Last updated | 2 years ago |
Total downloads | 15119 |
Total rating | 8 |
Categories | Maps |
Dependency string | Abass20-JungleValleyTNH-1.0.0 |
Dependants | 2 other packages depend on this package |
This mod requires the following mods to function
README
Jungle Valley
By Abass20
A medium-sized vegetation heavy take and hold map. 4 holds and 3 supply points, engage enemies at ranges up to 200m away or hug the terrain and ground cover to get closer. Performance mostly reasonable on my PC (AMD Ryzen 3600, RTX 3070 Ti, 16GB Ram) on the Vive, might struggle with lower specs though. All 3d assets made by myself in Blender. Texturing was done in substance painter and designer.
Contains resources from:
orangefreesounds.com (background noises)nicepng.com (vegetation 2D leaf textures)
To Do:
-Further optimise vegetation performance (Currently using static batching, nil performance increase from using GPU instancing, LOD's or removing tree colliders)-Better and more consistent vegetation asset quality
1.0.0
-Now uses Atlas-Added more cover to most holds
0.0.9
-Initial ReleaseScreenshots: