
ZLinearOomph
Add some more oomph factor to weapons' linear Z-axis when firing, mimicking some FPS games' "Sight hitting your eye" aka "Eyeball Extractor" effect.
By Niko666
Last updated | 4 hours ago |
Total downloads | 48 |
Total rating | 0 |
Categories | Tweaks |
Dependency string | Niko666-ZLinearOomph-1.0.1 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function

BepInEx-BepInExPack_H3VR
BepInEx pack for H3VR. Preconfigured and ready to use.
Preferred version: 5.4.1700README
Float Multiplier 9001: Overfloat Madness!
This is a little script which adds some more oomphs when firing. Nothing else tosay here.
Inspired by Wpotank's wpotank gunbolt feedback, the differences are:
- Only affects when firing - does not mess up when operating the bolt, slide, etc.
- Only affects linear Z-axis - does not makes your muzzle go up crazily
- Adjustable oomph amount
Known Issues and Limitations
There might be more bugs I havn't found
- No per-weapon (type) configurations
- Some weapons might have too much oomphs (NTW20 for example)
I Asked Myself These Questions
It's really useless and glitchy
- Sorry, I'm not good at modding. If you have any suggestions, feel free tell me. (Discord: 妮可_Niko666, I'm in UTC+8 timezone so probably won't respond to messages in time)
I want more
- I'll do my best.🫡
Credits
- H3VRPluginTemplate
- Everybody in H3VR community
- You