Decompiled source of HuntRival78Handcannon v1.0.0
HuntRival78Handcannon.dll
Decompiled a week ago
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using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using FistVR; using HarmonyLib; using OtherLoader; using UnityEditor; using UnityEngine; using UnityEngine.SceneManagement; [assembly: Debuggable(DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.0.0.0")] [module: UnverifiableCode] public class BottleSmash : MonoBehaviour { [ColorUsage(true, true, 0f, 8f, 0.125f, 3f)] public Color color; [SerializeField] [HideInInspector] private Color cachedColor; [SerializeField] [HideInInspector] private List<ColorBase> registeredComponents; public GameObject Cork; public GameObject Liquid; public GameObject Glass; public GameObject Glass_Shattered; public GameObject Label; public float DespawnTime = 5f; public ParticleSystem Effect; public GameObject Splat; public LayerMask SplatMask; public float maxSplatDistance = 5f; public float shatterAtSpeed = 2f; public bool allowShattering = true; public bool onlyAllowShatterOnCollision = true; [SerializeField] [HideInInspector] private Vector3 previousPos; [SerializeField] [HideInInspector] private Vector3 previousVelocity; [SerializeField] [HideInInspector] private Vector3 randomRot; [SerializeField] [HideInInspector] private float _lastHitSpeed = 0f; private bool broken = false; private float collidedRecently = -1f; private void Start() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) previousPos = ((Component)this).transform.position; } public void RandomizeColor() { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) color = new Color((float)Random.Range(0, 1), (float)Random.Range(0, 1), (float)Random.Range(0, 1), 1f); } private void OnCollisionEnter(Collision collision) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) Vector3 impulse = collision.impulse; _lastHitSpeed = ((Vector3)(ref impulse)).magnitude; if (((Component)collision.transform).tag != "Liquid") { collidedRecently = 0.2f; } } public void AttemptCollision(Collision col) { OnCollisionEnter(col); } public void RegisterColorBase(ColorBase cb) { registeredComponents.Add(cb); } public void ChangedColor() { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) if (!(cachedColor != color)) { return; } cachedColor = color; foreach (ColorBase registeredComponent in registeredComponents) { registeredComponent.Unify(); } } public Vector3 GetRandomRotation() { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) return randomRot; } public void RandomRotation() { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) Vector3 val = Random.insideUnitSphere + Vector3.forward; randomRot = ((Vector3)(ref val)).normalized; } public void Smash() { //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_0160: Unknown result type (might be due to invalid IL or missing references) //IL_017d: Unknown result type (might be due to invalid IL or missing references) //IL_0182: Unknown result type (might be due to invalid IL or missing references) //IL_0190: Unknown result type (might be due to invalid IL or missing references) //IL_01bb: Unknown result type (might be due to invalid IL or missing references) broken = true; if ((Object)(object)Cork != (Object)null) { Cork.transform.parent = null; Cork.GetComponent<Collider>().enabled = true; Cork.GetComponent<Rigidbody>().isKinematic = false; Object.Destroy((Object)(object)Cork.gameObject, DespawnTime); } if ((Object)(object)Liquid != (Object)null) { float num = 0f; Object.Destroy((Object)(object)Liquid.gameObject, num); } if ((Object)(object)Effect != (Object)null) { Effect.Play(); GameObject gameObject = ((Component)Effect).gameObject; MainModule main = Effect.main; MinMaxCurve startLifetime = ((MainModule)(ref main)).startLifetime; Object.Destroy((Object)(object)gameObject, ((MinMaxCurve)(ref startLifetime)).constantMax); } if ((Object)(object)Label != (Object)null) { Object.Destroy((Object)(object)Label.gameObject); } if ((Object)(object)Glass != (Object)null) { Object.Destroy((Object)(object)Glass.gameObject); } if ((Object)(object)Glass_Shattered != (Object)null) { Glass_Shattered.SetActive(true); Glass_Shattered.transform.parent = null; Object.Destroy((Object)(object)Glass_Shattered, DespawnTime); } RaycastHit val = default(RaycastHit); if ((Object)(object)Splat != (Object)null && Physics.Raycast(((Component)this).transform.position, Vector3.down, ref val, maxSplatDistance, LayerMask.op_Implicit(SplatMask))) { GameObject val2 = Object.Instantiate<GameObject>(Splat); val2.transform.position = ((RaycastHit)(ref val)).point; } Object.Destroy((Object)(object)((Component)((Component)this).transform).gameObject, DespawnTime); } private void FixedUpdate() { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) ChangedColor(); collidedRecently -= Time.deltaTime; Vector3 val = (((Component)this).transform.position - previousPos) / Time.fixedDeltaTime; if (((onlyAllowShatterOnCollision && collidedRecently >= 0f) | !onlyAllowShatterOnCollision) && allowShattering && (Vector3.Distance(val, previousVelocity) > shatterAtSpeed || _lastHitSpeed > shatterAtSpeed) && !broken) { Smash(); } _lastHitSpeed = 0f; previousVelocity = val; previousPos = ((Component)this).transform.position; } } public class ColorBase : MonoBehaviour { protected virtual void RegisterWithController() { } public virtual void Unify() { } } public class LiquidColor : ColorBase { public BottleSmash bottleSmash; private LiquidVolumeAnimator lva; public bool UpdateSurfaceColor = true; public bool UpdateColor = true; public bool UpdateSurfaceEmission = true; public bool UpdateEmission = true; private void Start() { lva = ((Component)this).GetComponent<LiquidVolumeAnimator>(); if ((Object)(object)bottleSmash == (Object)null) { bottleSmash = ((Component)this).GetComponentInParent<BottleSmash>(); } RegisterWithController(); } protected override void RegisterWithController() { bottleSmash.RegisterColorBase(this); } public override void Unify() { //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) if (UpdateColor) { lva.mats[0].SetColor("_Color", bottleSmash.color); } if (UpdateEmission) { lva.mats[0].SetColor("_EmissionColor", bottleSmash.color); } if (UpdateSurfaceColor) { lva.mats[0].SetColor("_SColor", bottleSmash.color); } if (UpdateSurfaceEmission) { lva.mats[0].SetColor("_SEmissionColor", bottleSmash.color); } } } public class PS_Color : ColorBase { public BottleSmash bottleSmash; private ParticleSystem ps; private void Start() { ps = ((Component)this).GetComponent<ParticleSystem>(); if ((Object)(object)bottleSmash == (Object)null) { bottleSmash = ((Component)this).GetComponentInParent<BottleSmash>(); } RegisterWithController(); } protected override void RegisterWithController() { bottleSmash.RegisterColorBase(this); } public override void Unify() { UpdateValues(); } public void UpdateValues() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) MainModule main = ps.main; ((MainModule)(ref main)).startColor = new MinMaxGradient(bottleSmash.color); } } public class ParticleColor : ColorBase { public enum ColorID { _TintColor, _Color } public BottleSmash bottleSmash; private ParticleSystemRenderer ps; public ColorID colorType; private void Start() { ps = ((Component)this).GetComponent<ParticleSystemRenderer>(); if ((Object)(object)bottleSmash == (Object)null) { bottleSmash = ((Component)this).GetComponentInParent<BottleSmash>(); } RegisterWithController(); } protected override void RegisterWithController() { bottleSmash.RegisterColorBase(this); } public override void Unify() { //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) switch (colorType) { case ColorID._TintColor: ((Renderer)ps).material.SetColor("_TintColor", bottleSmash.color); break; case ColorID._Color: ((Renderer)ps).material.SetColor("_Color", bottleSmash.color); break; } } } public class ResetColors : MonoBehaviour { public LiquidVolumeAnimator LVA; public float timeout = 5f; private float tReset; public BottleSmash BS; public Color Color1; public Color Color2; private void Start() { tReset = timeout; } private void Update() { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) timeout -= Time.deltaTime; if (timeout <= 0f) { if (BS.color == Color1) { BS.color = Color2; } else { BS.color = Color1; } LVA.level = 1f; timeout = tReset; } } } public class DemoRotation : MonoBehaviour { private BottleSmash BS; public float rotSpeed = 30f; private void Start() { BS = ((Component)this).GetComponent<BottleSmash>(); } private void Update() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) Vector3 randomRotation = BS.GetRandomRotation(); Vector3 normalized = ((Vector3)(ref randomRotation)).normalized; if (normalized != Vector3.zero) { Vector3 randomRotation2 = BS.GetRandomRotation(); Vector3 normalized2 = ((Vector3)(ref randomRotation2)).normalized; Vector3 val = ((Component)BS).transform.up + Vector3.up; if (Vector3.Dot(normalized2, ((Vector3)(ref val)).normalized) < 0.98f) { Transform transform = ((Component)BS).transform; Quaternion rotation = ((Component)BS).transform.rotation; Vector3 randomRotation3 = BS.GetRandomRotation(); Vector3 val2 = ((Component)BS).transform.up + Vector3.up; transform.rotation = Quaternion.RotateTowards(rotation, Quaternion.LookRotation(randomRotation3, ((Vector3)(ref val2)).normalized), rotSpeed * Time.deltaTime); } } } } public class ForceTest : MonoBehaviour { public bool AddForce = false; public Vector3 force; private LiquidVolumeAnimator lva; private void Start() { lva = ((Component)this).GetComponent<LiquidVolumeAnimator>(); } private void Update() { //IL_0014: Unknown result type (might be due to invalid IL or missing references) if (AddForce) { lva.AddForce(force); AddForce = false; } } } public class LiquidAbsorption : MonoBehaviour { public Color currentColor; public BottleSmash smashScript; public float particleValue = 0.02f; public LiquidVolumeAnimator LVA; private void Start() { if ((Object)(object)LVA == (Object)null) { LVA = ((Component)this).GetComponent<LiquidVolumeAnimator>(); } } private void OnParticleCollision(GameObject other) { //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f1: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0133: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)other.transform.parent == (Object)(object)((Component)this).transform.parent) { return; } bool flag = false; if ((Object)(object)smashScript.Cork == (Object)null) { flag = true; } else if (!smashScript.Cork.activeSelf) { flag = true; } else if (!smashScript.Cork.GetComponent<Rigidbody>().isKinematic) { flag = true; } if (!flag) { return; } currentColor = smashScript.color; if (LVA.level < 1f - particleValue) { Color color = other.GetComponentInParent<BottleSmash>().color; if (LVA.level <= 1.4E-44f) { currentColor = color; } else { currentColor = Color.Lerp(currentColor, color, particleValue / LVA.level); } LVA.level += particleValue; smashScript.color = currentColor; } } private void Update() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) currentColor = smashScript.color; } } public class LiquidAbsorptionV2 : MonoBehaviour { public Color currentColor; public BottleSmash smashScript; public MeshLiquidEmission LiquidEmission; public LiquidVolumeAnimator LVA; private float particleValue = 1f; private void Start() { if ((Object)(object)LVA == (Object)null) { LVA = ((Component)this).GetComponent<LiquidVolumeAnimator>(); } } private void OnParticleCollision(GameObject other) { //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) //IL_0113: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_00f1: Unknown result type (might be due to invalid IL or missing references) //IL_00f2: Unknown result type (might be due to invalid IL or missing references) //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)other.transform.parent == (Object)(object)((Component)this).transform.parent) { return; } bool flag = false; if ((Object)(object)smashScript.Cork == (Object)null) { flag = true; } else if (!smashScript.Cork.activeSelf) { flag = true; } else if (!smashScript.Cork.GetComponent<Rigidbody>().isKinematic) { flag = true; } float num = particleValue * (1f / LiquidEmission.volumeOfParticles); if (!flag) { return; } currentColor = smashScript.color; if (LVA.level < 1f - num) { Color color = other.GetComponentInParent<BottleSmash>().color; if (LVA.level <= 1.4E-44f) { currentColor = color; } else { currentColor = Color.Lerp(currentColor, color, num / LVA.level); } LVA.level += num; smashScript.color = currentColor; } } private void Update() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) currentColor = smashScript.color; } } public class LiquidPool : MonoBehaviour { public float minSize = 0.5f; public float maxSize = 1f; public float timeToComplete = 0.5f; private float randomSize; private float currentTime = 0f; private bool fadingOut = false; private MeshRenderer mr; private Material mat; private void Start() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) ((Component)this).transform.localScale = Vector3.zero; randomSize = Random.Range(minSize, maxSize); mr = ((Component)this).GetComponent<MeshRenderer>(); mat = ((Renderer)mr).material; mat = Object.Instantiate<Material>(mat); ((Renderer)mr).material = mat; } private void Update() { //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) currentTime += Time.deltaTime * (float)((!fadingOut) ? 1 : (-1)); if (currentTime >= timeToComplete) { fadingOut = true; } if (fadingOut) { mat.color = new Color(mat.color.r, mat.color.g, mat.color.b, Mathf.Lerp(0f, 1f, currentTime / timeToComplete)); } else { ((Component)this).transform.localScale = Vector3.one * Mathf.Lerp(0f, randomSize, currentTime / timeToComplete); } if (fadingOut && currentTime <= 0f) { Object.Destroy((Object)(object)((Component)((Component)this).transform).gameObject); } } } [Serializable] public class LiquidVolumeAnimator : MonoBehaviour { [HideInInspector] [SerializeField] public Material[] mats; [Range(0f, 1f)] [SerializeField] public float level = 0.5f; private float finalLevel; public Vector2 minMaxBounds; [HideInInspector] [SerializeField] private MeshFilter mf; [HideInInspector] [SerializeField] private MeshRenderer mr; [HideInInspector] [SerializeField] private Mesh m; public bool DebugAnchor = false; public float debugSize = 1f; public float _anchorLength = 0.5f; [Range(0f, 1f)] public float dampening; [HideInInspector] [SerializeField] private Vector3 anchor; [HideInInspector] [SerializeField] private Vector3 anchorVelocity; [HideInInspector] [SerializeField] private Vector3 transformedPoint; [HideInInspector] [SerializeField] private Vector3 prevTransformedPoint; public bool calculateTextureProjection = true; public float TextureSize = 1f; public float TextureSizeScalar = 1f; public AnimationCurve texCurveSize = AnimationCurve.Linear(0f, 1f, 1f, 1f); private Quaternion previous; private float totalRotation = 0f; [HideInInspector] [SerializeField] private Vector3 TopLeft; [HideInInspector] [SerializeField] private Vector3 TopRight; [HideInInspector] [SerializeField] private Vector3 BottomLeft; [HideInInspector] [SerializeField] private Vector3 BottomRight; public Transform ExposedLiquidT; public Vector3 GravityDirection = Vector3.down; public bool normalizeGravityDirection = true; [HideInInspector] [SerializeField] private Vector3[] verts; private int shader_Key_localHeight; private int shader_Key_anchor; private int shader_Key_point; private int shader_Key_level; private float prvLevel = -1f; private Quaternion prevQ = Quaternion.identity; [HideInInspector] [SerializeField] private Vector3 cPos = Vector3.zero; public Vector3 finalAnchor; public Vector3 finalPoint; [HideInInspector] [SerializeField] private string[] shaderNames; private void OnDrawGizmosSelected() { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_00fa: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) //IL_0115: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Unknown result type (might be due to invalid IL or missing references) //IL_0141: Unknown result type (might be due to invalid IL or missing references) //IL_0146: Unknown result type (might be due to invalid IL or missing references) //IL_0149: Unknown result type (might be due to invalid IL or missing references) //IL_014e: Unknown result type (might be due to invalid IL or missing references) //IL_0153: Unknown result type (might be due to invalid IL or missing references) //IL_0157: Unknown result type (might be due to invalid IL or missing references) //IL_0162: Unknown result type (might be due to invalid IL or missing references) //IL_0167: Unknown result type (might be due to invalid IL or missing references) //IL_0177: Unknown result type (might be due to invalid IL or missing references) //IL_017c: Unknown result type (might be due to invalid IL or missing references) //IL_0198: Unknown result type (might be due to invalid IL or missing references) //IL_01a3: Unknown result type (might be due to invalid IL or missing references) //IL_01b3: Unknown result type (might be due to invalid IL or missing references) //IL_01b8: Unknown result type (might be due to invalid IL or missing references) //IL_01d5: Unknown result type (might be due to invalid IL or missing references) //IL_01e5: Unknown result type (might be due to invalid IL or missing references) //IL_01ea: Unknown result type (might be due to invalid IL or missing references) //IL_0207: Unknown result type (might be due to invalid IL or missing references) //IL_0217: Unknown result type (might be due to invalid IL or missing references) //IL_021c: Unknown result type (might be due to invalid IL or missing references) //IL_0239: Unknown result type (might be due to invalid IL or missing references) //IL_0249: Unknown result type (might be due to invalid IL or missing references) //IL_024e: Unknown result type (might be due to invalid IL or missing references) //IL_026a: Unknown result type (might be due to invalid IL or missing references) //IL_0276: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) float num = _anchorLength * Mathf.Max(new float[3] { ((Component)this).transform.lossyScale.x, ((Component)this).transform.lossyScale.y, ((Component)this).transform.lossyScale.z }); if (DebugAnchor) { cPos = ((Component)this).transform.position; Vector3 val = cPos - ((Component)this).transform.TransformDirection(Vector3.up) * num; if (anchor == Vector3.zero) { anchor = val; } CalculateSquare(anchor); Vector3 lossyScale = ((Component)this).transform.lossyScale; Gizmos.DrawSphere(val, 0.25f * ((Vector3)(ref lossyScale)).magnitude * 0.1f * debugSize); Gizmos.DrawLine(cPos, val); Gizmos.color = Color.blue; Vector3 val2 = anchor; Vector3 lossyScale2 = ((Component)this).transform.lossyScale; Gizmos.DrawSphere(val2, 0.25f * ((Vector3)(ref lossyScale2)).magnitude * 0.1f * debugSize); Gizmos.color = Color.red; Vector3 val3 = cPos; Vector3 val4 = val - cPos; Vector3 val5 = val3 - ((Vector3)(ref val4)).normalized * finalLevel; Vector3 lossyScale3 = ((Component)this).transform.lossyScale; Gizmos.DrawSphere(val5, 0.1f * ((Vector3)(ref lossyScale3)).magnitude * 0.01f * debugSize); Gizmos.color = Color.yellow; Vector3 topLeft = TopLeft; Vector3 lossyScale4 = ((Component)this).transform.lossyScale; Gizmos.DrawSphere(topLeft, 0.25f * ((Vector3)(ref lossyScale4)).magnitude * 0.01f * debugSize); Vector3 topRight = TopRight; Vector3 lossyScale5 = ((Component)this).transform.lossyScale; Gizmos.DrawSphere(topRight, 0.25f * ((Vector3)(ref lossyScale5)).magnitude * 0.01f * debugSize); Vector3 bottomLeft = BottomLeft; Vector3 lossyScale6 = ((Component)this).transform.lossyScale; Gizmos.DrawSphere(bottomLeft, 0.25f * ((Vector3)(ref lossyScale6)).magnitude * 0.01f * debugSize); Vector3 bottomRight = BottomRight; Vector3 lossyScale7 = ((Component)this).transform.lossyScale; Gizmos.DrawSphere(bottomRight, 0.25f * ((Vector3)(ref lossyScale7)).magnitude * 0.01f * debugSize); Gizmos.color = Color.white; CalculateSquare(anchor); } } private void CalculateSquare(Vector3 anch) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00fa: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_0112: Unknown result type (might be due to invalid IL or missing references) //IL_0116: Unknown result type (might be due to invalid IL or missing references) //IL_011b: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0124: Unknown result type (might be due to invalid IL or missing references) //IL_0129: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_012f: Unknown result type (might be due to invalid IL or missing references) //IL_0135: Unknown result type (might be due to invalid IL or missing references) //IL_0139: Unknown result type (might be due to invalid IL or missing references) //IL_0143: Unknown result type (might be due to invalid IL or missing references) //IL_0148: Unknown result type (might be due to invalid IL or missing references) //IL_014c: Unknown result type (might be due to invalid IL or missing references) //IL_0151: Unknown result type (might be due to invalid IL or missing references) //IL_0156: Unknown result type (might be due to invalid IL or missing references) //IL_0157: Unknown result type (might be due to invalid IL or missing references) //IL_015c: Unknown result type (might be due to invalid IL or missing references) //IL_0162: Unknown result type (might be due to invalid IL or missing references) //IL_0166: Unknown result type (might be due to invalid IL or missing references) //IL_016b: Unknown result type (might be due to invalid IL or missing references) //IL_016f: Unknown result type (might be due to invalid IL or missing references) //IL_0179: Unknown result type (might be due to invalid IL or missing references) //IL_017e: Unknown result type (might be due to invalid IL or missing references) //IL_0183: Unknown result type (might be due to invalid IL or missing references) //IL_0184: Unknown result type (might be due to invalid IL or missing references) //IL_0189: Unknown result type (might be due to invalid IL or missing references) //IL_018f: Unknown result type (might be due to invalid IL or missing references) //IL_0193: Unknown result type (might be due to invalid IL or missing references) //IL_019d: Unknown result type (might be due to invalid IL or missing references) //IL_01a2: Unknown result type (might be due to invalid IL or missing references) //IL_01a6: Unknown result type (might be due to invalid IL or missing references) //IL_01ab: Unknown result type (might be due to invalid IL or missing references) //IL_01b0: Unknown result type (might be due to invalid IL or missing references) //IL_01b1: Unknown result type (might be due to invalid IL or missing references) //IL_01b6: Unknown result type (might be due to invalid IL or missing references) if (calculateTextureProjection) { Vector3 val = cPos; Vector3 val2 = anch - cPos; Vector3 val3 = val - ((Vector3)(ref val2)).normalized * finalLevel; Vector3 val4 = cPos; Vector3 val5 = anch - cPos; Vector3 val6 = val4 - ((Vector3)(ref val5)).normalized * finalLevel - anch; Vector3 normalized = ((Vector3)(ref val6)).normalized; Vector3 val7 = Quaternion.Euler(0f, totalRotation, 0f) * Vector3.right; Vector3 val8 = Vector3.Cross(val7, ((Vector3)(ref normalized)).normalized); Vector3 normalized2 = ((Vector3)(ref val8)).normalized; Vector3 val9 = Vector3.Cross(normalized2, normalized); Vector3 normalized3 = ((Vector3)(ref val9)).normalized; Vector3 val10 = Vector3.Cross(normalized3, normalized); normalized2 = ((Vector3)(ref val10)).normalized; float num = TextureSize * texCurveSize.Evaluate(Mathf.Clamp01(level)); Vector3 lossyScale = ((Component)this).transform.lossyScale; float num2 = num * ((Vector3)(ref lossyScale)).magnitude * 0.001f; TopLeft = normalized3 * num2 + normalized2 * num2 + val3; TopRight = normalized3 * num2 * -1f + normalized2 * num2 + val3; BottomLeft = normalized3 * num2 + normalized2 * num2 * -1f + val3; BottomRight = normalized3 * num2 * -1f - normalized2 * num2 + val3; } } private void Start() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_01f3: Unknown result type (might be due to invalid IL or missing references) //IL_01f8: Unknown result type (might be due to invalid IL or missing references) //IL_01fd: Unknown result type (might be due to invalid IL or missing references) cPos = ((Component)this).transform.position; shader_Key_localHeight = Shader.PropertyToID("_localHeight"); shader_Key_anchor = Shader.PropertyToID("_anchor"); shader_Key_point = Shader.PropertyToID("_point"); shader_Key_level = Shader.PropertyToID("_level"); prevTransformedPoint = (transformedPoint = ((Component)this).transform.TransformDirection((!normalizeGravityDirection) ? GravityDirection : ((Vector3)(ref GravityDirection)).normalized)); anchor -= ((!normalizeGravityDirection) ? GravityDirection : ((Vector3)(ref GravityDirection)).normalized) * -1f * Time.deltaTime * (1f - dampening); ((Vector3)(ref anchor)).Normalize(); mr = ((Component)this).GetComponent<MeshRenderer>(); mats = ((Renderer)mr).materials; shaderNames = new string[mats.Length]; for (int i = 0; i < mats.Length; i++) { mats[i] = Object.Instantiate<Material>(mats[i]); shaderNames[i] = ((Object)mats[i].shader).name; } mf = ((Component)this).GetComponent<MeshFilter>(); m = mf.sharedMesh; verts = (Vector3[])(object)new Vector3[m.vertices.Length]; verts = m.vertices; minMaxBounds.x = (minMaxBounds.y = verts[0].y); for (int j = 0; j < verts.Length; j++) { Vector3 val = ((Component)this).transform.TransformDirection(verts[j]); if (val.y > minMaxBounds.y) { minMaxBounds.y = val.y; } if (val.y < minMaxBounds.x) { minMaxBounds.x = val.y; } } ref Vector2 reference = ref minMaxBounds; reference.x -= cPos.y; ref Vector2 reference2 = ref minMaxBounds; reference2.y -= cPos.y; for (int k = 0; k < mats.Length; k++) { mats[k].SetFloat(shader_Key_localHeight, Mathf.Lerp(minMaxBounds.x, minMaxBounds.y, level)); } ((Renderer)mr).materials = mats; } public void AddForce(Vector3 force) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) anchorVelocity += force; } private void FixedUpdate() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0116: Unknown result type (might be due to invalid IL or missing references) //IL_011b: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_016f: Unknown result type (might be due to invalid IL or missing references) //IL_0174: Unknown result type (might be due to invalid IL or missing references) //IL_0176: Unknown result type (might be due to invalid IL or missing references) //IL_017c: Unknown result type (might be due to invalid IL or missing references) //IL_0182: Unknown result type (might be due to invalid IL or missing references) //IL_0187: Unknown result type (might be due to invalid IL or missing references) //IL_0191: Unknown result type (might be due to invalid IL or missing references) //IL_019d: Unknown result type (might be due to invalid IL or missing references) //IL_01a7: Unknown result type (might be due to invalid IL or missing references) //IL_01ac: Unknown result type (might be due to invalid IL or missing references) //IL_01b1: Unknown result type (might be due to invalid IL or missing references) //IL_01b3: Unknown result type (might be due to invalid IL or missing references) //IL_01b5: Unknown result type (might be due to invalid IL or missing references) //IL_013e: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_014a: Unknown result type (might be due to invalid IL or missing references) //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_0154: Unknown result type (might be due to invalid IL or missing references) //IL_0158: Unknown result type (might be due to invalid IL or missing references) //IL_015e: Unknown result type (might be due to invalid IL or missing references) //IL_0163: Unknown result type (might be due to invalid IL or missing references) //IL_0168: Unknown result type (might be due to invalid IL or missing references) //IL_01f9: Unknown result type (might be due to invalid IL or missing references) //IL_01fe: Unknown result type (might be due to invalid IL or missing references) //IL_0200: Unknown result type (might be due to invalid IL or missing references) //IL_0205: Unknown result type (might be due to invalid IL or missing references) //IL_0210: Unknown result type (might be due to invalid IL or missing references) //IL_0215: Unknown result type (might be due to invalid IL or missing references) //IL_0235: Unknown result type (might be due to invalid IL or missing references) //IL_023a: Unknown result type (might be due to invalid IL or missing references) //IL_023f: Unknown result type (might be due to invalid IL or missing references) //IL_01d7: Unknown result type (might be due to invalid IL or missing references) //IL_01e2: Unknown result type (might be due to invalid IL or missing references) //IL_026f: Unknown result type (might be due to invalid IL or missing references) //IL_0274: Unknown result type (might be due to invalid IL or missing references) //IL_0279: Unknown result type (might be due to invalid IL or missing references) //IL_0378: Unknown result type (might be due to invalid IL or missing references) //IL_037e: Unknown result type (might be due to invalid IL or missing references) //IL_0384: Unknown result type (might be due to invalid IL or missing references) //IL_0389: Unknown result type (might be due to invalid IL or missing references) //IL_038e: Unknown result type (might be due to invalid IL or missing references) //IL_0392: Unknown result type (might be due to invalid IL or missing references) //IL_039d: Unknown result type (might be due to invalid IL or missing references) //IL_03a2: Unknown result type (might be due to invalid IL or missing references) //IL_03a7: Unknown result type (might be due to invalid IL or missing references) //IL_035a: Unknown result type (might be due to invalid IL or missing references) //IL_0360: Unknown result type (might be due to invalid IL or missing references) //IL_0366: Unknown result type (might be due to invalid IL or missing references) //IL_036b: Unknown result type (might be due to invalid IL or missing references) //IL_0370: Unknown result type (might be due to invalid IL or missing references) //IL_040c: Unknown result type (might be due to invalid IL or missing references) //IL_0411: Unknown result type (might be due to invalid IL or missing references) //IL_0416: Unknown result type (might be due to invalid IL or missing references) //IL_0436: Unknown result type (might be due to invalid IL or missing references) //IL_043c: Unknown result type (might be due to invalid IL or missing references) //IL_0442: Unknown result type (might be due to invalid IL or missing references) //IL_0447: Unknown result type (might be due to invalid IL or missing references) //IL_044c: Unknown result type (might be due to invalid IL or missing references) //IL_0450: Unknown result type (might be due to invalid IL or missing references) //IL_045b: Unknown result type (might be due to invalid IL or missing references) //IL_0460: Unknown result type (might be due to invalid IL or missing references) //IL_0465: Unknown result type (might be due to invalid IL or missing references) //IL_046a: Unknown result type (might be due to invalid IL or missing references) //IL_04ac: Unknown result type (might be due to invalid IL or missing references) //IL_04b1: Unknown result type (might be due to invalid IL or missing references) //IL_04b8: Unknown result type (might be due to invalid IL or missing references) //IL_04c3: Unknown result type (might be due to invalid IL or missing references) //IL_04c8: Unknown result type (might be due to invalid IL or missing references) //IL_04cd: Unknown result type (might be due to invalid IL or missing references) //IL_04d2: Unknown result type (might be due to invalid IL or missing references) //IL_04d7: Unknown result type (might be due to invalid IL or missing references) //IL_04dc: Unknown result type (might be due to invalid IL or missing references) //IL_04de: Unknown result type (might be due to invalid IL or missing references) //IL_04e0: Unknown result type (might be due to invalid IL or missing references) //IL_04e5: Unknown result type (might be due to invalid IL or missing references) //IL_04ea: Unknown result type (might be due to invalid IL or missing references) //IL_04f2: Unknown result type (might be due to invalid IL or missing references) //IL_04f7: Unknown result type (might be due to invalid IL or missing references) //IL_04fc: Unknown result type (might be due to invalid IL or missing references) //IL_0501: Unknown result type (might be due to invalid IL or missing references) //IL_0506: Unknown result type (might be due to invalid IL or missing references) //IL_050b: Unknown result type (might be due to invalid IL or missing references) //IL_050d: Unknown result type (might be due to invalid IL or missing references) //IL_050f: Unknown result type (might be due to invalid IL or missing references) //IL_0516: Unknown result type (might be due to invalid IL or missing references) //IL_0518: Unknown result type (might be due to invalid IL or missing references) //IL_051a: Unknown result type (might be due to invalid IL or missing references) //IL_051f: Unknown result type (might be due to invalid IL or missing references) //IL_0688: Unknown result type (might be due to invalid IL or missing references) //IL_068d: Unknown result type (might be due to invalid IL or missing references) //IL_0699: Unknown result type (might be due to invalid IL or missing references) //IL_069e: Unknown result type (might be due to invalid IL or missing references) //IL_06aa: Unknown result type (might be due to invalid IL or missing references) //IL_06af: Unknown result type (might be due to invalid IL or missing references) //IL_06b4: Unknown result type (might be due to invalid IL or missing references) //IL_06b9: Unknown result type (might be due to invalid IL or missing references) //IL_06c2: Unknown result type (might be due to invalid IL or missing references) //IL_06c7: Unknown result type (might be due to invalid IL or missing references) //IL_06cc: Unknown result type (might be due to invalid IL or missing references) //IL_06d1: Unknown result type (might be due to invalid IL or missing references) //IL_06da: Unknown result type (might be due to invalid IL or missing references) //IL_06df: Unknown result type (might be due to invalid IL or missing references) //IL_06e4: Unknown result type (might be due to invalid IL or missing references) //IL_06e9: Unknown result type (might be due to invalid IL or missing references) //IL_06f2: Unknown result type (might be due to invalid IL or missing references) //IL_06f7: Unknown result type (might be due to invalid IL or missing references) //IL_06fc: Unknown result type (might be due to invalid IL or missing references) //IL_0701: Unknown result type (might be due to invalid IL or missing references) //IL_070a: Unknown result type (might be due to invalid IL or missing references) //IL_0710: Unknown result type (might be due to invalid IL or missing references) //IL_0716: Unknown result type (might be due to invalid IL or missing references) //IL_071b: Unknown result type (might be due to invalid IL or missing references) //IL_0720: Unknown result type (might be due to invalid IL or missing references) //IL_0724: Unknown result type (might be due to invalid IL or missing references) //IL_072f: Unknown result type (might be due to invalid IL or missing references) //IL_0734: Unknown result type (might be due to invalid IL or missing references) //IL_0739: Unknown result type (might be due to invalid IL or missing references) //IL_073e: Unknown result type (might be due to invalid IL or missing references) //IL_0743: Unknown result type (might be due to invalid IL or missing references) //IL_05c8: Unknown result type (might be due to invalid IL or missing references) //IL_05ce: Unknown result type (might be due to invalid IL or missing references) //IL_05d4: Unknown result type (might be due to invalid IL or missing references) //IL_05d9: Unknown result type (might be due to invalid IL or missing references) //IL_05de: Unknown result type (might be due to invalid IL or missing references) //IL_05e2: Unknown result type (might be due to invalid IL or missing references) //IL_05ed: Unknown result type (might be due to invalid IL or missing references) //IL_05f2: Unknown result type (might be due to invalid IL or missing references) //IL_0602: Unknown result type (might be due to invalid IL or missing references) //IL_061d: Unknown result type (might be due to invalid IL or missing references) //IL_0628: Unknown result type (might be due to invalid IL or missing references) //IL_062d: Unknown result type (might be due to invalid IL or missing references) //IL_0636: Unknown result type (might be due to invalid IL or missing references) //IL_0640: Unknown result type (might be due to invalid IL or missing references) //IL_064b: Unknown result type (might be due to invalid IL or missing references) //IL_0656: Unknown result type (might be due to invalid IL or missing references) //IL_0667: Unknown result type (might be due to invalid IL or missing references) //IL_066d: Unknown result type (might be due to invalid IL or missing references) //IL_0672: Unknown result type (might be due to invalid IL or missing references) //IL_0677: Unknown result type (might be due to invalid IL or missing references) //IL_067b: Unknown result type (might be due to invalid IL or missing references) //IL_07fd: Unknown result type (might be due to invalid IL or missing references) //IL_0802: Unknown result type (might be due to invalid IL or missing references) //IL_0779: Unknown result type (might be due to invalid IL or missing references) //IL_078e: Unknown result type (might be due to invalid IL or missing references) //IL_07a3: Unknown result type (might be due to invalid IL or missing references) //IL_07b8: Unknown result type (might be due to invalid IL or missing references) //IL_07cd: Unknown result type (might be due to invalid IL or missing references) cPos = ((Component)this).transform.position; float num = _anchorLength * Mathf.Max(new float[3] { ((Component)this).transform.lossyScale.x, ((Component)this).transform.lossyScale.y, ((Component)this).transform.lossyScale.z }); transformedPoint = ((Component)this).transform.TransformDirection((!normalizeGravityDirection) ? GravityDirection : ((Vector3)(ref GravityDirection)).normalized); anchor += anchorVelocity * (1f - dampening); Vector3 val = anchor; anchor -= ((!normalizeGravityDirection) ? GravityDirection : ((Vector3)(ref GravityDirection)).normalized) * -1f * Time.deltaTime * (1f - dampening); float num2 = Vector3.Distance(anchor, cPos); if (num2 > num) { Vector3 val2 = cPos; Vector3 val3 = anchor - cPos; anchor = val2 + ((Vector3)(ref val3)).normalized * num; } Vector3 val4 = anchor - val + (transformedPoint - prevTransformedPoint) * -1f * (1f / num) * Time.deltaTime; if (val4 == Vector3.zero && prvLevel == level && prevQ == ((Component)this).transform.rotation) { return; } anchorVelocity += val4; Matrix4x4 localToWorldMatrix = ((Component)this).transform.localToWorldMatrix; minMaxBounds.x = (minMaxBounds.y = ((Component)this).transform.TransformPoint(verts[0]).y); for (int i = 0; i < verts.Length; i++) { Vector3 val5 = ((Matrix4x4)(ref localToWorldMatrix)).MultiplyPoint(verts[i]); if (val5.y > minMaxBounds.y) { minMaxBounds.y = val5.y; } if (val5.y < minMaxBounds.x) { minMaxBounds.x = val5.y; } } ref Vector2 reference = ref minMaxBounds; reference.y -= cPos.y; ref Vector2 reference2 = ref minMaxBounds; reference2.x -= cPos.y; finalLevel = Mathf.Lerp(minMaxBounds.x, minMaxBounds.y, level); if (level <= 1.4E-44f) { anchor = Vector3.down * num + cPos; } Vector3 val6 = cPos; Vector3 val7 = anchor - cPos; finalPoint = val6 - ((Vector3)(ref val7)).normalized * finalLevel; for (int j = 0; j < mats.Length; j++) { mats[j].SetFloat(shader_Key_localHeight, Mathf.Lerp(minMaxBounds.x - 1.4E-44f, minMaxBounds.y + 1.4E-44f, level)); mats[j].SetVector(shader_Key_anchor, Vector4.op_Implicit(((Component)this).transform.InverseTransformPoint(anchor))); Material obj = mats[j]; int num3 = shader_Key_point; Transform transform = ((Component)this).transform; Vector3 val8 = cPos; Vector3 val9 = anchor - cPos; obj.SetVector(num3, Vector4.op_Implicit(transform.InverseTransformPoint(val8 - ((Vector3)(ref val9)).normalized * finalLevel))); mats[j].SetFloat(shader_Key_level, level - float.Epsilon); } finalAnchor = anchor; CalculateSquare(anchor); Quaternion val10 = Quaternion.LookRotation(previous * Vector3.right, Vector3.up); Vector3 val11 = val10 * Vector3.right; Quaternion val12 = Quaternion.LookRotation(((Component)this).transform.rotation * Vector3.right, Vector3.up); float num4 = Quaternion.Angle(val10, val12) * (float)((!(Vector3.Dot(val11, val12 * Vector3.forward) < 0f)) ? 1 : (-1)); float num5 = num4; if (Mathf.Abs(num5) > 0.05f) { totalRotation += num5; } if (totalRotation > 360f) { totalRotation -= 360f; } else if (totalRotation < 0f) { totalRotation += 360f; } if ((Object)(object)ExposedLiquidT != (Object)null) { Transform exposedLiquidT = ExposedLiquidT; Vector3 val13 = cPos; Vector3 val14 = anchor - cPos; exposedLiquidT.position = val13 - ((Vector3)(ref val14)).normalized * finalLevel; Transform exposedLiquidT2 = ExposedLiquidT; Vector3 val15 = Vector3.one * texCurveSize.Evaluate(Mathf.Clamp01(level)); Vector3 lossyScale = ((Component)this).transform.lossyScale; exposedLiquidT2.localScale = val15 * ((Vector3)(ref lossyScale)).magnitude * 0.001f * TextureSize * TextureSizeScalar; Transform exposedLiquidT3 = ExposedLiquidT; Vector3 val16 = finalPoint - finalAnchor; exposedLiquidT3.up = ((Vector3)(ref val16)).normalized; } prevTransformedPoint = transformedPoint; previous = ((Component)this).transform.rotation; Vector4 val17 = Vector4.op_Implicit(((Component)this).transform.InverseTransformPoint(TopLeft)); Vector4 val18 = Vector4.op_Implicit(((Component)this).transform.InverseTransformPoint(TopRight)); Vector4 val19 = Vector4.op_Implicit(((Component)this).transform.InverseTransformPoint(BottomLeft)); Vector4 val20 = Vector4.op_Implicit(((Component)this).transform.InverseTransformPoint(BottomRight)); Transform transform2 = ((Component)this).transform; Vector3 val21 = cPos; Vector3 val22 = anchor - cPos; Vector4 val23 = Vector4.op_Implicit(transform2.InverseTransformPoint(val21 - ((Vector3)(ref val22)).normalized * finalLevel)); for (int k = 0; k < mats.Length; k++) { if (shaderNames[k].Contains("_Texture")) { mats[k].SetVector("_TL", val17); mats[k].SetVector("_TR", val18); mats[k].SetVector("_BL", val19); mats[k].SetVector("_BR", val20); mats[k].SetVector("_CENTER", val23); } } prvLevel = level; prevQ = ((Component)this).transform.rotation; } } public class MeshLiquidEmission : MonoBehaviour { [Serializable] private class BVertex { public Vector3 p; public Vector3 n; public bool b; } [HideInInspector] [SerializeField] private MeshFilter r; public LiquidVolumeAnimator LVA; [HideInInspector] [SerializeField] private int[] calculatedTriangles; [HideInInspector] [SerializeField] private BVertex[] calculatedVerts; public ParticleSystem system; private float particlesToEmit = 0f; public float emissionSpeed = 0f; private Mesh m; [HideInInspector] [SerializeField] private int[] tris; [HideInInspector] [SerializeField] private Vector3[] verts; [HideInInspector] [SerializeField] private Vector3[] norms; public bool debug = false; public float debugScale = 1f; public bool CullNullNormals = false; public Rigidbody Cork; public float volumeOfParticles = 70f; public bool emitting = true; public BottleSmash bottleSmash; public float angleSpeedScalar = 1f; private int CVOB = 0; private void Start() { r = ((Component)this).GetComponent<MeshFilter>(); m = r.mesh; calculatedVerts = new BVertex[m.vertexCount * 6]; for (int i = 0; i < calculatedVerts.Length; i++) { calculatedVerts[i] = new BVertex(); } verts = m.vertices; tris = m.triangles; norms = m.normals; } private bool LinePlaneIntersection(Vector3 p0, Vector3 p1, Vector3 planePoint, Vector3 planeNormal, out Vector3 coordinate) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) Vector3 val = p1 - p0; coordinate = Vector3.zero; float num = Vector3.Dot(((Vector3)(ref planeNormal)).normalized, val); if (Mathf.Abs(num) > float.Epsilon) { Vector3 val2 = p0 - planePoint; float num2 = Vector3.Dot(((Vector3)(ref planeNormal)).normalized, val2) * -1f / num; val *= num2; coordinate = p0 + val; return true; } return false; } private void OnDrawGizmos() { //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) if (debug && calculatedVerts != null) { for (int i = 0; i < calculatedVerts.Length && calculatedVerts[i].b; i++) { Vector3 val = ((Component)this).transform.TransformPoint(calculatedVerts[i].p); Vector3 lossyScale = ((Component)this).transform.lossyScale; Gizmos.DrawSphere(val, 0.01f * ((Vector3)(ref lossyScale)).magnitude * debugScale); } } } private void SetDual(int under1, int under2, int above, ref Vector3 dir, ref Vector3 lpos, ref int currentVOB, ref Vector3 tmpV) { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_00f2: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Unknown result type (might be due to invalid IL or missing references) //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_0126: Unknown result type (might be due to invalid IL or missing references) //IL_012f: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Unknown result type (might be due to invalid IL or missing references) //IL_0163: Unknown result type (might be due to invalid IL or missing references) //IL_0168: Unknown result type (might be due to invalid IL or missing references) //IL_0185: Unknown result type (might be due to invalid IL or missing references) //IL_018a: Unknown result type (might be due to invalid IL or missing references) //IL_01b9: Unknown result type (might be due to invalid IL or missing references) //IL_01be: Unknown result type (might be due to invalid IL or missing references) //IL_01db: Unknown result type (might be due to invalid IL or missing references) //IL_01e0: Unknown result type (might be due to invalid IL or missing references) //IL_0205: Unknown result type (might be due to invalid IL or missing references) //IL_020a: Unknown result type (might be due to invalid IL or missing references) //IL_0227: Unknown result type (might be due to invalid IL or missing references) //IL_022c: Unknown result type (might be due to invalid IL or missing references) //IL_0250: Unknown result type (might be due to invalid IL or missing references) //IL_0261: Unknown result type (might be due to invalid IL or missing references) //IL_0268: Unknown result type (might be due to invalid IL or missing references) //IL_026f: Unknown result type (might be due to invalid IL or missing references) //IL_0279: Unknown result type (might be due to invalid IL or missing references) //IL_0294: Unknown result type (might be due to invalid IL or missing references) //IL_0299: Unknown result type (might be due to invalid IL or missing references) //IL_02b6: Unknown result type (might be due to invalid IL or missing references) //IL_02c7: Unknown result type (might be due to invalid IL or missing references) //IL_02ce: Unknown result type (might be due to invalid IL or missing references) //IL_02df: Unknown result type (might be due to invalid IL or missing references) //IL_02e4: Unknown result type (might be due to invalid IL or missing references) //IL_02e9: Unknown result type (might be due to invalid IL or missing references) //IL_02fd: Unknown result type (might be due to invalid IL or missing references) //IL_030e: Unknown result type (might be due to invalid IL or missing references) //IL_0313: Unknown result type (might be due to invalid IL or missing references) //IL_0318: Unknown result type (might be due to invalid IL or missing references) //IL_0321: Unknown result type (might be due to invalid IL or missing references) //IL_0326: Unknown result type (might be due to invalid IL or missing references) calculatedVerts[currentVOB].p = verts[under1]; calculatedVerts[currentVOB].n = norms[under1]; calculatedVerts[currentVOB].b = true; LinePlaneIntersection(verts[under1], verts[above], lpos, dir * -1f, out tmpV); calculatedVerts[currentVOB + 1].p = tmpV; BVertex obj = calculatedVerts[currentVOB + 1]; Vector3 val = norms[under1]; Vector3 val2 = norms[above]; Vector3 val3 = tmpV - verts[under1]; float magnitude = ((Vector3)(ref val3)).magnitude; Vector3 val4 = verts[under1] - verts[above]; obj.n = Vector3.Lerp(val, val2, magnitude / ((Vector3)(ref val4)).magnitude); calculatedVerts[currentVOB + 1].b = true; calculatedVerts[currentVOB + 2].p = verts[under2]; calculatedVerts[currentVOB + 2].n = norms[under2]; calculatedVerts[currentVOB + 2].b = true; calculatedVerts[currentVOB + 3].p = verts[under2]; calculatedVerts[currentVOB + 3].n = norms[under2]; calculatedVerts[currentVOB + 3].b = true; calculatedVerts[currentVOB + 4].p = tmpV; calculatedVerts[currentVOB + 4].n = calculatedVerts[currentVOB + 1].n; calculatedVerts[currentVOB + 4].b = true; LinePlaneIntersection(verts[under2], verts[above], lpos, dir * -1f, out tmpV); calculatedVerts[currentVOB + 5].p = tmpV; BVertex obj2 = calculatedVerts[currentVOB + 5]; Vector3 val5 = norms[under2]; Vector3 val6 = norms[above]; Vector3 val7 = tmpV - verts[under2]; float magnitude2 = ((Vector3)(ref val7)).magnitude; Vector3 val8 = verts[under2] - verts[above]; obj2.n = Vector3.Lerp(val5, val6, magnitude2 / ((Vector3)(ref val8)).magnitude); calculatedVerts[currentVOB + 5].b = true; } private void SetDualInverted(int under1, int above1, int above2, ref Vector3 dir, ref Vector3 lpos, ref int currentVOB, ref Vector3 tmpV) { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_00f2: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Unknown result type (might be due to invalid IL or missing references) //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_0126: Unknown result type (might be due to invalid IL or missing references) //IL_012f: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Unknown result type (might be due to invalid IL or missing references) //IL_0158: Unknown result type (might be due to invalid IL or missing references) //IL_0169: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_0177: Unknown result type (might be due to invalid IL or missing references) //IL_0181: Unknown result type (might be due to invalid IL or missing references) //IL_019c: Unknown result type (might be due to invalid IL or missing references) //IL_01a1: Unknown result type (might be due to invalid IL or missing references) //IL_01be: Unknown result type (might be due to invalid IL or missing references) //IL_01cf: Unknown result type (might be due to invalid IL or missing references) //IL_01d6: Unknown result type (might be due to invalid IL or missing references) //IL_01e7: Unknown result type (might be due to invalid IL or missing references) //IL_01ec: Unknown result type (might be due to invalid IL or missing references) //IL_01f1: Unknown result type (might be due to invalid IL or missing references) //IL_0205: Unknown result type (might be due to invalid IL or missing references) //IL_0216: Unknown result type (might be due to invalid IL or missing references) //IL_021b: Unknown result type (might be due to invalid IL or missing references) //IL_0220: Unknown result type (might be due to invalid IL or missing references) //IL_0229: Unknown result type (might be due to invalid IL or missing references) //IL_022e: Unknown result type (might be due to invalid IL or missing references) calculatedVerts[currentVOB].p = verts[under1]; calculatedVerts[currentVOB].n = norms[under1]; calculatedVerts[currentVOB].b = true; LinePlaneIntersection(verts[under1], verts[above1], lpos, dir * -1f, out tmpV); calculatedVerts[currentVOB + 1].p = tmpV; BVertex obj = calculatedVerts[currentVOB + 1]; Vector3 val = norms[under1]; Vector3 val2 = norms[above1]; Vector3 val3 = tmpV - verts[under1]; float magnitude = ((Vector3)(ref val3)).magnitude; Vector3 val4 = verts[under1] - verts[above1]; obj.n = Vector3.Lerp(val, val2, magnitude / ((Vector3)(ref val4)).magnitude); calculatedVerts[currentVOB + 1].b = true; LinePlaneIntersection(verts[under1], verts[above2], lpos, dir * -1f, out tmpV); calculatedVerts[currentVOB + 2].p = tmpV; BVertex obj2 = calculatedVerts[currentVOB + 2]; Vector3 val5 = norms[under1]; Vector3 val6 = norms[above2]; Vector3 val7 = tmpV - verts[under1]; float magnitude2 = ((Vector3)(ref val7)).magnitude; Vector3 val8 = verts[under1] - verts[above2]; obj2.n = Vector3.Lerp(val5, val6, magnitude2 / ((Vector3)(ref val8)).magnitude); calculatedVerts[currentVOB + 2].b = true; } private void CalculateTrianglesToEmitFrom(int[] tris, Vector3[] verts) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Unknown result type (might be due to invalid IL or missing references) //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_0120: Unknown result type (might be due to invalid IL or missing references) //IL_0122: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_0142: Unknown result type (might be due to invalid IL or missing references) //IL_0161: Unknown result type (might be due to invalid IL or missing references) //IL_0163: Unknown result type (might be due to invalid IL or missing references) //IL_0180: Unknown result type (might be due to invalid IL or missing references) //IL_0185: Unknown result type (might be due to invalid IL or missing references) //IL_01a6: Unknown result type (might be due to invalid IL or missing references) //IL_01a8: Unknown result type (might be due to invalid IL or missing references) //IL_01c5: Unknown result type (might be due to invalid IL or missing references) //IL_01ca: Unknown result type (might be due to invalid IL or missing references) Vector3 val = LVA.finalAnchor - LVA.finalPoint; Vector3 normalized = ((Vector3)(ref val)).normalized; Vector3 lpos = ((Component)this).transform.InverseTransformPoint(LVA.finalPoint); Vector3 val2 = ((Component)this).transform.InverseTransformDirection(normalized); normalized = ((Vector3)(ref val2)).normalized; int currentVOB = 0; Vector3 tmpV = Vector3.zero; for (int i = 2; i < tris.Length; i += 3) { int num = tris[i - 2]; int num2 = tris[i - 1]; int num3 = tris[i]; Vector3 val3 = verts[num]; Vector3 val4 = verts[num2]; Vector3 val5 = verts[num3]; Vector3 val6 = val3 - lpos; bool flag = Vector3.Dot(normalized, val6) >= 0f; Vector3 val7 = val4 - lpos; bool flag2 = Vector3.Dot(normalized, val7) >= 0f; Vector3 val8 = val5 - lpos; bool flag3 = Vector3.Dot(normalized, val8) >= 0f; if (flag3 && flag2 && flag) { calculatedVerts[currentVOB].p = val3; calculatedVerts[currentVOB].n = norms[num]; calculatedVerts[currentVOB].b = true; calculatedVerts[currentVOB + 1].p = val4; calculatedVerts[currentVOB + 1].n = norms[num2]; calculatedVerts[currentVOB + 1].b = true; calculatedVerts[currentVOB + 2].p = val5; calculatedVerts[currentVOB + 2].n = norms[num2]; calculatedVerts[currentVOB + 2].b = true; currentVOB += 3; } else { if (!flag3 && !flag2 && !flag) { continue; } bool flag4 = false; if (flag && flag2) { SetDual(num, num2, num3, ref normalized, ref lpos, ref currentVOB, ref tmpV); currentVOB += 6; flag4 = true; } if (flag && flag3) { SetDual(num, num3, num2, ref normalized, ref lpos, ref currentVOB, ref tmpV); currentVOB += 6; flag4 = true; } if (flag2 && flag3) { SetDual(num3, num2, num, ref normalized, ref lpos, ref currentVOB, ref tmpV); currentVOB += 6; flag4 = true; } if (!flag4) { if (flag) { SetDualInverted(num, num2, num3, ref normalized, ref lpos, ref currentVOB, ref tmpV); currentVOB += 3; } else if (flag2) { SetDualInverted(num2, num, num3, ref normalized, ref lpos, ref currentVOB, ref tmpV); currentVOB += 3; } else if (flag3) { SetDualInverted(num3, num2, num, ref normalized, ref lpos, ref currentVOB, ref tmpV); currentVOB += 3; } } } } if (currentVOB < calculatedVerts.Length) { calculatedVerts[currentVOB].b = false; } CVOB = currentVOB; } private float GetPS_StartSpeed() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Expected I4, but got Unknown //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) MainModule main = system.main; MinMaxCurve startSpeed = ((MainModule)(ref main)).startSpeed; ParticleSystemCurveMode mode = ((MinMaxCurve)(ref startSpeed)).mode; switch ((int)mode) { case 3: { MainModule main5 = system.main; MinMaxCurve startSpeed5 = ((MainModule)(ref main5)).startSpeed; float constantMin = ((MinMaxCurve)(ref startSpeed5)).constantMin; MainModule main6 = system.main; MinMaxCurve startSpeed6 = ((MainModule)(ref main6)).startSpeed; return Random.Range(constantMin, ((MinMaxCurve)(ref startSpeed6)).constantMax); } case 0: { MainModule main4 = system.main; MinMaxCurve startSpeed4 = ((MainModule)(ref main4)).startSpeed; return ((MinMaxCurve)(ref startSpeed4)).constant; } case 1: { MainModule main3 = system.main; MinMaxCurve startSpeed3 = ((MainModule)(ref main3)).startSpeed; return ((MinMaxCurve)(ref startSpeed3)).Evaluate(Random.value); } case 2: { MainModule main2 = system.main; MinMaxCurve startSpeed2 = ((MainModule)(ref main2)).startSpeed; return ((MinMaxCurve)(ref startSpeed2)).Evaluate(Random.value); } default: return 0f; } } private bool EmitFromSubmesh() { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_0152: Unknown result type (might be due to invalid IL or missing references) //IL_0154: Unknown result type (might be due to invalid IL or missing references) //IL_0159: Unknown result type (might be due to invalid IL or missing references) //IL_015d: Unknown result type (might be due to invalid IL or missing references) //IL_0168: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_00ef: Unknown result type (might be due to invalid IL or missing references) //IL_00fa: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0139: Unknown result type (might be due to invalid IL or missing references) //IL_017b: Unknown result type (might be due to invalid IL or missing references) //IL_017c: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_018d: Unknown result type (might be due to invalid IL or missing references) //IL_0271: Unknown result type (might be due to invalid IL or missing references) int num = Random.Range(0, CVOB / 3 - 1); num *= 3; float value = Random.value; float value2 = Random.value; Vector3 val = Vector3.Lerp(calculatedVerts[num].p, calculatedVerts[num + 1].p, value); Vector3 val2 = Vector3.Lerp(calculatedVerts[num].n, calculatedVerts[num + 1].n, value); Vector3 normalized = ((Vector3)(ref val2)).normalized; val = Vector3.Lerp(val, calculatedVerts[num + 2].p, value2); Vector3 val3 = Vector3.Lerp(normalized, calculatedVerts[num + 2].n, value2); normalized = ((Vector3)(ref val3)).normalized; EmitParams val4 = default(EmitParams); float num2 = 1f; if ((Object)(object)bottleSmash != (Object)null) { Vector3 val5 = ((Component)this).transform.TransformDirection(normalized); Vector3 normalized2 = ((Vector3)(ref val5)).normalized; Vector3 val6 = LVA.finalAnchor - LVA.finalPoint; num2 = (1f + Vector3.Dot(((Vector3)(ref val6)).normalized, normalized2)) / 2f; ((EmitParams)(ref val4)).velocity = normalized2 * GetPS_StartSpeed() * num2 * angleSpeedScalar; } else { Vector3 val7 = ((Component)this).transform.TransformDirection(normalized); ((EmitParams)(ref val4)).velocity = ((Vector3)(ref val7)).normalized * GetPS_StartSpeed(); } ((EmitParams)(ref val4)).position = ((Component)this).transform.TransformPoint(val); if (((EmitParams)(ref val4)).velocity == Vector3.zero && CullNullNormals) { return false; } particlesToEmit -= 1f; if ((Object)(object)Cork != (Object)null) { if (Cork.isKinematic && volumeOfParticles > 0f) { LVA.level = Mathf.Clamp01((volumeOfParticles * LVA.level - 1f) / volumeOfParticles); } } else if (volumeOfParticles > 0f) { LVA.level = Mathf.Clamp01((volumeOfParticles * LVA.level - 1f) / volumeOfParticles); } system.Emit(val4, 1); return true; } private void Update() { if (!emitting || (Object)(object)Cork != (Object)null || LVA.level <= 0f) { return; } CalculateTrianglesToEmitFrom(tris, verts); particlesToEmit += emissionSpeed * Time.deltaTime; if (calculatedVerts.Length == 0) { particlesToEmit = 0f; } else if (!calculatedVerts[0].b) { particlesToEmit = 0f; } int num = 10; int num2 = num; while (particlesToEmit > 0f && (GetPS_StartSpeed() > 0f || !CullNullNormals)) { num2 = ((!EmitFromSubmesh()) ? (num2 - 1) : num); if (num2 <= 0) { break; } } } } public class ConveyImpacts : MonoBehaviour { public GhostPhysics _physics; private void OnCollisionEnter(Collision collision) { _physics.SendCollision(collision); } } public class GhostPhysics : MonoBehaviour { private BottleSmash _smash; private Transform _ghost; public GameObject _ghostObject; public bool _redirectSelection = false; [Header("Reference")] public Transform _externalTransform; private void Start() { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) _smash = ((Component)this).GetComponent<BottleSmash>(); _ghost = Object.Instantiate<GameObject>(_ghostObject).transform; _ghost.position = ((Component)this).transform.position; _ghost.rotation = ((Component)this).transform.rotation; _ghost.localScale = _smash.Glass.transform.localScale; _externalTransform = _ghost; MeshCollider component = ((Component)_ghost).gameObject.GetComponent<MeshCollider>(); component.sharedMesh = _smash.Glass.GetComponent<MeshFilter>().sharedMesh; ((Component)_ghost).GetComponent<ConveyImpacts>()._physics = this; } private void OnDestroy() { if ((Object)(object)_ghost != (Object)null) { Object.Destroy((Object)(object)((Component)_ghost).gameObject); } } public void SendCollision(Collision col) { if ((Object)(object)_smash != (Object)null) { _smash.AttemptCollision(col); } } public Transform GetController() { return _ghost; } private void Update() { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)_ghost != (Object)null) { ((Component)this).transform.position = _ghost.position; ((Component)this).transform.rotation = _ghost.rotation; } if (_redirectSelection && (Object)(object)Selection.activeTransform == (Object)(object)((Component)this).transform) { Selection.activeTransform = _ghost; } } } public class PickUpPotion : MonoBehaviour { private GameObject Obj; private Rigidbody rObj; private float dist; private float d; public float offsetValue = 1f; private Vector2 beginDist; private void Start() { } private void Update() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0114: Unknown result type (might be due to invalid IL or missing references) //IL_0119: Unknown result type (might be due to invalid IL or missing references) //IL_011e: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_017c: Unknown result type (might be due to invalid IL or missing references) //IL_0183: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_018c: Unknown result type (might be due to invalid IL or missing references) //IL_0197: Unknown result type (might be due to invalid IL or missing references) //IL_019c: Unknown result type (might be due to invalid IL or missing references) //IL_01a3: Unknown result type (might be due to invalid IL or missing references) //IL_01a8: Unknown result type (might be due to invalid IL or missing references) //IL_01ac: Unknown result type (might be due to invalid IL or missing references) //IL_01b7: Unknown result type (might be due to invalid IL or missing references) //IL_01c1: Unknown result type (might be due to invalid IL or missing references) //IL_01cc: Unknown result type (might be due to invalid IL or missing references) //IL_01d1: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) Ray val = Camera.main.ScreenPointToRay(Input.mousePosition); if (Input.GetMouseButtonDown(0) && (Object)(object)Obj == (Object)null) { RaycastHit val2 = default(RaycastHit); if (Physics.Raycast(val, ref val2) && ((Component)((RaycastHit)(ref val2)).transform).gameObject.tag == "Potion") { dist = ((RaycastHit)(ref val2)).distance; beginDist = Vector2.op_Implicit(Input.mousePosition); Obj = ((Component)((RaycastHit)(ref val2)).transform).gameObject; rObj = Obj.GetComponent<Rigidbody>(); } } else if ((Object)(object)Obj != (Object)null && Input.GetMouseButtonDown(0)) { rObj.isKinematic = false; rObj.useGravity = true; rObj = null; Obj = null; } if ((Object)(object)Obj != (Object)null) { Vector2 val3 = beginDist - Vector2.op_Implicit(Input.mousePosition); ((Vector2)(ref val3))..ctor(val3.x / (beginDist.x / 2f), val3.y / (beginDist.y / 2f)); d = ((Vector2)(ref val3)).magnitude; Transform transform = Obj.transform; Vector3 origin = ((Ray)(ref val)).origin; Vector3 direction = ((Ray)(ref val)).direction; Vector3 val4 = origin + ((Vector3)(ref direction)).normalized * dist; Vector3 direction2 = ((Ray)(ref val)).direction; transform.position = val4 + ((Vector3)(ref direction2)).normalized * d * -1f * offsetValue; } } } public class PourLiquid : MonoBehaviour { public float rateOfFlow = 1f; public BottleSmash smashScript; public LiquidVolumeAnimator liquid; public Transform controllingTransform; public ParticleSystem pouringParticleSystem; public float volumeOfParticles = 70f; private Rigidbody corkRB; private void Start() { if ((Object)(object)smashScript != (Object)null && (Object)(object)smashScript.Cork != (Object)null) { corkRB = smashScript.Cork.GetComponent<Rigidbody>(); } } private void Update() { //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0064: U