Toxic Gas Framework
Adding a framework to allow for poision and blinding gasses to affect the player and sosigs, aswell as tweaking the vanilla CS gas function
By Andrew_FTW
Last updated | a year ago |
Total downloads | 36360 |
Total rating | 7 |
Categories | Tweaks Libraries |
Dependency string | Andrew_FTW-Toxic_Gas_Framework-1.2.1 |
Dependants | 10 other packages depend on this package |
This mod requires the following mods to function
cityrobo-PrefabReplacer
Did you ever want to add something to a vanilla gun that doesn't exist? Well, I present to you: PrefabReplacer. The time for community improvements of vanilla items is NOW!
Preferred version: 1.0.0README
Toxic Gas Framework
Adds a framework for people to add damaging/blinding gas volumes, whether thats built into a map, or spawned by munitions.
The gas can be negated by the use of a gas mask, and Sosigs with gas masks will also be unaffected.
The CN Gas grenade, and the CS Gas 40mm grenade have been replaced to add gas functionality.
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Changelog
V1.0.0 -- Initial Release
V1.1.0 -- Added replacement for the CN Gas grenade, and the CS Gas 40mm grenade adding gas functionality to them.
V1.1.1 -- Fixed gas masks functioning when in their carrier
V1.2.0 -- Added a neat looking cylinder. I wonder what it does?
V1.2.1 -- Okkim added code which fixed things some edgecases
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