All mods
Deck the Halls 3: The Re-Deckening
Last updated: 2 months ago
Deck the Halls 3: The Re-Deckening
Last updated: a year ago
Rock And Loaded from MPN in TNH
Last updated: a year ago
[FIX: Explosion can use ketchup] Customization for Sosig link integrity, explosion FX, and despawn timing.
Last updated: 8 months ago
READ README
Last updated: a year ago
Packer's Vending machines, for purchasing your firearm needs, Designed with Safehouse in mind.
Last updated: a year ago
Supply Raid aporkalypse, for all your compound raiding needs!
Last updated: 6 months ago
H3VR Rendition of RP_Desert_Conflict for the Supply Raid gamemode
Last updated: 6 months ago
Here comes the drop! A soundtrack featuring a personal collection of my favorite EDM tunes, the majority being nearly a decade old.
Last updated: a year ago
Gun wall, mag holder, hook, QB Slots. Adjusts like AnywhereRails. [Vault saveable]
Last updated: a year ago
The Chorketowne Council Community Pack, a modpack for H3MP with those in the Chorketowne Council.
Last updated: a year ago
Sword out
Last updated: a year ago
[Beta] Skips over broken/deleted mods when loading a Vault save-file. Made for Safehouse Progression to avoid losing loadouts and houses.
Last updated: a year ago
Supported mods for Extraction Eddie
Last updated: 11 months ago
Character based around slower, persistant progression against increasing stronger enemy forces. Intended to be used with SafehouseProgression.
Last updated: 11 months ago