CHANGELOG
1.1.0:
- Added missing glow sphere to Flare variant
- Added missing MP-AVECH/SWAG-HE explosion damage
- Fixed incorrect cartridge enumerator on Cannonball
- Added new texture for Cannonball to distinguish it
- Altered tracer geo on Dragon's Breath variant
- Changed Red Cluster Flare to launch like it's real variant
- Added AFCL as a dependency
1.1.1:
- Added normal map to all shells
- Fixed weird SWAG-HE text offset
- Tweaked Red Cluster Flare ballistics data
1.1.2:
- Added
Lemonvariant. - Added ChangeLog tab.
1.1.3:
- Added new
Lemonmaterial. - Fixed
Lemonvariant not being able to palm. - Added
ShrapShrapvariant.
1.1.4:
- Added
69variant. - Reduced
ShrapShrapprojectile count and changed Trajectory to Random in order to discourage catastrophic chain reaction. - Added
ShrapShrapmissing ballistics data. - Updated new shell variants count.
- Added WIP
Gustafvariant.
1.1.5:
- Merged materials on the
Lemonvariant to workaround issue of proxies not displaying submaterials. - Corrected certain variants not using the
FVRFireArmRoundtag causing them to be not palmable (side effect of creating them from scratch)