Last updated | 10 months ago |
Total downloads | 20073 |
Total rating | 1 |
Categories | Weapons |
Dependency string | Nuigo_Ftrmarket-Marshall_12_Breach_Pistol-1.1.4 |
Dependants | 3 other packages depend on this package |
This mod requires the following mods to function
cityrobo-OpenScripts
Collection of scripts to make your modding life more funky! And make impossible things possible.
Preferred version: 1.4.0WFIOST-H3VRUtilities
H3VR Utilities is a dependency mod that is required for many custom items.
Preferred version: 8.11.0Arpy-PuppyScripts
Lots of cool scripts, why don't you give em a try? Unless....you can't Unity? Shame.
Preferred version: 1.3.7README
The Marshall-12 Breach Pistol
Shorty shotguns are a thing, but this one's short-short. Compact, using 12 gauge, breach coming out to the side, it's gonna cause a lot of havoc in CQB!
The Marshall-12 was originally supposed to come in 16 gauge. However, for multiple reasons, the primary one being size compatibility, the final cut was to make this a 12 gauge pistol. It'll still kick as much ass as the source material, though!
Get into rhythm like its Hi-Fi Rush and you're sure to have a blast with this shotty!
Features
Sideways breach, two shot capacity, perfect for spawnlocked shotgun shells.
Picatinny and stock attachment mounts are available if you want to trick this gun up!
Sources and Credits
Assets come from the game Call of Duty, Black Ops 3
Bless Kirloper for his wonderful asset collection!
Updates
V1.0.1 -- Fixed Spawner Entry, this gun now appears in Break Action Shotguns
V1.1.0 -- A few major changes. Firstly, there is now a Suppressed version of the Marshall 12. Break Actions as they come do not support Muzzle attachments, but it can support default muzzle states, so this separate suppressed version's gonna be the next best thing! It can be found as a secondary of the main Marshall item spawner entry.
Also, a few changes for the controls. The rod under the breach with the "OPEN" decal is now a fire selector switch. It comes with a one-two setting when you spawn it in, but if you toggle that fire select and pull the rod back to where it used to be, the gun will fire as it did in BO3, where both barrels are fired at the same time.
Also, the Quickbelt size has been reduced to medium, AKA pistol sized, so now you can keep these pistols in them pack rat pockets!
Also also, the spawning issues should be fixed, since I do have control over how it spawns apparently. It should spawn in on its side, new spawner only tho. Old spawner does things differently.
V1.1.1 -- Gas Out FX be wilin on the regular version, thats fixed.
Also, actually fixed the spawning now.
v1.1.2
DONT MOD IN 4 IN DA MORNIN
BAD SHIT HAPPEN
ATTACHMENT MOUNT AND PHYS FIXY
POSEYHOLDYFIXED
AAAAAAAAAAAAAAAAAAAAAAAA GOING TO BED
V1.1.3 -- Speaking of poseholdy, slightly altered to make it work for PlayerBodies