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RelayStation

A GMOD map by shortnamesalex, ported to H3VR with some major help from Danny (MommyMercy on TS). Now updated to 2.0!

CHANGELOG

2.0.0 - Major Cleanup!

Relay Station was my first map, released with major help from Danny (Thunderstore name MommyMercy). After doing a lot more work, I realized after a conversation with members of the Homebrew community this map could use a general cleanup and update (as well as a Supply Raid version I made and did not release). Changes made:

  • Separated transformers into separate audio sources rather than approximated position between the two
  • Updated ambience from a giant audio source to actual FVR Ambience System
  • Updated old CoreBackfaces shader used on some materials
  • Changed PMats of objects that were too soft
  • Altered one of the easter eggs as a tribute to a community member who found it
  • Changed Rendering Mode of one of the foliage from Opaque >>> Cutout to fix visual issue
  • Added missing PMats
  • Updated multiple objects that could fit it to primitive colliders to reduce collision complexity
  • Updated README