using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using FistVR;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyCompany("your_name")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Sample BepInEx plugin template for H3VR!")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("framerate_compensator")]
[assembly: AssemblyTitle("BepInEx Plugin Title")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string id = null, string name = null, string version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string id = null, string name = null, string version = null)
{
}
}
}
namespace plugin
{
[BepInPlugin("Aiyke.Framerate_compensator", "Framerate compensator", "1.0.0")]
[BepInProcess("h3vr.exe")]
public class framerate_compensator : BaseUnityPlugin
{
private static float framerate = 90f;
private static float framerate_prev = 90f;
private static float factor = 1f;
private static float print_timer = 0f;
internal static ManualLogSource Logger { get; private set; }
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Logger.LogMessage((object)"framerate_compensator is active");
Logger.LogDebug((object)"framerate_compensator is active");
Harmony.CreateAndPatchAll(typeof(framerate_compensator), (string)null);
}
private void Update()
{
Logger = ((BaseUnityPlugin)this).Logger;
framerate = (framerate_prev + 1f / Time.unscaledDeltaTime) / 2f;
factor = Mathf.Pow((90f - framerate) / 90f, 4f) * 8f;
if (factor > 1.5f)
{
factor = 1.5f;
}
if (factor < 1f)
{
factor = 1f;
}
print_timer += Time.deltaTime;
if (print_timer >= 1f)
{
Logger.LogDebug((object)("framerate = " + framerate));
Logger.LogDebug((object)("compensation factor = " + factor));
print_timer = 0f;
}
framerate_prev = framerate;
}
[HarmonyPatch(typeof(HandgunSlide), "UpdateSlide")]
[HarmonyPrefix]
private static void UpdateSlide_prefix(HandgunSlide __instance)
{
__instance.SpringStiffness *= factor;
}
[HarmonyPatch(typeof(HandgunSlide), "UpdateSlide")]
[HarmonyPostfix]
private static void UpdateSlide_postfix(HandgunSlide __instance)
{
__instance.SpringStiffness /= factor;
}
[HarmonyPatch(typeof(ClosedBolt), "UpdateBolt")]
[HarmonyPrefix]
private static void UpdateClosedBolt_prefix(ClosedBolt __instance)
{
__instance.SpringStiffness *= factor;
}
[HarmonyPatch(typeof(ClosedBolt), "UpdateBolt")]
[HarmonyPostfix]
private static void UpdateClosedBolt_postfix(ClosedBolt __instance)
{
__instance.SpringStiffness /= factor;
}
[HarmonyPatch(typeof(OpenBoltReceiverBolt), "UpdateBolt")]
[HarmonyPrefix]
private static void UpdateSlide_prefix(OpenBoltReceiverBolt __instance)
{
__instance.BoltSpringStiffness *= factor;
}
[HarmonyPatch(typeof(OpenBoltReceiverBolt), "UpdateBolt")]
[HarmonyPostfix]
private static void UpdateSlide_postfix(OpenBoltReceiverBolt __instance)
{
__instance.BoltSpringStiffness /= factor;
}
}
}