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Date uploaded | 5 days ago |
Version | 1.2.0 |
Download link | Muzzle_Alt-MuzzleScripts2-1.2.0.zip |
Downloads | 482 |
Dependency string | Muzzle_Alt-MuzzleScripts2-1.2.0 |
This mod requires the following mods to function
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BepInEx-BepInExPack_H3VR
BepInEx pack for H3VR. Preconfigured and ready to use.
Preferred version: 5.4.1700
nrgill28-HookGenPatcher_H3VR
Generates MonoMod HookGen MMHOOK files during the bepinex preloader phase.
Preferred version: 1.2.3
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README
MuzzleScripts2
A collection of scripts for my own mods! Refactored into a single DLL. Seeing as I cannot update MuzzleScripts due to a lost discord account, this will have to do lmao. All of my old mods will use MuzzleScripts, all of my new mods will use this. If something old breaks, RIP.
Included:
- AttachableFlintlockWeapon - Allows for the creation of attachable flintlock weapons. WIP and nonfunctional at the moment.
- BreakActionPercussionNipple - Allows for the creation of break action firearms that require a percussion cap. Just add onto an existing break action script and fill the appropriate fields.
- BreakActionSafetySwitch - Allows for the creation of break action firearms with a safety switch. Just add onto an existing break action script and fill the appropriate fields.
- LeverActionManualHammer - Allows for the creation of lever action firearms with a manually actuated hammer. Just add onto an existing lever action script and fill the appropriate fields.
- RepeatingFlintlockBarrels - Allows for the creation of flintlock weapons with a moving barrel cluster. Just add onto an existing flintlock weapon script and fill the appropriate fields.
- SingleActionRevolverRingTrigger - Allows for the creation of single action revolvers with a secondary ring trigger that cocks the hammer and advances the cylinder, while preventing cocking the hammer manually from advancing the cylinder. Just add onto an existing single action revolver script and fill the appropriate fields.
- UniversalSecondaryFirearmFrame - Allows for the creation of a universal object that can control all attachable weapons that are attached to it from a single place. Features three firing modes.
- USFFCycleDelaySelector - Separate interactable object that allows the user to cycle between different Cycle Delays for the Universal Secondary Firearm Frame, changing the rate at which the frame cycles between weapons. Included is a .zip file with the editor DLL for mod makers.
Changelog
- 1.2.0 - Updated Universal UniversalSecondaryFirearmFrame script to enable more flexibility. Specifically, the RapidCycle fire mode was separated into a secondary optional toggle switch. Additionally, a separate script for an interactable cycle delay switch was added.
- 1.1.0 - Updated UniversalSecondaryFirearmFrame script to have more adaptable system for firing modes, as well as a mode that rapidly cycles through and fires each attached weapon while the trigger is held.
- 1.0.0 - Initial release.
Support My Work:
If you so wish, you can support my modding work by buying me a coffee!