Toxic Gas Framework
Adding a framework to allow for poision and blinding gasses to affect the player and sosigs, aswell as tweaking the vanilla CS gas function
By Andrew_FTW
Last updated | a year ago |
Total downloads | 37723 |
Total rating | 7 |
Categories | Tweaks Libraries |
Dependency string | Andrew_FTW-Toxic_Gas_Framework-1.2.1 |
Dependants | 10 other packages depend on this package |
This mod requires the following mods to function
cityrobo-PrefabReplacer
Did you ever want to add something to a vanilla gun that doesn't exist? Well, I present to you: PrefabReplacer. The time for community improvements of vanilla items is NOW!
Preferred version: 1.0.0README
Toxic Gas Framework
Adds a framework for people to add damaging/blinding gas volumes, whether thats built into a map, or spawned by munitions.
The gas can be negated by the use of a gas mask, and Sosigs with gas masks will also be unaffected.
The CN Gas grenade, and the CS Gas 40mm grenade have been replaced to add gas functionality.
Enjoy the things I make? Please consider donating!
Changelog
V1.0.0 -- Initial Release
V1.1.0 -- Added replacement for the CN Gas grenade, and the CS Gas 40mm grenade adding gas functionality to them.
V1.1.1 -- Fixed gas masks functioning when in their carrier
V1.2.0 -- Added a neat looking cylinder. I wonder what it does?
V1.2.1 -- Okkim added code which fixed things some edgecases
Have a bug to report?
DO NOT REPORT BUGS FOR MY MODS IF YOU HAVE CURSED DLL INSTALLED
Click here to report bugs for my, and other modders items.