Nuigo_Ftrmarket-Switchblade_X9_SMG icon

Switchblade X9 SMG

Foldable gun, simplified to a T. Suitcase not included.

Last updated 2 days ago
Total downloads 319
Total rating 1 
Categories Weapons
Dependency string Nuigo_Ftrmarket-Switchblade_X9_SMG-1.0.0
Dependants 1 other package depends on this package

This mod requires the following mods to function

devyndamonster-OtherLoader-1.3.0 icon
devyndamonster-OtherLoader

A whole new loader

Preferred version: 1.3.0
Arpy-PuppyScripts-1.4.1 icon
Arpy-PuppyScripts

Lots of cool scripts, why don't you give em a try? Unless....you can't Unity? Shame.

Preferred version: 1.4.1
cityrobo-OpenScripts-1.6.0 icon
cityrobo-OpenScripts

Collection of scripts to make your modding life more funky! And make impossible things possible.

Preferred version: 1.6.0
WFIOST-H3VRUtilities-8.11.1 icon
WFIOST-H3VRUtilities

H3VR Utilities is a dependency mod that is required for many custom items.

Preferred version: 8.11.1
cityrobo-OpenScripts2-2.11.3 icon
cityrobo-OpenScripts2

OpenScripts2: Return of the Impossible!

Preferred version: 2.11.3
Okkim-Bag_Of_Scripts-1.10.1 icon
Okkim-Bag_Of_Scripts

Another code library, yay!

Preferred version: 1.10.1

README

image

Switchblade X9 Deployable SMG

Yup, I got a chance to play with the original Akiimbo FMG9s when I was a teen. I also got a chance to play with this SMG when I was a college student and, damn shame, even Ferguson didn't get to see the deploy animation this thing had. On pickup, and only on pickup, it is deployed by the carry handle foregrip. Not by swap like the FMG9.

I could imagine if they cooked a little more they could have proper stow and deploy animations for this gun and give it that much more fan favor, but they were already put through the ringer as it is for that game, I don't blame them for choosing the simple route.

So lets deploy this as many times as we want in H3VR. Briefcase guns for H3 are a complicated matter, and the outcomes I saw were either to accurately demonstrate its deployment separate from the gun and its core operants (like what Devyn did with the MGD PM9, check out his mod if you like deployable guns), or simplify the system and rely on base controls to enable the deploy feature. I went with simple. The fire select operates the deployment. To add upon that, the carry handle foregrip has a "fire select switch" too, but it doesn't work on simple controls, but should you use classic controls like me, you can use this gun like you SHOULD, like what PHANTOM intended.


Source

From Treyarch's Black Ops 4

All thanks to Kirloper's asset repo