Headless Server WIki

Updated 2 years ago

HEADLESS SERVER HOTKEYS

List of the hotkeys to operate the Headless Server functionality, these keys must be done inside of H3VR window (Not the console window). The show commands hotkey will show the hotkeys in the console window and feedback for each hotkey will also show in the console window or play a sound.

Hotkeys

Right Alt + H - Show Commands in Console

Right Alt + L - Toggle Logging in Console

Server Functions

Right Alt + O - Reload Config

Right Alt + X - Toggle Server On/Off

Right Alt + R - Automatic Hard Reset

Right Alt + T - Load Main Menu

Right Alt + Y - Load/Reload Scene

Right Alt + B - Print Current Scene Name, used for getting sceneName

Right Alt + P - Toggle Cameras (Rendering)

Clean up

Right Alt + A - Clean up All

Right Alt + S - Clean up Mags

Automation

Right Alt + C - Toggle Auto Cleanup

Right Alt + V - Toggle Scene Reload

Spectator

Right Alt + G - View next player

Camera Movement

WASD - Move Camera

Mouse Left / Right - Turn Camera

Mouse Left Click - Click Button/Object

Config File

The config is the way we setup automation in the server, its broken down to several settings.

    "autoStart": 0,
    "logEnabled": 0,
    "sceneName": "TakeAndHold_Lobby_2",
    "autoCleanupTime": 601,
    "autoSceneReloadTime": 14401

autoStart This is used for automatically Hosting in H3MP and loading into a scene defined by sceneName.

logEnabled If true the console will log errors and logs as normal, this can be disabled if a server is to run for a long time. It is important that you test the server and make sure it runs smoothly before turning this off.

sceneName This is the internal scene name of the map you want to load when you use the Hotkey or Auto Start, it default to Take and Hold.

autoCleanupTime In seconds, how long between automatic server cleanups. Set this to 0 for no auto cleanups (Clients are able to do cleanups)

autoSceneReloadTime In seconds, how long the game will run before it reloads the sceneName scene. This is to help with any map breaks or crashes that may happen.