Last updated | 6 days ago |
Total downloads | 664 |
Total rating | 1 |
Categories | Items Weapons Mods |
Dependency string | BitWizrd-HuntFireBomb-1.0.1 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
README
Hunt: Showdown Fire Bomb
The Fire Bomb from Hunt: Showdown!
Place your hand near the matches on the end and pull the trigger to snap ignite the molotov! No more matches!
This version of the molotov has some enhancements that are unique from the vanilla one.
Features
- Snap ignition by placing your hand near the matches on the end and pulling the trigger!
- Can still be lit by other fire sources.
- Liquid physics inside the bottle itself. Sloshy!
- Satisfying bloop sounds as you handle it.
- Burns for 32 seconds.
- Default molotov behavior altered to allow 1.5 to 2.5 seconds of time before the nav mesh obstacle activates, allowing Sosigs a moment to accidentally enter the flames if they were in pursuit.
- Default molotov behavior altered to not allow ignition while spawnlocked in the quickbelt. Non-spawnlocked quickbelts can still ignite so be careful!
- Once the molotov has exploded, an explosion sends out an ignition event for a 1 meter radius. Anything in that radius -will- be set on fire, including you and anything ignitable on your person.
- Throwing quickly makes the throwing sound from Hunt: Showdown (fwoshwohwohsh!) and a gentle toss won't make any noise at all.
- Has two poses, the default is the default pose for molotovs and the second pose is slightly altered to allow placing molotovs on a flat surface easier for storage or setting up traps.
ObjectID List
- bitwizrd.HuntThrown.FireBomb
Metadata
- Era: WildWest
- Set: Grounded Fictional
- ModTags: BitWizrd, Hunt: Showdown
Spawner Menu
- ToolsandToys/Grenade