CursedDLLs
Removes several internal checks for ammo type, mag type, attachment type, etc. Leads to questionable results. Disables TnH scoring! NOTE: ALL COMPONENTS ARE DISABLED BY DEFAULT. ENABLE IN CONFIGS IN R2MM!!
CHANGELOG
v1.4.2 - LTS By Potatoes
- Bump BepInEx ver, both code-wise and as dep to v5.4.17
- Fixed issue that would prevent TnH from working as of v100 Alpha 4
- Moved SpawnerIDs for all items from Backpacks to Uncategorized
v1.4.3 - LTS By Potatoes
- Hotfix for v1.4.2- works now!
- Removed lines of code which would throw errors on launch
v1.5.0 - By BlockBuilder57
- Fixed old behaviors sticking around. This includes:
- Magazines not displaying the new round lerping things
- Last bullet in magazine sounds not playing
- Revolvers using moonclips not ejecting said moonclips
- Fixed type checking for the Ammo Spawner (no clue why this one broke at all)
- Fixed type checking for Anton's smart palming
- Fixed bugs related to all FVRObjects in the item spawner
- The clock on the wrist menu will now be disabled if other mods also patch the same function
- Now using Sodalite for leaderboard disabling
- Leaderboards will still always be disabled with this mod installed. Disable the mod to disable the lock.
"v1.5.1"
- Changed description for clarification.
v1.5.2 - By BlockBuilder57
- Sodalite added as a dependency on request of nrgill
- Exclude some categories from UnlockAll so they won't interfere with the new Item Spawner's range saver
- Change wording on mod tag to say where it comes from
v1.6.0 - By Blockbuilder57
- Make RoundType patches more resilient to updates
- Fix missing patches for MaxPalmedAmount and TimeSinceRoundInserted overrides
- Also skip magazine type checks for mag palming
- Fix errors from U105A1
v1.6.1 - By Blockbuilder57
- Add timescale changing to new snap turn buttons
v1.6.2 - By Block57 (fka Blockbuilder57)
- Fix round-related errors from occuring when RemoveRoundTypeCheck is disabled
- Fix ammo boxes crashing the game