CDZ Wunderwaffe DG2
Holy fuck I actually pulled it off. I'm still shocked... Get it? Shocked?
| Last updated | a day ago |
| Total downloads | 93 |
| Total rating | 0 |
| Categories | Weapons |
| Dependency string | Nuigo_Ftrmarket-CDZ_Wunderwaffe_DG2-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
Arpy-PuppyScripts
Lots of cool scripts, why don't you give em a try? Unless....you can't Unity? Shame.
Preferred version: 1.4.1cityrobo-OpenScripts
Collection of scripts to make your modding life more funky! And make impossible things possible.
Preferred version: 1.6.0WFIOST-H3VRUtilities
H3VR Utilities is a dependency mod that is required for many custom items.
Preferred version: 8.11.1README

CDZ DG2 Wunderwaffe
When I made the DG2 NXT... I had not a clue how I'd pull the original DG2 off. I just had been blessed with an awesome looking DG2 skin and I needed to use it in VR, and so it happened.
Half a year later, in comes the Red Moon speaking revelations to me, giving me solutions to things I struggled to comprehend before, magic tech like chute feeds and auto-rack on UB weapons, and now I was given clearance to make THE Wunderweapon, the original DG2 that I've seen countless times in other games.
Now, both it and the skin can be used in a CDZ scenario and actually make cool environment context in comparison and I'm gushing, it's been a long time coming, and now more than ever I dunno what can stop me.
Maybe the Echo 12. And the P-06. Aaaand smart ammo. And vehicles... And ammo boxes... Hmm... Maybe I am not that smart after all.
Source
From Treyarch's Black Ops 3
All thanks to Kirloper's asset repo