Decompiled source of LSIIC v1.6.0
monomod/Assembly-CSharp.LSIIC.mm.dll
Decompiled 2 months ago
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using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Security; using System.Security.Permissions; using System.Text; using FistVR; using HarmonyLib; using LSIIC.Core; using UnityEngine; using UnityEngine.Events; using UnityEngine.UI; using Valve.VR; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.0.0.0")] [module: UnverifiableCode] namespace LSIIC { public class MeatTrak : MonoBehaviour { public float NumberTarget; public float NumberDisplay; public char BlankChar; public bool UseWideCharacters; public GameObject[] Displays; [Header("Use ASCII for these!")] public Sprite[] DefaultCharacters; public Sprite[] WideCharacters; private Texture2D[] m_defaultTextures; private Texture2D[] m_wideTextures; private bool m_hasStarted; public void Awake() { if (m_hasStarted) { InitDisplay(); } } public void InitDisplay() { m_defaultTextures = (Texture2D[])(object)new Texture2D[DefaultCharacters.Length]; for (int i = 0; i < DefaultCharacters.Length; i++) { m_defaultTextures[i] = ConvertSpriteToTexture(DefaultCharacters[i]); } m_wideTextures = (Texture2D[])(object)new Texture2D[WideCharacters.Length]; for (int j = 0; j < WideCharacters.Length; j++) { m_wideTextures[j] = ConvertSpriteToTexture(WideCharacters[j]); } NumberDisplay = NumberTarget; SetDisplays(NumberTarget); } public static Texture2D ConvertSpriteToTexture(Sprite sprite) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Expected O, but got Unknown if ((Object)(object)sprite != (Object)null) { Rect val = sprite.rect; int num = (int)((Rect)(ref val)).width; val = sprite.rect; Texture2D val2 = new Texture2D(num, (int)((Rect)(ref val)).height); Texture2D texture = sprite.texture; val = sprite.textureRect; int num2 = (int)((Rect)(ref val)).x; val = sprite.textureRect; int num3 = (int)((Rect)(ref val)).y; val = sprite.textureRect; int num4 = (int)((Rect)(ref val)).width; val = sprite.textureRect; Color[] pixels = texture.GetPixels(num2, num3, num4, (int)((Rect)(ref val)).height); ((Texture)val2).filterMode = (FilterMode)0; val2.SetPixels(pixels); val2.Apply(); return val2; } return null; } public void Update() { if (NumberDisplay != NumberTarget) { if (NumberDisplay < NumberTarget) { NumberDisplay += 1f; } else { NumberDisplay -= 1f; } SetDisplays(NumberDisplay); } } public void SetDisplays(float number) { char[] array = number.ToString().ToCharArray(); Array.Reverse((Array)array); for (int i = 0; i < Displays.Length; i++) { if (i < array.Length) { if (!UseWideCharacters && DefaultCharacters != null && DefaultCharacters.Length != 0) { ((Renderer)Displays[i].GetComponent<MeshRenderer>()).material.mainTexture = (Texture)(object)m_defaultTextures[(uint)array[i]]; } else if (WideCharacters != null && WideCharacters.Length != 0) { ((Renderer)Displays[i].GetComponent<MeshRenderer>()).material.mainTexture = (Texture)(object)m_wideTextures[(uint)array[i]]; } } else if (!UseWideCharacters && DefaultCharacters != null && DefaultCharacters.Length != 0) { ((Renderer)Displays[i].GetComponent<MeshRenderer>()).material.mainTexture = (Texture)(object)m_defaultTextures[(uint)BlankChar]; } else if (WideCharacters != null && WideCharacters.Length != 0) { ((Renderer)Displays[i].GetComponent<MeshRenderer>()).material.mainTexture = (Texture)(object)m_wideTextures[(uint)BlankChar]; } } } } public class MeatTrakAttachment : FVRFireArmAttachment { public void Awake() { ((FVRFireArmAttachment)this).Awake(); MeatTrakAttachmentInterface meatTrakAttachmentInterface = base.AttachmentInterface as MeatTrakAttachmentInterface; if ((Object)(object)meatTrakAttachmentInterface != (Object)null && (Object)(object)meatTrakAttachmentInterface.MeatTrak != (Object)null) { meatTrakAttachmentInterface.InitInterface(); meatTrakAttachmentInterface.MeatTrak.InitDisplay(); } } public override void ConfigureFromFlagDic(Dictionary<string, string> f) { if (f == null) { return; } MeatTrakAttachmentInterface meatTrakAttachmentInterface = base.AttachmentInterface as MeatTrakAttachmentInterface; if ((Object)(object)meatTrakAttachmentInterface != (Object)null) { meatTrakAttachmentInterface.TrackingMode = (MeatTrakAttachmentInterface.TrackingModes)Enum.Parse(typeof(MeatTrakAttachmentInterface.TrackingModes), f["TrackingMode"]); meatTrakAttachmentInterface.UpdateMode(); if ((Object)(object)meatTrakAttachmentInterface.MeatTrak != (Object)null) { meatTrakAttachmentInterface.MeatTrak.NumberTarget = float.Parse(f["NumberTarget"]); meatTrakAttachmentInterface.MeatTrak.NumberDisplay = meatTrakAttachmentInterface.MeatTrak.NumberTarget; } } } public override Dictionary<string, string> GetFlagDic() { Dictionary<string, string> dictionary = new Dictionary<string, string>(); MeatTrakAttachmentInterface meatTrakAttachmentInterface = base.AttachmentInterface as MeatTrakAttachmentInterface; if ((Object)(object)meatTrakAttachmentInterface != (Object)null) { dictionary.Add("TrackingMode", meatTrakAttachmentInterface.TrackingMode.ToString()); if ((Object)(object)meatTrakAttachmentInterface.MeatTrak != (Object)null) { dictionary.Add("NumberTarget", meatTrakAttachmentInterface.MeatTrak.NumberTarget.ToString()); } } return dictionary; } } public class MeatTrakAttachmentInterface : FVRFireArmAttachmentInterface { public enum TrackingModes { None, Kills, Shots, Reloads, Bullets } [Header("MeatTrak Interface")] public MeatTrak MeatTrak; public TrackingModes TrackingMode; public Sprite[] ModeSprites; public Renderer ModeDiplayRenderer; public AudioEvent Aud_ModeSwitch; public AudioEvent Aud_ClearRequestConfirmation; public AudioEvent Aud_ClearComplete; private bool m_waitingForConfirmation; private Texture2D[] m_modeTextures; public void InitInterface() { //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Expected O, but got Unknown //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Expected O, but got Unknown //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Expected O, but got Unknown //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Expected O, but got Unknown m_modeTextures = (Texture2D[])(object)new Texture2D[ModeSprites.Length]; for (int i = 0; i < ModeSprites.Length; i++) { m_modeTextures[i] = MeatTrak.ConvertSpriteToTexture(ModeSprites[i]); } UpdateMode(); GM.CurrentSceneSettings.KillEvent += new BotKill(wwBotKillEvent); GM.CurrentSceneSettings.SosigKillEvent += new SosigKill(SosigKillEvent); GM.CurrentSceneSettings.ShotFiredEvent += new ShotFired(ShotFiredEvent); GM.CurrentSceneSettings.FireArmReloadedEvent += new FireArmReloaded(FireArmReloadedEvent); } public void Update() { //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Expected O, but got Unknown if (TrackingMode == TrackingModes.Bullets && (Object)(object)base.Attachment != (Object)null && (Object)(object)base.Attachment.GetRootObject() != (Object)null && base.Attachment.GetRootObject() is FVRFireArm) { UpdateBulletMode((FVRFireArm)base.Attachment.GetRootObject()); } } public void OnDestroy() { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Expected O, but got Unknown //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Expected O, but got Unknown //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Expected O, but got Unknown GM.CurrentSceneSettings.KillEvent -= new BotKill(wwBotKillEvent); GM.CurrentSceneSettings.SosigKillEvent -= new SosigKill(SosigKillEvent); GM.CurrentSceneSettings.ShotFiredEvent -= new ShotFired(ShotFiredEvent); GM.CurrentSceneSettings.FireArmReloadedEvent -= new FireArmReloaded(FireArmReloadedEvent); ((FVRInteractiveObject)this).OnDestroy(); } public override void OnAttach() { ((FVRFireArmAttachmentInterface)this).OnAttach(); if ((Object)(object)base.Attachment != (Object)null && (Object)(object)base.Attachment.GetRootObject() != (Object)null && base.Attachment.GetRootObject() is FVRFireArm && (Object)(object)MeatTrak != (Object)null && MeatTrak.NumberTarget == 0f && TrackingMode == TrackingModes.None) { TrackingMode = TrackingModes.Bullets; UpdateMode(); } } public override void UpdateInteraction(FVRViveHand hand) { //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_0126: Unknown result type (might be due to invalid IL or missing references) //IL_0110: Unknown result type (might be due to invalid IL or missing references) //IL_0115: Unknown result type (might be due to invalid IL or missing references) //IL_0179: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) ((FVRFireArmAttachmentInterface)this).UpdateInteraction(hand); if (!hand.Input.TouchpadDown || !(((Vector2)(ref hand.Input.TouchpadAxes)).magnitude > 0.25f) || !((Object)(object)MeatTrak != (Object)null)) { return; } Vector2 touchpadAxes = hand.Input.TouchpadAxes; if (Vector2.Angle(hand.Input.TouchpadAxes, Vector2.up) <= 45f) { if (m_waitingForConfirmation) { MeatTrak.NumberTarget = 0f; if (Aud_ClearComplete.Clips.Count > 0) { SM.PlayCoreSound((FVRPooledAudioType)20, Aud_ClearComplete, ((Component)this).transform.position); } } else if (Aud_ClearRequestConfirmation.Clips.Count > 0) { SM.PlayCoreSound((FVRPooledAudioType)20, Aud_ClearRequestConfirmation, ((Component)this).transform.position); } m_waitingForConfirmation = !m_waitingForConfirmation; } if (Vector2.Angle(hand.Input.TouchpadAxes, Vector2.left) <= 45f || Vector2.Angle(hand.Input.TouchpadAxes, Vector2.right) <= 45f) { int num = (int)Mathf.Sign(touchpadAxes.x); TrackingMode = (TrackingModes)Mathf.Repeat((float)TrackingMode + (float)num, (float)ModeSprites.Length); UpdateMode(); if (Aud_ModeSwitch.Clips.Count > 0) { SM.PlayCoreSound((FVRPooledAudioType)20, Aud_ModeSwitch, ((Component)this).transform.position); } } } public override void EndInteraction(FVRViveHand hand) { ((FVRInteractiveObject)this).EndInteraction(hand); m_waitingForConfirmation = false; } [ContextMenu("UpdateMode")] public void UpdateMode() { if ((Object)(object)ModeDiplayRenderer != (Object)null && ModeDiplayRenderer.materials.Length <= 2 && m_modeTextures.Length != 0 && m_modeTextures.Length >= (int)TrackingMode) { ModeDiplayRenderer.materials[1].SetTexture("_MainTex", (Texture)(object)m_modeTextures[(int)TrackingMode]); } } private void FireArmReloadedEvent(FVRObject obj) { if (!((Object)(object)obj == (Object)null) && (Object)(object)base.Attachment != (Object)null && (Object)(object)base.Attachment.GetRootObject() != (Object)null && (Object)(object)base.Attachment.GetRootObject().ObjectWrapper == (Object)(object)obj && (Object)(object)MeatTrak != (Object)null && TrackingMode == TrackingModes.Reloads) { MeatTrak.NumberTarget += 1f; } } private void ShotFiredEvent(FVRFireArm firearm) { if (!((Object)(object)firearm == (Object)null) && (Object)(object)base.Attachment != (Object)null && (Object)(object)base.Attachment.GetRootObject() != (Object)null && (Object)(object)base.Attachment.GetRootObject() == (Object)(object)firearm) { if ((Object)(object)MeatTrak != (Object)null && TrackingMode == TrackingModes.Shots) { MeatTrak.NumberTarget += 1f; } else if (TrackingMode == TrackingModes.Bullets) { UpdateBulletMode(firearm); } } } private void SosigKillEvent(Sosig sosig) { if (!((Object)(object)sosig == (Object)null) && (Object)(object)base.Attachment != (Object)null && (Object)(object)base.Attachment.GetRootObject() != (Object)null && base.Attachment.GetRootObject() is FVRFireArm && (Object)(object)((FVRInteractiveObject)base.Attachment.GetRootObject()).m_hand != (Object)null && sosig.E.IFFCode != sosig.GetDiedFromIFF() && (Object)(object)MeatTrak != (Object)null && TrackingMode == TrackingModes.Kills) { MeatTrak.NumberTarget += 1f; } } private void wwBotKillEvent(Damage dam) { if (dam != null && (Object)(object)base.Attachment != (Object)null && (Object)(object)base.Attachment.GetRootObject() != (Object)null && base.Attachment.GetRootObject() is FVRFireArm && (Object)(object)((FVRInteractiveObject)base.Attachment.GetRootObject()).m_hand != (Object)null && dam.Source_IFF == GM.CurrentPlayerBody.GetPlayerIFF() && (Object)(object)MeatTrak != (Object)null && TrackingMode == TrackingModes.Kills) { MeatTrak.NumberTarget += 1f; } } private void UpdateBulletMode(FVRFireArm firearm) { //IL_020d: Unknown result type (might be due to invalid IL or missing references) //IL_0214: Expected O, but got Unknown if (!((Object)(object)base.Attachment != (Object)null) || !((Object)(object)base.Attachment.GetRootObject() != (Object)null) || !((Object)(object)base.Attachment.GetRootObject() == (Object)(object)firearm)) { return; } MeatTrak.NumberTarget = 0f; FVRFireArmMagazine componentInChildren = ((Component)firearm).GetComponentInChildren<FVRFireArmMagazine>(); if ((Object)(object)componentInChildren != (Object)null) { MeatTrak.NumberTarget = componentInChildren.m_numRounds; } FVRFireArmClip componentInChildren2 = ((Component)firearm).GetComponentInChildren<FVRFireArmClip>(); if ((Object)(object)componentInChildren2 != (Object)null) { MeatTrak.NumberTarget = componentInChildren2.m_numRounds; } if (firearm == null) { return; } if (firearm is BreakActionWeapon) { BreakActionWeapon val = (BreakActionWeapon)(object)((firearm is BreakActionWeapon) ? firearm : null); for (int i = 0; i < val.Barrels.Length; i++) { if (val.Barrels[i].Chamber.IsFull && !val.Barrels[i].Chamber.IsSpent) { MeatTrak.NumberTarget += 1f; } } } else if (firearm is Derringer) { Derringer val2 = (Derringer)(object)((firearm is Derringer) ? firearm : null); for (int j = 0; j < val2.Barrels.Count; j++) { if (val2.Barrels[j].Chamber.IsFull && !val2.Barrels[j].Chamber.IsSpent) { MeatTrak.NumberTarget += 1f; } } } else if (firearm is SingleActionRevolver) { SingleActionRevolver val3 = (SingleActionRevolver)(object)((firearm is SingleActionRevolver) ? firearm : null); for (int k = 0; k < val3.Cylinder.Chambers.Length; k++) { if (val3.Cylinder.Chambers[k].IsFull && !val3.Cylinder.Chambers[k].IsSpent) { MeatTrak.NumberTarget += 1f; } } } if ((object)((object)firearm).GetType().GetField("Chamber") != null) { FVRFireArmChamber val4 = (FVRFireArmChamber)((object)firearm).GetType().GetField("Chamber").GetValue(firearm); if (val4.IsFull && !val4.IsSpent) { MeatTrak.NumberTarget += 1f; } } if ((object)((object)firearm).GetType().GetField("Chambers") == null) { return; } FVRFireArmChamber[] array = (FVRFireArmChamber[])((object)firearm).GetType().GetField("Chambers").GetValue(firearm); for (int l = 0; l < array.Length; l++) { if (array[l].IsFull && !array[l].IsSpent) { MeatTrak.NumberTarget += 1f; } } } } public class PortableGrabPoint : FVRPhysicalObject { [Header("PortableGrabPoint")] public FVRHandGrabPoint GrabPoint; public Renderer GeoRenderer; [ColorUsage(false, true, 0f, 8f, 0.125f, 3f)] public Color RingColorInactive = Color.black; [ColorUsage(false, true, 0f, 8f, 0.125f, 3f)] public Color RingColorActive = Color.white; private FVRViveHand m_lastHand; private bool m_grabPointActive; private float m_timeSincePickup; public override void BeginInteraction(FVRViveHand hand) { ((FVRPhysicalObject)this).BeginInteraction(hand); } public override void UpdateInteraction(FVRViveHand hand) { ((FVRPhysicalObject)this).UpdateInteraction(hand); m_timeSincePickup += Time.deltaTime; if (m_timeSincePickup >= 0.1f && hand.Input.TouchpadDown && (Object)(object)GrabPoint != (Object)null && !m_grabPointActive) { ((FVRPhysicalObject)this).SetIsKinematicLocked(true); hand.ForceSetInteractable((FVRInteractiveObject)(object)GrabPoint); ((FVRInteractiveObject)GrabPoint).BeginInteraction(hand); m_lastHand = hand; m_grabPointActive = true; } } public override void FVRUpdate() { //IL_010e: Unknown result type (might be due to invalid IL or missing references) //IL_0114: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Unknown result type (might be due to invalid IL or missing references) ((FVRPhysicalObject)this).FVRUpdate(); if ((Object)(object)((FVRPhysicalObject)this).QuickbeltSlot != (Object)null) { m_grabPointActive = false; } if (m_grabPointActive && (Object)(object)m_lastHand != (Object)null && (Object)(object)m_lastHand.CurrentInteractable != (Object)(object)GrabPoint && (Object)(object)((FVRInteractiveObject)GrabPoint).m_hand == (Object)null && base.IsKinematicLocked) { ((FVRPhysicalObject)this).SetIsKinematicLocked(false); if ((Object)(object)m_lastHand != (Object)null) { m_lastHand.ForceSetInteractable((FVRInteractiveObject)(object)this); ((FVRInteractiveObject)this).BeginInteraction(m_lastHand); } m_grabPointActive = false; } if (m_timeSincePickup > 0f && !m_grabPointActive && !((Object)(object)((FVRInteractiveObject)this).m_hand != (Object)null)) { m_timeSincePickup = Mathf.Clamp(m_timeSincePickup - Time.deltaTime, 0f, 1f); } if ((Object)(object)GeoRenderer != (Object)null && (Object)(object)GeoRenderer.material != (Object)null) { GeoRenderer.material.SetColor("_EmissionColor", Color.Lerp(RingColorInactive, RingColorActive, m_timeSincePickup)); } } } public class RotateAroundRootAxis : FVRInteractiveObject { public enum RotationAxis { X, Y } public enum State { Min, Max, Between } [Header("Rotate Around Root Axis")] public Transform Root; public Transform ObjectToRotate; [Header("Axes and Angles")] public RotationAxis Axis = RotationAxis.Y; public bool InvertZRoot; [Tooltip("x = min, y = max")] public Vector2 RotationLimit; public Vector3 TargetRotation; [Range(0f, 360f)] public float AutoComplete = 5f; [Tooltip("This might be in rad/s?")] public float CompletionRate = 6f; private float m_targetAngle; [Header("Events")] public UnityEvent OnCompleteMin; public UnityEvent OnCompleteMax; public UnityEvent OnStartedBetween; public State m_curState; public State m_prevState; public void Update() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) Vector3 localEulerAngles = ObjectToRotate.localEulerAngles; if (localEulerAngles != TargetRotation) { ObjectToRotate.localEulerAngles = new Vector3(Mathf.LerpAngle(localEulerAngles.x, TargetRotation.x, Time.deltaTime * CompletionRate), Mathf.LerpAngle(localEulerAngles.y, TargetRotation.y, Time.deltaTime * CompletionRate), Mathf.LerpAngle(localEulerAngles.z, TargetRotation.z, Time.deltaTime * CompletionRate)); } } public override void UpdateInteraction(FVRViveHand hand) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Unknown result type (might be due to invalid IL or missing references) //IL_0113: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Unknown result type (might be due to invalid IL or missing references) //IL_0120: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_0132: Unknown result type (might be due to invalid IL or missing references) //IL_0137: Unknown result type (might be due to invalid IL or missing references) //IL_013c: Unknown result type (might be due to invalid IL or missing references) //IL_0145: Unknown result type (might be due to invalid IL or missing references) //IL_014a: Unknown result type (might be due to invalid IL or missing references) //IL_014c: Unknown result type (might be due to invalid IL or missing references) //IL_014e: Unknown result type (might be due to invalid IL or missing references) //IL_0158: Unknown result type (might be due to invalid IL or missing references) //IL_015a: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0214: Unknown result type (might be due to invalid IL or missing references) //IL_0219: Unknown result type (might be due to invalid IL or missing references) //IL_023a: Unknown result type (might be due to invalid IL or missing references) //IL_023f: Unknown result type (might be due to invalid IL or missing references) ((FVRInteractiveObject)this).UpdateInteraction(hand); Vector3 val2; if (Axis == RotationAxis.X) { Vector3 val = ((Component)hand).transform.position - Root.position; val2 = Vector3.ProjectOnPlane(val, Root.right); val = ((Vector3)(ref val2)).normalized; Vector3 val3 = ObjectToRotate.forward; if (InvertZRoot) { val3 = -ObjectToRotate.forward; } float num = Mathf.Atan2(Vector3.Dot(Root.right, Vector3.Cross(val3, val)), Vector3.Dot(val3, val)) * 57.29578f; num = Mathf.Clamp(num, -10f, 10f); m_targetAngle += num; m_targetAngle = Mathf.Clamp(m_targetAngle, RotationLimit.x, RotationLimit.y); } else if (Axis == RotationAxis.Y) { Vector3 val4 = ((Component)hand).transform.position - Root.position; val2 = Vector3.ProjectOnPlane(val4, Root.up); val4 = ((Vector3)(ref val2)).normalized; Vector3 val5 = -((Component)Root).transform.forward; m_targetAngle = Mathf.Atan2(Vector3.Dot(Root.up, Vector3.Cross(val5, val4)), Vector3.Dot(val5, val4)) * 57.29578f; } if (Mathf.Abs(m_targetAngle - RotationLimit.x) < 3f) { m_targetAngle = RotationLimit.x; } if (Mathf.Abs(m_targetAngle - RotationLimit.y) < 3f) { m_targetAngle = RotationLimit.y; } if (!(m_targetAngle >= RotationLimit.x) || !(m_targetAngle <= RotationLimit.y)) { return; } if (Axis == RotationAxis.X) { TargetRotation = new Vector3(m_targetAngle, 0f, 0f); } else if (Axis == RotationAxis.Y) { TargetRotation = new Vector3(0f, m_targetAngle, 0f); } float num2 = Mathf.InverseLerp(RotationLimit.x, RotationLimit.y, m_targetAngle); if (num2 > 1f - AutoComplete / 360f) { m_curState = State.Max; } else if (num2 < AutoComplete / 360f) { m_curState = State.Min; } else { m_curState = State.Between; if (m_prevState != State.Between && OnStartedBetween != null) { OnStartedBetween.Invoke(); } } if (m_curState == State.Min && m_prevState != 0 && OnCompleteMin != null) { OnCompleteMin.Invoke(); } if (m_curState == State.Max && m_prevState != State.Max && OnCompleteMax != null) { OnCompleteMax.Invoke(); } m_prevState = m_curState; } } public class SpectatorCamera : FVRPhysicalObject { [Header("Spectator Camera")] public Camera DisplayCam; public Camera RenderTargetCam; public RotateAroundRootAxis Screen; [Header("Rendering Settings")] public Material ScreenOn; public Material ScreenOff; public Renderer LEDRenderer; public Color LEDColorOn; public Color LEDEmissOn; public Color LEDColorOff; public Color LEDEmissOff; [Header("Audio Events")] public AudioEvent CamOn; public AudioEvent CamOff; public AudioEvent FOVChange; public AudioEvent KinematicToggle; public bool CameraOn { get; private set; } public override void BeginInteraction(FVRViveHand hand) { //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Expected O, but got Unknown ((FVRPhysicalObject)this).BeginInteraction(hand); if ((object)AccessTools.Field(typeof(FVRSceneSettings), "m_previewCam") != null) { Camera val = (Camera)AccessTools.Field(typeof(FVRSceneSettings), "m_previewCam").GetValue(GM.CurrentSceneSettings); if ((Object)(object)ScreenOn != (Object)null && (Object)(object)val != (Object)null) { ScreenOn.SetTexture("_MainTex", (Texture)(object)val.targetTexture); } } } public override void UpdateInteraction(FVRViveHand hand) { //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Unknown result type (might be due to invalid IL or missing references) //IL_0129: Unknown result type (might be due to invalid IL or missing references) //IL_0113: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_018a: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) ((FVRPhysicalObject)this).UpdateInteraction(hand); if (!hand.Input.TouchpadDown || !(((Vector2)(ref hand.Input.TouchpadAxes)).magnitude > 0.25f)) { return; } Vector2 touchpadAxes = hand.Input.TouchpadAxes; if (Vector2.Angle(touchpadAxes, Vector2.down) <= 45f) { ((FVRPhysicalObject)this).ToggleKinematicLocked(); if (KinematicToggle.Clips.Count > 0) { SM.PlayCoreSound((FVRPooledAudioType)20, KinematicToggle, ((Component)this).transform.position); } } if (!((Object)(object)DisplayCam != (Object)null)) { return; } if (Vector2.Angle(touchpadAxes, Vector2.up) <= 45f) { ToggleCameraState(); if ((Object)(object)Screen != (Object)null) { Screen.TargetRotation = new Vector3(0f, CameraOn ? 0f : (-90f), 0f); } } if (CameraOn && (Vector2.Angle(hand.Input.TouchpadAxes, Vector2.left) <= 45f || Vector2.Angle(hand.Input.TouchpadAxes, Vector2.right) <= 45f)) { int num = (int)Mathf.Sign(touchpadAxes.x) * 10; GM.Options.ControlOptions.CamFOV = Mathf.Clamp(GM.Options.ControlOptions.CamFOV + (float)num, 10f, 180f); if (FOVChange.Clips.Count > 0) { SM.PlayCoreSound((FVRPooledAudioType)20, FOVChange, ((Component)this).transform.position); } } } public override void FVRUpdate() { ((FVRPhysicalObject)this).FVRUpdate(); if (CameraOn && (Object)(object)GM.CurrentSceneSettings.GetCamObjectPoint() != (Object)(object)((Component)DisplayCam).transform) { UpdateCameraState(isOn: false); } } [ContextMenu("Toggle Camera")] public void ToggleCameraState() { UpdateCameraState(!CameraOn); if (!CameraOn && (Object)(object)GM.CurrentSceneSettings.GetCamObjectPoint() == (Object)(object)((Component)DisplayCam).transform) { GM.CurrentSceneSettings.SetCamObjectPoint((Transform)null); } } public void UpdateCameraState(bool isOn) { //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_016f: Unknown result type (might be due to invalid IL or missing references) //IL_0141: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) ((Component)DisplayCam).gameObject.SetActive(isOn); if (isOn) { if (Object.op_Implicit((Object)(object)DisplayCam)) { GM.CurrentSceneSettings.SetCamObjectPoint(((Component)DisplayCam).transform); } GM.Options.ControlOptions.PCamMode = (PreviewCamMode)1; } if ((Object)(object)LEDRenderer != (Object)null) { LEDRenderer.material.SetColor("_Color", isOn ? LEDColorOn : LEDColorOff); LEDRenderer.material.SetColor("_EmissionColor", isOn ? LEDEmissOn : LEDEmissOff); } if ((Object)(object)Screen != (Object)null) { Screen.TargetRotation = new Vector3(0f, isOn ? 0f : (-90f), 0f); Material[] materials = ((Component)Screen).gameObject.GetComponent<Renderer>().materials; if (materials.Length > 1) { materials[1] = (isOn ? ScreenOn : ScreenOff); } ((Component)Screen).gameObject.GetComponent<Renderer>().materials = materials; } if (isOn && CamOn.Clips.Count > 0) { SM.PlayCoreSound((FVRPooledAudioType)20, CamOn, ((Component)this).transform.position); } else if (CamOff.Clips.Count > 0) { SM.PlayCoreSound((FVRPooledAudioType)20, CamOff, ((Component)this).transform.position); } CameraOn = isOn; } } public class SpectatorCameraAttachmentInterface : FVRFireArmAttachmentInterface { [Header("Spectator Camera")] public Camera DisplayCam; [Header("Rendering Settings")] public Renderer LEDRenderer; public Color LEDColorOn; public Color LEDEmissOn; public Color LEDColorOff; public Color LEDEmissOff; [Header("Audio Events")] public AudioEvent CamOn; public AudioEvent CamOff; public AudioEvent FOVChange; public bool CameraOn { get; private set; } public override void UpdateInteraction(FVRViveHand hand) { //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Unknown result type (might be due to invalid IL or missing references) ((FVRFireArmAttachmentInterface)this).UpdateInteraction(hand); if (!hand.Input.TouchpadDown || !(((Vector2)(ref hand.Input.TouchpadAxes)).magnitude > 0.25f)) { return; } Vector2 touchpadAxes = hand.Input.TouchpadAxes; if (!((Object)(object)DisplayCam != (Object)null)) { return; } if (Vector2.Angle(touchpadAxes, Vector2.up) <= 45f) { ToggleCameraState(); } if (CameraOn && (Vector2.Angle(hand.Input.TouchpadAxes, Vector2.left) <= 45f || Vector2.Angle(hand.Input.TouchpadAxes, Vector2.right) <= 45f)) { int num = (int)Mathf.Sign(touchpadAxes.x) * 10; GM.Options.ControlOptions.CamFOV = Mathf.Clamp(GM.Options.ControlOptions.CamFOV + (float)num, 10f, 180f); if (FOVChange.Clips.Count > 0) { SM.PlayCoreSound((FVRPooledAudioType)20, FOVChange, ((Component)this).transform.position); } } } public override void FVRUpdate() { ((FVRInteractiveObject)this).FVRUpdate(); if (CameraOn && (Object)(object)GM.CurrentSceneSettings.GetCamObjectPoint() != (Object)(object)((Component)DisplayCam).transform) { UpdateCameraState(isOn: false); } } [ContextMenu("Toggle Camera")] public void ToggleCameraState() { UpdateCameraState(!CameraOn); if (!CameraOn && (Object)(object)GM.CurrentSceneSettings.GetCamObjectPoint() == (Object)(object)((Component)DisplayCam).transform) { GM.CurrentSceneSettings.SetCamObjectPoint((Transform)null); } } public void UpdateCameraState(bool isOn) { //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) ((Component)DisplayCam).gameObject.SetActive(isOn); if ((Object)(object)DisplayCam != (Object)null && isOn) { GM.CurrentSceneSettings.SetCamObjectPoint(((Component)DisplayCam).transform); } if ((Object)(object)LEDRenderer != (Object)null) { LEDRenderer.material.SetColor("_Color", isOn ? LEDColorOn : LEDColorOff); LEDRenderer.material.SetColor("_EmissionColor", isOn ? LEDEmissOn : LEDEmissOff); } if (isOn && CamOn.Clips.Count > 0) { SM.PlayCoreSound((FVRPooledAudioType)20, CamOn, ((Component)this).transform.position); } else if (CamOff.Clips.Count > 0) { SM.PlayCoreSound((FVRPooledAudioType)20, CamOff, ((Component)this).transform.position); } CameraOn = isOn; } } public class ToggleGameObject : MonoBehaviour { public GameObject TargetObject; public void Toggle() { TargetObject.SetActive(!TargetObject.activeSelf); } } } namespace LSIIC.ModPanel { public class ModPanelV2 : FVRPhysicalObject, IFVRDamageable { public delegate void EventDamage(Damage dam); [Header("ModPanelV2")] public Canvas Canvas; public Text BackgroundText; public Text HeldObjectsText; [Header("Pages")] public Text PageNameText; public List<GameObject> PagePrefabs; [HideInInspector] public List<ModPanelV2Page> Pages = new List<ModPanelV2Page>(); public Dictionary<Type, ModPanelV2Page> PagesByType = new Dictionary<Type, ModPanelV2Page>(); public List<GameObject> ControlPrefabs; private ModPanelV2Page m_curPage; private int m_pageIndex; public event EventDamage DamageEvent; public void Awake() { ((FVRPhysicalObject)this).Awake(); foreach (GameObject pagePrefab in PagePrefabs) { ModPanelV2Page component = Object.Instantiate<GameObject>(pagePrefab, ((Component)Canvas).transform).GetComponent<ModPanelV2Page>(); ((Component)component).gameObject.SetActive(false); component.Panel = this; component.PageInit(); Pages.Add(component); if (!PagesByType.ContainsKey(((object)component).GetType())) { PagesByType[((object)component).GetType()] = component; } } SwitchPage(0); } public override void UpdateInteraction(FVRViveHand hand) { //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) ((FVRPhysicalObject)this).UpdateInteraction(hand); if (hand.Input.TouchpadDown && ((Vector2)(ref hand.Input.TouchpadAxes)).magnitude > 0.25f) { Vector2 touchpadAxes = hand.Input.TouchpadAxes; if (Vector2.Angle(hand.Input.TouchpadAxes, Vector2.left) <= 45f) { PrevPage(); } else if (Vector2.Angle(hand.Input.TouchpadAxes, Vector2.right) <= 45f) { NextPage(); } if (Vector2.Angle(touchpadAxes, Vector2.down) <= 45f) { ((FVRPhysicalObject)this).ToggleKinematicLocked(); } } } public void Update() { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)GM.CurrentPlayerBody.Head != (Object)null && Vector3.Dot(GM.CurrentPlayerBody.Head.position, ((Component)this).transform.position) > 0f && Pages.Count > m_pageIndex && (Object)(object)Pages[m_pageIndex] != (Object)null) { Pages[m_pageIndex].PageTick(); } if ((Object)(object)BackgroundText != (Object)null) { BackgroundText.text = Helpers.H3InfoPrint((H3Info)int.MaxValue, true); } if (!((Object)(object)HeldObjectsText != (Object)null)) { return; } bool flag = false; FVRViveHand[] hands = GM.CurrentMovementManager.Hands; for (int i = 0; i < hands.Length; i++) { if ((Object)(object)hands[i].CurrentInteractable != (Object)null) { flag = true; break; } } if (flag) { HeldObjectsText.text = Helpers.GetHeldObjects(); } else if (!string.IsNullOrEmpty(HeldObjectsText.text)) { HeldObjectsText.text = ""; } } public void SwitchPage(int index) { index = (int)Mathf.Repeat((float)index, (float)Pages.Count); if ((Object)(object)m_curPage != (Object)null) { m_curPage.PageClose(); ((Component)m_curPage).gameObject.SetActive(false); } m_curPage = Pages[index]; ((Component)m_curPage).gameObject.SetActive(true); m_curPage.PageOpen(); if ((Object)(object)PageNameText != (Object)null) { PageNameText.text = m_curPage.PageTitle; } m_pageIndex = index; } public void SwitchPage(ModPanelV2Page page) { int num = Pages.IndexOf(page); if (num == -1) { Debug.LogError((object)"Page does not exist to panel"); } else { SwitchPage(num); } } public void SwitchPage(Type pagetype) { if (!PagesByType.ContainsKey(pagetype)) { Debug.LogError((object)"Page type does not exist in dictionary"); return; } if ((Object)(object)m_curPage != (Object)null) { m_curPage.PageClose(); ((Component)m_curPage).gameObject.SetActive(false); } m_curPage = PagesByType[pagetype]; ((Component)m_curPage).gameObject.SetActive(true); m_curPage.PageOpen(); if ((Object)(object)PageNameText != (Object)null) { PageNameText.text = m_curPage.PageTitle; } m_pageIndex = Pages.IndexOf(m_curPage); } public void PrevPage() { SwitchPage(m_pageIndex - 1); } public void NextPage() { SwitchPage(m_pageIndex + 1); } public void Damage(Damage dam) { OnDamage(dam); } public void OnDamage(Damage dam) { if (this.DamageEvent != null) { this.DamageEvent(dam); } } } public class ModPanelV2ObjectControl : MonoBehaviour { public enum ObjectType { Int32, Single, Boolean, Enum, Method, Vectors, Message } public ObjectType Type; public object Instance; public FieldInfo Field; public MethodInfo Method; public bool UpdatesOnTick; public object[] MethodParameters; private Text m_display; private string m_message; public void Awake() { if ((Object)(object)m_display == (Object)null) { m_display = ((Component)this).GetComponent<Text>(); } } public void Update() { if (UpdatesOnTick) { UpdateDisplay(); } } public void UpdateDisplay() { if (Instance != null && (Object)(object)m_display != (Object)null) { if ((object)Field != null) { m_display.text = string.Format(string.IsNullOrEmpty(m_message) ? "{1} {2}: {3}" : m_message, Field.FieldType.BaseType.Name, Field.FieldType.Name, Field.Name, Field.GetValue(Instance)); } else if ((object)Method != null) { string text = ""; for (int i = 0; i < Method.GetParameters().Length; i++) { ParameterInfo parameterInfo = Method.GetParameters()[i]; text = text + parameterInfo.ParameterType.Name + " " + parameterInfo.Name; text += ((i == Method.GetParameters().Length - 1) ? "" : ", "); } m_display.text = string.Format(string.IsNullOrEmpty(m_message) ? "{1} {0}.{2}({3})" : m_message, Method.DeclaringType.Name, Method.ReturnType.Name, Method.Name, text); } else { m_display.text = m_message; } } else if ((Object)(object)m_display != (Object)null) { Type = ObjectType.Message; m_display.text = "\nInstance is null!\n"; } else { Debug.LogError((object)"Something is really wrong considering Instance and m_display are both null"); } } public void InitObjectControl(object instance, FieldInfo field, MethodInfo method, string message = null, bool updateOnTick = false, object[] parameters = null) { Instance = instance; Field = field; Method = method; UpdatesOnTick = updateOnTick; m_message = message; MethodParameters = parameters; Awake(); UpdateDisplay(); } public void DeltaValue(int value) { if ((object)Field != null) { int num = (int)Field.GetValue(Instance); if (Field.FieldType.IsEnum) { object value2 = Field.GetValue(Instance); Array values = Enum.GetValues(value2.GetType()); int num2 = Array.IndexOf(values, value2); Field.SetValue(Instance, values.GetValue((int)Mathf.Repeat((float)(num2 + value), (float)values.Length))); } else { Field.SetValue(Instance, num + value); } UpdateDisplay(); } } public void DeltaValue(float value) { if ((object)Field != null) { float num = (float)Field.GetValue(Instance); Field.SetValue(Instance, num + value); UpdateDisplay(); } } public void SetValue(int value) { if ((object)Field != null) { Field.SetValue(Instance, Convert.ChangeType(value, Field.FieldType)); UpdateDisplay(); } } public void SetValue(float value) { if ((object)Field != null) { Field.SetValue(Instance, value); UpdateDisplay(); } } public void SetMaxValue() { if ((object)Field != null) { if ((object)Field.FieldType.GetField("MaxValue") != null) { Field.SetValue(Instance, Field.FieldType.GetField("MaxValue").GetValue(null)); } UpdateDisplay(); } } public void OpenKeyboard() { //IL_0062: Unknown result type (might be due to invalid IL or missing references) if ((object)Field == null) { return; } ((UnityEventBase)SteamVR_Events.System((EVREventType)1202)).RemoveAllListeners(); SteamVR_Events.System((EVREventType)1202).Listen((UnityAction<VREvent_t>)delegate { //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) StringBuilder stringBuilder = new StringBuilder(256); SteamVR.instance.overlay.GetKeyboardText(stringBuilder, 256u); string text = stringBuilder.ToString(); object value = Field.GetValue(Instance); if (Type != ObjectType.Vectors) { value = Convert.ChangeType(text, Field.FieldType); } else { text = text.Replace("(", "").Replace(")", ""); string[] array = text.Split(new char[1] { ',' }); value = (((object)Field.FieldType != typeof(Vector3)) ? ((object)new Vector2(float.Parse(array[0]), float.Parse(array[1]))) : ((object)new Vector3(float.Parse(array[0]), float.Parse(array[1]), float.Parse(array[2])))); } Field.SetValue(Instance, value); UpdateDisplay(); }); SteamVR.instance.overlay.ShowKeyboard(0, 0, "Enter the name of an asset.", 256u, Field.GetValue(Instance).ToString(), false, 0uL); } public void CallMethod() { if ((object)Method != null) { Method.Invoke(Instance, MethodParameters); } } } public class ModPanelV2Page : MonoBehaviour { public string PageTitle; public Vector2 ObjectControlStart = new Vector2(20f, -16f); public static float ObjectControlSpacing = -14f; [HideInInspector] public List<ModPanelV2ObjectControl> ObjectControls = new List<ModPanelV2ObjectControl>(); [HideInInspector] public List<ModPanelV2ObjectControl> UpdatingObjectControls = new List<ModPanelV2ObjectControl>(); [HideInInspector] public List<ModPanelV2ObjectControl> SavedObjectControls = new List<ModPanelV2ObjectControl>(); protected Dictionary<string, GameObject> Elements = new Dictionary<string, GameObject>(); [HideInInspector] public ModPanelV2 Panel; public virtual void PageInit() { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Expected O, but got Unknown foreach (Transform item in ((Component)this).transform) { Transform val = item; Elements.Add(((Object)((Component)val).gameObject).name, ((Component)val).gameObject); } } public virtual void PageOpen() { } public virtual void PageTick() { } public virtual void PageClose(bool destroy = false) { } public void OnDestroy() { PageClose(destroy: true); } public ModPanelV2ObjectControl AddObjectControl(Vector2 startOffset, int startIndex, object instance, string memberName, string message = null, bool updateOnTick = false, bool isMethod = false, object[] methodParameters = null) { //IL_0131: Unknown result type (might be due to invalid IL or missing references) //IL_013f: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_0149: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)Panel != (Object)null) { FieldInfo fieldInfo = null; MethodInfo methodInfo = null; ModPanelV2ObjectControl.ObjectType index = ModPanelV2ObjectControl.ObjectType.Message; if (!string.IsNullOrEmpty(memberName)) { if (instance != null) { if (!isMethod) { fieldInfo = AccessTools.Field(instance.GetType(), memberName); } else { if (methodParameters != null) { Type[] array = new Type[methodParameters.Length]; for (int i = 0; i < methodParameters.Length; i++) { array[i] = methodParameters[i].GetType(); } } methodInfo = AccessTools.Method(instance.GetType(), memberName, (Type[])null, (Type[])null); } } if ((object)fieldInfo != null) { index = (fieldInfo.FieldType.IsEnum ? ModPanelV2ObjectControl.ObjectType.Enum : (((object)fieldInfo.FieldType != typeof(Vector2) && (object)fieldInfo.FieldType != typeof(Vector3)) ? ((ModPanelV2ObjectControl.ObjectType)Enum.Parse(typeof(ModPanelV2ObjectControl.ObjectType), fieldInfo.FieldType.Name)) : ModPanelV2ObjectControl.ObjectType.Vectors)); } else if ((object)methodInfo != null) { index = ModPanelV2ObjectControl.ObjectType.Method; } else { index = ModPanelV2ObjectControl.ObjectType.Message; message = "No member of the instance was found with the name\n" + memberName; message += (isMethod ? "\nIt was said to be a method." : "\nIt was said to be a field."); } } ModPanelV2ObjectControl component = Object.Instantiate<GameObject>(Panel.ControlPrefabs[(int)index], ((Component)this).transform).GetComponent<ModPanelV2ObjectControl>(); ((Component)component).transform.localPosition = Vector2.op_Implicit(startOffset + new Vector2(0f, ObjectControlSpacing * (float)startIndex)); GameObject gameObject = ((Component)component).gameObject; ((Object)gameObject).name = ((Object)gameObject).name + memberName; component.InitObjectControl(instance, fieldInfo, methodInfo, message, updateOnTick, methodParameters); ObjectControls.Add(component); if (updateOnTick) { UpdatingObjectControls.Add(component); } return component; } return null; } public int AddObjectControls(Vector2 startOffset, int startIndex, object instance, string[] memberNames, string[] messages = null, ulong updatesOnTick = 0uL, ulong methods = 0uL, object[][] methodParams = null) { //IL_0072: Unknown result type (might be due to invalid IL or missing references) for (int i = 0; i < memberNames.Length; i++) { if (!string.IsNullOrEmpty(memberNames[i]) || (messages != null && messages.Length > i && !string.IsNullOrEmpty(messages[i]))) { string message = ((messages != null && messages.Length > i) ? messages[i] : ""); bool isMethod = ((methods >> i) & 1) != 0; bool updateOnTick = ((updatesOnTick >> i) & 1) != 0; object[] methodParameters = ((methodParams != null && methodParams.Length > i) ? methodParams[i] : null); AddObjectControl(startOffset, startIndex + i, instance, memberNames[i], message, updateOnTick, isMethod, methodParameters); } } return startIndex + memberNames.Length; } public void ClearObjectControls() { foreach (ModPanelV2ObjectControl objectControl in ObjectControls) { if (!((Object)(object)objectControl == (Object)null) && (SavedObjectControls == null || !SavedObjectControls.Contains(objectControl))) { Object.Destroy((Object)(object)((Component)objectControl).gameObject); } } ObjectControls.Clear(); foreach (ModPanelV2ObjectControl savedObjectControl in SavedObjectControls) { if (!((Object)(object)savedObjectControl == (Object)null)) { ObjectControls.Add(savedObjectControl); } } } } public class ModPanelV2Page_Damage : ModPanelV2Page { [Header("Damage Page")] public Text FieldValues; public bool AverageDamages; public Dictionary<float, Damage> AllDamages = new Dictionary<float, Damage>(); private Damage m_dmg; public override void PageInit() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) base.PageInit(); AddObjectControl(new Vector2(20f, 16f), 0, this, "AverageDamages", "Do we averages damages together? Currently {3}"); } public override void PageOpen() { base.PageOpen(); if ((Object)(object)Panel != (Object)null) { Panel.DamageEvent += Panel_DamageEvent; } } public override void PageClose(bool destroy = false) { base.PageClose(destroy); if ((Object)(object)Panel != (Object)null) { Panel.DamageEvent -= Panel_DamageEvent; } } public void UpdateDamageDisplay() { //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_0135: Unknown result type (might be due to invalid IL or missing references) if (m_dmg != null) { FieldValues.text = $"{m_dmg.Class}\n{m_dmg.Source_IFF}\n\n{m_dmg.Dam_Blunt}\n{m_dmg.Dam_Piercing}\n{m_dmg.Dam_Cutting}\n{m_dmg.Dam_TotalKinetic}\n{m_dmg.Dam_Thermal}\n{m_dmg.Dam_Chilling}\n{m_dmg.Dam_EMP}\n{m_dmg.Dam_TotalEnergetic}\n{m_dmg.Dam_Stunning}\n{m_dmg.Dam_Blinding}\n\n{m_dmg.point:F3}\n{m_dmg.hitNormal:F3}\n{m_dmg.strikeDir:F3}\n{m_dmg.damageSize}\n\n{AllDamages.Count}"; if (AllDamages != null && AllDamages.Count > 1) { Text fieldValues = FieldValues; fieldValues.text += $"\n{(float)AllDamages.Count / (AllDamages.Last().Key - AllDamages.First().Key) * 60f}"; } else { Text fieldValues2 = FieldValues; fieldValues2.text += "\n-"; } } else { Debug.LogError((object)"[ModPanelV2Page_Damage] m_dmg == null!"); } } public void ClearDamages() { if (AllDamages != null) { AllDamages.Clear(); } FieldValues.text = "-\n-\n\n-\n-\n-\n-\n-\n-\n-\n-\n-\n-\n\n-\n-\n-\n-\n\n-\n-"; } public void Panel_DamageEvent(Damage dam) { //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Unknown result type (might be due to invalid IL or missing references) //IL_016b: Unknown result type (might be due to invalid IL or missing references) //IL_01a0: Unknown result type (might be due to invalid IL or missing references) //IL_01d5: Unknown result type (might be due to invalid IL or missing references) //IL_020a: Unknown result type (might be due to invalid IL or missing references) //IL_023f: Unknown result type (might be due to invalid IL or missing references) //IL_0274: Unknown result type (might be due to invalid IL or missing references) //IL_02a9: Unknown result type (might be due to invalid IL or missing references) //IL_0337: Unknown result type (might be due to invalid IL or missing references) //IL_033c: Unknown result type (might be due to invalid IL or missing references) //IL_0341: Unknown result type (might be due to invalid IL or missing references) //IL_03cf: Unknown result type (might be due to invalid IL or missing references) //IL_03d4: Unknown result type (might be due to invalid IL or missing references) //IL_03d9: Unknown result type (might be due to invalid IL or missing references) //IL_0467: Unknown result type (might be due to invalid IL or missing references) //IL_046c: Unknown result type (might be due to invalid IL or missing references) //IL_0471: Unknown result type (might be due to invalid IL or missing references) //IL_04ab: Expected O, but got Unknown if (!AverageDamages) { ClearDamages(); } if (AllDamages != null && !AllDamages.ContainsKey(Time.time)) { AllDamages.Add(Time.time, dam); } if (AllDamages != null && AllDamages.Count > 0) { m_dmg = new Damage { Class = AllDamages.Last().Value.Class, Source_IFF = AllDamages.Last().Value.Source_IFF, Dam_Blunt = AllDamages.Values.Average((Damage x) => x.Dam_Blunt), Dam_Piercing = AllDamages.Values.Average((Damage x) => x.Dam_Piercing), Dam_Cutting = AllDamages.Values.Average((Damage x) => x.Dam_Cutting), Dam_TotalKinetic = AllDamages.Values.Average((Damage x) => x.Dam_TotalKinetic), Dam_Thermal = AllDamages.Values.Average((Damage x) => x.Dam_Thermal), Dam_Chilling = AllDamages.Values.Average((Damage x) => x.Dam_Chilling), Dam_EMP = AllDamages.Values.Average((Damage x) => x.Dam_EMP), Dam_TotalEnergetic = AllDamages.Values.Average((Damage x) => x.Dam_TotalEnergetic), Dam_Stunning = AllDamages.Values.Average((Damage x) => x.Dam_Stunning), Dam_Blinding = AllDamages.Values.Average((Damage x) => x.Dam_Blinding), point = new Vector3(AllDamages.Values.Average((Damage x) => x.point.x), AllDamages.Values.Average((Damage x) => x.point.y), AllDamages.Values.Average((Damage x) => x.point.z)), hitNormal = new Vector3(AllDamages.Values.Average((Damage x) => x.hitNormal.x), AllDamages.Values.Average((Damage x) => x.hitNormal.y), AllDamages.Values.Average((Damage x) => x.hitNormal.z)), strikeDir = new Vector3(AllDamages.Values.Average((Damage x) => x.strikeDir.x), AllDamages.Values.Average((Damage x) => x.strikeDir.y), AllDamages.Values.Average((Damage x) => x.strikeDir.z)), damageSize = AllDamages.Values.Average((Damage x) => x.damageSize) }; } UpdateDamageDisplay(); } } public class ModPanelV2Page_Debug : ModPanelV2Page { [Header("Debug Page")] public Transform RaycastCylinder; public Transform CylinderBack; public Transform CylinderForward; [Space] public Text RaycastHitPath; public Text RaycastHitInfo; public Text RaycastObjectInfo; [Space] public Text ButtonSelectText; public GameObject SelectedControls; private Vector3 m_cylinderTarget; private RaycastHit m_raycastHit; private Collider m_raycastHitLastCollider; private GameObject m_selection; private Transform m_selectionParent; private LayerMask m_layerMask; private const int LAYERMASK_H3 = 532481; private const int LAYERMASK_ALL = int.MaxValue; public void Awake() { ((LayerMask)(ref m_layerMask)).value = int.MaxValue; if ((Object)(object)Panel != (Object)null) { m_raycastHitLastCollider = ((Component)Panel).GetComponentInChildren<Collider>(); } } public override void PageTick() { //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_02e7: Unknown result type (might be due to invalid IL or missing references) //IL_02ec: Unknown result type (might be due to invalid IL or missing references) //IL_02a7: Unknown result type (might be due to invalid IL or missing references) //IL_02ac: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_0313: Unknown result type (might be due to invalid IL or missing references) //IL_0318: Unknown result type (might be due to invalid IL or missing references) //IL_0338: Unknown result type (might be due to invalid IL or missing references) //IL_0343: Unknown result type (might be due to invalid IL or missing references) //IL_0353: Unknown result type (might be due to invalid IL or missing references) //IL_0363: Unknown result type (might be due to invalid IL or missing references) //IL_036f: Unknown result type (might be due to invalid IL or missing references) //IL_0274: Unknown result type (might be due to invalid IL or missing references) //IL_01eb: Unknown result type (might be due to invalid IL or missing references) //IL_01f0: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) base.PageTick(); if ((Object)(object)RaycastCylinder == (Object)null || (Object)(object)RaycastCylinder.parent == (Object)null) { return; } Vector3 val; if ((Object)(object)m_selection == (Object)null) { if (Physics.Raycast(RaycastCylinder.parent.position, RaycastCylinder.parent.forward, ref m_raycastHit, 99999f, LayerMask.op_Implicit(m_layerMask), (QueryTriggerInteraction)2)) { m_cylinderTarget = ((RaycastHit)(ref m_raycastHit)).point; if ((Object)(object)RaycastHitInfo != (Object)null) { Text raycastHitInfo = RaycastHitInfo; string[] obj = new string[6] { "Hit at ", null, null, null, null, null }; val = ((RaycastHit)(ref m_raycastHit)).point; obj[1] = ((Vector3)(ref val)).ToString("F2"); obj[2] = ", "; obj[3] = ((RaycastHit)(ref m_raycastHit)).distance.ToString("F2"); obj[4] = "m away. LayerMask of "; obj[5] = ((LayerMask)(ref m_layerMask)).value.ToString(); raycastHitInfo.text = string.Concat(obj); } if ((Object)(object)m_raycastHitLastCollider != (Object)(object)((RaycastHit)(ref m_raycastHit)).collider) { m_raycastHitLastCollider = ((RaycastHit)(ref m_raycastHit)).collider; if ((Object)(object)RaycastHitPath != (Object)null) { RaycastHitPath.text = Helpers.GetObjectHierarchyPath(((Component)((RaycastHit)(ref m_raycastHit)).collider).transform); } if ((Object)(object)RaycastObjectInfo != (Object)null) { RaycastObjectInfo.text = Helpers.GetObjectInfo(((Component)((RaycastHit)(ref m_raycastHit)).collider).gameObject, ((RaycastHit)(ref m_raycastHit)).collider.attachedRigidbody); } if ((Object)(object)ButtonSelectText != (Object)null) { ((Component)ButtonSelectText).gameObject.SetActive(true); } } } else if ((Object)(object)m_raycastHitLastCollider != (Object)null) { m_raycastHitLastCollider = null; m_cylinderTarget = Vector3.zero; if ((Object)(object)RaycastHitInfo != (Object)null) { RaycastHitInfo.text = string.Empty; } if ((Object)(object)RaycastHitPath != (Object)null) { RaycastHitPath.text = string.Empty; } if ((Object)(object)RaycastObjectInfo != (Object)null) { RaycastObjectInfo.text = string.Empty; } if ((Object)(object)ButtonSelectText != (Object)null) { ((Component)ButtonSelectText).gameObject.SetActive(false); } } RaycastCylinder.localRotation = Quaternion.identity; } else { if ((Object)(object)RaycastHitInfo != (Object)null) { Text raycastHitInfo2 = RaycastHitInfo; val = m_selection.transform.position; raycastHitInfo2.text = "Selection at " + ((Vector3)(ref val)).ToString("F2") + ". LayerMask of " + ((LayerMask)(ref m_layerMask)).value; } m_cylinderTarget = m_selection.transform.position; RaycastCylinder.LookAt(m_selection.transform); } ((Component)RaycastCylinder).gameObject.SetActive(m_cylinderTarget != Vector3.zero); RaycastCylinder.localScale = new Vector3(5f, 5f, Vector3.Distance(m_cylinderTarget, ((Component)this).transform.position) * (RaycastCylinder.localScale.x / RaycastCylinder.lossyScale.x)); } public void SelectOrReleaseObject() { if ((Object)(object)m_selection == (Object)null && (Object)(object)m_raycastHitLastCollider != (Object)null) { SelectObject(((Component)m_raycastHitLastCollider).transform); } else { ReleaseObject(); } } public void SelectObject(Transform obj) { if ((Object)(object)m_selection != (Object)null) { ReleaseObject(); } if ((Object)(object)obj != (Object)null) { m_selection = ((Component)obj).gameObject; m_selectionParent = obj.parent; if ((Object)(object)ButtonSelectText != (Object)null) { ButtonSelectText.text = "Release Object"; } if ((Object)(object)SelectedControls != (Object)null) { SelectedControls.SetActive(true); } if ((Object)(object)RaycastHitPath != (Object)null) { RaycastHitPath.text = Helpers.GetObjectHierarchyPath(((Component)obj).transform); } if ((Object)(object)RaycastObjectInfo != (Object)null) { RaycastObjectInfo.text = Helpers.GetObjectInfo(((Component)obj).gameObject, m_raycastHitLastCollider.attachedRigidbody); } } } public void SelectObjectParent() { if ((Object)(object)m_selectionParent != (Object)null) { SelectObject(m_selectionParent); } } public void ReleaseObject() { if ((Object)(object)m_selection != (Object)null && (Object)(object)m_selection.transform.parent != (Object)(object)m_selectionParent) { m_selection.transform.SetParent(m_selectionParent); } m_selection = null; m_selectionParent = null; ((Component)RaycastCylinder).gameObject.SetActive(false); if ((Object)(object)((FVRPhysicalObject)Panel).RootRigidbody != (Object)null) { ((FVRPhysicalObject)Panel).RootRigidbody.ResetCenterOfMass(); } if ((Object)(object)ButtonSelectText != (Object)null) { ButtonSelectText.text = "Select Object"; } if ((Object)(object)SelectedControls != (Object)null) { SelectedControls.SetActive(false); } } public void ToggleRaycastMask() { ((LayerMask)(ref m_layerMask)).value = ((((LayerMask)(ref m_layerMask)).value == int.MaxValue) ? 532481 : int.MaxValue); } public void ToggleRaycastDirection() { if ((Object)(object)RaycastCylinder.parent == (Object)(object)CylinderBack) { RaycastCylinder.SetParent(CylinderForward); } else { RaycastCylinder.SetParent(CylinderBack); } } public void DeleteObject() { if (!((Object)(object)m_selection != (Object)null)) { return; } if ((Object)(object)m_selection.GetComponent<FVRInteractiveObject>() != (Object)null) { FVRInteractiveObject component = m_selection.GetComponent<FVRInteractiveObject>(); if (component.IsHeld) { component.EndInteraction(component.m_hand); component.m_hand.ForceSetInteractable((FVRInteractiveObject)null); } } Object.Destroy((Object)(object)m_selection.gameObject); ReleaseObject(); } public void GrabOrReleaseObject() { if ((Object)(object)m_selection != (Object)null) { m_selection.transform.SetParent(((Object)(object)m_selection.transform.parent == (Object)(object)((Component)Panel).transform) ? m_selectionParent : ((Component)Panel).transform); if ((Object)(object)m_raycastHitLastCollider != (Object)null && (Object)(object)m_raycastHitLastCollider.attachedRigidbody != (Object)null) { m_raycastHitLastCollider.attachedRigidbody.isKinematic = (Object)(object)m_selection.transform.parent == (Object)(object)((Component)Panel).transform; } } } public void OpenObjectInPanelSpawnerPage() { if ((Object)(object)m_selection != (Object)null && (Object)(object)Panel != (Object)null) { ModPanelV2Page_Spawner modPanelV2Page_Spawner = (ModPanelV2Page_Spawner)Panel.PagesByType[typeof(ModPanelV2Page_Spawner)]; Panel.SwitchPage(modPanelV2Page_Spawner); modPanelV2Page_Spawner.UpdateCurrentGameObj(m_selection); } } } public class ModPanelV2Page_HeldObject : ModPanelV2Page { [Header("Held Object Page")] public Vector2[] Columns = (Vector2[])(object)new Vector2[3] { new Vector2(20f, -16f), new Vector2(130f, -16f), new Vector2(240f, -16f) }; public bool ClearObjectControlsOnRelease = true; private FVRInteractiveObject m_object; private FVRInteractiveObject m_prevObject; private Type[] m_allowedInteractables = new Type[1] { typeof(FVRFireArmAttachmentInterface) }; private ModPanelV2ObjectControl m_clearObjectControl; private int[] m_columnStarts; private FVRFireArmChamber m_curChamber; private int m_curChamberIndex = -1; public FVRInteractiveObject Object { get { return m_object; } set { m_prevObject = m_object; m_object = value; } } public override void PageInit() { //IL_0020: Unknown result type (might be due to invalid IL or missing references) base.PageInit(); if ((Object)(object)m_clearObjectControl == (Object)null) { m_clearObjectControl = AddObjectControl(new Vector2(20f, 16f), 0, this, "ClearObjectControlsOnRelease", "Clear object controls on release? Currently {3}"); SavedObjectControls.Add(m_clearObjectControl); } } public override void PageOpen() { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown base.PageOpen(); GM.CurrentSceneSettings.ObjectPickedUpEvent += new FVRObjectPickedUp(RefreshObjectControls); } public override void PageTick() { base.PageTick(); if (ClearObjectControlsOnRelease) { if ((Object)(object)Object != (Object)null && (Object)(object)Object.m_hand == (Object)null) { Object = null; CleanupHeldObject(); } FVRViveHand[] hands = GM.CurrentMovementManager.Hands; foreach (FVRViveHand val in hands) { if (!((Object)(object)val.CurrentInteractable != (Object)null)) { continue; } if ((Object)(object)Object != (Object)null && (Object)(object)Object != (Object)(object)val.CurrentInteractable) { if (!(val.CurrentInteractable is FVRPhysicalObject)) { bool flag = false; for (int j = 0; j < m_allowedInteractables.Length; j++) { Type type = ((object)val.CurrentInteractable).GetType(); Type type2 = m_allowedInteractables[j]; if (!type.IsSubclassOf(type2) && (object)type != type2) { flag = true; } } if (flag) { continue; } } if ((Object)(object)Object == (Object)(object)val.OtherHand.CurrentInteractable && (Object)(object)m_prevObject != (Object)(object)val.CurrentInteractable) { Object = val.CurrentInteractable; RefreshObjectControls(); break; } if ((Object)(object)Object != (Object)(object)val.OtherHand.CurrentInteractable) { Object = val.CurrentInteractable; RefreshObjectControls(); break; } } else if ((Object)(object)Object == (Object)null) { Object = val.CurrentInteractable; RefreshObjectControls(); break; } } } if (m_curChamberIndex != -1) { TryToGetCurrentChamber(); } } public override void PageClose(bool destroy) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Expected O, but got Unknown base.PageClose(); GM.CurrentSceneSettings.ObjectPickedUpEvent -= new FVRObjectPickedUp(RefreshObjectControls); } public void CleanupHeldObject() { ClearObjectControls(); if ((Object)(object)Panel != (Object)null && (Object)(object)Panel.PageNameText != (Object)null) { Panel.PageNameText.text = PageTitle; } m_curChamber = null; m_curChamberIndex = -1; } public void TryToGetCurrentChamber() { //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Expected O, but got Unknown if (!((Object)(object)Object != (Object)null) || !((Object)(object)((Component)Object).GetComponent<FVRFireArm>() != (Object)null)) { return; } if ((object)AccessTools.Field(((object)Object).GetType(), "Chamber") != null) { m_curChamber = (FVRFireArmChamber)AccessTools.Field(((object)Object).GetType(), "Chamber").GetValue(Object); m_curChamberIndex = -1; } else { if ((object)AccessTools.Field(((object)Object).GetType(), "m_curChamber") == null) { return; } int num = (int)AccessTools.Field(((object)Object).GetType(), "m_curChamber").GetValue(Object); if ((num == m_curChamberIndex && !((Object)(object)m_curChamber == (Object)null)) || (object)((object)Object).GetType().GetField("Chambers") == null) { return; } m_curChamberIndex = num; FVRFireArmChamber[] array = (FVRFireArmChamber[])((object)Object).GetType().GetField("Chambers").GetValue(Object); m_curChamber = array[m_curChamberIndex]; foreach (ModPanelV2ObjectControl updatingObjectControl in UpdatingObjectControls) { if ((object)updatingObjectControl.Instance.GetType() == typeof(FVRFireArmChamber)) { updatingObjectControl.Instance = m_curChamber; } } } } public void RefreshObjectControls(FVRInteractiveObject obj = null) { //IL_0217: Unknown result type (might be due to invalid IL or missing references) //IL_0293: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_030d: Unknown result type (might be due to invalid IL or missing references) //IL_0142: Unknown result type (might be due to invalid IL or missing references) //IL_01c8: Unknown result type (might be due to invalid IL or missing references) //IL_0e32: Unknown result type (might be due to invalid IL or missing references) //IL_0351: Unknown result type (might be due to invalid IL or missing references) //IL_0ee6: Unknown result type (might be due to invalid IL or missing references) //IL_03b1: Unknown result type (might be due to invalid IL or missing references) //IL_0412: Unknown result type (might be due to invalid IL or missing references) //IL_0469: Unknown result type (might be due to invalid IL or missing references) //IL_0f45: Unknown result type (might be due to invalid IL or missing references) //IL_04cb: Unknown result type (might be due to invalid IL or missing references) //IL_0504: Unknown result type (might be due to invalid IL or missing references) //IL_0573: Unknown result type (might be due to invalid IL or missing references) //IL_05a9: Unknown result type (might be due to invalid IL or missing references) //IL_0fdc: Unknown result type (might be due to invalid IL or missing references) //IL_106d: Unknown result type (might be due to invalid IL or missing references) //IL_10b5: Unknown result type (might be due to invalid IL or missing references) //IL_05f7: Unknown result type (might be due to invalid IL or missing references) //IL_0650: Unknown result type (might be due to invalid IL or missing references) //IL_06af: Unknown result type (might be due to invalid IL or missing references) //IL_110a: Unknown result type (might be due to invalid IL or missing references) //IL_0712: Unknown result type (might be due to invalid IL or missing references) //IL_119f: Unknown result type (might be due to invalid IL or missing references) //IL_07e4: Unknown result type (might be due to invalid IL or missing references) //IL_120f: Unknown result type (might be due to invalid IL or missing references) //IL_08bd: Unknown result type (might be due to invalid IL or missing references) //IL_0907: Unknown result type (might be due to invalid IL or missing references) //IL_0767: Unknown result type (might be due to invalid IL or missing references) //IL_127c: Unknown result type (might be due to invalid IL or missing references) //IL_09da: Unknown result type (might be due to invalid IL or missing references) //IL_0978: Unknown result type (might be due to invalid IL or missing references) //IL_0839: Unknown result type (might be due to invalid IL or missing references) //IL_12e3: Unknown result type (might be due to invalid IL or missing references) //IL_0a5f: Unknown result type (might be due to invalid IL or missing references) //IL_13e8: Unknown result type (might be due to invalid IL or missing references) //IL_138d: Unknown result type (might be due to invalid IL or missing references) //IL_0ad7: Unknown result type (might be due to invalid IL or missing references) //IL_0b29: Unknown result type (might be due to invalid IL or missing references) //IL_143f: Unknown result type (might be due to invalid IL or missing references) //IL_0ba3: Unknown result type (might be due to invalid IL or missing references) //IL_0c28: Unknown result type (might be due to invalid IL or missing references) //IL_0c98: Unknown result type (might be due to invalid IL or missing references) //IL_0d1c: Unknown result type (might be due to invalid IL or missing references) //IL_0d97: Unknown result type (might be due to invalid IL or missing references) //IL_0de2: Unknown result type (might be due to invalid IL or missing references) CleanupHeldObject(); if ((Object)(object)obj != (Object)null) { Object = obj; } m_columnStarts = new int[3]; if (!((Object)(object)Object != (Object)null)) { return; } if ((Object)(object)Panel != (Object)null && (Object)(object)Panel.PageNameText != (Object)null) { if (Object != null) { m_columnStarts[0] = AddObjectControls(Columns[0], m_columnStarts[0], Object, new string[3] { "ControlType", "UseGrabPointChild", "UseGripRotInterp" }, null, 0uL, 0uL); Panel.PageNameText.text = PageTitle + " - " + ((Object)((Component)Object).gameObject).name; } if (Object is FVRPhysicalObject) { FVRInteractiveObject @object = Object; FVRPhysicalObject val = (FVRPhysicalObject)(object)((@object is FVRPhysicalObject) ? @object : null); if ((Object)(object)val.ObjectWrapper != (Object)null) { Panel.PageNameText.text = PageTitle + " - " + val.ObjectWrapper.DisplayName; } m_columnStarts[0] = AddObjectControls(Columns[0], m_columnStarts[0], Object, new string[10] { "SpawnLockable", "Harnessable", "Size", "ThrowVelMultiplier", "ThrowAngMultiplier", "UsesGravity", "DistantGrabbable", "DoesQuickbeltSlotFollowHead", "IsPickUpLocked", "m_doesDirectParent" }, null, 0uL, 0uL); m_columnStarts[0] = AddObjectControls(Columns[0], m_columnStarts[0], Object, new string[1] { "ToggleKinematicLocked" }, null, 0uL, 1uL); } } if ((Object)(object)((Component)Object).GetComponentInChildren<FVRFireArmMagazine>() != (Object)null) { m_columnStarts[2] = AddObjectControls(Columns[2], m_columnStarts[2], ((Component)Object).GetComponentInChildren<FVRFireArmMagazine>(), new string[6] { "m_capacity", "IsInfinite", "MagazineType", "RoundType", "FuelAmountLeft", "CanManuallyEjectRounds" }, null, 0uL, 0uL); } if ((Object)(object)((Component)Object).GetComponentInChildren<FVRFireArmClip>() != (Object)null) { m_columnStarts[2] = AddObjectControls(Columns[2], m_columnStarts[2], ((Component)Object).GetComponentInChildren<FVRFireArmClip>(), new string[5] { "m_capacity", "IsInfinite", "ClipType", "RoundType", "CanManuallyEjectRounds" }, null, 0uL, 0uL); } if (Object is FVRPhysicalObject) { if (Object is FVRFireArm) { Vector2 startOffset = Columns[0]; FVRInteractiveObject object2 = Object; AddObjectControl(startOffset, 15, (object2 is FVRFireArm) ? object2 : null, "RoundType"); TryToGetCurrentChamber(); if ((Object)(object)m_curChamber != (Object)null) { m_columnStarts[1] = AddObjectControls(Columns[1], m_columnStarts[1], m_curChamber, new string[2] { "ChamberVelocityMultiplier", "IsManuallyExtractable" }, null, 0uL, 0uL); } if (Object is Handgun) { FVRInteractiveObject object3 = Object; Handgun val2 = (Handgun)(object)((object3 is Handgun) ? object3 : null); m_columnStarts[1] = AddObjectControls(Columns[1], m_columnStarts[1] + 1, val2, new string[6] { "HasSlideRelease", "HasSlideReleaseControl", "HasSlideLockFunctionality", "HasManualDecocker", "HasMagReleaseInput", "CanPhysicsSlideRack" }, null, 0uL, 0uL); m_columnStarts[1] = AddObjectControls(Columns[1], m_columnStarts[1] + 1, val2.Slide, new string[5] { "Speed_Forward", "Speed_Rearward", "Speed_Held", "SpringStiffness", "HasLastRoundSlideHoldOpen" }, null, 0uL, 0uL); AddObjectControls(Columns[2], 14, val2.FireSelectorModes[val2.FireSelectorModeIndex], new string[2] { "ModeType", "BurstAmount" }, null, 1uL, 0uL); } else if (Object is OpenBoltReceiver) { FVRInteractiveObject object4 = Object; OpenBoltReceiver val3 = (OpenBoltReceiver)(object)((object4 is OpenBoltReceiver) ? object4 : null); m_columnStarts[1] = AddObjectControls(Columns[1], m_columnStarts[1] + 1, val3, new string[1] { "HasMagReleaseButton" }, null, 0uL, 0uL); m_columnStarts[1] = AddObjectControls(Columns[1], m_columnStarts[1] + 1, val3.Bolt, new string[8] { "BoltSpeed_Forward", "BoltSpeed_Rearward", "BoltSpeed_Held", "BoltSpringStiffness", "HasLastRoundBoltHoldOpen", "BoltRot_Standard", "BoltRot_Safe", "BoltRot_SlipDistance" }, null, 0uL, 0uL); AddObjectControls(Columns[2], 14, val3.FireSelector_Modes[val3.FireSelectorModeIndex], new string[1] { "ModeType" }, null, 1uL, 0uL); AddObjectControls(Columns[2], 15, val3, new string[1] { "SuperBurstAmount" }, null, 0uL, 0uL); } else if (Object is ClosedBoltWeapon) { FVRInteractiveObject object5 = Object; ClosedBoltWeapon val4 = (ClosedBoltWeapon)(object)((object5 is ClosedBoltWeapon) ? object5 : null); m_columnStarts[1] = AddObjectControls(Columns[1], m_columnStarts[1] + 1, val4, new string[5] { "EjectsMagazineOnEmpty", "BoltLocksWhenNoMagazineFound", "DoesClipEntryRequireBoltBack", "HasMagReleaseButton", "HasBoltReleaseButton" }, null, 0uL, 0uL); m_columnStarts[1] = AddObjectControls(Columns[1], m_columnStarts[1] + 1, val4.Bolt, new string[6] { "Speed_Forward", "Speed_Rearward", "Speed_Held", "SpringStiffness", "HasLastRoundBoltHoldOpen", "DoesClipHoldBoltOpen" }, null, 0uL, 0uL); AddObjectControls(Columns[2], 14, val4.FireSelector_Modes[val4.FireSelectorModeIndex], new string[2] { "ModeType", "BurstAmount" }, null, 1uL, 0uL); } else if (Object is BreakActionWeapon) { FVRInteractiveObject object6 = Object; BreakActionWeapon val5 = (BreakActionWeapon)(object)((object6 is BreakActionWeapon) ? object6 : null); m_columnStarts[1] = AddObjectControls(Columns[1], m_columnStarts[1], val5, new string[4] { "m_isLatched", "UsesManuallyCockedHammers", "FireAllBarrels", "PopOutEmpties" }, null, 0uL, 8uL); for (int i = 0; i < Math.Min(val5.Barrels.Length, 14); i++) { m_columnStarts[2] = AddObjectControls(Columns[2], m_columnStarts[2], val5.Barrels[i].Chamber, new string[1] { "ChamberVelocityMultiplier" }, null, 0uL, 0uL); } } else if (Object is Derringer) { FVRInteractiveObject object7 = Object; Derringer val6 = (Derringer)(object)((object7 is Derringer) ? object7 : null); m_columnStarts[1] = AddObjectControls(Columns[1], m_columnStarts[1], val6, new string[4] { "HingeValues", "DoesAutoEjectRounds", "IsTriggerDoubleAction", "DeletesCartridgeOnFire" }, null, 0uL, 0uL); for (int j = 0; j < Math.Min(val6.Barrels.Count, 14); j++) { m_columnStarts[2] = AddObjectControls(Columns[2], m_columnStarts[2], val6.Barrels[j].Chamber, new string[1] { "ChamberVelocityMultiplier" }, null, 0uL, 0uL); } } else if (Object is TubeFedShotgun) { FVRInteractiveObject object8 = Object; TubeFedShotgun val7 = (TubeFedShotgun)(object)((object8 is TubeFedShotgun) ? object8 : null); m_columnStarts[1] = AddObjectControls(Columns[1], m_columnStarts[1] + 1, val7, new string[3] { "m_isHammerCocked", "UsesSlamFireTrigger", "CanModeSwitch" }, null, 0uL, 0uL); m_columnStarts[1] = AddObjectControls(Columns[1], m_columnStarts[1] + 1, val7.Bolt, new string[5] { "Speed_Forward", "Speed_Rearward", "Speed_Held", "SpringStiffness", "HasLastRoundBoltHoldOpen" }, null, 0uL, 0uL); if ((Object)(object)val7.Handle != (Object)null) { m_columnStarts[2] = AddObjectControls(Columns[2], m_columnStarts[2] + 1, val7.Handle, new string[2] { "Speed_Held", "m_isHandleLocked" }, null, 0uL, 0uL); } } else if (Object is Flaregun) { FVRInteractiveObject object9 = Object; Flaregun instance = (Flaregun)(object)((object9 is Flaregun) ? object9 : null); m_columnStarts[1] = AddObjectControls(Columns[1], m_columnStarts[1] + 1, instance, new string[7] { "HingeAxis", "RotOut", "CanUnlatch", "IsHighPressureTolerant", "m_isHammerCocked", "m_isDestroyed", "CocksOnOpen" }, null, 0uL, 0uL); } else if (Object is SimpleLauncher) { FVRInteractiveObject object10 = Object; SimpleLauncher instance2 = (SimpleLauncher)(object)((object10 is SimpleLauncher) ? object10 : null); m_columnStarts[1] = AddObjectControls(Columns[1], m_columnStarts[1] + 1, instance2, new string[5] { "HasTrigger", "AlsoPlaysSuppressedSound", "DeletesCartridgeOnFire", "FireOnCol", "ColThresh" }, null, 0uL, 0uL); } else if (Object is BoltActionRifle) { FVRInteractiveObject object11 = Object; BoltActionRifle val8 = (BoltActionRifle)(object)((object11 is BoltActionRifle) ? object11 : null); m_columnStarts[1] = AddObjectControls(Columns[1], m_columnStarts[1] + 1, val8, new string[4] { "HasMagEjectionButton", "m_isHammerCocked", "EjectsMagazineOnEmpty", "HasMagEjectionButton" }, null, 0uL, 0uL); m_columnStarts[1] = AddObjectControls(Columns[1], m_columnStarts[1] + 1, val8.BoltHandle, new string[5] { "UsesQuickRelease", "BaseRotOffset", "MinRot", "MaxRot", "UnlockThreshold" }, null, 0uL, 0uL); } else if (Object is Revolver) { FVRInteractiveObject object12 = Object; Revolver instance3 = (Revolver)(object)((object12 is Revolver) ? object12 : null); m_columnStarts[1] = AddObjectControls(Columns[1], m_columnStarts[1] + 1, instance3, new string[7] { "AllowsSuppressor", "CanManuallyCockHammer", "m_isHammerLocked", "m_isCylinderArmLocked", "CylinderRotRange", "IsCylinderArmZ", "GravityRotsCylinderPositive" }, null, 0uL, 0uL); } else if (Object is SingleActionRevolver) { FVRInteractiveObject object13 = Object; SingleActionRevolver instance4 = (SingleActionRevolver)(object)((object13 is SingleActionRevolver) ? object13 : null); m_columnStarts[1] = AddObjectControls(Columns[1], m_columnStarts[1] + 1, instance4, new string[4] { "AllowsSuppressor", "DoesCylinderTranslateForward", "DoesHalfCockHalfRotCylinder", "HasTransferBarSafety" }, null, 0uL, 0uL); } else if (Object is LAPD2019) { FVRInteractiveObject object14 = Object; LAPD2019 val9 = (LAPD2019)(object)((object14 is LAPD2019) ? object14 : null); m_columnStarts[1] = AddObjectControls(Columns[1], m_columnStarts[1] + 1, val9, new string[10] { "m_isCylinderArmLocked", "CylinderRotRange", "GravityRotsCylinderPositive", "m_isAutoChargeEnabled", "m_hasBattery", "m_batteryCharge", "m_hasThermalClip", "m_heatThermalClip", "m_heatSystem", "m_barrelHeatDamage" }, null, 0uL, 0uL); m_columnStarts[2] = AddObjectControls(Columns[2], m_columnStarts[2], val9.BoltHandle, new string[5] { "UsesQuickRelease", "BaseRotOffset", "MinRot", "MaxRot", "UnlockThreshold" }, null, 0uL, 0uL); } else if (Object is RevolvingShotgun) { FVRInteractiveObject object15 = Object; RevolvingShotgun val10 = (RevolvingShotgun)(object)((object15 is RevolvingShotgun) ? object15 : null); m_columnStarts[1] = AddObjectControls(Columns[1], m_columnStarts[1] + 1, val10, new string[4] { "DoesFiringRecock", "CylinderLoaded", "IsCylinderRotClockwise", "EjectCylinder" }, null, 0uL, 8uL); AddObjectControls(Columns[2], 15, val10.FireSelector_Modes[val10.FireSelectorModeIndex], new string[1] { "ModeType" }, null, 1uL, 0uL); } } else if (Object is FVRFireArmRound) { ref int reference = ref m_columnStarts[1]; Vector2 startOffset2 = Columns[1]; int startIndex = m_columnStarts[1]; FVRInteractiveObject object16 = Object; reference = AddObjectControls(startOffset2, startIndex, (object16 is FVRFireArmRound) ? object16 : null, new string[13] { "RoundType", "RoundClass", "IsHighPressure", "NumProjectiles", "ProjectileSpread", "IsDestroyedAfterCounter", "m_isKillCounting", "isCookingOff", "isManuallyChamberable", "IsCaseless", "isMagazineLoadable", "isPalmable", "MaxPalmedAmount" }, null, 0uL, 0uL); } else if (Object is PinnedGrenade) { ref int reference2 = ref m_columnStarts[1]; Vector2 startOffset3 = Columns[1]; int startIndex2 = m_columnStarts[1]; FVRInteractiveObject object17 = Object; reference2 = AddObjectControls(startOffset3, startIndex2, (object17 is FVRGrenade) ? object17 : null, new string[3] { "ReleaseLever", "DefaultFuse", "HasImpactFuse" }, null, 0uL, 1uL); } else if (Object is MF2_Medigun) { ref int reference3 = ref m_columnStarts[1]; Vector2 startOffset4 = Columns[1]; int startIndex3 = m_columnStarts[1]; FVRInteractiveObject object18 = Object; reference3 = AddObjectControls(startOffset4, startIndex3, (object18 is MF2_Medigun) ? object18 : null, new string[7] { "EngageRange", "MaxRange", "TryEngageBeam", "EngageUber", "DisEngageBeam", "m_uberChargeUp", "m_uberChargeOut" }, null, 96uL, 28uL); } else if ((Object)(object)((Component)Object).GetComponent<SosigLink>() != (Object)null) { SosigLink component = ((Component)Object).GetComponent<SosigLink>(); m_columnStarts[1] = AddObjectControls(Columns[1], m_columnStarts[1], component.S, new string[11] { "ClearSosig", "", "BodyState", "CurrentOrder", "Mustard", "BleedDamageMult", "BleedRateMult", "Speed_Crawl", "Speed_Sneak", "Speed_Walk", "Speed_Run" }, null, 28uL, 1uL); m_columnStarts[2] = AddObjectControls(Columns[2], m_columnStarts[2], component, new string[3] { "m_integrity", "StaggerMagnitude", "DamMult" }, null, 1uL, 0uL); m_columnStarts[2] = AddObjectControls(Columns[2], m_columnStarts[2] + 1, component.S.E, new string[1] { "IFFCode" }, null, 0uL, 0uL); } else if (Object is SosigWeaponPlayerInterface) { ref int reference4 = ref m_columnStarts[1]; Vector2 startOffset5 = Columns[1]; int startIndex4 = m_columnStarts[1]; FVRInteractiveObject object19 = Object; reference4 = AddObjectControls(startOffset5, startIndex4, ((SosigWeaponPlayerInterface)((object19 is SosigWeaponPlayerInterface) ? object19 : null)).W, new string[9] { "CycleSpeedForward", "CycleSpeedBackward", "ShotsPerLoad", "m_shotsLeft", "ProjectilesPerShot", "ProjectileSpread", "isFullAuto", "ReloadTime", "BurstLimit" }, null, 0uL, 0uL); } else if (Object is RW_Powerup) { ref int reference5 = ref m_columnStarts[1]; Vector2 startOffset6 = Columns[1]; int startIndex5 = m_columnStarts[1]; FVRInteractiveObject object20 = Object; reference5 = AddObjectControls(startOffset6, startIndex5, (object20 is RW_Powerup) ? object20 : null, new string[5] { "PowerupType", "PowerupIntensity", "PowerupDuration", "Cooked", "UpdateSymbols" }, null, 0uL, 16uL); } else if (Object is ShatterablePhysicalObject) { ref int reference6 = ref m_columnStarts[1]; Vector2 startOffset7 = Columns[1]; int startIndex6 = m_columnStarts[1]; FVRInteractiveObject object21 = Object; reference6 = AddObjectControls(startOffset7, startIndex6, (object21 is ShatterablePhysicalObject) ? object21 : null, new string[4] { "currentToughness", "TransfersVelocityExplosively", "DamageReceivedMultiplier", "CollisionShatterThreshold" }, null, 0uL, 0uL); } else if ((Object)(object)((Component)Object).GetComponent<RotrwBangerJunk>() != (Object)null) { m_columnStarts[1] = AddObjectControls(Columns[1], m_columnStarts[1], ((Component)Object).GetComponent<RotrwBangerJunk>(), new string[2] { "Type", "ContainerSize" }, null, 0uL, 0uL); } else if (Object is Banger) { FVRInteractiveObject object22 = Object; Banger val11 = (Banger)(object)((object22 is Banger) ? object22 : null); m_columnStarts[1] = AddObjectControls(Columns[1], m_columnStarts[1], val11, new string[12] { "BType", "BSize", "m_isArmed", "m_timeToPayload", "ProxRange", "m_timeSinceArmed", "m_shrapnelVel", "m_isSticky", "m_isSilent", "m_isHoming", "m_canbeshot", "SetToBouncy" }, null, 0uL, 2048uL); if ((Object)(object)val11.BDial != (Object)null) { m_columnStarts[1] = AddObjectControls(Columns[1], m_columnStarts[1], val11.BDial, new string[3] { "DialTick", "m_isPrimed", "m_hasDinged" }, null, 0uL, 0uL); } } else if (Object is BangerDetonator) { ref int reference7 = ref m_columnStarts[1]; Vector2 startOffset8 = Columns[1]; int startIndex7 = m_columnStarts[1]; FVRInteractiveObject object23 = Object; reference7 = AddObjectControls(startOffset8, startIndex7, (object23 is BangerDetonator) ? object23 : null, new string[2] { "Detonate", "TriggerRange" }, null, 0uL, 1uL); } else if (Object is GronchHatCase) { ref int reference8 = ref m_columnStarts[1]; Vector2 startOffset9 = Columns[1]; int startIndex8 = m_columnStarts[1]; FVRInteractiveObject object24 = Object; reference8 = AddObjectControls(startOffset9, startIndex8, (object24 is GronchHatCase) ? object24 : null, new string[2] { "m_isOpen", "HID" }, null, 0uL, 0uL); } else if ((Object)(object)((Component)Object).GetComponent<FVRFireArmAttachment>() != (Object)null && (Object)(object)((Component)Object).GetComponent<FVRFireArmAttachment>().AttachmentInterface != (Object)null) { RefreshObjectControls_AttachmentInterfaces(((Component)Object).GetComponent<FVRFireArmAttachment>().AttachmentInterface); } } else if (Object != null && Object is FVRFireArmAttachmentInterface) { FVRInteractiveObject object25 = Object; RefreshObjectControls_AttachmentInterfaces((FVRFireArmAttachmentInterface)(object)((object25 is FVRFireArmAttachmentInterface) ? object25 : null)); } } public void RefreshObjectControls_AttachmentInterfaces(FVRFireArmAttachmentInterface attachInterface) { //IL_0030: Unknown result type (might be due to invalid IL or missing references) if (attachInterface is Amplifier && (Object)(object)((Amplifier)((attachInterface is Amplifier) ? attachInterface : null)).ScopeCam != (Object)null) { m_columnStarts[1] = AddObjectControls(Columns[1], m_columnStarts[1], ((Amplifier)((attachInterface is Amplifier) ? attachInterface : null)).ScopeCam, new string[10] { "OnEnable", "Magnification", "Resolution", "AngleBlurStrength", "CutoffSoftness", "AngularOccludeSensitivity", "ReticuleScale", "MagnificationEnabledAtStart", "LensSpaceDistortion", "LensChromaticDistortion" }, null, 0uL, 1uL); } } } public class ModPanelV2Page_Index : ModPanelV2Page { [Header("Index Page")] public Text H3InfoText; public Text[] PageButtons; public override void PageOpen() { base.PageOpen(); if ((Object)(object)Panel != (Object)null) { Text[] pageButtons = PageButtons; for (int i = 0; i < pageButtons.Length; i++) { ((Component)pageButtons[i]).gameObject.SetActive(false); } for (int j = 0; j < Panel.Pages.Count; j++) { PageButtons[j].text = Panel.Pages[j].PageTitle; ((Component)PageButtons[j]).gameObject.SetActive(true); } } } public override void PageTick() { base.PageTick(); if ((Object)(object)H3InfoText != (Object)null) { H3InfoText.text = Helpers.H3InfoPrint((H3Info)int.MaxValue, true); } } public void GotoPanelPage(int page) { if ((Object)(object)Panel != (Object)null) { Panel.SwitchPage(page); } } } public class ModPanelV2Page_Scene : ModPanelV2Page { [Header("Scene Page")] public Vector2[] Columns = (Vector2[])(object)new Vector2[3] { new Vector2(20f, -16f), new Vector2(130f, -16f), new Vector2(240f, -16f) }; private int[] m_columnStarts = new int[3]; private int m_playerIFF = -3; private PowerupType m_powerupType = (PowerupType)2; private PowerUpIntensity m_powerupIntensity; private PowerUpDuration m_powerupDuration = (PowerUpDuration)4; private bool m_powerupInverted; private float m_powerupDurationOverride = -1f; private FVRSoundEnvironment m_soundEnv = (FVRSoundEnvironment)1; public override void PageInit() { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) base.PageInit(); if ((Object)(object)GM.CurrentSceneSettings != (Object)null) { m_soundEnv = GM.CurrentSceneSettings.DefaultSoundEnvironment; } } public override void PageOpen() { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_00ef: Unknown result type (might be due to invalid IL or missing references) //IL_016f: Unknown result type (might be due to invalid IL or missing references) //IL_01c7: Unknown result type (might be due to invalid IL or missing references) //IL_0236: Unknown result type (might be due to invalid IL or missing references) //IL_026d: Unknown result type (might be due to invalid IL or missing references) base.PageOpen(); if (ObjectControls.Count <= 0) { if ((Object)(object)GM.CurrentSceneSettings != (Object)null) { m_columnStarts[0] = AddObjectControls(Columns[0], m_columnStarts[0], GM.CurrentSceneSettings, new string[14] { "IsSpawnLockingEnabled", "DoesDamageGetRegistered", "MaxProjectileRange", "ForcesCasingDespawn", "DoesTeleportUseCooldown", "DoesAllowAirControl", "UsesPlayerCatcher", "CatchHeight", "DefaultPlayerIFF", "IsQuickbeltSwappingAllowed", "IsSceneLowLight", "IsAmmoInfinite", "AllowsInfiniteAmmoMags", "UsesUnlockSystem" }, null, 0uL, 0uL); } if ((Object)(object)GM.CurrentPla
plugins/LSIIC.Core.dll
Decompiled 2 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Security; using System.Security.Permissions; using Alloy; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using FistVR; using HarmonyLib; using RUST.Steamworks; using Sodalite; using Sodalite.Api; using Steamworks; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; using Valve.VR; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.6.0.0")] [module: UnverifiableCode] namespace LSIIC.Core; [BepInPlugin("net.block57.lsiic.core", "LSIIC - Core", "1.6.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class CorePlugin : BaseUnityPlugin { public static ConfigEntry<bool> _pilotPlayerSosigBodyHead; public static ConfigEntry<KeyboardShortcut> _shortcutDeleteFVRPhysicalObjects; public static ConfigEntry<KeyboardShortcut> _shortcutPrintLayerAndTagsInfo; public static ConfigEntry<KeyboardShortcut> _shortcutPrintAllStreamingAssetsBundles; public static ConfigEntry<KeyboardShortcut> _shortcutTelePlayerToOrigin; public static ConfigEntry<KeyboardShortcut> _shortcutTelePlayerToReset; public static ConfigEntry<KeyboardShortcut> _shortcutTelePlayer2mForward; public static ConfigEntry<KeyboardShortcut> _shortcutSpawnModPanelV2; public static ConfigEntry<KeyboardShortcut> _shortcutScrambleMaterials; public static ConfigEntry<KeyboardShortcut> _shortcutScrambleMeshes; public static ManualLogSource Logger { get; set; } public CorePlugin() { //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_0122: Unknown result type (might be due to invalid IL or missing references) //IL_014e: Unknown result type (might be due to invalid IL or missing references) //IL_0182: Unknown result type (might be due to invalid IL or missing references) //IL_01b6: Unknown result type (might be due to invalid IL or missing references) //IL_01ea: Unknown result type (might be due to invalid IL or missing references) //IL_0289: Unknown result type (might be due to invalid IL or missing references) //IL_028e: Unknown result type (might be due to invalid IL or missing references) //IL_029c: Unknown result type (might be due to invalid IL or missing references) //IL_02a1: Unknown result type (might be due to invalid IL or missing references) Logger = ((BaseUnityPlugin)this).Logger; Logger.Log((LogLevel)32, (object)"Core pre"); _pilotPlayerSosigBodyHead = ((BaseUnityPlugin)this).Config.Bind<bool>("Functionality", "Pilot PlayerSosigBody Head", true, "Pilot the PlayerSosigBody's head with your actual head rotation instead of the head's physics joint."); _shortcutDeleteFVRPhysicalObjects = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Keybinds - Debug", "Delete FVRPhysicalObjects", new KeyboardShortcut((KeyCode)112, (KeyCode[])(object)new KeyCode[1] { (KeyCode)304 }), "Deletes all FVRPhysicalObjects that aren't in quickbelts in the scene."); _shortcutPrintLayerAndTagsInfo = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Keybinds - Debug", "Print Layer and Tags Info", new KeyboardShortcut((KeyCode)108, (KeyCode[])(object)new KeyCode[1] { (KeyCode)304 }), "Prints all Layers and Tags."); _shortcutPrintAllStreamingAssetsBundles = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Keybinds - Debug", "Print All StreamingAssets Bundles", new KeyboardShortcut((KeyCode)97, (KeyCode[])(object)new KeyCode[1] { (KeyCode)304 }), "Prints all prefabs in StreamingAssets, and every ItemSpawnerID."); _shortcutTelePlayerToOrigin = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Keybinds - Player", "Teleport Player to Origin", new KeyboardShortcut((KeyCode)122, (KeyCode[])(object)new KeyCode[0]), "Teleports the player rig to the origin of the level."); _shortcutTelePlayerToReset = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Keybinds - Player", "Teleport Player to Reset", new KeyboardShortcut((KeyCode)114, (KeyCode[])(object)new KeyCode[0]), "Teleports the player rig to the reset point of the level."); _shortcutTelePlayer2mForward = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Keybinds - Player", "Teleport Player 2m Forward", new KeyboardShortcut((KeyCode)102, (KeyCode[])(object)new KeyCode[0]), "Teleports the player rig 2 meters in whatever direction the player is looking in."); _shortcutSpawnModPanelV2 = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Keybinds - Misc", "Spawn ModPanelV2", new KeyboardShortcut((KeyCode)109, (KeyCode[])(object)new KeyCode[1] { (KeyCode)308 }), "Spawns ModPanelV2 in an empty quickbelt slot, or on the floor if none are free."); _shortcutScrambleMaterials = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Keybinds - Misc", "Scramble Materials", new KeyboardShortcut((KeyCode)116, (KeyCode[])(object)new KeyCode[1] { (KeyCode)308 }), "WARNING: SLOW AND DUMB\nScrambles all materials in the scene."); _shortcutScrambleMeshes = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Keybinds - Misc", "Scramble Meshes", new KeyboardShortcut((KeyCode)121, (KeyCode[])(object)new KeyCode[1] { (KeyCode)308 }), "WARNING: SLOW AND DUMB\nScrambles all meshes in the scene."); Harmony val = Harmony.CreateAndPatchAll(typeof(HarmonyPatches), (string)null); MethodInfo methodInfo = AccessTools.Method(typeof(FVRWristMenu), "Update", (Type[])null, (Type[])null); if ((object)methodInfo != null) { foreach (Patch postfix in Harmony.GetPatchInfo((MethodBase)methodInfo).Postfixes) { if (postfix.owner != val.Id) { val.Unpatch((MethodBase)methodInfo, (HarmonyPatchType)0, postfix.owner); } } } SceneManager.sceneLoaded += SceneManager_sceneLoaded; Scene activeScene = SceneManager.GetActiveScene(); Helpers.CachedSceneIndex = ((Scene)(ref activeScene)).buildIndex; activeScene = SceneManager.GetActiveScene(); Helpers.CachedSceneName = ((Scene)(ref activeScene)).name; Helpers.CachedLaunchTime = DateTime.Now.AddSeconds(0f - Time.realtimeSinceStartup); Logger.Log((LogLevel)32, (object)"Core post"); } public void Start() { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Expected O, but got Unknown WristMenuAPI.Buttons.Add(new WristMenuButton("Spawn ModPanelV2", 0, new ButtonClickEvent(SpawnModPanel))); } public void Update() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_0276: Unknown result type (might be due to invalid IL or missing references) //IL_02a3: Unknown result type (might be due to invalid IL or missing references) //IL_0291: Unknown result type (might be due to invalid IL or missing references) //IL_02e9: Unknown result type (might be due to invalid IL or missing references) //IL_02b9: Unknown result type (might be due to invalid IL or missing references) //IL_02c8: Unknown result type (might be due to invalid IL or missing references) //IL_02d2: Unknown result type (might be due to invalid IL or missing references) //IL_02d7: Unknown result type (might be due to invalid IL or missing references) //IL_030c: Unknown result type (might be due to invalid IL or missing references) //IL_02fa: Unknown result type (might be due to invalid IL or missing references) //IL_0402: Unknown result type (might be due to invalid IL or missing references) //IL_046e: Unknown result type (might be due to invalid IL or missing references) //IL_034f: Unknown result type (might be due to invalid IL or missing references) //IL_0359: Unknown result type (might be due to invalid IL or missing references) //IL_035e: Unknown result type (might be due to invalid IL or missing references) //IL_0363: Unknown result type (might be due to invalid IL or missing references) //IL_0427: Unknown result type (might be due to invalid IL or missing references) //IL_0493: Unknown result type (might be due to invalid IL or missing references) if (Helpers.BepInExGetKeyDown(_shortcutDeleteFVRPhysicalObjects.Value)) { FVRPhysicalObject[] array = Object.FindObjectsOfType<FVRPhysicalObject>(); foreach (FVRPhysicalObject val in array) { if (!((Object)(object)val.QuickbeltSlot != (Object)null) && !val.m_isHardnessed && !((FVRInteractiveObject)val).IsHeld) { Object.Destroy((Object)(object)((Component)val).gameObject); } } } else if (Helpers.BepInExGetKeyDown(_shortcutPrintLayerAndTagsInfo.Value)) { string text = "Layers:"; for (int j = 0; j < 32; j++) { text += $"\n{j} - {LayerMask.LayerToName(j)}"; } Debug.Log((object)text); string text2 = "Layer Collisions: (+ for ignoring)\n"; text2 += " | 0| 1| 2| 3| 4| 5| 6| 7| 8| 9| 10| 11| 12| 13| 14| 15| 16| 17| 18| 19| 20| 21| 22| 23| 24| 25| 26| 27| 28| 29| 30| 31|"; for (int k = 0; k < 32; k++) { text2 += $"\n{k,3}|"; for (int l = 0; l < 32; l++) { text2 += ((!Physics.GetIgnoreLayerCollision(2 ^ k, 2 ^ l)) ? " + |" : " |"); } } Debug.Log((object)text2); } else if (Helpers.BepInExGetKeyDown(_shortcutPrintAllStreamingAssetsBundles.Value)) { string text3 = ""; string[] files = Directory.GetFiles(Application.streamingAssetsPath); foreach (string text4 in files) { if (!text4.Contains(".")) { AssetBundle result = AnvilManager.GetBundleAsync(Path.GetFileName(text4)).Result; if ((Object)(object)result != (Object)null) { string text5 = Path.GetFileName(text4).Split(new string[1] { "_" }, StringSplitOptions.None)[^1]; text3 = text3 + text5 + ": " + string.Join("\n" + text5 + ": ", result.GetAllAssetNames()) + "\n\n\n"; } } } foreach (KeyValuePair<string, ItemSpawnerID> item in (Dictionary<string, ItemSpawnerID>)AccessTools.Field(typeof(IM), "SpawnerIDDic").GetValue(ManagerSingleton<IM>.Instance)) { text3 += $"{item.Key} - {item.Value}\n"; } Debug.Log((object)text3); } else if (Helpers.BepInExGetKeyDown(_shortcutTelePlayerToReset.Value)) { GM.CurrentMovementManager.TeleportToPoint(GM.CurrentSceneSettings.DeathResetPoint.position, true); } else if (Helpers.BepInExGetKeyDown(_shortcutTelePlayer2mForward.Value)) { GM.CurrentMovementManager.TeleportToPoint(GM.CurrentPlayerRoot.position + GM.CurrentPlayerBody.Head.forward * 2f, true); } else if (Helpers.BepInExGetKeyDown(_shortcutTelePlayerToOrigin.Value)) { GM.CurrentMovementManager.TeleportToPoint(Vector3.zero, true); } else if (Helpers.BepInExGetKeyDown(_shortcutSpawnModPanelV2.Value)) { ItemSpawnerID spawnerID = IM.GetSpawnerID("MiscUtModPanelV2"); if ((Object)(object)spawnerID != (Object)null) { GameObject val2 = Object.Instantiate<GameObject>(((AnvilAsset)spawnerID.MainObject).GetGameObject(), new Vector3(0f, 0.25f, 0f) + GM.CurrentPlayerRoot.position, Quaternion.identity); if (GM.CurrentPlayerBody.QuickbeltSlots.Count <= 0) { return; } { foreach (FVRQuickBeltSlot quickbeltSlot in GM.CurrentPlayerBody.QuickbeltSlots) { if ((Object)(object)quickbeltSlot.HeldObject == (Object)null && (Object)(object)quickbeltSlot.CurObject == (Object)null) { val2.GetComponent<FVRPhysicalObject>().SetQuickBeltSlot(quickbeltSlot); break; } } return; } } Logger.LogError((object)"ModPanelV2 was null?"); } else if (Helpers.BepInExGetKeyDown(_shortcutScrambleMaterials.Value)) { Object[] array2 = Object.FindObjectsOfType(typeof(Renderer)); for (int i = 0; i < array2.Length; i++) { Renderer val3 = (Renderer)array2[i]; Object obj = Resources.FindObjectsOfTypeAll(typeof(Material))[Random.Range(0, Resources.FindObjectsOfTypeAll(typeof(Material)).Length)]; val3.material = (Material)(object)((obj is Material) ? obj : null); } } else if (Helpers.BepInExGetKeyDown(_shortcutScrambleMeshes.Value)) { Object[] array2 = Object.FindObjectsOfType(typeof(MeshFilter)); for (int i = 0; i < array2.Length; i++) { MeshFilter val4 = (MeshFilter)array2[i]; Object obj2 = Resources.FindObjectsOfTypeAll(typeof(Mesh))[Random.Range(0, Resources.FindObjectsOfTypeAll(typeof(Mesh)).Length)]; val4.mesh = (Mesh)(object)((obj2 is Mesh) ? obj2 : null); } } } private void SceneManager_sceneLoaded(Scene scene, LoadSceneMode loadMode) { Helpers.CachedSceneName = ((Scene)(ref scene)).name; Helpers.CachedSceneIndex = ((Scene)(ref scene)).buildIndex; } private void SpawnModPanel(object sender, ButtonClickEventArgs e) { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) ItemSpawnerID spawnerID = IM.GetSpawnerID("MiscUtModPanelV2"); if ((Object)(object)spawnerID != (Object)null) { GameObject val = Object.Instantiate<GameObject>(((AnvilAsset)spawnerID.MainObject).GetGameObject(), ((HandInput)(ref e.Hand.Input)).Pos, ((HandInput)(ref e.Hand.Input)).Rot); FVRWristMenu instance = WristMenuAPI.Instance; if (instance != null) { instance.m_currentHand.RetrieveObject(val.GetComponent<FVRPhysicalObject>()); } } } [HarmonyPatch(typeof(HighScoreManager), "UpdateScore", new Type[] { typeof(string), typeof(int), typeof(Action<int, int>) })] [HarmonyPatch(typeof(HighScoreManager), "UpdateScore", new Type[] { typeof(SteamLeaderboard_t), typeof(int) })] [HarmonyPrefix] public static bool HSM_UpdateScore() { return false; } } public class HarmonyPatches { [HarmonyPatch(typeof(FVRFireArmMagazine), "Awake")] [HarmonyPatch(typeof(FVRFireArmClip), "Awake")] [HarmonyTranspiler] public static IEnumerable<CodeInstruction> IncreaseLoadedRoundsArrayLengthForMagazinesAndClips(IEnumerable<CodeInstruction> instrs) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Expected O, but got Unknown //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown return new CodeMatcher(instrs, (ILGenerator)null).MatchForward(false, (CodeMatch[])(object)new CodeMatch[3] { new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction i) => i.opcode == OpCodes.Ldfld && ((FieldInfo)i.operand).Name == "m_capacity"), (string)null), new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction i) => i.opcode == OpCodes.Newarr), (string)null), new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction i) => i.opcode == OpCodes.Stfld && ((FieldInfo)i.operand).Name == "LoadedRounds"), (string)null) }).Repeat((Action<CodeMatcher>)delegate(CodeMatcher m) { //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Expected O, but got Unknown //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Expected O, but got Unknown m.Advance(1).InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1] { new CodeInstruction(OpCodes.Ldc_I4, (object)1024) }).InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1] { new CodeInstruction(OpCodes.Mul, (object)null) }); }, (Action<string>)null).InstructionEnumeration(); } [HarmonyPatch(typeof(SteamVR_Action_In_Source), "UpdateOriginTrackedDeviceInfo")] [HarmonyTranspiler] public static IEnumerable<CodeInstruction> RemoveAnnoyingLogSpam(IEnumerable<CodeInstruction> instrs) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Expected O, but got Unknown return new CodeMatcher(instrs, (ILGenerator)null).MatchForward(false, (CodeMatch[])(object)new CodeMatch[2] { new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction i) => i.opcode == OpCodes.Ldloc_0), (string)null), new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction i) => i.opcode == OpCodes.Brfalse), (string)null) }).Repeat((Action<CodeMatcher>)delegate(CodeMatcher m) { m.SetOpcodeAndAdvance(OpCodes.Ldc_I4_0); }, (Action<string>)null).InstructionEnumeration(); } [HarmonyPatch(typeof(MainMenuScreen), "Awake")] [HarmonyPrefix] public static bool AddUnusedPostsToMainMenu(MainMenuScreen __instance) { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Expected O, but got Unknown foreach (Transform item in GameObject.Find("MainMenuSceneProto1").transform) { Transform val = item; if (((Object)((Component)val).gameObject).name.StartsWith("Post")) { ((Component)val).gameObject.SetActive(true); } } return true; } [HarmonyPatch(typeof(FVRViveHand), "GetThrowLinearVelWorld")] [HarmonyPatch(typeof(FVRViveHand), "GetThrowAngularVelWorld")] [HarmonyPostfix] public static void AccountForPlayerScaleInBothVelWorld(FVRViveHand __instance, ref Vector3 __result) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) if (GM.CurrentPlayerRoot.localScale != Vector3.one) { __result = new Vector3(__result.x * GM.CurrentPlayerRoot.localScale.x, __result.y * GM.CurrentPlayerRoot.localScale.y, __result.z * GM.CurrentPlayerRoot.localScale.z); } } [HarmonyPatch(typeof(GM), "Awake")] [HarmonyPostfix] public static void ChangeNearClipOfSpectatorCamera(GM __instance) { if ((Object)(object)__instance.SpectatorCamPrefab != (Object)null && (Object)(object)__instance.SpectatorCamPrefab.GetComponent<Camera>() != (Object)null) { __instance.SpectatorCamPrefab.GetComponent<Camera>().nearClipPlane = 0.001f; } if ((Object)(object)__instance.SpectatorCamPreviewPrefab != (Object)null && (Object)(object)__instance.SpectatorCamPreviewPrefab.GetComponent<Camera>() != (Object)null) { __instance.SpectatorCamPreviewPrefab.GetComponent<Camera>().nearClipPlane = 0.001f; } } [HarmonyPatch(typeof(Handgun), "UpdateComponents")] [HarmonyTranspiler] public static IEnumerable<CodeInstruction> HandgunIgnoreHasSlideRelease(IEnumerable<CodeInstruction> instrs, ILGenerator il) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Expected O, but got Unknown //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown return new CodeMatcher(instrs, (ILGenerator)null).MatchForward(false, (CodeMatch[])(object)new CodeMatch[3] { new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction i) => i.opcode == OpCodes.Ldarg_0), (string)null), new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction i) => i.opcode == OpCodes.Ldfld && ((FieldInfo)i.operand).Name == "HasSlideRelease"), (string)null), new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction i) => i.opcode == OpCodes.Brfalse || i.opcode == OpCodes.Brfalse_S), (string)null) }).Repeat((Action<CodeMatcher>)delegate(CodeMatcher m) { m.Advance(1).SetAndAdvance(OpCodes.Call, (object)AccessTools.Method(typeof(HarmonyPatches), "HandgunIgnoreHasSlideRelease_Check", (Type[])null, (Type[])null)); }, (Action<string>)null).InstructionEnumeration(); } public static bool HandgunIgnoreHasSlideRelease_Check(Handgun handgun) { if (handgun.HasSlideRelease) { return (Object)(object)handgun.SlideRelease != (Object)null; } return false; } [HarmonyPatch(typeof(FVRPivotLocker), "FVRUpdate")] [HarmonyTranspiler] public static IEnumerable<CodeInstruction> PivotLockerCheckObjectParentNotLocker(IEnumerable<CodeInstruction> instrs) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Expected O, but got Unknown //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown return new CodeMatcher(instrs, (ILGenerator)null).MatchForward(false, (CodeMatch[])(object)new CodeMatch[3] { new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction i) => i.opcode == OpCodes.Callvirt && ((MethodInfo)i.operand).Name == "get_parent"), (string)null), new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction i) => i.opcode == OpCodes.Ldnull), (string)null), new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction i) => i.opcode == OpCodes.Call && ((MethodInfo)i.operand).Name == "op_Inequality"), (string)null) }).Repeat((Action<CodeMatcher>)delegate(CodeMatcher m) { //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Expected O, but got Unknown m.Advance(1).SetOpcodeAndAdvance(OpCodes.Ldarg_0).InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1] { new CodeInstruction(OpCodes.Call, (object)AccessTools.PropertyGetter(typeof(Component), "transform")) }); }, (Action<string>)null).InstructionEnumeration(); } [HarmonyPatch(typeof(FVRPivotLocker), "FVRUpdate")] [HarmonyTranspiler] public static IEnumerable<CodeInstruction> PivotLockerSetObjectParentToLocker(IEnumerable<CodeInstruction> instrs) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Expected O, but got Unknown return new CodeMatcher(instrs, (ILGenerator)null).MatchForward(false, (CodeMatch[])(object)new CodeMatch[2] { new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction i) => i.opcode == OpCodes.Ldnull), (string)null), new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction i) => i.opcode == OpCodes.Callvirt && ((MethodInfo)i.operand).Name == "SetParent"), (string)null) }).Repeat((Action<CodeMatcher>)delegate(CodeMatcher m) { //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Expected O, but got Unknown m.SetOpcodeAndAdvance(OpCodes.Ldarg_0).InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1] { new CodeInstruction(OpCodes.Call, (object)AccessTools.PropertyGetter(typeof(Component), "transform")) }); }, (Action<string>)null).InstructionEnumeration(); } [HarmonyPatch(typeof(FVRPivotLocker), "IsInteractable")] [HarmonyPrefix] public static bool PivotLockerInteractableEvenWithObject(FVRPivotLocker __instance, ref bool __result) { __result = !((FVRPhysicalObject)__instance).IsPickUpLocked; return false; } [HarmonyPatch(typeof(FVRPivotLocker), "UnlockObject")] [HarmonyPrefix] public static bool PivotLockerClearObjectParentOnUnlock(FVRPivotLocker __instance, FVRPhysicalObject ___m_obj) { ((Component)___m_obj).transform.SetParent((Transform)null); return true; } [HarmonyPatch(typeof(Banger), "Complete")] [HarmonyPostfix] public static void BangerSpawnLockableOnComplete(Banger __instance) { ((FVRPhysicalObject)__instance).SpawnLockable = true; } [HarmonyPatch(typeof(ClosedBoltWeapon), "UpdateInputAndAnimate")] [HarmonyTranspiler] public static IEnumerable<CodeInstruction> ClosedBoltWeaponStickyFireSelector(IEnumerable<CodeInstruction> instrs) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Expected O, but got Unknown //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Expected O, but got Unknown //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Expected O, but got Unknown return new CodeMatcher(instrs, (ILGenerator)null).MatchForward(false, (CodeMatch[])(object)new CodeMatch[5] { new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction i) => CodeInstructionExtensions.IsLdarg(i, (int?)null)), (string)null), new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction i) => i.opcode == OpCodes.Ldfld && ((FieldInfo)i.operand).Name == "UsesStickyDetonation"), (string)null), new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction i) => i.opcode == OpCodes.Brfalse || i.opcode == OpCodes.Brfalse_S), (string)null), new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction i) => CodeInstructionExtensions.IsLdarg(i, (int?)null)), (string)null), new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction i) => i.opcode == OpCodes.Ldfld && ((FieldInfo)i.operand).Name == "Bolt"), (string)null) }).Repeat((Action<CodeMatcher>)delegate(CodeMatcher m) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Expected O, but got Unknown //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Expected O, but got Unknown m.InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1] { new CodeInstruction(OpCodes.Ldloc_1, (object)null) }).Advance(2).InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1] { new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(Convert), "ToInt32", new Type[1] { typeof(bool) }, (Type[])null)) }) .SetOpcodeAndAdvance(OpCodes.Bne_Un); }, (Action<string>)null).InstructionEnumeration(); } [HarmonyPatch(typeof(PlayerSosigBody), "SosigPhys")] [HarmonyPrefix] public static bool PilotPlayerSosigBodyHead(PlayerSosigBody __instance) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) if (CorePlugin._pilotPlayerSosigBodyHead.Value && (Object)(object)GM.CurrentPlayerBody != (Object)null) { __instance.Sosig_Head.rotation = GM.CurrentPlayerBody.Head.rotation; } return true; } [HarmonyPatch(typeof(FVRWristMenu), "Awake")] [HarmonyPostfix] public static void OverflowClockText(FVRWristMenu __instance) { __instance.SetSelectedButton(0); __instance.Clock.verticalOverflow = (VerticalWrapMode)1; __instance.Clock.horizontalOverflow = (HorizontalWrapMode)1; } [HarmonyPatch(typeof(FVRWristMenu), "Update")] [HarmonyPostfix] public static void UpdateEnhancedWristMenu(FVRWristMenu __instance, bool ___m_isActive, bool ___m_hasHands, FVRViveHand ___m_currentHand) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Invalid comparison between Unknown and I4 //IL_0026: Unknown result type (might be due to invalid IL or missing references) if (___m_isActive) { if ((int)__instance.Clock.alignment != 7) { ((Graphic)__instance.Clock).rectTransform.anchoredPosition = new Vector2(0f, 7.8f); __instance.Clock.alignment = (TextAnchor)7; } Helpers.H3Info h3Info = Helpers.H3Info.FPS | Helpers.H3Info.DateTime | Helpers.H3Info.Transform | Helpers.H3Info.Health | Helpers.H3Info.Scene; if (___m_hasHands) { h3Info |= (___m_currentHand.IsThisTheRightHand ? Helpers.H3Info.ControllerR : Helpers.H3Info.ControllerL); } __instance.Clock.text = Helpers.H3InfoPrint(h3Info, controllerDirection: false) + "\nH3 Enhanced Wrist Menu"; } } } public class Helpers { [Flags] public enum H3Info { FPS = 1, DateTime = 2, Transform = 4, Health = 8, Scene = 0x10, SAUCE = 0x20, Headset = 0x40, ControllerL = 0x80, ControllerR = 0x100, All = int.MaxValue, None = 0 } public static string CachedSceneName; public static int CachedSceneIndex; public static DateTime CachedLaunchTime; private static string m_cachedDateTime; private static string m_cachedHeld; private static float m_lastCachedDateTime; private static int m_lastFrameCachedHeld; private static int m_maxControllerStringSize; private static ETrackedPropertyError m_errorDummy; public static string H3InfoPrint(H3Info options, bool controllerDirection = true) { //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Unknown result type (might be due to invalid IL or missing references) //IL_0265: Unknown result type (might be due to invalid IL or missing references) //IL_02df: Unknown result type (might be due to invalid IL or missing references) if (Time.time - m_lastCachedDateTime > 1f) { m_cachedDateTime = CachedLaunchTime.AddSeconds(Time.realtimeSinceStartup).ToString("s"); m_lastCachedDateTime = Time.time; } string text = ""; if (EnumExtension.HasFlag((Enum)options, (Enum)H3Info.FPS)) { text += $"\n{Time.timeScale / Time.smoothDeltaTime:F0} FPS ({1f / Time.timeScale * Time.deltaTime * 1000f:F2}ms) ({Time.timeScale}x)"; } if (EnumExtension.HasFlag((Enum)options, (Enum)H3Info.DateTime)) { text = text + "\n" + m_cachedDateTime; } if (EnumExtension.HasFlag((Enum)options, (Enum)H3Info.Transform)) { string text2 = text; Vector3 position = ((Component)GM.CurrentPlayerRoot).transform.position; text = text2 + string.Format("\nTransform: {0}@{1}°", ((Vector3)(ref position)).ToString("F2"), Mathf.RoundToInt(GM.CurrentPlayerRoot.eulerAngles.y)); } if (EnumExtension.HasFlag((Enum)options, (Enum)H3Info.Health)) { text += $"\nHealth: {GM.CurrentPlayerBody.GetPlayerHealthRaw()}/{GM.CurrentPlayerBody.GetMaxHealthPlayerRaw()} ({GM.CurrentPlayerBody.GetPlayerHealth() * 100f:F0}%)"; } if (EnumExtension.HasFlag((Enum)options, (Enum)H3Info.Scene)) { text += $"\nScene: {CachedSceneName} - level{CachedSceneIndex}"; } if (EnumExtension.HasFlag((Enum)options, (Enum)H3Info.SAUCE)) { text += $"\n{GM.Omni.OmniUnlocks.SaucePackets} S.A.U.C.E."; } if (EnumExtension.HasFlag((Enum)options, (Enum)H3Info.Headset)) { text = text + "\nHeadset: " + SteamVR.instance.hmd_ModelNumber; } if (EnumExtension.HasFlag((Enum)options, (Enum)H3Info.ControllerL)) { FVRViveHand component = ((Component)GM.CurrentPlayerBody.LeftHand).GetComponent<FVRViveHand>(); text = text + "\n" + (controllerDirection ? " Left " : "") + "Controller: " + H3InfoPrint_Controllers(((SteamVR_Action_In_Source)((SteamVR_Action<SteamVR_Action_Pose_Source_Map<SteamVR_Action_Pose_Source>, SteamVR_Action_Pose_Source>)(object)component.Pose)[component.HandSource]).trackedDeviceIndex); } if (EnumExtension.HasFlag((Enum)options, (Enum)H3Info.ControllerR)) { FVRViveHand component2 = ((Component)GM.CurrentPlayerBody.RightHand).GetComponent<FVRViveHand>(); text = text + "\n" + (controllerDirection ? "Right " : "") + "Controller: " + H3InfoPrint_Controllers(((SteamVR_Action_In_Source)((SteamVR_Action<SteamVR_Action_Pose_Source_Map<SteamVR_Action_Pose_Source>, SteamVR_Action_Pose_Source>)(object)component2.Pose)[component2.HandSource]).trackedDeviceIndex); } if (text[0] == '\n') { text = text.Substring(1); } return text; } public static string H3InfoPrint_Controllers(uint index) { string text = GetStringTrackedDeviceProperty(index, (ETrackedDeviceProperty)1001); if (GetBoolTrackedDeviceProperty(index, (ETrackedDeviceProperty)1026)) { bool boolTrackedDeviceProperty = GetBoolTrackedDeviceProperty(index, (ETrackedDeviceProperty)1011); text += string.Format(" ({0:F0}%{1})", GetFloatTrackedDeviceProperty(index, (ETrackedDeviceProperty)1012) * 100f, boolTrackedDeviceProperty ? " +" : ""); } if (text.Length > m_maxControllerStringSize) { m_maxControllerStringSize = text.Length; } return text; } public static string GetHeldObjects() { if (Time.frameCount == m_lastFrameCachedHeld) { return m_cachedHeld; } string text = ""; FVRViveHand[] hands = GM.CurrentMovementManager.Hands; foreach (FVRViveHand val in hands) { if ((Object)(object)val.CurrentInteractable != (Object)null) { text = text + "Holding: " + GetObjectHierarchyPath(((Component)val.CurrentInteractable).transform) + "\n" + GetObjectInfo(((Component)val.CurrentInteractable).gameObject) + "\n\n"; } } m_lastFrameCachedHeld = Time.frameCount; m_cachedHeld = text; return text; } public static string GetObjectInfo(GameObject targetObject, Rigidbody attachedRigidbody = null) { //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_0179: Unknown result type (might be due to invalid IL or missing references) string text = ""; Component[] components = targetObject.GetComponents<Component>(); for (int i = 0; i < components.Length; i++) { Type type = ((object)components[i]).GetType(); bool flag = true; while (type?.Namespace != "UnityEngine") { text += (flag ? ("\nType: " + type.ToString()) : (" : " + type.ToString())); type = type.BaseType; flag = false; } } text = text + "\nLayer(s): " + LayerMask.LayerToName(targetObject.layer); text = text + "\nTag: " + targetObject.tag; if ((Object)(object)targetObject.GetComponent<FVRFireArmRound>() != (Object)null) { text += GetObjectInfo_RoundInfo(targetObject.GetComponent<FVRFireArmRound>()); } if ((Object)(object)targetObject.GetComponentInChildren<FVRFireArmMagazine>() != (Object)null) { text += $"\n[Mag Type]: {targetObject.GetComponentInChildren<FVRFireArmMagazine>().RoundType}\n[Mag Rounds]: {targetObject.GetComponentInChildren<FVRFireArmMagazine>().m_numRounds}/{targetObject.GetComponentInChildren<FVRFireArmMagazine>().m_capacity}"; } if ((Object)(object)targetObject.GetComponentInChildren<FVRFireArmClip>() != (Object)null) { text += $"\n[Clip Type]: {targetObject.GetComponentInChildren<FVRFireArmClip>().RoundType}\n[Clip Rounds]: {targetObject.GetComponentInChildren<FVRFireArmClip>().m_numRounds}/{targetObject.GetComponentInChildren<FVRFireArmClip>().m_capacity}"; } if ((Object)(object)targetObject.GetComponent<FVRFireArm>() != (Object)null) { text += $"\n[Round Type]: {targetObject.GetComponent<FVRFireArm>().RoundType}"; } if ((Object)(object)attachedRigidbody != (Object)null && (Object)(object)((Component)attachedRigidbody).transform != (Object)(object)targetObject.transform) { text += $"\n\nAttached Rigidbody: {GetObjectHierarchyPath(((Component)attachedRigidbody).transform)}"; components = ((Component)attachedRigidbody).GetComponents<Component>(); for (int i = 0; i < components.Length; i++) { Type type2 = ((object)components[i]).GetType(); bool flag2 = true; while (type2?.Namespace != "UnityEngine") { text += (flag2 ? ("\n Type: " + type2.ToString()) : (" : " + type2.ToString())); type2 = type2.BaseType; flag2 = false; } } text += $"\n Layer(s): {LayerMask.LayerToName(((Component)attachedRigidbody).gameObject.layer)}"; text += $"\n Tag: {((Component)attachedRigidbody).gameObject.tag}"; } return text; } public static string GetObjectInfo_RoundInfo(FVRFireArmRound round) { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) string text = ""; text += $"\n[Round Type]: {round.RoundType}\n[Round Class]: {round.RoundClass}\n[Round Projectile Count:] {round.NumProjectiles}*{round.ProjectileSpread}s"; text += $"\n[Round Manually Chamberable]: {round.isManuallyChamberable}\n[Round Loadable]: {round.isMagazineLoadable}"; text += $"\n[Round Palmable]: {round.isPalmable}\n[Round Palm Amount]: {round.ProxyRounds.Count + 1}/{round.MaxPalmedAmount + 1}"; if (round.IsSpent) { return text + "\n[Round Status]: Spent\n"; } return text + "\n[Round Status]: Ready\n"; } public static string GetObjectHierarchyPath(Transform obj) { string text = ((Object)obj).name; Transform parent = obj.parent; while ((Object)(object)parent != (Object)null) { text = ((Object)parent).name + "/" + text; parent = parent.parent; } return text; } public static bool BepInExGetKeyDown(KeyboardShortcut shortcut) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) if (Input.GetKeyDown(((KeyboardShortcut)(ref shortcut)).MainKey)) { return ((KeyboardShortcut)(ref shortcut)).Modifiers.All((KeyCode c) => Input.GetKey(c)); } return false; } public static bool BepInExGetKey(KeyboardShortcut shortcut) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) if (Input.GetKey(((KeyboardShortcut)(ref shortcut)).MainKey)) { return ((KeyboardShortcut)(ref shortcut)).Modifiers.All((KeyCode c) => Input.GetKey(c)); } return false; } public static bool BepInExGetKeyUp(KeyboardShortcut shortcut) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) if (Input.GetKeyUp(((KeyboardShortcut)(ref shortcut)).MainKey)) { return ((KeyboardShortcut)(ref shortcut)).Modifiers.All((KeyCode c) => Input.GetKey(c)); } return false; } public static bool GetBoolTrackedDeviceProperty(uint unDeviceIndex, ETrackedDeviceProperty prop) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) return SteamVR.instance.hmd.GetBoolTrackedDeviceProperty(unDeviceIndex, prop, ref m_errorDummy); } public static float GetFloatTrackedDeviceProperty(uint unDeviceIndex, ETrackedDeviceProperty prop) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) return SteamVR.instance.hmd.GetFloatTrackedDeviceProperty(unDeviceIndex, prop, ref m_errorDummy); } public static int GetInt32TrackedDeviceProperty(uint unDeviceIndex, ETrackedDeviceProperty prop) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) return SteamVR.instance.hmd.GetInt32TrackedDeviceProperty(unDeviceIndex, prop, ref m_errorDummy); } public static ulong GetUint64TrackedDeviceProperty(uint unDeviceIndex, ETrackedDeviceProperty prop) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) return SteamVR.instance.hmd.GetUint64TrackedDeviceProperty(unDeviceIndex, prop, ref m_errorDummy); } public static string GetStringTrackedDeviceProperty(uint unDeviceIndex, ETrackedDeviceProperty prop) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) return SteamVR.instance.GetStringProperty(prop, unDeviceIndex); } }