All mods
Italy from Counter-Strike. 5 Hold points and 4 supply points.
Last updated: 3 years ago
Dustbowl from Team Fortress Classic. 7 Hold points, 6 supply points.
Last updated: 3 years ago
Quake's E1M1 for H3VR, new Speedrun Minigamemode.
Last updated: 3 years ago
Time to deck the halls!
Last updated: 3 years ago
A (mostly) failthful recreation of the map Town from the game GunZ: The Duel. Let's rock!
Last updated: 3 years ago
Stalkyard from Half-Life. You can climb through the vent and the hole in the floor by grabbing the edges. Original map by Brett Johnson for Valve. 4 Hold points, 5 Supply points.
Last updated: 3 years ago
Battle Creek from Halo:CE, imported as a TnH map.
Last updated: 3 years ago
Your helicopter has crashed behind enemy lines, secure the area and await evac.
Last updated: 3 years ago
Custom game mode based on Call of Duty Zombies
Last updated: 2 years ago
Everything you could need, all in one place!
Last updated: 3 years ago
Set up your ideal range and have fun! Great for Competition
Last updated: 3 years ago
A jungle supply depot at the mouth of a river
Last updated: 3 years ago
Inspired by the Factory map from Escape from Tarkov, perfect for your next PMC Pete playthrough!
Last updated: 3 years ago
Based on cp_steel from Team Fortress.
Last updated: 2 years ago
Snap! Thats going in my cringe compilation
Last updated: 4 years ago
Time to go flash the pink one in the corner
Last updated: 4 years ago
Ever wanted to save the president from wild sausages?
Last updated: 3 years ago
A large, approximately 400x400m map set in the Wild West, using POLYGON assets. The map features three distinct biomes and nearly a dozen neat locations to visit.
Last updated: 4 years ago
Nuclear City Take And Hold for H3VR. Map and clipping by another_marcel, TnH logic by noghiri.
Last updated: 3 years ago
Fight hotdogs on an island compound!
Last updated: 4 years ago
A World War II themed TNH map, best experienced with music OFF and played with Grumbly GI Grayson.
Last updated: 4 years ago