Mods uploaded by NGA
Filters
Sections
Categories
Other filters
41-59 of 59 results
41-59 of 59 results
41-59 of 59 results
41-59 of 59 results
[Watch Thunderstore Video] (ALPHA TEST!) Adds small animations to gun interactions like 'Reload' & 'Slide/Bolt slamming' so it feels more like Call of Duty. All values customizable in Config panel.
Standalone Safehouse-Progression compatible with H3MP. New WristMenu & buttons with new functionalities.
My Grillhouse Safehouse scene, spawn it from the Wrist Menu > Load Scene > My Saved Scenarios > shared_Garage_Safehouse
[NEW: White phosphor+more!] Night vision visual effect with spotlight so it works in full darkness, spawns from wrist menu, enable/disable in forehead. Extremely customizable.
[Version 2.0: Night-vision and Thermal compatible] All silencers get red-hot under sustained fire and will emit smoke if overheated, Tarkov-style.
[NEW: Dr Dog's Closed-Latch fix] Fixes Gun Cases not saving correctly in vaults/scenes by bursting when opened twice or switching items' places.
Enables Anton's scene saving EVERYWHERE. All vanilla maps, TnH, modded maps, and Wurst-modded maps! Works with Safehouse Progression :)
For Physical Gun Stocks use ONLY. Gun foregrips can be grabbed from far away, configurable, distance. Won't affect pistols.
[Beta] Share your Scenario Files with zero code. Simply add this mod as a depenency to your Mod, and your scene will be copied to others. Read instructions online!!
[FIX: Explosion can use ketchup] Customization for Sosig link integrity, explosion FX, and despawn timing.
[Fixed Ammo boxes] Skips over broken/deleted mods when loading a Vault save-file. Made for Safehouse Progression to avoid losing loadouts and houses.
[NEW: Quickswap scene IDs. FIXED: Modded maps.] Persistent player progression: raid, stash, and redeploy with seamless scene & loadout saving. Set any map as your Safehouse.
Xmas Update: Spawn from Wrist-Menu > Custom-Buttons. Climb and mantle the environment! Mag gloves. Sticky hands. Parkour.