Andrew_FTW-Toxic_Gas_Framework icon

Toxic Gas Framework

Adding a framework to allow for poision and blinding gasses to affect the player and sosigs, aswell as tweaking the vanilla CS gas function

Last updated a year ago
Total downloads 37723
Total rating 7 
Categories Tweaks Libraries
Dependency string Andrew_FTW-Toxic_Gas_Framework-1.2.1
Dependants 10 other packages depend on this package

This mod requires the following mods to function

devyndamonster-OtherLoader-1.1.5 icon
devyndamonster-OtherLoader

A whole new loader

Preferred version: 1.1.5
nrgill28-Sodalite-1.2.0 icon
nrgill28-Sodalite

Modding API and tools for H3VR code plugins

Preferred version: 1.2.0
cityrobo-PrefabReplacer-1.0.0 icon
cityrobo-PrefabReplacer

Did you ever want to add something to a vanilla gun that doesn't exist? Well, I present to you: PrefabReplacer. The time for community improvements of vanilla items is NOW!

Preferred version: 1.0.0

README

Toxic Gas Framework

Adds a framework for people to add damaging/blinding gas volumes, whether thats built into a map, or spawned by munitions. The gas can be negated by the use of a gas mask, and Sosigs with gas masks will also be unaffected.

The CN Gas grenade, and the CS Gas 40mm grenade have been replaced to add gas functionality.

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Exampled Video

Changelog

V1.0.0 -- Initial Release
V1.1.0 -- Added replacement for the CN Gas grenade, and the CS Gas 40mm grenade adding gas functionality to them.
V1.1.1 -- Fixed gas masks functioning when in their carrier
V1.2.0 -- Added a neat looking cylinder. I wonder what it does?
V1.2.1 -- Okkim added code which fixed things some edgecases

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