RelayStation
A GMOD map by shortnamesalex, ported to H3VR with some major help from Danny (MommyMercy on TS). Now updated to 2.0!
By NovaProot
CHANGELOG
2.0.0 - Major Cleanup!
Relay Station was my first map, released with major help from Danny (Thunderstore name MommyMercy). After doing a lot more work, I realized after a conversation with members of the Homebrew community this map could use a general cleanup and update (as well as a Supply Raid version I made and did not release). Changes made:
- Separated transformers into separate audio sources rather than approximated position between the two
- Updated ambience from a giant audio source to actual
FVR Ambience System
- Updated old
CoreBackfaces
shader used on some materials - Changed
PMats
of objects that were too soft - Altered one of the easter eggs as a tribute to a community member who found it
- Changed
Rendering Mode
of one of the foliage fromOpaque >>> Cutout
to fix visual issue - Added missing
PMats
- Updated multiple objects that could fit it to primitive colliders to reduce collision complexity
- Updated README