X Eon Energy Assault Rifle
Going digital when you're so used to analog buttons...
| Date uploaded | 2 weeks ago |
| Version | 1.0.0 |
| Download link | Nuigo_Ftrmarket-X_Eon_Energy_Assault_Rifle-1.0.0.zip |
| Downloads | 636 |
| Dependency string | Nuigo_Ftrmarket-X_Eon_Energy_Assault_Rifle-1.0.0 |
This mod requires the following mods to function
Arpy-PuppyScripts
Lots of cool scripts, why don't you give em a try? Unless....you can't Unity? Shame.
Preferred version: 1.4.1WFIOST-H3VRUtilities
H3VR Utilities is a dependency mod that is required for many custom items.
Preferred version: 8.11.1cityrobo-OpenScripts
Collection of scripts to make your modding life more funky! And make impossible things possible.
Preferred version: 1.6.0README

X-Eon Energy Assault Rifle
This is known as a "VR Rifle" in codename so its really funny to see we can use it in actual VR. The X-Eon was what could be a stand in for the SCAR-H or SCAR-L, but firing laser beams instead of bullets!
Feels more like a proof of concept then a viable option, to see if I could actually make it happen and I did, kinda. The flickering nature of it is because Arpy's PlayerBody Trigger script focuses on either hand or your entire body collider. Had the collider been smaller, more head sized, I think this concept could've performed way better. You can mess with the movable stock to try and find an ideal space between you and the gun to alleviate the side effects of this rifle's gimmick, and you are in control of how fast the ROF is whether or not the sight flips.
A fun experiment this was, and I'm happy I kept at it when it wasn't working.
Source
From Infinity Ward's Infinite Warfare
All thanks to Kirloper's asset repo