GunVarConfigs
[FIX: sounds only on guns & mags] Skibidy toilet ohio rizz: Gun inertia sounds, zero gun-floatiness.
By NGA
Last updated | 5 months ago |
Total downloads | 1540 |
Total rating | 1 |
Categories | Tweaks |
Dependency string | NGA-GunVarConfigs-0.0.5 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
README
GunVarConfigs (SECRET, IN DEVELOPMENT!)
Summary: Modify hidden variables across all items.
Please provide feedback after reading "Known Bugs".
>>[Feedback form]<<
Known Bugs
- Go report new ones here: >>[Feedback form]<<
Planned Features
- [✓] Intensity variable (how weighty items feel, default value is near 0 weight)
- [✓] Jerking items around produces sounds.
Versions
0.0.5
- BALANCING: Inertia sounds only appear on guns and mags.
- BALANCING: Inertia sounds trigger 0.5s after last sound by default
0.0.3
- FIXES: Inertia sounds
- Only held objects emit inertia sounds
- Guns no longer make annoying loud noises, every other quiet item is now louder
- Sounds for an object triggered in left hand does not trigger sound in right hand (lol)
- Balancing: Inertia sounds
- Sounds now occur after 0.1s after last sound in the same hand
- On top of existing angular accelarometer, added 3D space accelerometer to trigger sounds too
0.0.2
- Inertia sounds
0.0.1
- Intensity variable for removing gun floatiness across all guns