Nuigo_Ftrmarket-Auger_Battle_Rifle icon

Auger Battle Rifle

There is a charm in simplicity.

Last updated 9 months ago
Total downloads 14947
Total rating 0 
Categories Weapons
Dependency string Nuigo_Ftrmarket-Auger_Battle_Rifle-1.0.3
Dependants 3 other packages depend on this package

This mod requires the following mods to function

devyndamonster-OtherLoader-1.3.0 icon
devyndamonster-OtherLoader

A whole new loader

Preferred version: 1.3.0
Arpy-PuppyScripts-1.3.7 icon
Arpy-PuppyScripts

Lots of cool scripts, why don't you give em a try? Unless....you can't Unity? Shame.

Preferred version: 1.3.7
WFIOST-H3VRUtilities-8.11.0 icon
WFIOST-H3VRUtilities

H3VR Utilities is a dependency mod that is required for many custom items.

Preferred version: 8.11.0
cityrobo-OpenScripts2-2.1.0 icon
cityrobo-OpenScripts2

OpenScripts2: Return of the Impossible!

Preferred version: 2.1.0
cityrobo-OpenScripts-1.4.0 icon
cityrobo-OpenScripts

Collection of scripts to make your modding life more funky! And make impossible things possible.

Preferred version: 1.4.0

README

imageimgur

imageingame

The Auger Battle Rifle

The DMR equipped to handle long range engagements. Inspired by the SVCH Chukavin, but using 7.62 NATO instead of .338 Lapua rounds, this rifle is its own king with semi auto.

Equipped with its own sight and... This is the 44th README I had to write, I wonder if these descriptions are really worth the pudding. It's a mental jog having to describe 44 different firearms in a short period of time, and NOT sound like you're repeating yourself. Y'all reading this right now? Them mod managers don't have readmes either. I swear this readme writing marathon is gonna give me burnout faster than implementing the guns themselves does.

Features

Comes with an integrated sight and some picatinny mounts, alongside a muzzle mount as well.

Sources and Credits

Assets come from the game Call of Duty, Black Ops 4

Thank you Kirloper for your assets repo!

Updates

V1.0.1 -- Magazine can now eject / load rounds, thank you Kuromi for the bug report!

V1.0.2 -- Removed the sash from the Auger. This action does open the door to having the stock foldable... But the meshes aren't split so it isn't possible to set that interaction up. Debating on whether or not to do it because a stockless DMR sounds kinda pointless to me, but I am all about interactability so who knows.

V1.0.3 -- Readme restoration, PB Compatibility