Last updated | 2 years ago |
Total downloads | 11094 |
Total rating | 2 |
Categories | Items Weapons Mods |
Dependency string | JerryAr-BTR80A-3.0.0 |
Dependants | 1 other package depends on this package |
This mod requires the following mods to function
WFIOST-H3VRUtilities
H3VR Utilities is a dependency mod that is required for many custom items.
Preferred version: 8.9.0README
BTR-80A Vehicle AI
This BTR-80A is an AI vehicle unit
it will auto randomly steer
so becareful don't let it stuck somewhere
it will stay at a confort speed and push forward
FOREVER
Details
BTR-80 has a 14.5mm HMG and a 7.62mm LMG, both have pretty high rpm.
BTR-80A has a 30mm auto cannon and a 7.62 LMG,the cannon has high accurate.
Both vehicle will steer to make sure you are right behind it (that's the way you navigate it by walking to the side of it to force it steering.)
BABY BTR has a low rpm 9mm machine cannon(?),and it will honk and walk on its wheels.
you can take them to Arizona or some other huge map
play AT rockets with it
or bring it to some big TnH map to kill some sosigs(might get stuck in the map)
you can lift it by grab the handle on its right tail.
the vehicle is location in MISC ---->Tippy Toys(Don't ask)
DO NOT SPAWN IN SMALL ROOM OR SPACE!!!(Except baby BTR, you can take it to wherever you want!)
Highly recommend Arizona range and Dakota TnH.
Have fun with your machine friend.
Change Log
1.0.0 Upload the vehicle.
1.1.0 Added destructible part--wheels and turret. (each parts can take lots of bullet and several rockets) and cool wheel dust.
1.2.0 Added engine sound,mod now spawn a BTR tippy toy at panel which will spawn a BTR at where it lands.
2.0.1 Added a tiny BTR who walking with its wheels can be spawn from panel,it won't die,but plz treat it good as well. BTRs will now try to follow you in TnH once they saw you from the front sight.
2.1.1 BTR's main gun and mg works now,it became a spawnable friendly unit in TnH.But be aware,it doesn't have friendly fire checking, so don't step into where its shooting at. In sandbox you can shoot it as a target,vehicle will stop after any of the wheel been destroyed,and after turret been destroyed the dead vehicle will disappear after few seconds. In TnH mod,if you can find out a way navigating it to the point,it can find a way removing those enemies in return,but it will disappear each hold started,so make sure you spawnlocked BTR spawner so you can spawn a new BTR after one hold. (Damn, I'm suck at writing change log)
2.1.2 Fixed loads of errors that will appear when BabyBTR starts tracking.
2.2.2 Now BTR has both mg and main gun firing sound.(and if it's not moving you can climb and stand on it)
2.3.2 The turret now have better elevation,made another BTR without motor power,instead there is a red flare stick that you can hold it and drag BTR forward(also can be harnessed in quickbelt),then you can climb it easier when it's not moving. Now the vehicle won't drive towards enemies,just focus on you. (with turret only attack sosigs of course)
2.3.3 Some little change.
2.4.0 Added the original BTR-80 as a variant.Made new icon and spawner texture for each of them. If you already downloaded modmas,you can grab the side of the vehicle to get on to its top, sit there move along with it.(This feature still glitchs sometime )
2.4.1 Improved wheel colliders,with new dependencies you can now sit on the top of the vehicles.
2.5.1 BTR(Unpowered) version now got a driver seat inside the vehicle,and a steering wheel to drive it, with driving manual beside the driving seat,highly recommend play while seated. (it's ok if you didn't find any seat and deceided to stand)
3.0.0 Updated models and textures,now you need to walk behind the vehicle to navigate it, the baby BTR now can help you win the TnH fight with its 9mm little cannon.