Shampooh-FNX_45_Tactical icon

FNX 45 Tactical

The FNX 45 Tactical in black and FDE, with complementary suppressors and LAMs

Last updated 3 years ago
Total downloads 31615
Total rating 3 
Categories Items Weapons Mods
Dependency string Shampooh-FNX_45_Tactical-1.2.1
Dependants 2 other packages depend on this package

This mod requires the following mods to function

devyndamonster-OtherLoader-0.3.0 icon
devyndamonster-OtherLoader

A whole new loader

Preferred version: 0.3.0
WFIOST-H3VRUtilities-8.0.3 icon
WFIOST-H3VRUtilities

H3VR Utilities is a dependency mod that is required for many custom items.

Preferred version: 8.0.3

README

FNX 45 Tactical

Adds the FN FNX 45 Tactical in FDE and black, along with matching magazines, Osprey 45 suppressors, and 2 LAMs with green and red beams.

Package contents Visible beam effects Visible follower and loaded rounds Two handsome boys, side by side (optics not included, left is the vanilla SR02, right is the Leupold Deltapoint from MWO) (optics not included, left is the vanilla SR02, right is the Leupold Deltapoint from MWO)

Changes

1.2.1

  • Corrected broken slide release transforms

1.2.0

  • Swapped from Sideloader to Deli 0.4 via Otherloader, because this is the future
  • Added visible lasers and flashlight cone
  • Added visible follower and rounds in magazine
  • Added visible and compressing recoil spring inside the frame
  • Added native support for MRDS optics (from Modern Warfighter Optics), a mount plate will appear when a compatible optic is mounted
  • Added hide-on-attach for muzzle threading protector
  • Fixed hide-on-attach for the slide cap (now properly reappears when attachments are removed)

1.1.1

  • Redesigned magazine and magwell collisions to hopefully make it overall easier to load without getting physically stuck
  • Removed lonely black FNX from the main spawner category
  • While I'm at it, added the suppressors and LAMs to the respective main categories

1.1.0

  • Added black variants
  • Added rendered spawner icons
  • Removed unused textures, greatly reducing filesize
  • Corrected trigger pull, is now on a rotation instead of a transform
  • Added and improved sounds for the hammer and trigger reset
  • Safety should behave correctly and consistently now
  • Added manual decocker: Slide up on the right side of your touch pad, basically the opposite motion of putting up the slide lock
  • Corrected missing geometry around firing pin
  • Raised bottom of reload trigger; magazines have be fed further into the magwell before they're considered "loaded"
  • Lowered magazine hold position, so they sit higher up over the hand and should be better with bigger controllers
  • Created new magazine category and added the items to it; no more magazine overlap with the MK 23

1.0.0

  • Initial release on Bonetome