Decompiled source of TNHFramework v0.2.4
patchers/OldTweakerDisabler.dll
Decompiled a week agousing System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using BepInEx; using BepInEx.Logging; using Mono.Cecil; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("OldTweakerDisabler")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("OldTweakerDisabler")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("86ca37de-2467-4dad-991f-25a8cb18f841")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyVersion("1.0.0.0")] namespace TweakerDisabler; public static class Entrypoint { private static readonly ManualLogSource Logger = Logger.CreateLogSource("Deliter"); public static IEnumerable<string> TargetDLLs => Enumerable.Empty<string>(); public static void Patch(AssemblyDefinition asm) { Logger.LogWarning((object)("No DLLs should be patched, but the patch method was called. Assembly: " + (object)asm)); } public static void Initialize() { string[] directories = Directory.GetDirectories(Paths.PluginPath); foreach (string text in directories) { Logger.LogInfo((object)("Found directory " + text)); if (text.Contains("devyndamonster-TakeAndHoldTweaker")) { ModifyTNHTweakerFiles(text); break; } } } public static void ModifyTNHTweakerFiles(string dir) { string text = Path.Combine(dir, "TakeAndHoldTweaker.deli"); string text2 = Path.Combine(dir, "TakeAndHoldTweaker.deli.bak"); string text3 = Path.Combine(dir, "TakeAndHoldTweaker.deli.old"); string text4 = Path.Combine(dir, "TakeAndHoldTweaker.deli.bak.old"); if (File.Exists(text2)) { if (File.Exists(text)) { File.Delete(text2); } else { File.Move(text2, text); } } if (File.Exists(text4)) { if (File.Exists(text3)) { File.Delete(text4); } else { File.Move(text4, text3); } } if (File.Exists(text)) { File.Copy(text, text3, overwrite: true); File.Delete(text); Logger.LogInfo((object)"Disabled old TakeAndHoldTweaker install. To re-enable it, you must disable TNHFramework, and then disable and enable TakeAndHoldFramework"); } } }
plugins/TNHTweaker/TNHFramework.dll
Decompiled a week ago
The result has been truncated due to the large size, download it to view full contents!
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Text.RegularExpressions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using Deli; using Deli.Immediate; using Deli.Setup; using Deli.VFS; using FistVR; using HarmonyLib; using MagazinePatcher; using Microsoft.CodeAnalysis; using OtherLoader; using Stratum; using Stratum.Extensions; using TNHFramework.ObjectTemplates; using TNHFramework.ObjectTemplates.V1; using TNHFramework.Patches; using TNHFramework.Utilities; using UnityEngine; using UnityEngine.Events; using UnityEngine.UI; using Valve.Newtonsoft.Json; using Valve.Newtonsoft.Json.Converters; using YamlDotNet.Serialization; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("TakeAndHoldTweaker")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("TakeAndHoldTweaker")] [assembly: AssemblyCopyright("Copyright © 2020")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("13103263-bab2-4450-ae68-23c78eb493b2")] [assembly: AssemblyFileVersion("0.2.4.0")] [assembly: AssemblyVersion("0.2.4.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace TNHFramework { public static class AsyncLoadMonitor { public static List<AnvilCallback<AssetBundle>> CallbackList = new List<AnvilCallback<AssetBundle>>(); public static float GetProgress() { if (!CallbackList.Any()) { return 1f; } float num = 0f; for (int num2 = CallbackList.Count - 1; num2 >= 0; num2--) { if (((AnvilCallbackBase)CallbackList[num2]).IsCompleted) { CallbackList.RemoveAt(num2); } else { num += ((AnvilCallbackBase)CallbackList[num2]).Progress; } } return num / (float)CallbackList.Count; } } public class SosigLinkLootWrapper : MonoBehaviour { public TNH_Manager M; public global::TNHFramework.ObjectTemplates.CustomCharacter character; public global::TNHFramework.ObjectTemplates.EquipmentGroup group; public bool dontDrop; public bool shouldDropOnCleanup; private void OnDestroy() { //IL_00e7: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Expected O, but got Unknown //IL_00fb: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Unknown result type (might be due to invalid IL or missing references) //IL_0113: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_0129: Unknown result type (might be due to invalid IL or missing references) //IL_0140: Unknown result type (might be due to invalid IL or missing references) //IL_0161: Unknown result type (might be due to invalid IL or missing references) //IL_0225: Unknown result type (might be due to invalid IL or missing references) //IL_022a: Unknown result type (might be due to invalid IL or missing references) //IL_0234: Unknown result type (might be due to invalid IL or missing references) //IL_023d: Unknown result type (might be due to invalid IL or missing references) //IL_0242: Unknown result type (might be due to invalid IL or missing references) //IL_0247: Unknown result type (might be due to invalid IL or missing references) //IL_01bb: Unknown result type (might be due to invalid IL or missing references) //IL_01c0: Unknown result type (might be due to invalid IL or missing references) //IL_01ca: Unknown result type (might be due to invalid IL or missing references) //IL_01d3: Unknown result type (might be due to invalid IL or missing references) //IL_01d8: Unknown result type (might be due to invalid IL or missing references) //IL_01dd: Unknown result type (might be due to invalid IL or missing references) if (dontDrop) { return; } TNHFrameworkLogger.Log("Lootable link was destroyed!", TNHFrameworkLogger.LogType.TNH); List<global::TNHFramework.ObjectTemplates.EquipmentGroup> spawnedEquipmentGroups = group.GetSpawnedEquipmentGroups(); string text = null; int num = 0; string text2 = default(string); foreach (global::TNHFramework.ObjectTemplates.EquipmentGroup item in spawnedEquipmentGroups) { for (int i = 0; i < item.ItemsToSpawn; i++) { if (item.IsCompatibleMagazine) { FVRObject ammoContainerForEquipped = FirearmUtils.GetAmmoContainerForEquipped(item.MinAmmoCapacity, item.MaxAmmoCapacity, character.GlobalObjectBlacklist, character.GetMagazineBlacklist()); if ((Object)(object)ammoContainerForEquipped == (Object)null) { TNHFrameworkLogger.Log("Spawning nothing since group was compatible magazines, and could not find a compatible magazine for player", TNHFrameworkLogger.LogType.TNH); } else { text = ammoContainerForEquipped.ItemID; } } else { List<string> objects = item.GetObjects(); if (!objects.Any()) { TNHFrameworkLogger.Log("Spawning nothing since group was empty", TNHFrameworkLogger.LogType.TNH); } else { text = objects.GetRandom(); } } if (Utility.IsNullOrWhiteSpace(text)) { continue; } if (LoadedTemplateManager.LoadedVaultFiles.ContainsKey(text)) { TNHFrameworkLogger.Log("Spawning vault file " + text, TNHFrameworkLogger.LogType.TNH); GameObject val = new GameObject("SosigDropMarker"); val.transform.position = ((Component)this).transform.position + Vector3.up * 0.1f * (float)(num + 1); val.transform.rotation = Quaternion.identity; val.transform.localScale = ((Component)this).transform.localScale; VaultSystem.SpawnVaultFile(LoadedTemplateManager.LoadedVaultFiles[text], val.transform, true, false, false, ref text2, Vector3.zero, (ReturnObjectListDelegate)null, false); Object.Destroy((Object)(object)val, 10f); } else if (LoadedTemplateManager.LoadedLegacyVaultFiles.ContainsKey(text) && LoadedTemplateManager.LoadedLegacyVaultFiles[text] != null) { TNHFrameworkLogger.Log("Spawning legacy vault file " + text, TNHFrameworkLogger.LogType.TNH); AnvilManager.Run(TNHFrameworkUtils.SpawnLegacyVaultFile(LoadedTemplateManager.LoadedLegacyVaultFiles[text], ((Component)this).transform.position + Vector3.up * 0.1f * (float)(num + 1), Quaternion.identity, M, addForce: true)); } else if ((Object)(object)IM.OD[text] != (Object)null) { TNHFrameworkLogger.Log("Spawning item " + text, TNHFrameworkLogger.LogType.TNH); AnvilManager.Run(TNHFrameworkUtils.SpawnItemRoutine(M, ((Component)this).transform.position + Vector3.up * 0.1f * (float)(num + 1), Quaternion.identity, IM.OD[text], addForce: true)); } num++; if (TNHFramework.SosigItemDropVibrate.Value) { for (int j = 0; j < 2; j++) { FVRViveHand obj = GM.CurrentMovementManager.Hands[j]; obj.Buzz(obj.Buzzer.Buzz_GunShot); } } } } } private void OnApplicationQuit() { dontDrop = true; } } public class DebugPatches { [HarmonyPatch(typeof(TNH_Manager), "Start")] [HarmonyPrefix] public static void AddPointDebugText(TNH_Manager __instance) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Expected O, but got Unknown //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Expected O, but got Unknown //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_0106: Expected O, but got Unknown //IL_0150: Unknown result type (might be due to invalid IL or missing references) foreach (TNH_HoldPoint holdPoint in __instance.HoldPoints) { TNHFrameworkLogger.Log("Adding text!", TNHFrameworkLogger.LogType.TNH); GameObject val = new GameObject("Canvas"); val.transform.rotation = Quaternion.LookRotation(Vector3.right); val.transform.position = holdPoint.SpawnPoint_SystemNode.position + Vector3.up * 0.2f; Canvas obj = val.AddComponent<Canvas>(); RectTransform component = ((Component)obj).GetComponent<RectTransform>(); obj.renderMode = (RenderMode)2; component.sizeDelta = new Vector2(1f, 1f); GameObject val2 = new GameObject("Text"); val2.transform.SetParent(val.transform); val2.transform.rotation = val.transform.rotation; val2.transform.localPosition = Vector3.zero; val2.AddComponent<CanvasRenderer>(); Text obj2 = val2.AddComponent<Text>(); Font font = (Font)Resources.GetBuiltinResource(typeof(Font), "Arial.ttf"); obj2.text = "Hold " + __instance.HoldPoints.IndexOf(holdPoint); obj2.alignment = (TextAnchor)4; obj2.fontSize = 32; val2.transform.localScale = new Vector3(0.0015f, 0.0015f, 0.0015f); obj2.font = font; obj2.horizontalOverflow = (HorizontalWrapMode)1; } } } public class SosigLoaderDeli { public void LoadAsset(SetupStage stage, Mod mod, IHandle handle) { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Expected O, but got Unknown IFileHandle val = (IFileHandle)(object)((handle is IFileHandle) ? handle : null); if (val == null) { throw new ArgumentException("Could not load sosig! Make sure you're pointing to a sosig template json file in the manifest"); } try { string text = ((Stage)stage).ImmediateReaders.Get<string>().Invoke(val); JsonSerializerSettings val2 = new JsonSerializerSettings { NullValueHandling = (NullValueHandling)1 }; SosigTemplate sosigTemplate = JsonConvert.DeserializeObject<SosigTemplate>(text, val2); TNHFrameworkLogger.Log("Sosig loaded successfully : " + sosigTemplate.DisplayName, TNHFrameworkLogger.LogType.General); LoadedTemplateManager.AddSosigTemplate(sosigTemplate); } catch (Exception ex) { TNHFrameworkLogger.LogError("Failed to load setup assets for sosig file! Caused Error: " + ex.ToString()); } } } public class CharacterLoaderDeli { public void LoadAsset(SetupStage stage, Mod mod, IHandle handle) { //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Expected O, but got Unknown IDirectoryHandle val = (IDirectoryHandle)(object)((handle is IDirectoryHandle) ? handle : null); if (val == null) { throw new ArgumentException("Could not load character! Character should point to a folder holding the character.json and thumb.png"); } try { global::TNHFramework.ObjectTemplates.V1.CustomCharacter customCharacter = null; Sprite val2 = null; foreach (IFileHandle file in ExtIDirectoryHandle.GetFiles(val)) { if (((IHandle)file).Path.EndsWith("character.json")) { string text = ((Stage)stage).ImmediateReaders.Get<string>().Invoke(file); JsonSerializerSettings val3 = new JsonSerializerSettings { NullValueHandling = (NullValueHandling)1 }; customCharacter = JsonConvert.DeserializeObject<global::TNHFramework.ObjectTemplates.V1.CustomCharacter>(text, val3); } else if (((IHandle)file).Path.EndsWith("thumb.png")) { val2 = TNHFrameworkUtils.LoadSprite(file); } } if (customCharacter == null) { TNHFrameworkLogger.LogError("Failed to load custom character! No character.json file found"); return; } if ((Object)(object)val2 == (Object)null) { TNHFrameworkLogger.LogError("Failed to load custom character! No thumb.png file found"); return; } foreach (IFileHandle file2 in ExtIDirectoryHandle.GetFiles(val)) { foreach (global::TNHFramework.ObjectTemplates.V1.EquipmentPool equipmentPool in customCharacter.EquipmentPools) { if (((IHandle)file2).Path.Split(new char[1] { '/' }).Last() == equipmentPool.IconName) { equipmentPool.GetPoolEntry().TableDef.Icon = TNHFrameworkUtils.LoadSprite(file2); } } } TNHFrameworkLogger.Log("Character loaded successfully : " + customCharacter.DisplayName, TNHFrameworkLogger.LogType.General); LoadedTemplateManager.AddCharacterTemplate(new global::TNHFramework.ObjectTemplates.CustomCharacter(customCharacter), val2); } catch (Exception ex) { TNHFrameworkLogger.LogError("Failed to load setup assets for character! Caused Error: " + ex.ToString()); } } } public class VaultFileLoaderDeli { public void LoadAsset(SetupStage stage, Mod mod, IHandle handle) { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Expected O, but got Unknown IFileHandle val = (IFileHandle)(object)((handle is IFileHandle) ? handle : null); if (val == null) { throw new ArgumentException("Could not load vault file! Make sure you're pointing to a vault json file in the manifest"); } try { string text = ((Stage)stage).ImmediateReaders.Get<string>().Invoke(val); JsonSerializerSettings val2 = new JsonSerializerSettings { NullValueHandling = (NullValueHandling)1 }; SavedGunSerializable savedGunSerializable = JsonConvert.DeserializeObject<SavedGunSerializable>(text, val2); TNHFrameworkLogger.Log("Vault file loaded successfully : " + savedGunSerializable.FileName, TNHFrameworkLogger.LogType.General); LoadedTemplateManager.AddVaultFile(savedGunSerializable); } catch (Exception ex) { TNHFrameworkLogger.LogError("Failed to load setup assets for vault file! Caused Error: " + ex.ToString()); } } } public static class TNHMenuInitializer { [CompilerGenerated] private sealed class <InitializeTNHMenuAsync>d__6 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public SceneLoader hotdog; public Text itemsText; public Text progressText; public TNH_CharacterDatabase CharDatabase; public bool outputFiles; public string path; public TNH_UIManager instance; public List<CharacterCategory> Categories; private bool <isOtherLoaderLoaded>5__2; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <InitializeTNHMenuAsync>d__6(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { switch (<>1__state) { default: return false; case 0: { <>1__state = -1; SceneLoader obj2 = hotdog; if (obj2 != null) { ((Component)obj2).gameObject.SetActive(false); } try { PokeOtherloader(); <isOtherLoaderLoaded>5__2 = true; } catch { <isOtherLoaderLoaded>5__2 = false; TNHFrameworkLogger.LogWarning("OtherLoader not found. If you are using OtherLoader, please ensure you have version 0.1.6 or later!"); } float num2 = 0f; goto IL_0062; } case 1: { <>1__state = -1; float num2 = AsyncLoadMonitor.GetProgress(); if (<isOtherLoaderLoaded>5__2) { num2 = Mathf.Min(num2, GetOtherLoaderProgress()); itemsText.text = GetLoadingItems(); } progressText.text = $"LOADING ITEMS : {num2 * 100f:0.0}%"; if (num2 < 1f) { goto IL_0062; } bool flag; try { PokeMagPatcher(); flag = true; TNHFrameworkLogger.LogWarning("MagazinePatcher is detected."); } catch { flag = false; TNHFrameworkLogger.LogWarning("MagazinePatcher not found."); } if (!flag) { if (TNHFramework.InternalMagPatcher.Value) { TNHFrameworkLogger.Log($"[{DateTime.Now:HH:mm:ss}] Internal Mag Patcher started!", TNHFrameworkLogger.LogType.General); InternalMagPatcher(); TNHFrameworkLogger.Log($"[{DateTime.Now:HH:mm:ss}] Internal Mag Patcher finished!", TNHFrameworkLogger.LogType.General); } break; } goto IL_00f3; } case 2: { <>1__state = -1; float num = PokeMagPatcher(); itemsText.text = GetMagPatcherCacheLog(); progressText.text = $"CACHING ITEMS : {num * 100f:0.0}%"; if (!(num < 1f)) { break; } goto IL_00f3; } IL_0062: <>2__current = null; <>1__state = 1; return true; IL_00f3: <>2__current = null; <>1__state = 2; return true; } if (TNHFramework.FixModAttachmentTags.Value) { TNHFrameworkUtils.FixModAttachmentTags(); } LoadTNHTemplates(CharDatabase); SavedCharacters = CharDatabase.Characters; if (outputFiles) { CreateTNHFiles(path); } TNHInitialized = true; UIManagerPatches.RefreshTNHUI(instance, Categories, CharDatabase); itemsText.text = ""; progressText.text = ""; SceneLoader obj4 = hotdog; if (obj4 != null) { ((Component)obj4).gameObject.SetActive(true); } return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } public static bool TNHInitialized = false; public static bool MagazineCacheFailed = false; public static List<TNH_CharacterDef> SavedCharacters; private static readonly MethodInfo miGetCatFolderName = typeof(VaultSystem).GetMethod("GetCatFolderName", BindingFlags.Static | BindingFlags.NonPublic); private static readonly MethodInfo miGetSubcatFolderName = typeof(VaultSystem).GetMethod("GetSubcatFolderName", BindingFlags.Static | BindingFlags.NonPublic); private static readonly MethodInfo miGetSuffix = typeof(VaultSystem).GetMethod("GetSuffix", BindingFlags.Static | BindingFlags.NonPublic); public static IEnumerator InitializeTNHMenuAsync(string path, Text progressText, Text itemsText, SceneLoader hotdog, List<CharacterCategory> Categories, TNH_CharacterDatabase CharDatabase, TNH_UIManager instance, bool outputFiles) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <InitializeTNHMenuAsync>d__6(0) { path = path, progressText = progressText, itemsText = itemsText, hotdog = hotdog, Categories = Categories, CharDatabase = CharDatabase, instance = instance, outputFiles = outputFiles }; } public static void PokeOtherloader() { LoaderStatus.GetLoaderProgress(); _ = LoaderStatus.LoadingItems; } public static float GetOtherLoaderProgress() { return LoaderStatus.GetLoaderProgress(); } public static string GetLoadingItems() { //IL_003a: Unknown result type (might be due to invalid IL or missing references) List<string> loadingItems = LoaderStatus.LoadingItems; for (int i = 0; i < loadingItems.Count; i++) { string text = ColorUtility.ToHtmlStringRGBA(new Color(0.5f, 0.5f, 0.5f, Mathf.Clamp(((float)loadingItems.Count - (float)i) / (float)loadingItems.Count, 0f, 1f))); loadingItems[i] = "<color=#" + text + ">Loading Assets (" + loadingItems[i] + ")</color>"; } loadingItems.Reverse(); return string.Join("\n", loadingItems.ToArray()); } public static float PokeMagPatcher() { return PatcherStatus.PatcherProgress; } public static string GetMagPatcherCacheLog() { return PatcherStatus.CacheLog; } public static void InternalMagPatcher() { //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Invalid comparison between Unknown and I4 //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Invalid comparison between Unknown and I4 //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Invalid comparison between Unknown and I4 //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_011e: Invalid comparison between Unknown and I4 //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0181: Unknown result type (might be due to invalid IL or missing references) //IL_0187: Invalid comparison between Unknown and I4 //IL_012c: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_0239: Unknown result type (might be due to invalid IL or missing references) //IL_023e: Unknown result type (might be due to invalid IL or missing references) //IL_0242: Unknown result type (might be due to invalid IL or missing references) //IL_0247: Unknown result type (might be due to invalid IL or missing references) //IL_024b: Unknown result type (might be due to invalid IL or missing references) //IL_0250: Unknown result type (might be due to invalid IL or missing references) //IL_025b: Unknown result type (might be due to invalid IL or missing references) //IL_025d: Unknown result type (might be due to invalid IL or missing references) //IL_025f: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Unknown result type (might be due to invalid IL or missing references) //IL_015f: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_02f5: Unknown result type (might be due to invalid IL or missing references) //IL_02f7: Unknown result type (might be due to invalid IL or missing references) //IL_02f9: Unknown result type (might be due to invalid IL or missing references) //IL_01ad: Unknown result type (might be due to invalid IL or missing references) //IL_0277: Unknown result type (might be due to invalid IL or missing references) //IL_027d: Invalid comparison between Unknown and I4 //IL_01ed: Unknown result type (might be due to invalid IL or missing references) //IL_0341: Unknown result type (might be due to invalid IL or missing references) //IL_0356: Unknown result type (might be due to invalid IL or missing references) //IL_036f: Unknown result type (might be due to invalid IL or missing references) //IL_02dc: Unknown result type (might be due to invalid IL or missing references) //IL_02e1: Unknown result type (might be due to invalid IL or missing references) //IL_02e5: Unknown result type (might be due to invalid IL or missing references) //IL_02ea: Unknown result type (might be due to invalid IL or missing references) //IL_02ee: Unknown result type (might be due to invalid IL or missing references) //IL_02f3: Unknown result type (might be due to invalid IL or missing references) //IL_0397: Unknown result type (might be due to invalid IL or missing references) //IL_03a0: Unknown result type (might be due to invalid IL or missing references) //IL_03f1: Unknown result type (might be due to invalid IL or missing references) //IL_03b0: Unknown result type (might be due to invalid IL or missing references) //IL_03c9: Unknown result type (might be due to invalid IL or missing references) //IL_03fa: Unknown result type (might be due to invalid IL or missing references) //IL_044b: Unknown result type (might be due to invalid IL or missing references) //IL_0451: Invalid comparison between Unknown and I4 //IL_040a: Unknown result type (might be due to invalid IL or missing references) //IL_0423: Unknown result type (might be due to invalid IL or missing references) //IL_04b7: Unknown result type (might be due to invalid IL or missing references) //IL_0488: Unknown result type (might be due to invalid IL or missing references) //IL_048d: Unknown result type (might be due to invalid IL or missing references) //IL_04c5: Unknown result type (might be due to invalid IL or missing references) //IL_04f5: Unknown result type (might be due to invalid IL or missing references) List<FVRObject> list = new List<FVRObject>(); foreach (KeyValuePair<string, FVRObject> item in IM.OD) { if ((int)item.Value.Category == 1) { list.Add(item.Value); } else if ((int)item.Value.Category == 4) { if (!TNHFramework.CartridgeDictionary.ContainsKey(item.Value.RoundType)) { TNHFramework.CartridgeDictionary.Add(item.Value.RoundType, new List<FVRObject>()); } TNHFramework.CartridgeDictionary[item.Value.RoundType].Add(item.Value); } else if ((int)item.Value.Category == 2) { if (!TNHFramework.MagazineDictionary.ContainsKey(item.Value.MagazineType)) { TNHFramework.MagazineDictionary.Add(item.Value.MagazineType, new List<FVRObject>()); } TNHFramework.MagazineDictionary[item.Value.MagazineType].Add(item.Value); } else if ((int)item.Value.Category == 3) { if (!TNHFramework.StripperDictionary.ContainsKey(item.Value.ClipType)) { TNHFramework.StripperDictionary.Add(item.Value.ClipType, new List<FVRObject>()); } TNHFramework.StripperDictionary[item.Value.ClipType].Add(item.Value); } else if ((int)item.Value.Category == 6) { if (!TNHFramework.SpeedloaderDictionary.ContainsKey(item.Value.RoundType)) { TNHFramework.SpeedloaderDictionary.Add(item.Value.RoundType, new List<FVRObject>()); } if (item.Value.ItemID == "Speedloader12gauge_5Shot") { item.Value.MagazineCapacity = 5; } TNHFramework.SpeedloaderDictionary[item.Value.RoundType].Add(item.Value); } } foreach (FVRObject item2 in list) { FVRFireArm val = null; FireArmClipType clipType = item2.ClipType; FireArmRoundType roundType = item2.RoundType; FireArmMagazineType magazineType = item2.MagazineType; int num = item2.MagazineCapacity; if (!ValidFireArm(roundType, clipType, magazineType, 0)) { if (!item2.IsModContent && (int)item2.TagFirearmAction == 8 && item2.TagFirearmFeedOption.Contains((OTagFirearmFeedOption)1)) { continue; } TNHFrameworkLogger.Log($"Loading firearm {item2.DisplayName} [Mod = {item2.IsModContent}]", TNHFrameworkLogger.LogType.General); GameObject gameObject = ((AnvilAsset)item2).GetGameObject(); if ((Object)(object)gameObject != (Object)null) { val = gameObject.GetComponent<FVRFireArm>(); } if ((Object)(object)val != (Object)null) { roundType = val.RoundType; magazineType = val.MagazineType; clipType = val.ClipType; } } if (!ValidFireArm(roundType, clipType, magazineType, num)) { TNHFrameworkLogger.Log("Firearm " + item2.DisplayName + " skipped!", TNHFrameworkLogger.LogType.General); continue; } if ((item2.CompatibleSingleRounds == null || !item2.CompatibleSingleRounds.Any()) && TNHFramework.CartridgeDictionary.ContainsKey(roundType)) { TNHFrameworkLogger.Log($"Giving firearm {item2.DisplayName} new rounds of type {roundType}", TNHFrameworkLogger.LogType.General); item2.CompatibleSingleRounds = TNHFramework.CartridgeDictionary[roundType]; } if ((item2.CompatibleMagazines == null || !item2.CompatibleMagazines.Any()) && TNHFramework.MagazineDictionary.ContainsKey(magazineType) && (int)magazineType != 0) { TNHFrameworkLogger.Log($"Giving firearm {item2.DisplayName} new magazines of type {magazineType}", TNHFrameworkLogger.LogType.General); item2.CompatibleMagazines = TNHFramework.MagazineDictionary[magazineType]; } if ((item2.CompatibleClips == null || !item2.CompatibleClips.Any()) && TNHFramework.StripperDictionary.ContainsKey(clipType) && (int)clipType != 0) { TNHFrameworkLogger.Log($"Giving firearm {item2.DisplayName} new clips of type {clipType}", TNHFrameworkLogger.LogType.General); item2.CompatibleClips = TNHFramework.StripperDictionary[clipType]; } if ((item2.CompatibleSpeedLoaders != null && item2.CompatibleSpeedLoaders.Any()) || (int)item2.TagFirearmAction != 3) { continue; } if ((Object)(object)val == (Object)null) { GameObject gameObject2 = ((AnvilAsset)item2).GetGameObject(); if ((Object)(object)gameObject2 != (Object)null) { val = gameObject2.GetComponent<FVRFireArm>(); } } if ((Object)(object)val != (Object)null) { roundType = val.RoundType; Revolver component = ((Component)val).gameObject.GetComponent<Revolver>(); if ((Object)(object)component != (Object)null) { num = component.Chambers.Length; } } if (!TNHFramework.SpeedloaderDictionary.ContainsKey(roundType)) { continue; } foreach (FVRObject item3 in TNHFramework.SpeedloaderDictionary[roundType]) { if (item3.MagazineCapacity == num) { TNHFrameworkLogger.Log($"Giving firearm {item2.DisplayName} new speedloader of type {roundType}", TNHFrameworkLogger.LogType.General); item2.CompatibleSpeedLoaders.Add(item3); } } } } public static bool ValidFireArm(FireArmRoundType roundType, FireArmClipType clipType, FireArmMagazineType magazineType, int magazineCapacity) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Invalid comparison between Unknown and I4 if ((int)roundType == 0 && (int)magazineType == 0 && magazineCapacity == 0) { return (int)clipType > 0; } return true; } public static void LoadTNHTemplates(TNH_CharacterDatabase CharDatabase) { TNHFrameworkLogger.Log("Performing TNH Initialization", TNHFrameworkLogger.LogType.General); TNHFrameworkLogger.Log("Adding default sosigs to template dictionary", TNHFrameworkLogger.LogType.General); LoadDefaultSosigs(); TNHFrameworkLogger.Log("Adding default characters to template dictionary", TNHFrameworkLogger.LogType.General); LoadDefaultCharacters(CharDatabase.Characters); LoadedTemplateManager.DefaultIconSprites = GetAllIcons(LoadedTemplateManager.DefaultCharacters); TNHFrameworkLogger.Log("Delayed Init of default characters", TNHFrameworkLogger.LogType.General); InitCharacters(LoadedTemplateManager.DefaultCharacters); TNHFrameworkLogger.Log("Delayed Init of custom characters", TNHFrameworkLogger.LogType.General); InitCharacters(LoadedTemplateManager.CustomCharacters); TNHFrameworkLogger.Log("Delayed Init of custom sosigs", TNHFrameworkLogger.LogType.General); InitSosigs(LoadedTemplateManager.CustomSosigs); } private static void LoadDefaultSosigs() { foreach (SosigEnemyTemplate value in ManagerSingleton<IM>.Instance.odicSosigObjsByID.Values) { LoadedTemplateManager.AddSosigTemplate(value); } } private static void LoadDefaultCharacters(List<TNH_CharacterDef> characters) { foreach (TNH_CharacterDef character in characters) { LoadedTemplateManager.AddCharacterTemplate(character); } } public static Dictionary<string, Sprite> GetAllIcons(List<global::TNHFramework.ObjectTemplates.CustomCharacter> characters) { Dictionary<string, Sprite> dictionary = new Dictionary<string, Sprite>(); foreach (global::TNHFramework.ObjectTemplates.CustomCharacter character in characters) { foreach (PoolEntry entry in character.GetCharacter().EquipmentPool.Entries) { if (!dictionary.ContainsKey(((Object)entry.TableDef.Icon).name)) { TNHFrameworkLogger.Log("Icon found (" + ((Object)entry.TableDef.Icon).name + ")", TNHFrameworkLogger.LogType.Character); dictionary.Add(((Object)entry.TableDef.Icon).name, entry.TableDef.Icon); } } } return dictionary; } private static void InitCharacters(List<global::TNHFramework.ObjectTemplates.CustomCharacter> characters) { //IL_0086: Unknown result type (might be due to invalid IL or missing references) for (int num = characters.Count - 1; num >= 0; num--) { global::TNHFramework.ObjectTemplates.CustomCharacter character = characters[num]; try { character.DelayedInit(); } catch (Exception ex) { TNHFrameworkLogger.LogError("Failed to load character: " + character.DisplayName + ". Error Output:\n" + ex.ToString()); characters.RemoveAt(num); CharacterTemplate value = LoadedTemplateManager.LoadedCharacterDict.Single((KeyValuePair<TNH_Char, CharacterTemplate> o) => o.Value.Custom == character).Value; LoadedTemplateManager.LoadedCharacterDict.Remove(value.Def.CharacterID); } } } private static void InitSosigs(List<SosigTemplate> sosigs) { //IL_00a2: Unknown result type (might be due to invalid IL or missing references) for (int i = 0; i < sosigs.Count; i++) { SosigTemplate sosig = sosigs[i]; try { sosig.DelayedInit(); } catch (Exception ex) { TNHFrameworkLogger.LogError("Failed to load sosig: " + sosig.DisplayName + ". Error Output:\n" + ex.ToString()); KeyValuePair<TNH_Char, CharacterTemplate>[] array = LoadedTemplateManager.LoadedCharacterDict.Where((KeyValuePair<TNH_Char, CharacterTemplate> o) => o.Value.Custom.CharacterUsesSosig(sosig.SosigEnemyID)).ToArray(); for (int j = 0; j < array.Length; j++) { KeyValuePair<TNH_Char, CharacterTemplate> keyValuePair = array[j]; TNHFrameworkLogger.LogError("Removing character that used removed sosig: " + keyValuePair.Value.Custom.DisplayName); LoadedTemplateManager.LoadedCharacterDict.Remove(keyValuePair.Key); } } } } public static void CreateTNHFiles(string path) { TNHFrameworkLogger.Log("Creating character creation files", TNHFrameworkLogger.LogType.General); CreateSosigTemplateFiles(LoadedTemplateManager.DefaultSosigs, path); CreateSosigTemplateFiles(LoadedTemplateManager.CustomSosigs, path); CreateCharacterFiles(LoadedTemplateManager.DefaultCharacters, path, isCustom: false); CreateCharacterFiles(LoadedTemplateManager.CustomCharacters, path, isCustom: true); CreateIconIDFile(path, LoadedTemplateManager.DefaultIconSprites.Keys.ToList()); CreateObjectIDFile(path); CreateSosigIDFile(path); CreateJsonVaultFiles(path); CreateGeneratedTables(path); CreatePopulatedCharacterTemplate(path); } public static string CleanFilename(string filename) { return Regex.Replace(filename, "(<|>|:|\"|/|\\\\|\\||\\?|\\*)", ""); } public static void CreateSosigTemplateFiles(List<SosigEnemyTemplate> sosigs, string path) { //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Expected O, but got Unknown //IL_00f9: Unknown result type (might be due to invalid IL or missing references) try { TNHFrameworkLogger.Log("Creating default sosig template files", TNHFrameworkLogger.LogType.File); path += "/DefaultSosigTemplates"; if (!Directory.Exists(path)) { Directory.CreateDirectory(path); } foreach (SosigEnemyTemplate sosig in sosigs) { string path2 = path + "/" + CleanFilename(((object)(SosigEnemyID)(ref sosig.SosigEnemyID)).ToString() + ".json"); if (File.Exists(path2)) { File.Delete(path2); } using (StreamWriter streamWriter = File.CreateText(path2)) { string value = JsonConvert.SerializeObject((object)new SosigTemplate(sosig), (Formatting)1, (JsonConverter[])(object)new JsonConverter[1] { (JsonConverter)new StringEnumConverter() }); streamWriter.WriteLine(value); streamWriter.Close(); } string path3 = path + "/" + CleanFilename(((object)(SosigEnemyID)(ref sosig.SosigEnemyID)).ToString() + ".yaml"); if (File.Exists(path3)) { File.Delete(path3); } using StreamWriter streamWriter2 = File.CreateText(path3); ISerializer obj = new SerializerBuilder().WithIndentedSequences().Build(); SosigTemplate sosigTemplate = new SosigTemplate(sosig); string value2 = obj.Serialize((object)sosigTemplate); streamWriter2.WriteLine(value2); streamWriter2.Close(); } } catch (Exception ex) { TNHFrameworkLogger.LogError(ex.ToString()); } } public static void CreateSosigTemplateFiles(List<SosigTemplate> sosigs, string path) { //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Expected O, but got Unknown //IL_00de: Unknown result type (might be due to invalid IL or missing references) try { TNHFrameworkLogger.Log("Creating custom sosig template files", TNHFrameworkLogger.LogType.File); path += "/CustomSosigTemplates"; if (!Directory.Exists(path)) { Directory.CreateDirectory(path); } foreach (SosigTemplate sosig in sosigs) { string path2 = path + "/" + CleanFilename(sosig.SosigEnemyID + ".json"); if (File.Exists(path2)) { File.Delete(path2); } using (StreamWriter streamWriter = File.CreateText(path2)) { string value = JsonConvert.SerializeObject((object)sosig, (Formatting)1, (JsonConverter[])(object)new JsonConverter[1] { (JsonConverter)new StringEnumConverter() }); streamWriter.WriteLine(value); streamWriter.Close(); } string path3 = path + "/" + CleanFilename(sosig.SosigEnemyID + ".yaml"); if (File.Exists(path3)) { File.Delete(path3); } using StreamWriter streamWriter2 = File.CreateText(path3); string value2 = new SerializerBuilder().WithIndentedSequences().Build().Serialize((object)sosig); streamWriter2.WriteLine(value2); streamWriter2.Close(); } } catch (Exception ex) { TNHFrameworkLogger.LogError(ex.ToString()); } } public static void CreateCharacterFiles(List<global::TNHFramework.ObjectTemplates.CustomCharacter> characters, string path, bool isCustom) { //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Expected O, but got Unknown //IL_0112: Unknown result type (might be due to invalid IL or missing references) try { TNHFrameworkLogger.Log("Creating " + (isCustom ? "custom" : "default") + " character template files", TNHFrameworkLogger.LogType.File); path += (isCustom ? "/CustomCharacters" : "/DefaultCharacters"); if (!Directory.Exists(path)) { Directory.CreateDirectory(path); } foreach (global::TNHFramework.ObjectTemplates.CustomCharacter character in characters) { string path2 = path + "/" + CleanFilename(character.DisplayName + ".json"); if (File.Exists(path2)) { File.Delete(path2); } using (StreamWriter streamWriter = File.CreateText(path2)) { string value = JsonConvert.SerializeObject((object)character, (Formatting)1, (JsonConverter[])(object)new JsonConverter[1] { (JsonConverter)new StringEnumConverter() }); streamWriter.WriteLine(value); streamWriter.Close(); } string text = path + "/" + CleanFilename(character.DisplayName + ".yaml"); TNHFrameworkLogger.Log("Creating character template file: " + text, TNHFrameworkLogger.LogType.File); if (File.Exists(text)) { File.Delete(text); } using StreamWriter streamWriter2 = File.CreateText(text); string value2 = new SerializerBuilder().WithIndentedSequences().Build().Serialize((object)character); streamWriter2.WriteLine(value2); streamWriter2.Close(); } } catch (Exception ex) { TNHFrameworkLogger.LogError(ex.ToString()); } } public static void CreateIconIDFile(string path, List<string> icons) { try { if (File.Exists(path + "/IconIDs.txt")) { File.Delete(path + "/IconIDs.txt"); } using StreamWriter streamWriter = File.CreateText(path + "/IconIDs.txt"); streamWriter.WriteLine("#Available Icons for equipment pools"); foreach (string icon in icons) { streamWriter.WriteLine(icon); } streamWriter.Close(); } catch (Exception ex) { TNHFrameworkLogger.LogError(ex.ToString()); } } public static void CreateObjectIDFile(string path) { try { if (File.Exists(path + "/ObjectIDs.csv")) { File.Delete(path + "/ObjectIDs.csv"); } using StreamWriter streamWriter = File.CreateText(path + "/ObjectIDs.csv"); streamWriter.WriteLine("DisplayName,ObjectID,Mod Content,Category,Era,Set,Country of Origin,Attachment Feature,Firearm Action,Firearm Feed Option,Firing Modes,Firearm Mounts,Attachment Mount,Round Power,Size,Melee Handedness,Melee Style,Powerup Type,Thrown Damage Type,Thrown Type"); foreach (FVRObject value in IM.OD.Values) { streamWriter.WriteLine(value.DisplayName.Replace(",", ".") + "," + value.ItemID.Replace(",", ".") + "," + value.IsModContent + "," + ((object)(ObjectCategory)(ref value.Category)).ToString() + "," + ((object)(OTagEra)(ref value.TagEra)).ToString() + "," + ((object)(OTagSet)(ref value.TagSet)).ToString() + "," + ((object)(OTagFirearmCountryOfOrigin)(ref value.TagFirearmCountryOfOrigin)).ToString() + "," + ((object)(OTagAttachmentFeature)(ref value.TagAttachmentFeature)).ToString() + "," + ((object)(OTagFirearmAction)(ref value.TagFirearmAction)).ToString() + "," + string.Join("+", value.TagFirearmFeedOption.Select((OTagFirearmFeedOption o) => ((object)(OTagFirearmFeedOption)(ref o)).ToString()).ToArray()) + "," + string.Join("+", value.TagFirearmFiringModes.Select((OTagFirearmFiringMode o) => ((object)(OTagFirearmFiringMode)(ref o)).ToString()).ToArray()) + "," + string.Join("+", value.TagFirearmMounts.Select((OTagFirearmMount o) => ((object)(OTagFirearmMount)(ref o)).ToString()).ToArray()) + "," + ((object)(OTagFirearmMount)(ref value.TagAttachmentMount)).ToString() + "," + ((object)(OTagFirearmRoundPower)(ref value.TagFirearmRoundPower)).ToString() + "," + ((object)(OTagFirearmSize)(ref value.TagFirearmSize)).ToString() + "," + ((object)(OTagMeleeHandedness)(ref value.TagMeleeHandedness)).ToString() + "," + ((object)(OTagMeleeStyle)(ref value.TagMeleeStyle)).ToString() + "," + ((object)(OTagPowerupType)(ref value.TagPowerupType)).ToString() + "," + ((object)(OTagThrownDamageType)(ref value.TagThrownDamageType)).ToString() + "," + ((object)(OTagThrownType)(ref value.TagThrownType)).ToString()); } streamWriter.Close(); } catch (Exception ex) { TNHFrameworkLogger.LogError(ex.ToString()); } } public static void CreateSosigIDFile(string path) { try { if (File.Exists(path + "/SosigIDs.txt")) { File.Delete(path + "/SosigIDs.txt"); } using StreamWriter streamWriter = File.CreateText(path + "/SosigIDs.txt"); streamWriter.WriteLine("#Available Sosig IDs for spawning"); List<string> list = LoadedTemplateManager.SosigIDDict.Keys.ToList(); list.Sort(); foreach (string item in list) { streamWriter.WriteLine(item); } streamWriter.Close(); } catch (Exception ex) { TNHFrameworkLogger.LogError(ex.ToString()); } } public static void CreateJsonVaultFiles(string path) { //IL_01e9: Unknown result type (might be due to invalid IL or missing references) //IL_0169: Unknown result type (might be due to invalid IL or missing references) //IL_016a: Unknown result type (might be due to invalid IL or missing references) //IL_0191: Unknown result type (might be due to invalid IL or missing references) //IL_01b7: Unknown result type (might be due to invalid IL or missing references) //IL_0116: Unknown result type (might be due to invalid IL or missing references) //IL_011c: Expected O, but got Unknown try { TNHFrameworkLogger.Log("Creating JSON vault files", TNHFrameworkLogger.LogType.File); path += "/VaultFiles"; if (!Directory.Exists(path)) { Directory.CreateDirectory(path); } string[] files = ES2.GetFiles(string.Empty, "*.txt"); List<SavedGunSerializable> list = new List<SavedGunSerializable>(); string[] array = files; foreach (string text in array) { try { if (text.Contains("DONTREMOVETHISPARTOFFILENAMEV02a") && ES2.Exists(text)) { ES2Reader val = ES2Reader.Create(text); try { SavedGun gun = val.Read<SavedGun>("SavedGun"); list.Add(new SavedGunSerializable(gun)); } finally { ((IDisposable)val)?.Dispose(); } } } catch { TNHFrameworkLogger.LogWarning("Vault File " + text + " could not be loaded"); } } foreach (SavedGunSerializable item in list) { string path2 = path + "/" + CleanFilename(item.FileName + ".json"); if (File.Exists(path2)) { File.Delete(path2); } using StreamWriter streamWriter = File.CreateText(path2); string value = JsonConvert.SerializeObject((object)item, (Formatting)1, (JsonConverter[])(object)new JsonConverter[1] { (JsonConverter)new StringEnumConverter() }); streamWriter.WriteLine(value); streamWriter.Close(); } TNHFrameworkLogger.Log("Copying V2 JSON vault files", TNHFrameworkLogger.LogType.File); VaultFileDisplayMode val2 = (VaultFileDisplayMode)0; string[] fileListForDisplayMode = VaultSystem.GetFileListForDisplayMode(val2, (CynJsonSortingMode)0); string path3 = Path.Combine(CynJson.GetOrCreateH3VRDataPath(), VaultSystem.rootFolderName); path3 = Path.Combine(path3, (string)miGetCatFolderName.Invoke(null, new object[1] { val2 })); path3 = Path.Combine(path3, (string)miGetSubcatFolderName.Invoke(null, new object[1] { val2 })); array = fileListForDisplayMode; for (int i = 0; i < array.Length; i++) { string text2 = array[i] + (string)miGetSuffix.Invoke(null, new object[1] { val2 }); try { File.Copy(Path.Combine(path3, text2), Path.Combine(path, text2), overwrite: true); } catch (Exception arg) { TNHFrameworkLogger.LogError($"Vault File {text2} could not be copied: {arg}"); } } } catch (Exception ex) { TNHFrameworkLogger.LogError(ex.ToString()); } } public static void CreateGeneratedTables(string path) { try { path += "/GeneratedEquipmentPools"; if (!Directory.Exists(path)) { Directory.CreateDirectory(path); } foreach (global::TNHFramework.ObjectTemplates.CustomCharacter item in LoadedTemplateManager.LoadedCharacterDict.Select((KeyValuePair<TNH_Char, CharacterTemplate> o) => o.Value.Custom)) { using StreamWriter streamWriter = File.CreateText(path + "/" + CleanFilename(item.DisplayName + ".txt")); streamWriter.WriteLine("Primary Starting Weapon"); if (item.PrimaryWeapon != null) { streamWriter.WriteLine(item.PrimaryWeapon.ToString()); } streamWriter.WriteLine("\n\nSecondary Starting Weapon"); if (item.SecondaryWeapon != null) { streamWriter.WriteLine(item.SecondaryWeapon.ToString()); } streamWriter.WriteLine("\n\nTertiary Starting Weapon"); if (item.TertiaryWeapon != null) { streamWriter.WriteLine(item.TertiaryWeapon.ToString()); } streamWriter.WriteLine("\n\nPrimary Starting Item"); if (item.PrimaryItem != null) { streamWriter.WriteLine(item.PrimaryItem.ToString()); } streamWriter.WriteLine("\n\nSecondary Starting Item"); if (item.SecondaryItem != null) { streamWriter.WriteLine(item.SecondaryItem.ToString()); } streamWriter.WriteLine("\n\nTertiary Starting Item"); if (item.TertiaryItem != null) { streamWriter.WriteLine(item.TertiaryItem.ToString()); } streamWriter.WriteLine("\n\nStarting Shield"); if (item.Shield != null) { streamWriter.WriteLine(item.Shield.ToString()); } foreach (global::TNHFramework.ObjectTemplates.EquipmentPool equipmentPool in item.EquipmentPools) { streamWriter.WriteLine("\n\n" + equipmentPool.ToString()); } streamWriter.Close(); } } catch { } } public static void CreatePopulatedCharacterTemplate(string path) { //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Expected O, but got Unknown try { TNHFrameworkLogger.Log("Creating populated character template file", TNHFrameworkLogger.LogType.File); path += "/PopulatedCharacterTemplate.json"; if (!File.Exists(path)) { File.Delete(path); } using StreamWriter streamWriter = File.CreateText(path); string value = JsonConvert.SerializeObject((object)new global::TNHFramework.ObjectTemplates.CustomCharacter(), (Formatting)1, (JsonConverter[])(object)new JsonConverter[1] { (JsonConverter)new StringEnumConverter() }); streamWriter.WriteLine(value); streamWriter.Close(); } catch (Exception ex) { TNHFrameworkLogger.LogError(ex.ToString()); } } } public class CharacterTemplate { public TNH_CharacterDef Def; public global::TNHFramework.ObjectTemplates.CustomCharacter Custom; public CharacterTemplate(TNH_CharacterDef def, global::TNHFramework.ObjectTemplates.CustomCharacter custom) { Def = def; Custom = custom; base..ctor(); } } public static class LoadedTemplateManager { public static global::TNHFramework.ObjectTemplates.CustomCharacter CurrentCharacter; public static global::TNHFramework.ObjectTemplates.Level CurrentLevel; public static Dictionary<TNH_Char, CharacterTemplate> LoadedCharacterDict = new Dictionary<TNH_Char, CharacterTemplate>(); public static Dictionary<SosigEnemyTemplate, SosigTemplate> LoadedSosigsDict = new Dictionary<SosigEnemyTemplate, SosigTemplate>(); public static Dictionary<PoolEntry, global::TNHFramework.ObjectTemplates.EquipmentPool> EquipmentPoolDictionary = new Dictionary<PoolEntry, global::TNHFramework.ObjectTemplates.EquipmentPool>(); public static Dictionary<string, VaultFile> LoadedVaultFiles = new Dictionary<string, VaultFile>(); public static Dictionary<string, SavedGunSerializable> LoadedLegacyVaultFiles = new Dictionary<string, SavedGunSerializable>(); public static List<global::TNHFramework.ObjectTemplates.CustomCharacter> CustomCharacters = new List<global::TNHFramework.ObjectTemplates.CustomCharacter>(); public static List<global::TNHFramework.ObjectTemplates.CustomCharacter> DefaultCharacters = new List<global::TNHFramework.ObjectTemplates.CustomCharacter>(); public static List<SosigTemplate> CustomSosigs = new List<SosigTemplate>(); public static List<SosigEnemyTemplate> DefaultSosigs = new List<SosigEnemyTemplate>(); public static Dictionary<string, int> SosigIDDict = new Dictionary<string, int>(); public static int NewSosigID = 30000; public static int NewCharacterID = 1000; public static Dictionary<string, Sprite> DefaultIconSprites = new Dictionary<string, Sprite>(); public static void AddSosigTemplate(SosigTemplate template) { //IL_0069: Unknown result type (might be due to invalid IL or missing references) template.Validate(); SosigEnemyTemplate sosigEnemyTemplate = template.GetSosigEnemyTemplate(); if (!SosigIDDict.ContainsKey(template.SosigEnemyID)) { SosigIDDict.Add(template.SosigEnemyID, NewSosigID); NewSosigID++; sosigEnemyTemplate.SosigEnemyID = (SosigEnemyID)SosigIDDict[template.SosigEnemyID]; CustomSosigs.Add(template); LoadedSosigsDict.Add(sosigEnemyTemplate, template); TNHFrameworkLogger.Log("Sosig added successfully : " + template.DisplayName, TNHFrameworkLogger.LogType.Character); } else { TNHFrameworkLogger.LogError("Loaded sosig had same SosigEnemyID as another sosig -- SosigEnemyID : " + template.SosigEnemyID); } } public static void AddSosigTemplate(SosigEnemyTemplate realTemplate) { //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Expected I4, but got Unknown SosigTemplate sosigTemplate = new SosigTemplate(realTemplate); if (!SosigIDDict.ContainsKey(sosigTemplate.SosigEnemyID)) { SosigIDDict.Add(sosigTemplate.SosigEnemyID, (int)realTemplate.SosigEnemyID); DefaultSosigs.Add(realTemplate); LoadedSosigsDict.Add(realTemplate, sosigTemplate); TNHFrameworkLogger.Log("Sosig added successfully : " + sosigTemplate.DisplayName, TNHFrameworkLogger.LogType.Character); } else { TNHFrameworkLogger.LogError("Loaded sosig had same SosigEnemyID as another sosig -- SosigEnemyID : " + sosigTemplate.SosigEnemyID); } } public static void AddCharacterTemplate(global::TNHFramework.ObjectTemplates.CustomCharacter template, Sprite thumbnail) { template.isCustom = true; template.Validate(); CustomCharacters.Add(template); LoadedCharacterDict.Add((TNH_Char)NewCharacterID, new CharacterTemplate(template.GetCharacter(NewCharacterID, thumbnail), template)); NewCharacterID++; foreach (global::TNHFramework.ObjectTemplates.EquipmentPool equipmentPool in template.EquipmentPools) { EquipmentPoolDictionary.Add(equipmentPool.GetPoolEntry(), equipmentPool); } TNHFrameworkLogger.Log($"Character added successfully ({NewCharacterID - 1}) : " + template.DisplayName, TNHFrameworkLogger.LogType.Character); } public static void AddCharacterTemplate(TNH_CharacterDef realTemplate) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) global::TNHFramework.ObjectTemplates.CustomCharacter customCharacter = new global::TNHFramework.ObjectTemplates.CustomCharacter(realTemplate); DefaultCharacters.Add(customCharacter); LoadedCharacterDict.Add(realTemplate.CharacterID, new CharacterTemplate(realTemplate, customCharacter)); foreach (global::TNHFramework.ObjectTemplates.EquipmentPool equipmentPool in customCharacter.EquipmentPools) { if (!EquipmentPoolDictionary.ContainsKey(equipmentPool.GetPoolEntry())) { EquipmentPoolDictionary.Add(equipmentPool.GetPoolEntry(), equipmentPool); } } TNHFrameworkLogger.Log($"Character added successfully ({realTemplate.CharacterID}) : " + realTemplate.DisplayName, TNHFrameworkLogger.LogType.Character); } public static void AddVaultFile(VaultFile template) { if (!LoadedVaultFiles.ContainsKey(template.FileName)) { LoadedVaultFiles.Add(template.FileName, template); } } public static void AddVaultFile(SavedGunSerializable template) { template.Validate(); if (!LoadedLegacyVaultFiles.ContainsKey(template.FileName)) { LoadedLegacyVaultFiles.Add(template.FileName, template); } } } public enum PanelType { MagDuplicator, Recycler, AmmoReloader, MagUpgrader, AddFullAuto, AmmoPurchase, FireRateUp, FireRateDown, MagPurchase } public class MagazinePanel : MonoBehaviour { public TNH_MagDuplicator original; public Dictionary<string, MagazineBlacklistEntry> blacklist; public int DupeCost = 2; public int UpgradeCost = 3; public int PurchaseCost = 2; private int numTokensSelected; public static Sprite background; private TNH_ObjectConstructorIcon DupeIcon; private TNH_ObjectConstructorIcon UpgradeIcon; private TNH_ObjectConstructorIcon PurchaseIcon; private Text priceText_0; private Text priceText_1; private Text priceText_2; private Text capacityText; private FVRPhysicalObject selectedObject; private FVRFireArmMagazine detectedMag; private Speedloader detectedSpeedLoader; private FVRObject purchaseMag; private FVRObject upgradeMag; private Collider[] colBuffer = (Collider[])(object)new Collider[50]; private readonly MethodInfo miUpdateIconDisplay = typeof(TNH_ObjectConstructorIcon).GetMethod("UpdateIconDisplay", BindingFlags.Instance | BindingFlags.NonPublic); public void Awake() { //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Expected O, but got Unknown original = ((Component)this).gameObject.GetComponent<TNH_MagDuplicator>(); if ((Object)(object)original == (Object)null) { TNHFrameworkLogger.LogError("Mag Upgrader failed, original Mag Duplicator was null!"); } ((Behaviour)original).enabled = false; blacklist = LoadedTemplateManager.CurrentCharacter.GetMagazineBlacklist(); InitPanel(); UpdateIcons(); original.M.TokenCountChangeEvent += new TokenCountChange(UpdateTokenDisplay); } private void OnDestroy() { //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Expected O, but got Unknown if ((Object)(object)original.M != (Object)null) { original.M.TokenCountChangeEvent -= new TokenCountChange(UpdateTokenDisplay); } } private void InitPanel() { //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0155: Unknown result type (might be due to invalid IL or missing references) //IL_017d: Unknown result type (might be due to invalid IL or missing references) //IL_01dd: Unknown result type (might be due to invalid IL or missing references) //IL_01e7: Expected O, but got Unknown //IL_01f3: Unknown result type (might be due to invalid IL or missing references) //IL_01fd: Expected O, but got Unknown //IL_020a: Unknown result type (might be due to invalid IL or missing references) //IL_0214: Expected O, but got Unknown //IL_0220: Unknown result type (might be due to invalid IL or missing references) //IL_022a: Expected O, but got Unknown //IL_0237: Unknown result type (might be due to invalid IL or missing references) //IL_0241: Expected O, but got Unknown //IL_024d: Unknown result type (might be due to invalid IL or missing references) //IL_0257: Expected O, but got Unknown //IL_026a: Unknown result type (might be due to invalid IL or missing references) //IL_028c: Unknown result type (might be due to invalid IL or missing references) //IL_02ae: Unknown result type (might be due to invalid IL or missing references) Transform val = ((Component)original).transform.Find("_CanvasHolder/_UITest_Canvas/AmmoReloaderTitle (3)"); ((Component)val).gameObject.GetComponent<Text>().text = "-- Mag Dupe / Upgrade / Buy --"; Transform val2 = ((Component)original).transform.Find("_CanvasHolder/_UITest_Canvas/Backing"); Transform val3 = ((Component)original).transform.Find("_CanvasHolder/_UITest_Canvas"); Transform transform = Object.Instantiate<GameObject>(((Component)val).gameObject, val.parent).transform; transform.localPosition = new Vector3(0f, -30f, 0f); capacityText = ((Component)transform).gameObject.GetComponent<Text>(); Transform val4 = val3.Find("Icon_0"); val4.localPosition = new Vector3(-270f, -200f, 0f); Transform val5 = val3.Find("Icon_1"); val5.localPosition = new Vector3(0f, -200f, 0f); Transform transform2 = Object.Instantiate<GameObject>(((Component)val5).gameObject, val3).transform; transform2.localPosition = new Vector3(275f, -200f, 0f); Transform obj = ((Component)original).transform.Find("PointableButton_0"); obj.position = val4.position; Transform val6 = ((Component)original).transform.Find("PointableButton_1"); val6.position = val5.position; Transform transform3 = Object.Instantiate<GameObject>(((Component)val6).gameObject, val6.parent).transform; transform3.position = transform2.position; ((Component)val2).gameObject.GetComponent<Image>().sprite = background; DupeIcon = ((Component)val4).gameObject.GetComponent<TNH_ObjectConstructorIcon>(); UpgradeIcon = ((Component)val5).gameObject.GetComponent<TNH_ObjectConstructorIcon>(); PurchaseIcon = ((Component)transform2).gameObject.GetComponent<TNH_ObjectConstructorIcon>(); Button component = ((Component)obj).gameObject.GetComponent<Button>(); component.onClick = new ButtonClickedEvent(); ((UnityEvent)component.onClick).AddListener((UnityAction)delegate { DupeMagButton(); }); Button component2 = ((Component)val6).gameObject.GetComponent<Button>(); component2.onClick = new ButtonClickedEvent(); ((UnityEvent)component2.onClick).AddListener((UnityAction)delegate { UpgradeMagButton(); }); Button component3 = ((Component)transform3).gameObject.GetComponent<Button>(); component3.onClick = new ButtonClickedEvent(); ((UnityEvent)component3.onClick).AddListener((UnityAction)delegate { PurchaseMagButton(); }); priceText_0 = AddPriceText(val4, new Vector3(-235f, 155f, 0f)); priceText_1 = AddPriceText(val5, new Vector3(40f, 155f, 0f)); priceText_2 = AddPriceText(transform2, new Vector3(355f, 150f, 0f)); priceText_2.alignment = (TextAnchor)3; priceText_0.text = "x" + DupeCost; priceText_1.text = "x" + UpgradeCost; priceText_2.text = "x" + PurchaseCost; capacityText.text = string.Empty; } private Text AddPriceText(Transform iconTransform, Vector3 localPosition) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Expected O, but got Unknown //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Expected O, but got Unknown //IL_0100: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject("PriceCanvas"); val.transform.SetParent(iconTransform.parent); val.transform.rotation = iconTransform.rotation; val.transform.localPosition = localPosition; Canvas obj = val.AddComponent<Canvas>(); RectTransform component = ((Component)obj).GetComponent<RectTransform>(); obj.renderMode = (RenderMode)2; component.sizeDelta = new Vector2(1f, 1f); GameObject val2 = new GameObject("Text"); val2.transform.SetParent(val.transform); val2.transform.rotation = val.transform.rotation; val2.transform.localPosition = Vector3.zero; val2.AddComponent<CanvasRenderer>(); Text obj2 = val2.AddComponent<Text>(); Font font = (Font)Resources.GetBuiltinResource(typeof(Font), "Arial.ttf"); obj2.text = "x?"; obj2.alignment = (TextAnchor)4; obj2.fontSize = 30; obj2.fontStyle = (FontStyle)1; val2.transform.localScale = new Vector3(0.0015f, 0.0015f, 0.0015f); obj2.font = font; obj2.horizontalOverflow = (HorizontalWrapMode)1; return obj2; } private void DupeMagButton() { //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00fa: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) if (((Object)(object)detectedMag == (Object)null && (Object)(object)detectedSpeedLoader == (Object)null) || original.M.GetNumTokens() < DupeCost) { SM.PlayCoreSound((FVRPooledAudioType)20, original.AudEvent_Fail, ((Component)this).transform.position); return; } SM.PlayCoreSound((FVRPooledAudioType)20, original.AudEvent_Spawn, ((Component)this).transform.position); original.M.SubtractTokens(DupeCost); if ((Object)(object)detectedMag != (Object)null) { FirearmUtils.SpawnDuplicateMagazine(original.M, detectedMag, original.Spawnpoint_Mag.position, original.Spawnpoint_Mag.rotation); } else { FirearmUtils.SpawnDuplicateSpeedloader(original.M, detectedSpeedLoader, original.Spawnpoint_Mag.position, original.Spawnpoint_Mag.rotation); } ClearSelection(); UpdateIcons(); } private void UpgradeMagButton() { //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)upgradeMag == (Object)null || original.M.GetNumTokens() < UpgradeCost) { SM.PlayCoreSound((FVRPooledAudioType)20, original.AudEvent_Fail, ((Component)this).transform.position); return; } SM.PlayCoreSound((FVRPooledAudioType)20, original.AudEvent_Spawn, ((Component)this).transform.position); original.M.SubtractTokens(UpgradeCost); Object.Destroy((Object)(object)((FVRInteractiveObject)detectedMag).GameObject); Object.Instantiate<GameObject>(((AnvilAsset)upgradeMag).GetGameObject(), original.Spawnpoint_Mag.position, original.Spawnpoint_Mag.rotation); ClearSelection(); UpdateIcons(); } private void PurchaseMagButton() { //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)purchaseMag == (Object)null || original.M.GetNumTokens() < PurchaseCost) { SM.PlayCoreSound((FVRPooledAudioType)20, original.AudEvent_Fail, ((Component)this).transform.position); return; } SM.PlayCoreSound((FVRPooledAudioType)20, original.AudEvent_Spawn, ((Component)this).transform.position); original.M.SubtractTokens(PurchaseCost); Object.Instantiate<GameObject>(((AnvilAsset)purchaseMag).GetGameObject(), original.Spawnpoint_Mag.position, original.Spawnpoint_Mag.rotation); } private void Update() { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) if (Vector3.Distance(original.ScanningVolume.position, ((Component)GM.CurrentPlayerBody.Head).transform.position) < 2f) { Scan(); UpdateIcons(); } else { ClearSelection(); } } private void ClearSelection() { detectedMag = null; detectedSpeedLoader = null; purchaseMag = null; upgradeMag = null; selectedObject = null; TG_Bounds placementBoundsRenderer = original.PlacementBoundsRenderer; if (placementBoundsRenderer != null) { ((Component)placementBoundsRenderer).gameObject.SetActive(false); } } private void Scan() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_01f6: Unknown result type (might be due to invalid IL or missing references) //IL_0206: Unknown result type (might be due to invalid IL or missing references) //IL_0210: Unknown result type (might be due to invalid IL or missing references) //IL_0226: Unknown result type (might be due to invalid IL or missing references) //IL_0231: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_011b: Unknown result type (might be due to invalid IL or missing references) //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Unknown result type (might be due to invalid IL or missing references) //IL_0124: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_013e: Unknown result type (might be due to invalid IL or missing references) //IL_0155: Unknown result type (might be due to invalid IL or missing references) //IL_0169: Unknown result type (might be due to invalid IL or missing references) //IL_018f: Unknown result type (might be due to invalid IL or missing references) //IL_0194: Unknown result type (might be due to invalid IL or missing references) //IL_01ba: Unknown result type (might be due to invalid IL or missing references) //IL_01bf: Unknown result type (might be due to invalid IL or missing references) //IL_01cb: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) global::TNHFramework.ObjectTemplates.CustomCharacter currentCharacter = LoadedTemplateManager.CurrentCharacter; if ((Object)(object)selectedObject != (Object)null) { Bounds val = default(Bounds); ((Bounds)(ref val))..ctor(((Component)selectedObject).transform.position, new Vector3(0.01f, 0.01f, 0.01f)); Collider[] componentsInChildren = ((Component)((Component)selectedObject).transform).GetComponentsInChildren<Collider>(); foreach (Collider val2 in componentsInChildren) { if ((Object)(object)val2 != (Object)null && val2.isTrigger) { ((Bounds)(ref val)).Encapsulate(val2.bounds); } } Vector3 position = selectedObject.RootRigidbody.position; Vector3 val3 = ((Bounds)(ref val)).center - ((Component)selectedObject).transform.position; if ((Object)(object)original.PlacementBoundsRenderer == (Object)null) { GameObject val4 = Object.Instantiate<GameObject>(original.PlacementBoundsPrefab, position, Quaternion.identity); original.PlacementBoundsRenderer = val4.GetComponent<TG_Bounds>(); } ((Component)original.PlacementBoundsRenderer).gameObject.SetActive(true); original.PlacementBoundsRenderer.PoseAndRescale(position + val3, ((Bounds)(ref val)).extents * 2f, original.EmitterPoint.position); Bounds val5 = default(Bounds); ((Bounds)(ref val5))..ctor(original.ScanningVolume.position, new Vector3(0.001f, 0.001f, 0.001f)); ((Bounds)(ref val5)).Encapsulate(original.ScanningVolume.TransformPoint(new Vector3(0.5f, 0.5f, 0.5f))); ((Bounds)(ref val5)).Encapsulate(original.ScanningVolume.TransformPoint(new Vector3(-0.5f, -0.5f, -0.5f))); if (!((Bounds)(ref val)).Intersects(val5)) { ClearSelection(); } } if (!((Object)(object)selectedObject == (Object)null)) { return; } int num = Physics.OverlapBoxNonAlloc(original.ScanningVolume.position, original.ScanningVolume.localScale * 0.5f, colBuffer, original.ScanningVolume.rotation, LayerMask.op_Implicit(original.ScanningLM), (QueryTriggerInteraction)2); detectedMag = null; detectedSpeedLoader = null; purchaseMag = null; upgradeMag = null; for (int j = 0; j < num; j++) { if (!((Object)(object)colBuffer[j].attachedRigidbody != (Object)null)) { continue; } FVRFireArm component = ((Component)colBuffer[j]).GetComponent<FVRFireArm>(); if ((Object)(object)purchaseMag == (Object)null && (Object)(object)component != (Object)null && !((FVRInteractiveObject)component).IsHeld && (Object)(object)((FVRPhysicalObject)component).QuickbeltSlot == (Object)null) { MagazineBlacklistEntry magazineBlacklistEntry = (blacklist.ContainsKey(((FVRPhysicalObject)component).ObjectWrapper.ItemID) ? blacklist[((FVRPhysicalObject)component).ObjectWrapper.ItemID] : null); List<FVRObject> compatibleMagazines = FirearmUtils.GetCompatibleMagazines(((FVRPhysicalObject)component).ObjectWrapper, -1, -1, smallestIfEmpty: false, currentCharacter.GlobalObjectBlacklist, magazineBlacklistEntry); if (compatibleMagazines.Any()) { purchaseMag = FirearmUtils.GetSmallestCapacityMagazine(compatibleMagazines, currentCharacter.GlobalObjectBlacklist, magazineBlacklistEntry); selectedObject = (FVRPhysicalObject)(object)component; } } FVRFireArmMagazine component2 = ((Component)colBuffer[j].attachedRigidbody).GetComponent<FVRFireArmMagazine>(); if ((Object)(object)component2 != (Object)null && (Object)(object)component2.FireArm == (Object)null && !((FVRInteractiveObject)component2).IsHeld && (Object)(object)((FVRPhysicalObject)component2).QuickbeltSlot == (Object)null && !component2.IsIntegrated) { detectedMag = component2; selectedObject = (FVRPhysicalObject)(object)component2; } Speedloader component3 = ((Component)colBuffer[j].attachedRigidbody).GetComponent<Speedloader>(); if ((Object)(object)component3 != (Object)null && !((FVRInteractiveObject)component3).IsHeld && (Object)(object)((FVRPhysicalObject)component3).QuickbeltSlot == (Object)null && component3.IsPretendingToBeAMagazine) { detectedSpeedLoader = component3; selectedObject = (FVRPhysicalObject)(object)component3; } if ((Object)(object)purchaseMag != (Object)null && ((Object)(object)detectedMag != (Object)null || (Object)(object)detectedSpeedLoader != (Object)null)) { break; } } } private void UpdateIcons() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) global::TNHFramework.ObjectTemplates.CustomCharacter currentCharacter = LoadedTemplateManager.CurrentCharacter; DupeIcon.State = (IconState)2; UpgradeIcon.State = (IconState)2; PurchaseIcon.State = (IconState)2; int numTokens = original.M.GetNumTokens(); numTokensSelected = 0; capacityText.text = string.Empty; if ((Object)(object)detectedMag != (Object)null || (Object)(object)detectedSpeedLoader != (Object)null) { DupeIcon.State = (IconState)1; if (numTokens >= DupeCost) { numTokensSelected = DupeCost; } } if ((Object)(object)purchaseMag != (Object)null) { PurchaseIcon.State = (IconState)1; if (numTokens >= PurchaseCost) { numTokensSelected = PurchaseCost; } } if ((Object)(object)detectedMag != (Object)null) { upgradeMag = FirearmUtils.GetNextHighestCapacityMagazine(((FVRPhysicalObject)detectedMag).ObjectWrapper, currentCharacter.GlobalObjectBlacklist); if ((Object)(object)upgradeMag != (Object)null) { UpgradeIcon.State = (IconState)1; if (numTokens >= UpgradeCost) { numTokensSelected = UpgradeCost; } capacityText.text = $"{detectedMag.m_capacity} -> {upgradeMag.MagazineCapacity}"; } } miUpdateIconDisplay.Invoke(DupeIcon, new object[0]); miUpdateIconDisplay.Invoke(UpgradeIcon, new object[0]); miUpdateIconDisplay.Invoke(PurchaseIcon, new object[0]); UpdateTokenDisplay(numTokens); } private void UpdateTokenDisplay(int numTokens) { //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) for (int i = 0; i < original.TokenList.Count; i++) { if (i < numTokens) { if (i < numTokens - numTokensSelected) { ((Graphic)original.TokenList[i]).color = original.Token_Unselected; } else { ((Graphic)original.TokenList[i]).color = original.Token_Selected; } } else { ((Graphic)original.TokenList[i]).color = original.Token_Empty; } } } } public class AmmoPurchasePanel : MonoBehaviour { public TNH_MagDuplicator original; public Dictionary<string, MagazineBlacklistEntry> blacklist; public int PanelCost = 1; private int numTokensSelected; public static Sprite background; private TNH_ObjectConstructorIcon PurchaseIcon; private FVRPhysicalObject selectedObject; private FVRFireArm detectedFirearm; private Collider[] colBuffer = (Collider[])(object)new Collider[50]; private readonly MethodInfo miUpdateIconDisplay = typeof(TNH_ObjectConstructorIcon).GetMethod("UpdateIconDisplay", BindingFlags.Instance | BindingFlags.NonPublic); public void Awake() { //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Expected O, but got Unknown original = ((Component)this).gameObject.GetComponent<TNH_MagDuplicator>(); if ((Object)(object)original == (Object)null) { TNHFrameworkLogger.LogError("Ammo Purchaser failed, original mag duplicator was null!"); } ((Behaviour)original).enabled = false; InitPanel(); UpdateIcons(); original.M.TokenCountChangeEvent += new TokenCountChange(UpdateTokenDisplay); } private void OnDestroy() { //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Expected O, but got Unknown if ((Object)(object)original.M != (Object)null) { original.M.TokenCountChangeEvent -= new TokenCountChange(UpdateTokenDisplay); } } private void InitPanel() { //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Expected O, but got Unknown //IL_0115: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Expected O, but got Unknown ((Component)((Component)original).transform.Find("_CanvasHolder/_UITest_Canvas/AmmoReloaderTitle (3)")).gameObject.GetComponent<Text>().text = "-- Ammo Purchaser --"; Transform val = ((Component)original).transform.Find("_CanvasHolder/_UITest_Canvas/Backing"); Transform obj = ((Component)original).transform.Find("_CanvasHolder/_UITest_Canvas"); Transform val2 = obj.Find("Icon_0"); val2.localPosition = new Vector3(0f, -290f, 0f); Object.Destroy((Object)(object)((Component)obj.Find("Icon_1")).gameObject); Transform obj2 = ((Component)original).transform.Find("PointableButton_0"); obj2.position = val2.position; Object.Destroy((Object)(object)((Component)((Component)original).transform.Find("PointableButton_1")).gameObject); ((Component)val).gameObject.GetComponent<Image>().sprite = background; PurchaseIcon = ((Component)val2).gameObject.GetComponent<TNH_ObjectConstructorIcon>(); Button component = ((Component)obj2).gameObject.GetComponent<Button>(); component.onClick = new ButtonClickedEvent(); ((UnityEvent)component.onClick).AddListener((UnityAction)delegate { PurchaseAmmoButton(); }); } public void PurchaseAmmoButton() { //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_015d: Unknown result type (might be due to invalid IL or missing references) //IL_013e: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)detectedFirearm == (Object)null || original.M.GetNumTokens() < PanelCost) { SM.PlayCoreSound((FVRPooledAudioType)20, original.AudEvent_Fail, ((Component)this).transform.position); return; } OTagFirearmRoundPower roundPower = AM.GetRoundPower(detectedFirearm.RoundType); int roundsToSpawn = GetRoundsToSpawn(roundPower); TNHFrameworkLogger.Log("Compatible rounds count for " + ((FVRPhysicalObject)detectedFirearm).ObjectWrapper.ItemID + ": " + IM.OD[((FVRPhysicalObject)detectedFirearm).ObjectWrapper.ItemID].CompatibleSingleRounds.Count, TNHFrameworkLogger.LogType.General); global::TNHFramework.ObjectTemplates.CustomCharacter currentCharacter = LoadedTemplateManager.CurrentCharacter; MagazineBlacklistEntry magazineBlacklistEntry = null; if (currentCharacter.GetMagazineBlacklist().ContainsKey(((FVRPhysicalObject)detectedFirearm).ObjectWrapper.ItemID)) { magazineBlacklistEntry = currentCharacter.GetMagazineBlacklist()[((FVRPhysicalObject)detectedFirearm).ObjectWrapper.ItemID]; } FVRObject random = FirearmUtils.GetCompatibleRounds(((FVRPhysicalObject)detectedFirearm).ObjectWrapper, currentCharacter.ValidAmmoEras, currentCharacter.ValidAmmoSets, currentCharacter.GlobalAmmoBlacklist, currentCharacter.GlobalObjectBlacklist, magazineBlacklistEntry).GetRandom(); if ((Object)(object)random == (Object)null) { SM.PlayCoreSound((FVRPooledAudioType)20, original.AudEvent_Fail, ((Component)this).transform.position); return; } SM.PlayCoreSound((FVRPooledAudioType)20, original.AudEvent_Spawn, ((Component)this).transform.position); original.M.SubtractTokens(PanelCost); AnvilManager.Run(SpawnRounds(original.M, random, roundsToSpawn)); ClearSelection(); UpdateIcons(); } public IEnumerator SpawnRounds(TNH_Manager M, FVRObject bullet, int count) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) GameObject gameObject = ((AnvilAsset)bullet).GetGameObject(); return TNHFrameworkUtils.InstantiateMultiple(M, gameObject, original.Spawnpoint_Mag.position, count); } public int GetRoundsToSpawn(OTagFirearmRoundPower roundPower) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Expected I4, but got Unknown return (int)roundPower switch { 0 => 10, 1 => 30, 2 => 30, 3 => 18, 4 => 20, 5 => 16, 6 => 6, 7 => 3, 8 => 16, 9 => 10, _ => 10, }; } private void Update() { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) if (Vector3.Distance(original.ScanningVolume.position, ((Component)GM.CurrentPlayerBody.Head).transform.position) < 2f) { Scan(); UpdateIcons(); } else { ClearSelection(); } } private void ClearSelection() { detectedFirearm = null; selectedObject = null; TG_Bounds placementBoundsRenderer = original.PlacementBoundsRenderer; if (placementBoundsRenderer != null) { ((Component)placementBoundsRenderer).gameObject.SetActive(false); } } private void Scan() { //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_01ef: Unknown result type (might be due to invalid IL or missing references) //IL_01ff: Unknown result type (might be due to invalid IL or missing references) //IL_0209: Unknown result type (might be due to invalid IL or missing references) //IL_021f: Unknown result type (might be due to invalid IL or missing references) //IL_022a: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_0115: Unknown result type (might be due to invalid IL or missing references) //IL_0116: Unknown result type (might be due to invalid IL or missing references) //IL_0117: Unknown result type (might be due to invalid IL or missing references) //IL_011e: Unknown result type (might be due to invalid IL or missing references) //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_0163: Unknown result type (might be due to invalid IL or missing references) //IL_0189: Unknown result type (might be due to invalid IL or missing references) //IL_018e: Unknown result type (might be due to invalid IL or missing references) //IL_01b4: Unknown result type (might be due to invalid IL or missing references) //IL_01b9: Unknown result type (might be due to invalid IL or missing references) //IL_01c5: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)selectedObject != (Object)null) { Bounds val = default(Bounds); ((Bounds)(ref val))..ctor(((Component)selectedObject).transform.position, new Vector3(0.01f, 0.01f, 0.01f)); Collider[] componentsInChildren = ((Component)((Component)selectedObject).transform).GetComponentsInChildren<Collider>(); foreach (Collider val2 in componentsInChildren) { if ((Object)(object)val2 != (Object)null && val2.isTrigger) { ((Bounds)(ref val)).Encapsulate(val2.bounds); } } Vector3 position = selectedObject.RootRigidbody.position; Vector3 val3 = ((Bounds)(ref val)).center - ((Component)selectedObject).transform.position; if ((Object)(object)original.PlacementBoundsRenderer == (Object)null) { GameObject val4 = Object.Instantiate<GameObject>(original.PlacementBoundsPrefab, position, Quaternion.identity); original.PlacementBoundsRenderer = val4.GetComponent<TG_Bounds>(); } ((Component)original.PlacementBoundsRenderer).gameObject.SetActive(true); original.PlacementBoundsRenderer.PoseAndRescale(position + val3, ((Bounds)(ref val)).extents * 2f, original.EmitterPoint.position); Bounds val5 = default(Bounds); ((Bounds)(ref val5))..ctor(original.ScanningVolume.position, new Vector3(0.001f, 0.001f, 0.001f)); ((Bounds)(ref val5)).Encapsulate(original.ScanningVolume.TransformPoint(new Vector3(0.5f, 0.5f, 0.5f))); ((Bounds)(ref val5)).Encapsulate(original.ScanningVolume.TransformPoint(new Vector3(-0.5f, -0.5f, -0.5f))); if (!((Bounds)(ref val)).Intersects(val5)) { ClearSelection(); } } if (!((Object)(object)selectedObject == (Object)null)) { return; } int num = Physics.OverlapBoxNonAlloc(original.ScanningVolume.position, original.ScanningVolume.localScale * 0.5f, colBuffer, original.ScanningVolume.rotation, LayerMask.op_Implicit(original.ScanningLM), (QueryTriggerInteraction)2); detectedFirearm = null; for (int j = 0; j < num; j++) { if ((Object)(object)colBuffer[j].attachedRigidbody != (Object)null) { FVRFireArm component = ((Component)colBuffer[j].attachedRigidbody).GetComponent<FVRFireArm>(); if ((Object)(object)component != (Object)null && !((FVRInteractiveObject)component).IsHeld && (Object)(object)((FVRPhysicalObject)component).QuickbeltSlot == (Object)null) { detectedFirearm = component; selectedObject = (FVRPhysicalObject)(object)component; break; } } } } private void UpdateIcons() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) PurchaseIcon.State = (IconState)2; int numTokens = original.M.GetNumTokens(); numTokensSelected = 0; if ((Object)(object)detectedFirearm != (Object)null) { PurchaseIcon.State = (IconState)1; if (numTokens >= PanelCost) { numTokensSelected = PanelCost; } } miUpdateIconDisplay.Invoke(PurchaseIcon, new object[0]); UpdateTokenDisplay(numTokens); } private void UpdateTokenDisplay(int numTokens) { //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) for (int i = 0; i < original.TokenList.Count; i++) { if (i < numTokens) { if (i < numTokens - numTokensSelected) { ((Graphic)original.TokenList[i]).color = original.Token_Unselected; } else { ((Graphic)original.TokenList[i]).color = original.Token_Selected; } } else { ((Graphic)original.TokenList[i]).color = original.Token_Empty; } } } } public class FullAutoPanel : MonoBehaviour { public TNH_MagDuplicator original; public int PanelCost = 4; private int numTokensSelected; public static Sprite background; private TNH_ObjectConstructorIcon PurchaseIcon; private FVRPhysicalObject selectedObject; public Handgun detectedHandgun; public ClosedBoltWeapon detectedClosedBolt; public OpenBoltReceiver detectedOpenBolt; private Collider[] colBuffer = (Collider[])(object)new Collider[50]; private readonly MethodInfo miUpdateIconDisplay = typeof(TNH_ObjectConstructorIcon).GetMethod("UpdateIconDisplay", BindingFlags.Instance | BindingFlags.NonPublic); public void Awake() { //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Expected O, but got Unknown original = ((Component)this).gameObject.GetComponent<TNH_MagDuplicator>(); if ((Object)(object)original == (Object)null) { TNHFrameworkLogger.LogError("Full Auto Enabler failed, original Mag Duplicator was null!"); } ((Behaviour)original).enabled = false; InitPanel(); UpdateIcons(); original.M.TokenCountChangeEvent += new TokenCountChange(UpdateTokenDisplay); } private void OnDestroy() { //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Expected O, but got Unknown if ((Object)(object)original.M != (Object)null) { original.M.TokenCountChangeEvent -= new TokenCountChange(UpdateTokenDisplay); } } private void InitPanel() { //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Expected O, but got Unknown //IL_0115: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Expected O, but got Unknown ((Component)((Component)original).transform.Find("_CanvasHolder/_UITest_Canvas/AmmoReloaderTitle (3)")).gameObject.GetComponent<Text>().text = "-- Full Auto Upgrader --"; Transform val = ((Component)original).transform.Find("_CanvasHolder/_UITest_Canvas/Backing"); Transform obj = ((Component)original).transform.Find("_CanvasHolder/_UITest_Canvas"); Transform val2 = obj.Find("Icon_0"); val2.localPosition = new Vector3(0f, -290f, 0f); Object.Destroy((Object)(object)((Component)obj.Find("Icon_1")).gameObject); Transform obj2 = ((Component)original).transform.Find("PointableButton_0"); obj2.position = val2.position; Object.Destroy((Object)(object)((Component)((Component)original).transform.Find("PointableButton_1")).gameObject); ((Component)val).gameObject.GetComponent<Image>().sprite = background; PurchaseIcon = ((Component)val2).gameObject.GetComponent<TNH_ObjectConstructorIcon>(); Button component = ((Component)obj2).gameObject.GetComponent<Button>(); component.onClick = new ButtonClickedEvent(); ((UnityEvent)component.onClick).AddListener((UnityAction)delegate { AddFullAutoButton(); }); } public void AddFullAutoButton() { //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) if (((Object)(object)detectedHandgun == (Object)null && (Object)(object)detectedClosedBolt == (Object)null && (Object)(object)detectedOpenBolt == (Object)null) || PanelCost > original.M.GetNumTokens()) { SM.PlayCoreSound((FVRPooledAudioType)20, original.AudEvent_Fail, ((Component)this).transform.position); return; } SM.PlayCoreSound((FVRPooledAudioType)20, original.AudEvent_Spawn, ((Component)this).transform.position); original.M.SubtractTokens(PanelCost); if ((Object)(object)detectedHandgun != (Object)null) { AddFullAutoToHandgun(detectedHandgun); ClearSelection(); } else if ((Object)(object)detectedClosedBolt != (Object)null) { AddFullAutoToClosedBolt(detectedClosedBolt); ClearSelection(); } else if ((Object)(object)detectedOpenBolt != (Object)null) { AddFullAutoToOpenBolt(detectedOpenBolt); ClearSelection(); } } private void AddFullAutoToHandgun(Handgun gun) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Expected O, but got Unknown //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Expected O, but got Unknown FireSelectorMode val = new FireSelectorMode { SelectorPosition = 0f, ModeType = (FireSelectorModeType)2 }; if (gun.FireSelectorModes != null) { FireSelectorMode[] fireSelectorModes = gun.FireSelectorModes; for (int i = 0; i < fireSelectorModes.Length; i++) { Debug.Log((object)fireSelectorModes[i].ModeType); } } if (gun.FireSelectorModes == null || gun.FireSelectorModes.Length == 0) { FireSelectorMode val2 = new FireSelectorMode { SelectorPosition = 0f, ModeType = (FireSelectorModeType)1 }; gun.FireSelectorModes = (FireSelectorMode[])(object)new FireSelectorMode[2] { val2, val }; } else { List<FireSelectorMode> list = new List<FireSelectorMode>(gun.FireSelectorModes) { val }; gun.FireSelectorModes = list.ToArray(); } if (!gun.HasFireSelector) { gun.HasFireSelector = true; if (gun.HasSafety) { gun.FireSelectorAxis = gun.SafetyAxis; gun.FireSelectorInterpStyle = gun.Safety_Interp; gun.FireSelector = gun.Safety; } else if ((Object)(object)gun.FireSelector == (Object)null) { gun.FireSelector = Object.Instantiate<GameObject>(new GameObject(), ((FVRInteractiveObject)gun).GameObject.transform).transform; } } if (gun.HasSafety) { ((FVRFireArm)gun).AudioClipSet.FireSelector = ((FVRFireArm)gun).AudioClipSet.Safety; gun.HasSafety = false; } } private void AddFullAutoToClosedBolt(ClosedBoltWeapon gun) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Expected O, but got Unknown FireSelectorMode val = new FireSelectorMode { ModeType = (FireSelectorModeType)3, SelectorPosition = 0f }; if (gun.FireSelector_Modes == null || gun.FireSelector_Modes.Length == 0) { FireSelectorMode val2 = new FireSelectorMode { ModeType = (FireSelectorModeType)1, SelectorPosition = 0f }; gun.FireSelector_Modes = (FireSelectorMode[])(object)new FireSelectorMode[2] { val2, val }; } else { List<FireSelectorMode> list = new List<FireSelectorMode>(gun.FireSelector_Modes) { val }; gun.FireSelector_Modes = list.ToArray(); } } private void AddFullAutoToOpenBolt(OpenBoltReceiver gun) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Expected O, but got Unknown FireSelectorMode val = new FireSelectorMode { ModeType = (FireSelectorModeType)2, SelectorPosition = 0f }; if (gun.FireSelector_Modes == null || gun.FireSelector_Modes.Length == 0) { FireSelectorMode val2 = new FireSelectorMode { ModeType = (FireSelectorModeType)1, SelectorPosition = 0f }; gun.FireSelector_Modes = (FireSelectorMode[])(object)new FireSelectorMode[2] { val2, val }; } else { List<