BitWizrd-HuntDrillingShorty icon

HuntDrillingShorty

The Drilling Shorty chambered in 45-70 and 12 gauge from Hunt: Showdown! Updated ammo handling!

Last updated 2 weeks ago
Total downloads 1924
Total rating 1 
Categories Items Weapons Mods
Dependency string BitWizrd-HuntDrillingShorty-1.0.3
Dependants 1 other package depends on this package

This mod requires the following mods to function

devyndamonster-OtherLoader-1.3.0 icon
devyndamonster-OtherLoader

A whole new loader

Preferred version: 1.3.0

README

Hunt: Showdown Drilling Shorty

The Drilling Shorty chambered in 45-70 and 12 gauge from Hunt: Showdown!

1.0.3 Update: Ammo spawners can now spawn the 12 gauge ammo if you switch modes before using the spawner, flip back to rifle mode to spawn the rifle rounds again. Smart palming also now works despite two ammo types.

This one was a bit hackier than I hoped it would be due to how the code of the game works. Like the Lemat, the Drilling has a chamber that's a different caliber than the others and the game isn't really built for this today. Hopefully you don't run into too many issues with it. I have a few notes below about known issues.

Compatible with Potatoes Better Mag Release for manually pulling shells out of the chamber after firing. (Shucking shells only works for the rifle barrels)

https://thunderstore.io/c/h3vr/p/Potatoes/Potatoes_Better_Mag_Release/

Press the magazine release button to change modes between Rifle and Shotgun. There will be a click and the rifle sight will raise or lower depending on the mode.

Ejector animated to help with manually removing shells if using Potatoes Better Mag Release

Categorized under breach loading rifle because it's technically a breach loading rifle?

There is a vanilla bug that causes a hand full of shotgun shells with Smart Ammo Palming enabled when loaded into empty chambers to load into the rifle chambers. This is super weird to me and seems to be an oversight in Smart Ammo Palming itself since no gun works like this in vanilla. If anyone knows of a good way for me to prevent this from happening please let me know and I'll implement it. As long as you load the rifle chambers before the shotgun chambers it never becomes an issue.

Smart palming can't detect the single shotgun shell chamber, and ammo spawners will never detect the 12 gauge shells either. Again if anyone knows a way to work around this, please let me know and I'll get it sorted out.

felix-van-den-berg-drilling-compact-table-01

DRILLING SHORTY. (See also, DRILLING, RIFLES, SHOTGUNS) To modify a weapon as specialized as the Drilling typically required either great luxury or an equivalent irreverence. It was generally the domain of thieves, as it allowed the looted prize to be hidden far more easily and to be wielded with far more abandon.

Features

  • Hunt: Showdown sounds
  • Rifle and Shotgun mode
  • Potatoes Better Mag Release support
  • Smart palming support

ObjectID List

  • bitwizrd.HuntFirearm.DrillingShorty

Metadata

  • Era: WildWest
  • Set: Grounded Fictional
  • Year Introduced: 1894
  • ModTags: BitWizrd, Hunt: Showdown

Spawner Menu

  • Firearms/BreachloadingRifle