SafehouseProgression
[Beta: Guide in Web.] Persistent player progression: raid, stash, and redeploy with seemless scene & loadout saving.
By NGA
| Date uploaded | 2 years ago |
| Version | 0.1.1 |
| Download link | NGA-SafehouseProgression-0.1.1.zip |
| Downloads | 2018 |
| Dependency string | NGA-SafehouseProgression-0.1.1 |
This mod requires the following mods to function
NGA-VaultSaveCompatibility
[Beta] Skips over broken/deleted mods when loading a Vault save-file. Made for Safehouse Progression to avoid losing loadouts and houses.
Preferred version: 0.1.0NGA-SceneSaveEverywhere
Enables Anton's scene saving EVERYWHERE. All vanilla maps, TnH, modded maps, and Wurst-modded maps! Works with Safehouse Progression :)
Preferred version: 0.1.0README
Safehouse Progression [Beta]
Experimental release!!! Please provide feedback after reading "Known Bugs".
>>[Feedback form]<<
>>[Tutorial_GIF]<<
>>[Text_to_Speech_Tutorial_GIF]<<
Buttons
Extract-to-Safehouse
- Saves your current quickbelt loadout to a Vault file.
- Spawns you in your safehouse
GP_Hangarmap, and loads your safehouse scene config vault file. - Automatically equips you with the raid-extracted loadout.
- Removes items from Vault file to avoid item duplication.
Leave-the-Safehouse
- Saves your current quickbelt loadout to a Vault file. This will be your Deployment Loadout.
- Saves the current safehouse scene,
GP_Hangarmap, to a vault file. - Spawns you in
MainMenu3.
Deployment-Loadout
- Equips the deployment loadout you saved when you pressed
Leave-the-Safehouse - Removes items from Vault file to avoid item duplication.
Example Usage:
>>[Tutorial_GIF]<< >>[Text_to_Speech_Tutorial_GIF]<<
-You finish a TnH raid, you found a ModulAR.
-You pressExtract-to-Safehouseon your wrist menu and appear within the map GP_Hangar.
-Automatically, your raid-extracted quickbelt and your customized GP_Hangar home are loaded.
-You hang the ModulAR on the wall.
-You grab your meta SVT-40.
-You pressLeave-the-Safehouseand land on the MainMenu.
-You start another TnH round in a different map.
-You pressDeployment-Loadout, and automatically your SVT-40 loadout is equipped. You die.
-You pressExtract-to-Safehousein the Main Menu, the flare gun and ModulAR still hang on the wall of GP_Hangar.
Known Bugs
- Loadout/Scene saving is NOT compatible with
Climbing Handand some other 3rd Party Mods. Use Scene Saving to save another backup file if you'd hate to lose something. - Go report new ones here: >>[Feedback form]<<
Planned Features
- [✓] Wrist menu button "Safehouse"
- [✓] Buttons for entering/leaving Safehouse and equipping loadout.
- [✓] Remove buggy
Deployment-Loadoutin 3rd Party Mod Maps - [_] Config variable: Keep last 3 saved loadouts & Safehouse scenes
- [_] Config variable: Safehouse can be any map, not just
GP_Hangar - [_] Add "test-save-loadout/scene" button to check if there exist incompatible items
Versions
0.1.1
- Removed double-loading bug when entering Safehouse, causing default scene to load alongside your Safehouse.
- Deploying equipment in 3rd party maps seems to work fine now.
0.1.0
- All buttons in new Wrist-Menu "Safehouse" work as described above
- Only 1 safe file per quickbelt/scene, so it may be corrupted and lost. Use Scene Saving to save another backup file if you'd hate to lose something.