					return;
				}
				LG_LayerType linksToLayerType = __instance.LinksToLayerType;
				LG_LayerType val = linksToLayerType;
				switch ((int)val)
				{
				case 0:
					MonoBehaviourExtensions.StartCoroutine((MonoBehaviour)__instance, PlaySound(__instance.m_sound, 2600464124u, 2.5f));
					break;
				case 1:
					MonoBehaviourExtensions.StartCoroutine((MonoBehaviour)__instance, PlaySound(__instance.m_sound, 2059166368u, 2.5f));
					break;
				case 2:
					MonoBehaviourExtensions.StartCoroutine((MonoBehaviour)__instance, PlaySound(__instance.m_sound, 1528229518u, 2.5f));
					break;
				}
				if (TryGetValidBulkheadAnim(__instance, out LG_SecurityDoor_Anim doorAnim))
				{
					for (int i = 0; i < ((Il2CppArrayBase<Renderer>)(object)doorAnim.m_bulkheadLightStrips).Length; i++)
					{
						Renderer strip = ((Il2CppArrayBase<Renderer>)(object)doorAnim.m_bulkheadLightStrips)[i];
						MonoBehaviourExtensions.StartCoroutine((MonoBehaviour)__instance, TurnOnStrip(strip, 1f + 0.2f * (float)i));
					}
				}
			}
			catch (Exception data)
			{
				APILogger.Error(data);
			}
		}

		[HarmonyPatch(typeof(LG_SecurityDoor), "OnDoorOpenStarted")]
		[HarmonyPrefix]
		private static void Prefix_OnDoorOpenStarted(LG_SecurityDoor __instance)
		{
			sound = __instance.m_sound;
			__instance.m_sound = _EmptySoundPlayer;
		}

		[HarmonyPatch(typeof(LG_SecurityDoor), "OnDoorOpenStarted")]
		[HarmonyPostfix]
		private static void Postfix_OnDoorOpenStarted(LG_SecurityDoor __instance)
		{
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			__instance.m_sound = sound;
			try
			{
				if (!TryGetValidBulkheadAnim(__instance, out LG_SecurityDoor_Anim doorAnim))
				{
					return;
				}
				foreach (Renderer item in (Il2CppArrayBase<Renderer>)(object)doorAnim.m_bulkheadLightStrips)
				{
					item.material.SetColor("_EmissiveColor", Color.black);
				}
			}
			catch (Exception data)
			{
				APILogger.Error(data);
			}
		}
	}
}
namespace OldBulkheadDoorHarmony.BepInEx
{
	public static class Module
	{
		public const string GUID = "randomuserhi.OldBulkheadDoorHarmony";

		public const string Name = "OldBulkheadDoorHarmony";

		public const string Version = "0.0.1";
	}
	public static class ConfigManager
	{
		public static ConfigFile configFile;

		private static ConfigEntry<bool> debug;

		public static bool Debug
		{
			get
			{
				return debug.Value;
			}
			set
			{
				debug.Value = value;
			}
		}

		static ConfigManager()
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected O, but got Unknown
			string text = Path.Combine(Paths.ConfigPath, "OldBulkheadDoorHarmony.cfg");
			configFile = new ConfigFile(text, true);
			debug = configFile.Bind<bool>("Debug", "enable", false, "Enables debug messages when true.");
		}
	}
	[BepInPlugin("randomuserhi.OldBulkheadDoorHarmony", "OldBulkheadDoorHarmony", "0.0.1")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BasePlugin
	{
		private static Harmony? harmony;

		public override void Load()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			APILogger.Log("Plugin is loaded!");
			harmony = new Harmony("randomuserhi.OldBulkheadDoorHarmony");
			harmony.PatchAll();
			APILogger.Log("Debug is " + (ConfigManager.Debug ? "Enabled" : "Disabled"));
		}
	}
}
namespace API
{
	[HarmonyPatch(typeof(GameDataInit))]
	internal class GameDataInit_Patches
	{
		[HarmonyPatch("Initialize")]
		[HarmonyWrapSafe]
		[HarmonyPostfix]
		public static void Initialize_Postfix()
		{
			Analytics.enabled = false;
		}
	}
	internal static class APILogger
	{
		private static readonly ManualLogSource logger;

		static APILogger()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Expected O, but got Unknown
			logger = new ManualLogSource("Rand-API");
			Logger.Sources.Add((ILogSource)(object)logger);
		}

		private static string Format(string module, object msg)
		{
			return $"[{module}]: {msg}";
		}

		public static void Info(string module, object data)
		{
			logger.LogMessage((object)Format(module, data));
		}

		public static void Verbose(string module, object data)
		{
			logger.LogDebug((object)Format(module, data));
		}

		public static void Log(object data)
		{
			logger.LogDebug((object)Format("OldBulkheadDoorHarmony", data));
		}

		public static void Debug(object data)
		{
			if (ConfigManager.Debug)
			{
				Log(data);
			}
		}

		public static void Warn(object data)
		{
			logger.LogWarning((object)Format("OldBulkheadDoorHarmony", data));
		}

		public static void Error(object data)
		{
			logger.LogError((object)Format("OldBulkheadDoorHarmony", data));
		}
	}
}