BitWizrd-HuntFirstAid icon

HuntFirstAid

Extremely interactive healing items balanced for H3VR gameplay from Hunt: Showdown!

Last updated a day ago
Total downloads 136
Total rating 0 
Categories Items Weapons Mods
Dependency string BitWizrd-HuntFirstAid-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

devyndamonster-OtherLoader-1.3.0 icon
devyndamonster-OtherLoader

A whole new loader

Preferred version: 1.3.0

README

physician

Hunt: Showdown Healing Items

A variety of first aid kits and syringes from Hunt: Showdown to mix up your gameplay. I've been working on these for about six months now (seriously)

The functionality is designed to emulate Hunt: Showdown gameplay, including the commitment to bandaging and the quickness of syringes. Balanced for H3VR gameplay, but may need tweaking.

healing-items-3

Items

  • First Aid Kit (3 charges that heal 33.4% each) - Base
  • LeMonnier's Kit (3 charges that heal 66.8% each) - Doctor Trait
  • Huff's Kit (3 charges that heals in 3 seconds of bandaging instead of 5) - Physician Trait
  • Cold Snap Kit (4 charges instead of 3) - Frontiersman Trait
  • Vitality Shot (instant 100% heal on injection)
  • Weak Vitality Shot (instant 50% heal on injection)
  • Regeneration Shot (300% healing over 3 minutes, can inject even at 100% health)
  • Weak Regeneration Shot (200% healing over 3 minutes, can inject even at 100% health)

Features

  • Motion based bandaging
  • UI to keep track of charges on bandages
  • Bandages indicate with big red Xs on both sides when used up to indicate if it could be used if found laying around
  • Item names in game are the healing details
  • First aid kit and syringe animations
  • Half Life: Alyx style syringe use with a Hunt twist
  • Vibration to indicate healing action similar to Alyx
  • One handed use options for accessibility (head/neck)
  • Syringes and Bandages despawn in 10 minutes after use so they can be used as surprise improvised weapons (yes, you can beat down and stab with these too) and immersion I guess

First Aid Instructions

  1. Be injured, the first aid kit bandaging function only activates if you're under 100% health.
  2. Pull trigger on the hand that's holding the first aid kit, First Aid Kit will open and present you a UI that shows how many charges you have left. To cancel, pull the trigger again, drop, or place in quickbelt to close the kit.
  3. To initiate bandaging, move the kit around and the current charge meter will fill red as the bandaging duration fills up. Interruptions in movement will reset the healing process back to zero.
  4. Once the bar is full you will be healed with a confirmation sound.

Syringe Instructions

  1. Be injured if using the vitality shot. Regeneration shot can be used at any time.
  2. Hold the tip of the syringe near your opposite hand or head for one armed use (don't punch your headset, the activation distance is pretty far). A stabbing sound will play when you're within activation range and a pull out sound will play when out of range.
  3. Pull trigger to inject syringe.

ObjectID List

  • bitwizrd.HuntFirstAidKit.Base
  • bitwizrd.HuntFirstAidKit.Doctor
  • bitwizrd.HuntFirstAidKit.Physician
  • bitwizrd.HuntFirstAidKit.Frontiersman
  • bitwizrd.HuntSyringe.VitalityWeak
  • bitwizrd.HuntSyringe.Vitality
  • bitwizrd.HuntSyringe.RegenWeak
  • bitwizrd.HuntSyringe.Regen

Metadata

  • Era: WildWest
  • Set: Grounded Fictional
  • ModTags: BitWizrd, Hunt: Showdown

Spawner Menu

  • Tools and Toys/Utility
doctor