
SpawnAnalysis
Outputs spawn probabilities for enemy waves.
Last updated | 2 weeks ago |
Total downloads | 60 |
Total rating | 0 |
Categories | Dev Tools |
Dependency string | tru0067-SpawnAnalysis-1.0.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function

BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 3.2.1README
Spawn Analysis
Outputs some info to the console regarding available spawns/spawn probabilities whenever an enemy wave spawns.
NOTE: By default the analyser samples 10,000 points when building up spawn probabilities, this isn't a crazy strain on your PC but you probably won't want it doing that while playing the game, so best to only use this while testing.
Reading the output
It will always display the spawn probabilities for every kind of wave spawn. Note that this is the chance that a given wave/group spawns in the given location when randomization is triggered. Waves can trigger this randomization more or less often depending on their wave settings.
Specifically for InRelationToClosestAlivePlayer
(regular 'from players'
alarms) it will output some additional parameters. See
https://gtfo.wiki.gg/wiki/Enemy_Spawning for some info on how to use this
info.