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BitWizrd-HuntStickyBomb-1.0.5 icon

HuntStickyBomb

Sticky Bomb from Hunt: Showdown! Stick to your enemies and kaboom!

Date uploaded 4 days ago
Version 1.0.5
Download link BitWizrd-HuntStickyBomb-1.0.5.zip
Downloads 276
Dependency string BitWizrd-HuntStickyBomb-1.0.5

This mod requires the following mods to function

devyndamonster-OtherLoader-1.3.0 icon
devyndamonster-OtherLoader

A whole new loader

Preferred version: 1.3.0

README

pitcher

Hunt: Showdown Sticky Bomb

The Sticky Bomb from Hunt: Showdown!

Pull the pin and stick it to a surface or sosig and enjoy the kaboom!

The original model has you turn the knob to arm it, but I wanted any mods that work with pin pulling to work with these, so they're pinned.

I just about went insane coding the sticking and unsticking logic for this thing.

20241010222136-1

Features

  • Pull the pin and sticky bomb starts cooking and is active for sticking. Explodes in exactly 9 seconds.
  • Grenade can be stuck to most surfaces and sosigs alike. Certain surfaces filtered out to prevent bugs like sosigguns, breakable glass, and other grenades.
  • Thrown grenades stick on impact, hand stuck grenades require a bit of velocity to stick so you don't accidentally slap the grenade onto things you don't intend to stick them to.
  • Once stuck, grenades can be unstuck with distant grab or with your hand.
  • Throwing quickly makes the throwing sound from Hunt: Showdown (fwoshwohwohsh!) and a gentle toss won't make any noise at all.
  • Can be used as a melee weapon before the pin is pulled!
  • Has two poses, the default is a more ergonomic pose for throwing and beating down sosigs, the second, is the classic Hunt: Showdown orientation as held in game by the first person view.

ObjectID List

  • bitwizrd.HuntThrown.StickyBomb

Metadata

  • Era: WildWest
  • Set: Grounded Fictional
  • ModTags: BitWizrd, Hunt: Showdown

Spawner Menu

  • ToolsandToys/Grenade

CHANGELOG

Version 1.0.5 - Changed the tag from Explosive to Thrown so it will spawn properly as a grenade in TnH

Version 1.0.4 - Upgraded the explosion and smoke sprites to be the actual Hunt sprites. Figured out the algorithm to generate audio from the game and replaced the explosion sounds with perfect ones. These sound MUCH beefier.

Version 1.0.3 - Fixed normal map texure and improved overall texture quality

Version 1.0.2 - Finally figured out how to properly pack the Alloy textures from Cryengine texture sources. Massive visual fidelity increase. Rolling out texture updates to all mods retroactively.

Version 1.0.1 - Fixed Missing Description

Version 1.0.0 - Initial Release