using System;
using System.CodeDom.Compiler;
using System.Configuration;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using FistVR;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyCompany("Niko666")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Because I want to store anything anywhere...")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Niko666.NoQBSlotSizeLimit")]
[assembly: AssemblyTitle("NoQBSlotSizeLimit")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string id = null, string name = null, string version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string id = null, string name = null, string version = null)
{
}
}
}
namespace Niko666
{
[BepInProcess("h3vr.exe")]
[BepInPlugin("Niko666.NoQBSlotSizeLimit", "NoQBSlotSizeLimit", "1.0.0")]
public class NoQBSlotSizeLimit : BaseUnityPlugin
{
public const string Id = "Niko666.NoQBSlotSizeLimit";
internal static ManualLogSource Logger { get; private set; }
public static string Name => "NoQBSlotSizeLimit";
public static string Version => "1.0.0";
public void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Harmony.CreateAndPatchAll(typeof(NoQBSlotSizeLimitPatch), (string)null);
Logger.LogMessage((object)("Fuck this world! Sent from Niko666.NoQBSlotSizeLimit " + Version));
}
}
internal class NoQBSlotSizeLimitPatch : MonoBehaviour
{
[HarmonyPatch(typeof(FVRPhysicalObject), "Awake")]
[HarmonyPostfix]
public static void NoQBSlotSizeLimit(FVRPhysicalObject __instance)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
__instance.Size = (FVRPhysicalObjectSize)0;
}
}
}
namespace plugin.Properties
{
[CompilerGenerated]
[GeneratedCode("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.14.0.0")]
internal sealed class Settings : ApplicationSettingsBase
{
private static Settings defaultInstance = (Settings)(object)SettingsBase.Synchronized((SettingsBase)(object)new Settings());
public static Settings Default => defaultInstance;
}
}