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Bangin Bullet Impacts

Adds some OOMF to bullet impacts

CHANGELOG

Changelog

1.2.2

fixed invalid json file for metallight impacts (i forgot a comma)

1.2.1

fixed the terrible formatting on the changelog oh my god

reformatted all json files to be much easier to read/edit so people can make their own mods based off of this much easier.

packaged each material into separate modules so they can be toggled on/off at your discretion

(also preparation for adding new sounds for materials with shared sounds)

added slight volume fluctuation to sounds

ice and gravel impacts have a low chance to play a ricochet

plaster uses soft instead of concrete sounds

new sandbag impact sounds

SURELY there are no glaring oversights that break anything :D (i tested everything but you never know)

1.1.1

fixed reference to missing sand6.wav file spamming errors oops

1.1.0

lowered audio of metalsolid impacts by 30%~ so regenerative encryptions dont deal thorns damage to your ears

lowered audio of metalhard by 20% or so

made metallight impacts a smidge quieter than metalhard

made meat impacts 10%~ quieter

added some low chance ricochet sounds for hard concrete-based surfaces

fixed missing wood4 file

1.0.1

meat impacts actually work now, oops

preview video included

1.0.0

Release