Nuigo_Ftrmarket-Ftrmarket_Surplus icon

Ftrmarket Surplus

The collection of goodies with no other place to go.

Last updated 7 months ago
Total downloads 18567
Total rating 4 
Categories Items Weapons Ammo
Dependency string Nuigo_Ftrmarket-Ftrmarket_Surplus-0.2.3
Dependants 3 other packages depend on this package

This mod requires the following mods to function

devyndamonster-OtherLoader-1.0.0 icon
devyndamonster-OtherLoader

A whole new loader

Preferred version: 1.0.0
cityrobo-OpenScripts-1.3.2 icon
cityrobo-OpenScripts

Collection of scripts to make your modding life more funky! And make impossible things possible.

Preferred version: 1.3.2
WFIOST-H3VRUtilities-8.9.1 icon
WFIOST-H3VRUtilities

H3VR Utilities is a dependency mod that is required for many custom items.

Preferred version: 8.9.1
Okkim-Bag_Of_Scripts-1.3.2 icon
Okkim-Bag_Of_Scripts

Another code library, yay!

Preferred version: 1.3.2
Sora101Ven-FTRPROOF_Dependency_Pack-1.0.7 icon
Sora101Ven-FTRPROOF_Dependency_Pack

Mod Smarter, not Harder.

Preferred version: 1.0.7
cityrobo-OpenScripts2-2.1.1 icon
cityrobo-OpenScripts2

OpenScripts2: Return of the Impossible!

Preferred version: 2.1.1
Nuigo_Ftrmarket-COD_IW_Surplus-1.0.0 icon
Nuigo_Ftrmarket-COD_IW_Surplus

Surplus IW weapons separated from the main pack, so that the IW modpack can pick em up.

Preferred version: 1.0.0

README

The Ftrmarket Surplus Pack

Something that can grow to the size of PCCG, given enough motivation. Solely focused on addons like dual magazines, attachments, and perhaps abandoned weapons.

Keep tabs on the list at the bottom to find out what new addons come with each update!

Updates

V0.0.1 -- Launch, Underbarrel China Lake is now available to the public!

V0.0.2 -- Four new additions, listed as follows

Underbarrel M107 -- 50 BMG Underbarrel, nothing much else to it other than go fucking stupid. Inspired by this video -- https://www.youtube.com/watch?v=T3T2gIrlCVw

VPR -- A dualbore, dual magazine, dual feed weapon from the game Infinite Warfare. With bleeding edge scripts this gun comes to life, however, it is not without faults. Two experimental versions of this gun are available, both accepting Stanag magazines, set to full auto only, just to demonstrate this new dualbore capabilities and the potential it may bring.

Mod I-X -- Needs BetterHands CursedTriggers turned on for full output. The first variation of the gun. Quirky and a bit of a hindrance but the combined trigger makes it function close to the real game, at least shooting wise.

Mod II-X -- With the assistance of one of Okkim's latest scripts, this version doesn't need any cursed config options turned on. The front grip is control of one side of the VPR, the rear grip controls the other. This version is likely to see more action and is more closer to the vision of a perfect dualbore firearm.

Passam Hacksaw -- A cancelled LMG from an obscure game, Deathgarden Bloodharvest, it was a good pilot episode to the "Belted" LMG archetype, where the belts only had links and no visible bullets. However, due to an annoying issue with the delinker system, it could never be cleared as an official release. Thus, it has been sent here as a bonus for anyone interested to try it.

V0.0.3 -- Ammo Surplus!

Milkor MGL in Black -- Because of the nature of the vanilla MGL's audip, the MGL speedloader doesn't make a noise when inserted. So, I made a reskinned MGL in a can't-go-wrong color, with the corrected audip, to show the speedloader's full potential.

MGL Speedloader -- I figured since MW2 '22s assets went open season I would target something that I myself was curious in implementing, and indeed, it was possible to make it happen. Shoutout to Thewaffleozoz on the H3 subreddit for getting myself back into gear in implementing it.

Dual Magazines -- The Surplus Package originally intended for munitions to be a thing, especially in regards to Dual Magazines with Cityrobo's Mag Tape MK2 script, something that a lot of implementers have been sleeping on. With its own subcategory, we start with:

G36 Side By Side Magazines

G36 Dualsided Magazines

AUG Dualsided Magazines

More dual mags are planned, and make sure to check out my NGS and NXT collections, some of them have Dualsided magazines too!

V0.1.0 -- Reset

Resetting the Update Order cuz I made a mistake (v0.0.21 subceeded v0.0.3, whoops)! We'll continue from here on out.

V0.1.1 -- Corvus Masterkey

A semi auto underbarrel shotty, dawning from both MW '19 and MW '22, is a fictional Masterkey akin to AndrewFTW's take on the M26 mass. With a 3+1 capacity, it doesn't provide much out of the gate, but it is compatible with Meat's Modul Shotty caps, which will allow for it to increase its capacity where needed.

Implementing this gun has also shown me yet another bug with the UB tube fed scripts, the ejection will occur at the chamber position no matter what. It happens with the UB China Lake, as well as the vanilla UB 870. Am I allowed to ping Anton about this, I wonder? This and the carrier systems not working as intended... I hope he looks into it soon.

Oh, and this is also using my first custom script ever. The Underbarrel has a bolt release button! Now, it doesn't have that precaution that prevents the holding hand from hitting the trigger, but the bolt release can be activated through stick controls too, even when attached! Very neat and makes me more confident in looking into making more scripts for the future.

V0.1.2 -- Fixed a visual glitch with the Corvus UB

Maybe another Underbarrel... Maybe...

V0.1.3 -- The April Fools Shipment

We got another Underbarrel! The Six12 Masterkey is here!

It is a bit scuffed in nature, as you do need to charge it first by pulling the barrel back like a Zip 22 Charging Handle, but after that, it will no longer need any charging (if operated casually).

As for other shipments, we have a new firearm!

The FSS Hurricane, the P90 - AR hybrid that isn't quite an AR57, imported straight from MW '22. Originally intended for the NEXXXT series as a secret plugin, it seems as though Devyn needs a lot more time updating Otherloader for legacy category support on Meatkit, so we'll let the legit gun go live within here.

Also fixed the MGL Speedloader not being able to be restocked with more grenades, thanks for the report Kuromi!

A bit of a delay with the expansions of the dual magazines and ammo surplus collection, we got a busy schedule this month so all of my focus will be spent working on that.

V0.1.4

Again the Corvus demands attention, this time, an update on the tube cap attachment to use Meat's new enum. So, it should work with Meat's ModulShotty tubes now.

V0.1.5

Busy with the Space Race Advent Calendar, no new additions, just a few fixes.

-- FSS Hurricane can now take P90 magazines, but the FSS Magazines still cannot be used for the regular P90 (Bad reload triggers on the P90, sorry). Thank you Kuromi for the heads up!

-- Underbarrel Corvus Masterkey round ejection fixes, since Anton accepted my bug report and made the ejection work properly, my leftover panic tests remained.

V0.1.6

Legacy Dual Magazines Category added. Refer to the modpack if you want to use the most of it!

V0.1.7

Removed test dual mag

V0.1.8

Meta data fixes for the legacy category, don't want any potential duds being spawned in TNH. Super important learning experience for any upcoming legacy cats.

V0.2.0

A new shipment has arrived! Two new guns and one new Underbarrel!

First, the Underbarrel -- The Masada UB!

Having the opportunity to work with the Masada for a PROXY skin, it took less than an hour to convert my existing project into an Underbarrel variant!

Some liberties were made to make it work. The bolt reciprocates, and there are no mag and bolt release buttons, but for those that wanted to have an AR15 under their AR15, this'll be the next best thing!

Secondly -- The Icarus LMG

I've eyeballed this gun for quite some time and its finally here, with even more bells and whistles than its source material. The second closed bolt belt fed LMG to exist in H3VR, the Icarus used the Krytac as a blueprint and added onto it.

The all black finish is a custom design, knowing that Local PC plans on making a ModulAR2 variant, I'm leaving the original look for him to implement. This is Legacy ModulAR compatible though! Should you want to change its Handguard, Trigger, Stock, or Barrel, you can. Not needed to enjoy the gun but optional fun for those who like to customize.

Also, a few custom magazines come with this gun, alongside the Krytac LMG beltbox compatibility, the cut 90 round drum for the MCW (now used for the Sidewinder AMP) as well as its 50 round box magazine, what once was used for the MW '22 Vault Edition promo can finally be done in H3VR.

And LOCAL PC, if you are reading this, the "last round holds bolt" bit is incompatible with beltboxes, so your beltboxes will run short and cause issues with the gun not firing if you have that enabled. Because Anton listened to my request so half mindedly these bugs have yet to be uncovered. This gun doesn't have a bolt release because bolt releases can't work with belt boxes.

Anyways, in references to bugs, the final gun -- The Karma 45

A scrapped Space Race Advent Calendar SMG, dualbore, dual magazines, and even mag storage in the back, this SMG was canned due to the time limit I had causing crunch and stress. I looked into it after work today and, within two runs, I got it fixed.

Instead of releasing it as its own thing, I've decided to throw it in here with its brother, the VPR Dualbore PDW. It uses the same tech as the Mod II-X, where the foregrip is one barrels trigger and the rear grip is the other. The borderline limit of what we can do with dualbore weapons, I think this is the finest example of it.

I'm working on a foundation, a special documentary, as we're coming close to the year anniversary of the Space Race Advent Calendar. No promises but I'm feeling pumped about it, hope I can stick the landing like last year...

V0.2.1

Light update, Icarus had Z fighting, so it was fixed. Thank you Local PC for letting me know!

V0.2.2

IW weapons in separate pack, so that the IW modpack can pick em up

V0.2.3

The IW Surplus has been expanded upon! This update launched a few days ago but now, with the Kendall Ballistics episode of the Space Race Cyclopedia, it can now be made official!

--- The NV4 Flatline

The NV4 was one of the first IW guns I have ever made, and I am still satisfied with how it turned out. That being said, there were some features I missed out on.

Now, the legendary variant that caused all the buzz is here. With the trade off of a reduced fire rate, you get an ammo counter and built in laser to boot. Down the line, I might consider getting the OG NV4 outfitted with these features too. Who knows?

--- The Karma 45 Phobos

The Karma 45 has been updated! It now has the reticles it was missing, so no more vacant top rail. Alongside this, the Phobos variant was also included for the Kendall Ballistics advertising on its chassis.

The OG Karma 45 retains its blistering fast ROF, but the Phobos variant has a slower ROF closer to how it performs in the source material. To compensate, a built in laser sight! Just like the Flatline!

--- VPR Dualbore, Proper!

The VPR Dualbore mods are still available, but now, the legit version is here. With its bespoke magazines and an exclusive dual magazine release under the mag latches, it is chambered in a devastating 7.62 x 57 Mauser, the round closest to its severely incorrect "556 Stanag" round of IW.

To balance this, each magazine only holds 18 rounds, reaching up to 36 with both magazines in reference to the source material.

Just keep in mind, although I left the bottom rail available for attachments, having an attachment there means you'll lose controls of your other barrel, so its best to not put anything gripable there!

--- Kendall 45

The original Kendall 44 was in 44 ACP, but in H3VR, its chambered in 45 ACP. Surprisingly, there isn't a Glock in .45 ACP with the vanilla game, so this leaves quite the vacancy!

These sounds rival that of the BO1 M1911 in terms of zombies precedence, so for those who played Zombies in Spaceland as much as I have, this pistol is going to hit somewhere deep within your memory banks.

--- Rack-9

A gun that I originally ignored in deciding what to bring into H3VR for the Space Race, it was brought here because Kendall Ballistics were the ones to make it!

Nothing more than a Spas-12 Tactical reskin, it has all the features you'd expect from that gun, to here. Shotgun storage, pump to semi controls, the whole shibang.

Shipments

Surplus
Shipments
                          Description
Name Item Spawner Location
UB
China Lake
Attachments // Underbarrel Weapons
UB M107 Attachments // Underbarrel Weapons
VPR
Dualbore PDW
Firearms // PDW
Passam
Hacksaw
Firearms // LMG
Milkor MGL
(Black)
Firearms // Grenade Launchers
MGL
Speedloader
Ammo // Surplus
Dualsided
Magazines
Ammo // Surplus
Corvus Masterkey Attachments // Underbarrel Weapons
Six12 ManualOp Masterkey Attachments // Underbarrel Weapons
FSS Hurricane Firearms // PDW
Karma-45 Dualbore SMG Firearms // SMG
556 Icarus Firearms // Machine Gun
Masada Underbarrel Attachments // Underbarrel Weapons
NV4 Flatline Firearms // Assault Rifles
Karma 45
Phobos
Firearms // SMGs
VPR Official Firearms // PDWs
Kendall 45 Firearms // Pistols
Rack-9 Shotgun Firearms // Tube Fed Shotguns