Decompiled source of OtherLoaderPatched v1.4.0

patchers\Sirdoggy.OldOtherLoaderDisabler.dll

Decompiled 5 hours ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using Mono.Cecil;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyCompany("Sirdoggy")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Sirdoggy.OldOtherLoaderDisabler")]
[assembly: AssemblyTitle("OldOtherLoaderDisabler")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Sirdoggy.OldOtherLoaderDisabler
{
	public static class Patcher
	{
		private const string OtherLoaderDirectoryName = "devyndamonster-OtherLoader";

		private const string OtherLoaderDllFullName = "OtherLoader.dll";

		private const string OtherLoaderDllFullNameDisabled = "OtherLoader.dll.old";

		public static IEnumerable<string> TargetDLLs => Enumerable.Empty<string>();

		public static void Initialize()
		{
			ManualLogSource val = Logger.CreateLogSource("OldOtherLoaderDisabler");
			try
			{
				val.LogMessage((object)"Attempting to disable original OtherLoader. Looking for BepInEx/plugins/devyndamonster-OtherLoader/OtherLoader.dll");
				string text = Directory.GetDirectories(Paths.PluginPath, "devyndamonster-OtherLoader", SearchOption.TopDirectoryOnly).FirstOrDefault();
				if (text == null)
				{
					val.LogInfo((object)"Original OtherLoader not found in plugins directory");
					return;
				}
				string text2 = Path.Combine(text, "OtherLoader.dll");
				string text3 = Path.Combine(text, "OtherLoader.dll.old");
				if (!File.Exists(text2))
				{
					val.LogInfo((object)("Did not resolve 'OtherLoader.dll' from path " + text2));
					return;
				}
				if (File.Exists(text3))
				{
					File.Delete(text3);
				}
				File.Move(text2, text3);
				val.LogInfo((object)"Successfully disabled original OtherLoader");
			}
			catch (Exception arg)
			{
				val.LogError((object)$"Exception when trying to disable original OtherLoader: {arg}");
			}
		}

		public static void Patch(AssemblyDefinition _)
		{
		}
	}
}

OtherLoader.dll

Decompiled 5 hours ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Threading;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using FistVR;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using OtherLoader.Common;
using OtherLoader.Common.FVR;
using OtherLoader.Common.Logging;
using OtherLoader.ItemSpawner;
using OtherLoader.ItemSpawner.CustomCategories;
using OtherLoader.ItemSpawner.Patches;
using OtherLoader.Loading;
using OtherLoader.Loading.AssetLoaders;
using OtherLoader.Loading.AssetLoaders.Implementations;
using OtherLoader.Loading.Model;
using OtherLoader.QuickbeltPanel;
using OtherLoader.UnlockAllItems;
using Sodalite;
using Sodalite.Api;
using Stratum;
using Stratum.Extensions;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyCompany("OtherLoader")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("OtherLoader")]
[assembly: AssemblyTitle("OtherLoader")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace OtherLoader
{
	[CreateAssetMenu(menuName = "MeatKit/Otherloader/SpawnerEntry", fileName = "New Spawner Entry")]
	public class ItemSpawnerEntry : ScriptableObject
	{
		[Header("Item IDs")]
		[Tooltip("ItemID for the main object that will spawn")]
		public string MainObjectID;

		[Tooltip("ItemIDs for items that will spawn alongside the main object")]
		public List<string> SpawnWithIDs = new List<string>();

		[Tooltip("ItemIDs for items that appear in the secondary items section")]
		public List<string> SecondaryObjectIDs = new List<string>();

		[Header("[OPTIONAL] Populate ItemIDs using FVRObjects directly")]
		public FVRObject MainObjectObj;

		public List<FVRObject> SpawnWithObjs = new List<FVRObject>();

		public List<FVRObject> SecondaryObjs = new List<FVRObject>();

		[Header("Entry Path Properties")]
		[Tooltip("The path for the entry")]
		public string EntryPath;

		public PageMode Page;

		public ESubCategory SubCategory;

		[Header("Display Properties")]
		[Tooltip("The icon that will appear in the spawner for this entry")]
		public Sprite EntryIcon;

		[Tooltip("The name of the entry")]
		public string DisplayName;

		[Tooltip("Decides wether the entry will be visible in the spawner.\n Set to false if you only want the entry visible as a secondary")]
		public bool IsDisplayedInMainEntry;

		[Tooltip("A list modding tags to allow for sorting by mod groups in itemspawner")]
		public List<string> ModTags = new List<string>();

		[Tooltip("A list of tutorial block IDs that will appear when this entry is selected")]
		public List<string> TutorialBlockIDs = new List<string>();

		[Header("Misc Properties")]
		public bool UsesLargeSpawnPad;

		public bool UsesHugeSpawnPad;

		public bool IsReward;

		public static ItemSpawnerEntry CreateEmpty(string path)
		{
			ItemSpawnerEntry itemSpawnerEntry = ScriptableObject.CreateInstance<ItemSpawnerEntry>();
			itemSpawnerEntry.EntryPath = path;
			return itemSpawnerEntry;
		}

		public void PopulateIDsFromObj()
		{
			if ((Object)(object)MainObjectObj != (Object)null)
			{
				MainObjectID = MainObjectObj.ItemID;
				OtherLogger.Log("Assigning ItemID from MainObject: " + MainObjectID, LogTag.BundleLoading);
			}
			foreach (FVRObject spawnWithObj in SpawnWithObjs)
			{
				if (!SpawnWithIDs.Contains(spawnWithObj.ItemID))
				{
					SpawnWithIDs.Add(spawnWithObj.ItemID);
				}
			}
			foreach (FVRObject secondaryObj in SecondaryObjs)
			{
				if (!SecondaryObjectIDs.Contains(secondaryObj.ItemID))
				{
					SecondaryObjectIDs.Add(secondaryObj.ItemID);
				}
			}
		}

		public bool IsCategoryEntry()
		{
			return string.IsNullOrEmpty(MainObjectID);
		}

		internal ESubCategory? GetSpawnerSubcategory()
		{
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			string[] array = (from o in EntryPath.Split(new char[1] { '/' })
				where Enum.IsDefined(typeof(ESubCategory), o)
				select o).ToArray();
			if (array.Length == 0)
			{
				return null;
			}
			return ((IEnumerable<string>)array).Select((Func<string, ESubCategory>)((string o) => (ESubCategory)Enum.Parse(typeof(ESubCategory), o))).FirstOrDefault();
		}

		internal EItemCategory? GetSpawnerCategory()
		{
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			string[] array = (from o in EntryPath.Split(new char[1] { '/' })
				where Enum.IsDefined(typeof(EItemCategory), o)
				select o).ToArray();
			if (array.Length == 0)
			{
				return null;
			}
			return ((IEnumerable<string>)array).Select((Func<string, EItemCategory>)((string o) => (EItemCategory)Enum.Parse(typeof(EItemCategory), o))).FirstOrDefault();
		}

		internal EItemCategory? GetSpawnerCategoryNew()
		{
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			string[] array = EntryPath.Split(new char[1] { '/' });
			if (array.Length < 2)
			{
				return null;
			}
			string value = array[1];
			if (Enum.IsDefined(typeof(EItemCategory), value))
			{
				return (EItemCategory)Enum.Parse(typeof(EItemCategory), value);
			}
			return null;
		}

		internal ESubCategory? GetSpawnerSubCategoryNew()
		{
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			string[] array = EntryPath.Split(new char[1] { '/' });
			if (array.Length < 2)
			{
				return null;
			}
			string value = array[1];
			if (Enum.IsDefined(typeof(ESubCategory), value))
			{
				return (ESubCategory)Enum.Parse(typeof(ESubCategory), value);
			}
			return null;
		}
	}
	public delegate void StatusUpdate(float progress);
	internal enum LoadOrderType
	{
		LoadFirst,
		LoadLast,
		LoadUnordered
	}
	internal enum BundleStatus
	{
		Waiting,
		CanLoad,
		Loading,
		Loaded,
		Unloaded
	}
	internal class BundleLoadStatus
	{
		public readonly string BundleId;

		public BundleStatus Status;

		public LoadOrderType LoadOrderType;

		public BundleLoadStatus(string bundleId, LoadOrderType loadOrderType)
		{
			BundleId = bundleId;
			LoadOrderType = loadOrderType;
			Status = BundleStatus.Waiting;
		}
	}
	public static class LoaderStatus
	{
		private class ModLoadOrderContainer
		{
			public List<BundleLoadStatus> loadFirst = new List<BundleLoadStatus>();

			public List<BundleLoadStatus> loadUnordered = new List<BundleLoadStatus>();

			public List<BundleLoadStatus> loadLast = new List<BundleLoadStatus>();

			public Dictionary<string, BundleLoadStatus> bundleLoadStatusDic = new Dictionary<string, BundleLoadStatus>();

			public void AddToLoadOrder(string bundleID, LoadOrderType loadOrderType)
			{
				BundleLoadStatus bundleLoadStatus = new BundleLoadStatus(bundleID, loadOrderType);
				if (bundleLoadStatusDic.ContainsKey(bundleID))
				{
					BundleLoadStatus bundleLoadStatus2 = bundleLoadStatusDic[bundleID];
					bundleLoadStatusDic.Remove(bundleID);
					loadFirst.Remove(bundleLoadStatus2);
					loadUnordered.Remove(bundleLoadStatus2);
					loadLast.Remove(bundleLoadStatus2);
					bundleLoadStatus.Status = BundleStatus.Unloaded;
					bundleLoadStatus.LoadOrderType = bundleLoadStatus2.LoadOrderType;
					if (bundleLoadStatus2.Status != BundleStatus.Loaded && bundleLoadStatus2.Status != BundleStatus.Unloaded)
					{
						OtherLogger.LogError("Tracking a late bundle, but the data bundle isn't already loaded! Data bundle status: " + bundleLoadStatus2.Status);
					}
				}
				else
				{
					if (loadOrderType == LoadOrderType.LoadFirst)
					{
						if (loadFirst.Count == 0 || loadFirst.All((BundleLoadStatus o) => o.Status == BundleStatus.Loaded || o.Status == BundleStatus.Unloaded))
						{
							bundleLoadStatus.Status = BundleStatus.CanLoad;
						}
						if (loadUnordered.Count != 0 || loadLast.Count != 0)
						{
							OtherLogger.LogError("Mod is set to load first, but it looks like unordered or load last mods are already loading! BundleID (" + bundleID + ")");
							loadUnordered.ForEach(delegate(BundleLoadStatus o)
							{
								OtherLogger.LogError("Load Unordered BundleID (" + o.BundleId + ")");
							});
							loadLast.ForEach(delegate(BundleLoadStatus o)
							{
								OtherLogger.LogError("Load Last BundleID (" + o.BundleId + ")");
							});
						}
					}
					if (loadOrderType == LoadOrderType.LoadUnordered)
					{
						if (loadFirst.Count == 0 || loadFirst.All((BundleLoadStatus o) => o.Status == BundleStatus.Loaded || o.Status == BundleStatus.Unloaded))
						{
							bundleLoadStatus.Status = BundleStatus.CanLoad;
						}
						if (loadLast.Count != 0)
						{
							OtherLogger.LogError("Mod is set to load unordered, but it looks like load last mods are already loading! BundleID (" + bundleID + ")");
							loadLast.ForEach(delegate(BundleLoadStatus o)
							{
								OtherLogger.LogError("Load Last BundleID (" + o.BundleId + ")");
							});
						}
					}
					if (loadOrderType == LoadOrderType.LoadLast && ((loadFirst.Count == 0 && loadUnordered.Count == 0 && loadLast.Count == 0) || (loadFirst.All((BundleLoadStatus o) => o.Status == BundleStatus.Loaded || o.Status == BundleStatus.Unloaded) && loadUnordered.All((BundleLoadStatus o) => o.Status == BundleStatus.Loaded || o.Status == BundleStatus.Unloaded) && loadLast.All((BundleLoadStatus o) => o.Status == BundleStatus.Loaded || o.Status == BundleStatus.Unloaded))))
					{
						bundleLoadStatus.Status = BundleStatus.CanLoad;
					}
				}
				bundleLoadStatusDic.Add(bundleID, bundleLoadStatus);
				switch (loadOrderType)
				{
				case LoadOrderType.LoadFirst:
					loadFirst.Add(bundleLoadStatus);
					break;
				case LoadOrderType.LoadLast:
					loadLast.Add(bundleLoadStatus);
					break;
				case LoadOrderType.LoadUnordered:
					loadUnordered.Add(bundleLoadStatus);
					break;
				}
			}

			public bool CanBundleLoad(string bundleID)
			{
				BundleLoadStatus bundleLoadStatus = bundleLoadStatusDic[bundleID];
				if (bundleLoadStatus.Status == BundleStatus.Loaded || bundleLoadStatus.Status == BundleStatus.Loading || bundleLoadStatus.Status == BundleStatus.Unloaded)
				{
					OtherLogger.LogError("Mod is already loading or loaded, but something is still asking to load it! BundleID (" + bundleID + ")");
					return false;
				}
				return bundleLoadStatus.Status == BundleStatus.CanLoad;
			}

			public void MarkBundleAsLoaded(string bundleID, bool permanentlyLoaded)
			{
				BundleLoadStatus bundleLoadStatus = bundleLoadStatusDic[bundleID];
				if (permanentlyLoaded)
				{
					bundleLoadStatus.Status = BundleStatus.Loaded;
				}
				else
				{
					bundleLoadStatus.Status = BundleStatus.Unloaded;
				}
				if (bundleLoadStatus.LoadOrderType == LoadOrderType.LoadFirst)
				{
					BundleLoadStatus bundleLoadStatus2 = loadFirst.FirstOrDefault((BundleLoadStatus o) => o.Status == BundleStatus.Waiting);
					if (bundleLoadStatus2 != null)
					{
						bundleLoadStatus2.Status = BundleStatus.CanLoad;
					}
					else if (loadUnordered.Count > 0)
					{
						loadUnordered.ForEach(delegate(BundleLoadStatus o)
						{
							o.Status = BundleStatus.CanLoad;
						});
					}
					else if (loadLast.Count > 0)
					{
						loadLast[0].Status = BundleStatus.CanLoad;
					}
				}
				else if (bundleLoadStatus.LoadOrderType == LoadOrderType.LoadUnordered)
				{
					if (loadUnordered.All((BundleLoadStatus o) => o.Status == BundleStatus.Loaded || o.Status == BundleStatus.Unloaded) && loadLast.Count != 0)
					{
						loadLast[0].Status = BundleStatus.CanLoad;
					}
				}
				else if (bundleLoadStatus.LoadOrderType == LoadOrderType.LoadLast)
				{
					BundleLoadStatus bundleLoadStatus3 = loadLast.FirstOrDefault((BundleLoadStatus o) => o.Status == BundleStatus.Waiting);
					if (bundleLoadStatus3 != null)
					{
						bundleLoadStatus3.Status = BundleStatus.CanLoad;
					}
				}
			}

			public List<BundleLoadStatus> GetBundleDependencies(string bundleID)
			{
				List<BundleLoadStatus> list = new List<BundleLoadStatus>();
				BundleLoadStatus bundleLoadStatus = bundleLoadStatusDic[bundleID];
				if (bundleLoadStatus.LoadOrderType == LoadOrderType.LoadFirst)
				{
					foreach (BundleLoadStatus item in loadFirst)
					{
						if (item.BundleId == bundleID)
						{
							break;
						}
						if (!AnvilManager.m_bundles.m_lookup.ContainsKey(item.BundleId))
						{
							list.Add(item);
						}
					}
				}
				else if (bundleLoadStatus.LoadOrderType == LoadOrderType.LoadUnordered)
				{
					foreach (BundleLoadStatus item2 in loadFirst)
					{
						if (!AnvilManager.m_bundles.m_lookup.ContainsKey(item2.BundleId))
						{
							list.Add(item2);
						}
					}
				}
				else if (bundleLoadStatus.LoadOrderType == LoadOrderType.LoadLast)
				{
					foreach (BundleLoadStatus item3 in loadFirst)
					{
						if (!AnvilManager.m_bundles.m_lookup.ContainsKey(item3.BundleId))
						{
							list.Add(item3);
						}
					}
					foreach (BundleLoadStatus item4 in loadUnordered)
					{
						if (!AnvilManager.m_bundles.m_lookup.ContainsKey(item4.BundleId))
						{
							list.Add(item4);
						}
					}
					foreach (BundleLoadStatus item5 in loadLast)
					{
						if (item5.BundleId == bundleID)
						{
							break;
						}
						if (!AnvilManager.m_bundles.m_lookup.ContainsKey(item5.BundleId))
						{
							list.Add(item5);
						}
					}
				}
				return list;
			}
		}

		private static Dictionary<string, float> trackedLoaders = new Dictionary<string, float>();

		private static List<string> activeLoaders = new List<string>();

		private static Dictionary<string, ModLoadOrderContainer> orderedLoadingLists = new Dictionary<string, ModLoadOrderContainer>();

		public static float LoadStartTime;

		public static float LastLoadEventTime;

		private const float LoadTimeBuffer = 2f;

		public static int NumActiveLoaders => activeLoaders.Count;

		public static List<string> LoadingItems => new List<string>(activeLoaders);

		public static event StatusUpdate? ProgressUpdated;

		public static float GetLoaderProgress()
		{
			if (trackedLoaders.Count == 0)
			{
				return 0f;
			}
			float num = 0f;
			foreach (float value in trackedLoaders.Values)
			{
				num += value;
			}
			if (Time.realtimeSinceStartup - LastLoadEventTime > 2f)
			{
				return num / (float)trackedLoaders.Count;
			}
			return Mathf.Min(num / (float)trackedLoaders.Count, 0.99f);
		}

		internal static IEnumerator LoadTimeCoroutine()
		{
			LastLoadEventTime = Time.realtimeSinceStartup;
			float progress;
			for (progress = GetLoaderProgress(); progress < 1f; progress = GetLoaderProgress())
			{
				yield return null;
				LoaderStatus.ProgressUpdated?.Invoke(progress);
			}
			LoaderStatus.ProgressUpdated?.Invoke(progress);
			OtherLogger.Log($"All items loaded, took {Time.realtimeSinceStartup - LoadStartTime:0.000} seconds!");
		}

		internal static void AddActiveLoader(string bundleID)
		{
			if (!activeLoaders.Contains(bundleID))
			{
				activeLoaders.Add(bundleID);
			}
		}

		internal static void RemoveActiveLoader(string bundleID, bool permanentlyLoaded)
		{
			if (activeLoaders.Contains(bundleID))
			{
				activeLoaders.Remove(bundleID);
				string modPathFromUniqueID = GetModPathFromUniqueID(bundleID);
				orderedLoadingLists[modPathFromUniqueID].MarkBundleAsLoaded(bundleID, permanentlyLoaded);
				LastLoadEventTime = Time.realtimeSinceStartup;
			}
		}

		internal static void TrackLoader(string bundleID, LoadOrderType loadOrderType)
		{
			if (trackedLoaders.Count == 0)
			{
				LoadStartTime = Time.realtimeSinceStartup;
				OtherLoader.CoroutineStarter.Invoke(LoadTimeCoroutine());
			}
			LastLoadEventTime = Time.realtimeSinceStartup;
			if (!trackedLoaders.ContainsKey(bundleID))
			{
				trackedLoaders.Add(bundleID, 0f);
			}
			string modPathFromUniqueID = GetModPathFromUniqueID(bundleID);
			if (!orderedLoadingLists.ContainsKey(modPathFromUniqueID))
			{
				OtherLogger.Log("Adding new load order entry for mod", LogTag.BundleLoading);
				orderedLoadingLists.Add(modPathFromUniqueID, new ModLoadOrderContainer());
			}
			orderedLoadingLists[modPathFromUniqueID].AddToLoadOrder(bundleID, loadOrderType);
			OtherLogger.Log($"Tracking modded bundle ({bundleID}), Load Order ({loadOrderType})", LogTag.BundleLoading);
		}

		internal static bool CanOrderedModLoad(string bundleID)
		{
			string modPathFromUniqueID = GetModPathFromUniqueID(bundleID);
			if (!orderedLoadingLists.ContainsKey(modPathFromUniqueID))
			{
				throw new Exception("Mod was not found in load order! BundleID: " + bundleID);
			}
			if (PluginConfig.MaxActiveLoaders <= 0 || NumActiveLoaders < PluginConfig.MaxActiveLoaders)
			{
				return orderedLoadingLists[modPathFromUniqueID].CanBundleLoad(bundleID);
			}
			return false;
		}

		internal static void PrintWaitingBundles(string bundleID)
		{
			OtherLogger.Log("Current Active Loaders: " + NumActiveLoaders);
			string modPathFromUniqueID = GetModPathFromUniqueID(bundleID);
			foreach (BundleLoadStatus item in (from o in orderedLoadingLists[modPathFromUniqueID].GetBundleDependencies(bundleID)
				where o.Status != BundleStatus.Loaded && o.Status != BundleStatus.Unloaded
				select o).ToList())
			{
				OtherLogger.Log("Waiting on bundle: " + item.BundleId + ", Status: " + item.Status);
			}
		}

		internal static void UpdateProgress(string bundleID, float progress)
		{
			if (trackedLoaders.ContainsKey(bundleID))
			{
				trackedLoaders[bundleID] = progress;
			}
		}

		internal static List<BundleLoadStatus> GetBundleDependencies(string bundleID)
		{
			string modPathFromUniqueID = GetModPathFromUniqueID(bundleID);
			return orderedLoadingLists[modPathFromUniqueID].GetBundleDependencies(bundleID);
		}

		private static string GetModPathFromUniqueID(string bundleID)
		{
			return bundleID.Split(new string[1] { " : " }, StringSplitOptions.None)[0].Trim();
		}
	}
	[BepInPlugin("h3vr.otherloader", "OtherLoaderPatched", "1.4.0")]
	[BepInDependency("stratum", "1.1.0")]
	[BepInDependency("nrgill28.Sodalite", "1.4.1")]
	public class OtherLoader : StratumPlugin
	{
		private class DirectLoadMod
		{
			public readonly string Path;

			public readonly string LoadFirst;

			public readonly string LoadAny;

			public readonly string LoadLast;

			public DirectLoadMod(string path, string loadFirst, string loadAny, string loadLast)
			{
				Path = path;
				LoadFirst = loadFirst;
				LoadAny = loadAny;
				LoadLast = loadLast;
				base..ctor();
			}
		}

		private const string OtherLoaderVersion = "1.4.0";

		public static readonly Dictionary<string, ItemSpawnerEntry> SpawnerEntriesByID = new Dictionary<string, ItemSpawnerEntry>();

		internal static readonly Dictionary<string, string> ManagedBundles = new Dictionary<string, string>();

		internal static CoroutineStarter CoroutineStarter = null;

		private static readonly List<DirectLoadMod> DirectLoadMods = new List<DirectLoadMod>();

		private void Awake()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Expected O, but got Unknown
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Expected O, but got Unknown
			PluginConfig.Initialize();
			OtherLogger.Initialize();
			CoroutineStarter = new CoroutineStarter(((MonoBehaviour)this).StartCoroutine);
			if (PluginConfig.ItemUnlocker != 0)
			{
				Harmony.CreateAndPatchAll(typeof(RewardUnlocksPatcher), (string)null);
			}
			Harmony.CreateAndPatchAll(typeof(AnvilRuntimeLoadingPatcher), (string)null);
			Harmony.CreateAndPatchAll(typeof(QuickbeltPanelPatcher), (string)null);
			Harmony.CreateAndPatchAll(typeof(ItemSpawnerV2InitialPatcher), (string)null);
			Harmony.CreateAndPatchAll(typeof(ItemSpawnerV2SimpleModePatcher), (string)null);
			if (PluginConfig.PreventSelectingModTagsFromHeldObject)
			{
				Harmony.CreateAndPatchAll(typeof(ItemSpawnerV2TagModePatcher), (string)null);
			}
			if (PluginConfig.AddUnloadButton)
			{
				WristMenuAPI.Buttons.Add(new WristMenuButton("Unload Bundles", (ButtonClickEvent)delegate
				{
					UnloadAllModdedBundles();
				}));
			}
		}

		private void Start()
		{
			GM.SetRunningModded();
		}

		public override void OnSetup(IStageContext<Empty> ctx)
		{
			ctx.Loaders.Add("icon", (FileSystemInfo _) => default(Empty));
		}

		public override IEnumerator OnRuntime(IStageContext<IEnumerator> ctx)
		{
			ctx.Loaders.Add("item_data", MainLoader.BundlePrepareLate);
			ctx.Loaders.Add("item_first_late", (FileSystemInfo handle) => MainLoader.BundleRegisterLate(handle, LoadOrderType.LoadFirst));
			ctx.Loaders.Add("item_unordered_late", (FileSystemInfo handle) => MainLoader.BundleRegisterLate(handle, LoadOrderType.LoadUnordered));
			ctx.Loaders.Add("item_last_late", (FileSystemInfo handle) => MainLoader.BundleRegisterLate(handle, LoadOrderType.LoadLast));
			ctx.Loaders.Add("item", (FileSystemInfo handle) => MainLoader.BundleLoadImmediate(handle, LoadOrderType.LoadFirst));
			ctx.Loaders.Add("item_unordered", (FileSystemInfo handle) => MainLoader.BundleLoadImmediate(handle, LoadOrderType.LoadUnordered));
			ctx.Loaders.Add("item_last", (FileSystemInfo handle) => MainLoader.BundleLoadImmediate(handle, LoadOrderType.LoadLast));
			MainLoader.LoadLegacyBundles(CoroutineStarter);
			foreach (DirectLoadMod directLoadMod in DirectLoadMods)
			{
				MainLoader.BundleLoadDirectFromDirectory(CoroutineStarter, directLoadMod.Path, directLoadMod.LoadFirst.Split(new char[1] { ',' }), directLoadMod.LoadAny.Split(new char[1] { ',' }), directLoadMod.LoadLast.Split(new char[1] { ',' }));
			}
			DirectLoadMods.Clear();
			LoaderStatus.ProgressUpdated += OnLoaderProgress;
			yield break;
		}

		private static void OnLoaderProgress(float progress)
		{
			if (!(progress < 1f))
			{
				LoaderStatus.ProgressUpdated -= OnLoaderProgress;
				ItemManagerDebugger.TryPrintEntries();
				SpawnerTilesDatabase.TryCreateTestCategories();
			}
		}

		public static void RegisterDirectLoad(string path, string guid, string dependancies, string loadFirst, string loadAny, string loadLast)
		{
			DirectLoadMods.Add(new DirectLoadMod(path, loadFirst, loadAny, loadLast));
		}

		private void UnloadAllModdedBundles()
		{
			foreach (string item in ManagedBundles.Keys.Where((string bundleID) => AnvilManager.m_bundles.m_lookup.ContainsKey(bundleID)))
			{
				OtherLogger.Log("Unloading bundle {" + item + "}");
				AnvilCallback<AssetBundle> val = (AnvilCallback<AssetBundle>)(object)AnvilManager.m_bundles.m_lookup[item];
				AnvilManager.m_bundles.m_loading.Remove((AnvilCallbackBase)(object)val);
				AnvilManager.m_bundles.m_lookup.Remove(item);
				val.Result.Unload(false);
			}
		}
	}
	internal static class PluginAssets
	{
		private const string PluginFolderName = "Sirdoggy-OtherLoaderPatched";

		private static readonly string AssetsRelativePath = Path.Combine("Sirdoggy-OtherLoaderPatched", "assets");

		private static readonly string AssetsFullPath = Path.Combine(Paths.PluginPath, AssetsRelativePath);

		public static readonly Sprite? UnknownFolder = SpriteMaker.CreateFromImage(Path.Combine(AssetsFullPath, "UnknownFolder.png"));
	}
	internal static class PluginConfig
	{
		public static bool AddUnloadButton;

		public static bool EnableLogTraces;

		public static bool ShowDebugItemSpawnerEntries;

		public static bool OptimizeMemory;

		public static int MaxActiveLoaders;

		public static ItemUnlockerMode ItemUnlocker;

		public static bool PreventSelectingModTagsFromHeldObject;

		public static ConfigEntry<bool> ColoredLogsMutable;

		public static ConfigEntry<LogTag> LogTagsMutable;

		private static ConfigFile _configFile;

		private const string ConfigFileName = "OtherLoaderPatched.cfg";

		public static void Initialize()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Expected O, but got Unknown
			_configFile = new ConfigFile(Path.Combine(Paths.ConfigPath, "OtherLoaderPatched.cfg"), true);
			AddUnloadButton = _configFile.Bind<bool>("Debug", "AddUnloadButton", false, "When true, and Sodalite is installed, you'll have a wrist menu button that can unload all modded asset bundles for testing purposes.").Value;
			EnableLogTraces = _configFile.Bind<bool>("Debug", "EnableLogTraces", false, "Affects performance, only enable when debugging. When true, method call traces will be included in logs.").Value;
			ShowDebugItemSpawnerEntries = _configFile.Bind<bool>("Debug", "ShowDebugItemSpawnerEntries", false, "When true, debug spawner entries will be added to the item spawner's custom categories tab.").Value;
			OptimizeMemory = _configFile.Bind<bool>("General", "OptimizeMemory", true, "When true, modded assets will be loaded on-demand instead of kept in memory.").Value;
			MaxActiveLoaders = _configFile.Bind<int>("General", "MaxActiveLoaders", 6, "Sets the number of mods that can be loading at once when first launching the game. Values less than 1 will result in all mods being loaded at the same time.").Value;
			ItemUnlocker = _configFile.Bind<ItemUnlockerMode>("General", "ItemUnlocker", ItemUnlockerMode.Disabled, "Cheat. Unlocks all reward/hidden items, including ones that can only spawn in T&H. Using this won't affect your H3VR save file.").Value;
			PreventSelectingModTagsFromHeldObject = _configFile.Bind<bool>("General", "PreventSelectingModTagsFromHeldObject", true, "ModTags will be skipped when using the 'Select Tags From Held Object' button.").Value;
			ColoredLogsMutable = _configFile.Bind<bool>("Logging", "ColoredLogs", true, "When true, logs will change colors depending on their LogTag.");
			LogTagsMutable = _configFile.Bind<LogTag>("Logging", "LogTags", LogTag.General, "Controls which types of logs should be enabled. Errors and warnings will always be logged, regardless of this setting.");
		}
	}
}
namespace OtherLoader.UnlockAllItems
{
	public enum ItemUnlockerMode
	{
		Disabled,
		UnlockOnlyFirearmsAndAmmo,
		UnlockAllItems
	}
	[HarmonyPriority(600)]
	[HarmonyWrapSafe]
	internal static class RewardUnlocksPatcher
	{
		private static int _activeMethods;

		[HarmonyPatch(typeof(RewardUnlocks), "IsRewardUnlocked", new Type[] { typeof(ItemSpawnerID) })]
		[HarmonyPostfix]
		private static void IsRewardUnlocked_Postfix(ItemSpawnerID ID, ref bool __result)
		{
			if (_activeMethods == 0)
			{
				return;
			}
			if (!__result)
			{
				if (PluginConfig.ItemUnlocker == ItemUnlockerMode.UnlockOnlyFirearmsAndAmmo && !ID.IsFirearm() && !ID.IsAmmo())
				{
					OtherLogger.Log("Reward item '" + ID.DisplayName + "' is not firearm or ammo, skipping...", LogTag.ItemUnlocker);
					return;
				}
				OtherLogger.Log("Game checked if '" + ID.DisplayName + "' is unlocked, returning true!", LogTag.ItemUnlocker);
				if (!ID.ModTags.Contains("GrantedByItemUnlocker"))
				{
					ID.ModTags = ID.ModTags.Concat(new <>z__ReadOnlySingleElementList<string>("GrantedByItemUnlocker")).ToList();
				}
			}
			__result = true;
		}

		private static void AddActiveMethod()
		{
			Interlocked.Increment(ref _activeMethods);
		}

		private static void RemoveActiveMethod()
		{
			if (Interlocked.Decrement(ref _activeMethods) < 0)
			{
				Interlocked.Exchange(ref _activeMethods, 0);
			}
		}

		[HarmonyPatch(typeof(IM), "GenerateItemDBs")]
		[HarmonyPrefix]
		private static void GenerateItemDBs_Prefix()
		{
			AddActiveMethod();
		}

		[HarmonyPatch(typeof(IM), "GenerateItemDBs")]
		[HarmonyFinalizer]
		private static Exception GenerateItemDBs_Finalizer(Exception __exception)
		{
			RemoveActiveMethod();
			return __exception;
		}

		[HarmonyPatch(typeof(ItemSpawnerV2), "RedrawDetailsCanvas")]
		[HarmonyPrefix]
		private static void RedrawDetailsCanvas_Prefix()
		{
			AddActiveMethod();
		}

		[HarmonyPatch(typeof(ItemSpawnerV2), "RedrawDetailsCanvas")]
		[HarmonyFinalizer]
		private static Exception RedrawDetailsCanvas_Finalizer(Exception __exception)
		{
			RemoveActiveMethod();
			return __exception;
		}
	}
}
namespace OtherLoader.QuickbeltPanel
{
	internal class QBslotPageController : MonoBehaviour
	{
		public OptionsPanel_ButtonSet QBslotButtonSet;

		public GameObject ButtonNextPage;

		public GameObject ButtonPreviousPage;

		public int currentPage;

		public void Start()
		{
			SetVisibility();
		}

		public void SetButtons()
		{
			ButtonNextPage.SetActive(true);
			ButtonPreviousPage.SetActive(true);
			if (currentPage <= 0)
			{
				ButtonPreviousPage.SetActive(false);
			}
			int num = Mathf.CeilToInt((float)(QBslotButtonSet.ButtonsInSet.Length / 14));
			if (currentPage >= num)
			{
				ButtonNextPage.SetActive(false);
			}
		}

		public void SetVisibility()
		{
			SetButtons();
			FVRPointableButton[] buttonsInSet = QBslotButtonSet.ButtonsInSet;
			for (int i = 0; i < buttonsInSet.Length; i++)
			{
				((Component)buttonsInSet[i]).gameObject.SetActive(false);
			}
			int num = currentPage * 14;
			int num2 = num + 14;
			for (int j = num; j < num2 && j < QBslotButtonSet.ButtonsInSet.Length; j++)
			{
				((Component)QBslotButtonSet.ButtonsInSet[j]).gameObject.SetActive(true);
			}
		}

		public void GotoPreviousPage()
		{
			currentPage--;
			SetVisibility();
		}

		public void GotoNextPage()
		{
			currentPage++;
			SetVisibility();
		}
	}
	internal static class QuickbeltPanelPatcher
	{
		public const int QbsPerPage = 14;

		[HarmonyPatch(typeof(OptionsScreen_Quickbelt), "Awake")]
		[HarmonyPrefix]
		public static bool Patch_AddScreens(OptionsScreen_Quickbelt __instance)
		{
			//IL_0189: Unknown result type (might be due to invalid IL or missing references)
			//IL_0193: Expected O, but got Unknown
			//IL_01a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b1: Expected O, but got Unknown
			//IL_0201: Unknown result type (might be due to invalid IL or missing references)
			//IL_020b: Expected O, but got Unknown
			//IL_024d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0257: Expected O, but got Unknown
			OptionsScreen_Quickbelt __instance2 = __instance;
			QBslotPageController pageController = ((Component)__instance2).gameObject.AddComponent<QBslotPageController>();
			pageController.QBslotButtonSet = __instance2.OBS_SlotStyle;
			GameObject gameObject = ((Component)__instance2.OBS_Handedness.ButtonsInSet[0]).gameObject;
			FVRPointableButton[] buttonsInSet = __instance2.OBS_SlotStyle.ButtonsInSet;
			for (int i = 0; i < buttonsInSet.Length; i++)
			{
				Object.Destroy((Object)(object)((Component)buttonsInSet[i]).gameObject);
			}
			__instance2.OBS_SlotStyle.ButtonsInSet = (FVRPointableButton[])(object)new FVRPointableButton[ManagerSingleton<GM>.Instance.QuickbeltConfigurations.Length];
			for (int j = 0; j < __instance2.OBS_SlotStyle.ButtonsInSet.Length; j++)
			{
				int num = j % 14;
				int column = num % 4;
				int row = (int)Mathf.Floor((float)num / 4f);
				OtherLogger.Log("Adding QB " + ((Object)ManagerSingleton<GM>.Instance.QuickbeltConfigurations[j]).name, LogTag.BundleLoading);
				GameObject val = Object.Instantiate<GameObject>(gameObject, ((Component)__instance2.OBS_SlotStyle).transform, true);
				FVRPointableButton component = val.GetComponent<FVRPointableButton>();
				__instance2.OBS_SlotStyle.ButtonsInSet[j] = component;
				string text = ((Object)ManagerSingleton<GM>.Instance.QuickbeltConfigurations[j]).name.Split(new char[1] { '_' }).Last();
				Button uiButton = SetQBSlotOptionsPanelButton(val, row, column, text);
				((UnityEvent)uiButton.onClick).AddListener((UnityAction)delegate
				{
					__instance2.SetSlotStyle(((Component)uiButton).transform.GetSiblingIndex());
				});
				((UnityEvent)uiButton.onClick).AddListener((UnityAction)delegate
				{
					__instance2.OBS_SlotStyle.SetSelectedButton(((Component)uiButton).transform.GetSiblingIndex());
				});
			}
			Button val2 = SetQBSlotOptionsPanelButton(Object.Instantiate<GameObject>(gameObject, ((Component)__instance2.OBS_SlotStyle).transform, true), 3, 2, "Previous Page");
			((UnityEvent)val2.onClick).AddListener((UnityAction)delegate
			{
				pageController.GotoPreviousPage();
			});
			pageController.ButtonPreviousPage = ((Component)val2).gameObject;
			val2 = SetQBSlotOptionsPanelButton(Object.Instantiate<GameObject>(gameObject, ((Component)__instance2.OBS_SlotStyle).transform, true), 3, 3, "Next Page");
			((UnityEvent)val2.onClick).AddListener((UnityAction)delegate
			{
				pageController.GotoNextPage();
			});
			pageController.ButtonNextPage = ((Component)val2).gameObject;
			return true;
		}

		public static Button SetQBSlotOptionsPanelButton(GameObject button, int row, int column, string text)
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			float num = -100 + 125 * column;
			float num2 = -40 + -45 * row;
			button.transform.localPosition = new Vector3(num, num2, button.transform.localPosition.z);
			((Component)button.gameObject.transform.GetChild(0)).GetComponent<Text>().text = text;
			Button component = button.GetComponent<Button>();
			((UnityEventBase)component.onClick).RemoveAllListeners();
			return component;
		}

		[HarmonyPatch(typeof(FVRPlayerBody), "ConfigureQuickbelt")]
		[HarmonyPrefix]
		public static bool Patch_OutOfIndexPreventer(ref int index)
		{
			index = Mathf.Clamp(index, 0, ManagerSingleton<GM>.Instance.QuickbeltConfigurations.Length - 1);
			return true;
		}
	}
}
namespace OtherLoader.Loading
{
	[HarmonyWrapSafe]
	internal static class AnvilRuntimeLoadingPatcher
	{
		[HarmonyPatch(typeof(AnvilManager), "GetAssetBundleAsyncInternal")]
		[HarmonyPrefix]
		private static bool GetAssetBundleAsyncInternal_Prefix(string bundle, ref AnvilCallback<AssetBundle> __result)
		{
			if (OtherLoader.ManagedBundles.TryGetValue(bundle, out string value))
			{
				AnvilCallbackBase val = default(AnvilCallbackBase);
				if (AnvilManager.m_bundles.TryGetValue(bundle, ref val))
				{
					OtherLogger.Log("Tried to load modded asset bundle, and it's already loaded: " + bundle, LogTag.BundleLoading);
					__result = val as AnvilCallback<AssetBundle>;
					return false;
				}
				OtherLogger.Log("Tried to load modded asset bundle, and it's not yet loaded: " + bundle, LogTag.BundleLoading);
				AnvilCallback<AssetBundle> val2 = UnityAssetBundleLoader.LoadAssetsFromBundlePatch(value);
				List<BundleLoadStatus> bundleDependencies = LoaderStatus.GetBundleDependencies(bundle);
				if (bundleDependencies.Count > 0)
				{
					OtherLogger.Log("Dependencies:", LogTag.BundleLoading);
					bundleDependencies.ForEach(delegate(BundleLoadStatus o)
					{
						OtherLogger.Log(OtherLoader.ManagedBundles[o.BundleId], LogTag.BundleLoading);
					});
					AnvilCallback<AssetBundle> val3 = (val2.m_dependancy = UnityAssetBundleLoader.LoadAssetsFromBundlePatch(OtherLoader.ManagedBundles[bundleDependencies.Last().BundleId]));
					AnvilManager.m_bundles.Add(bundleDependencies.Last().BundleId, (AnvilCallbackBase)(object)val3);
					for (int num = bundleDependencies.Count - 2; num >= 0; num--)
					{
						val3.m_dependancy = UnityAssetBundleLoader.LoadAssetsFromBundlePatch(OtherLoader.ManagedBundles[bundleDependencies[num].BundleId]);
						val3 = val3.m_dependancy;
						AnvilManager.m_bundles.Add(bundleDependencies[num].BundleId, (AnvilCallbackBase)(object)val3);
					}
				}
				__result = val2;
				AnvilManager.m_bundles.Add(bundle, (AnvilCallbackBase)(object)__result);
				return false;
			}
			return true;
		}

		[HarmonyPatch(typeof(AnvilAsset), "GetGameObjectAsync")]
		[HarmonyPatch(typeof(AnvilAsset), "GetGameObject")]
		[HarmonyPrefix]
		public static bool SetBundlePatch(AnvilAsset __instance)
		{
			if (string.IsNullOrEmpty(__instance.m_anvilPrefab.Bundle))
			{
				FVRObject val = (FVRObject)(object)((__instance is FVRObject) ? __instance : null);
				if ((Object)(object)val != (Object)null && IM.OD.TryGetValue(val.ItemID, out var value))
				{
					__instance.m_anvilPrefab.Bundle = ((AnvilAsset)value).m_anvilPrefab.Bundle;
				}
			}
			return true;
		}
	}
	internal static class MainLoader
	{
		private static readonly IAssetBundleLoader[] AssetLoaders = new IAssetBundleLoader[13]
		{
			new MechanicalAccuracyChartLoader(),
			new FVRObjectLoader(),
			new RoundDisplayDataLoader(),
			new ItemSpawnerCategoryLoader(),
			new ItemSpawnerIdLoader(),
			new ItemSpawnerEntryLoader(),
			new HandlingGrabSetLoader(),
			new HandlingReleaseSetLoader(),
			new HandlingSlotSetLoader(),
			new BulletImpactSetLoader(),
			new AudioImpactSetLoader(),
			new TutorialBlockLoader(),
			new QuickBeltLoader()
		};

		public static IEnumerator BundleLoadImmediate(FileSystemInfo handle, LoadOrderType loadOrder)
		{
			return LoadBundle(new TL("BundleLoadImmediate", LogTag.BundleLoading), handle, loadOrder, allowUnload: true);
		}

		public static IEnumerator BundlePrepareLate(FileSystemInfo handle)
		{
			return LoadBundle(new TL("BundlePrepareLate", LogTag.BundleLoading), handle, LoadOrderType.LoadFirst, allowUnload: false);
		}

		public static IEnumerator BundleRegisterLate(FileSystemInfo handle, LoadOrderType loadOrder)
		{
			TL oldTL = new TL("BundleRegisterLate", LogTag.BundleLoading);
			FileInfo fileInfo = ExtFileSystemInfo.ConsumeFile(handle);
			return RegisterLateBundle(oldTL, fileInfo.Name, fileInfo.FullName, loadOrder);
		}

		public static void BundleLoadDirectFromDirectory(CoroutineStarter starter, string directoryNameFull, string[] loadFirst, string[] loadAny, string[] loadLast)
		{
			TL oldTL = new TL("BundleLoadDirectFromDirectory", LogTag.BundleLoading);
			foreach (KeyValuePair<string, LoadOrderType> item in loadFirst.Select((string bundle) => new KeyValuePair<string, LoadOrderType>(bundle, LoadOrderType.LoadFirst)).Concat(loadAny.Select((string bundle) => new KeyValuePair<string, LoadOrderType>(bundle, LoadOrderType.LoadUnordered))).Concat(loadLast.Select((string bundle) => new KeyValuePair<string, LoadOrderType>(bundle, LoadOrderType.LoadLast))))
			{
				if (!string.IsNullOrEmpty(item.Key))
				{
					starter.Invoke(LoadBundleDirect(oldTL, directoryNameFull, item.Key, item.Value));
				}
			}
		}

		public static void LoadLegacyBundles(CoroutineStarter starter)
		{
			string text = Application.dataPath.Replace("/h3vr_Data", "/LegacyVirtualObjects");
			if (!Directory.Exists(text))
			{
				Directory.CreateDirectory(text);
			}
			TL newTL = new TL("LoadLegacyBundles", LogTag.BundleLoading);
			newTL.Log("Loading bundles from legacy directory (" + text + ")");
			List<string> list = Directory.GetDirectories(Paths.PluginPath, "LegacyVirtualObjects", SearchOption.AllDirectories).ToList();
			list.Add(text);
			foreach (string item in list)
			{
				newTL.Log("Legacy folder found {" + item + "}");
				string[] files = Directory.GetFiles(item, "*", SearchOption.AllDirectories);
				foreach (string text2 in files)
				{
					if (!(Path.GetFileName(text2) != Path.GetFileNameWithoutExtension(text2)))
					{
						BundleInfo bundleInfo = new BundleInfo(text2);
						IEnumerator enumerator2 = ExtIEnumerator.TryCatch<Exception>(LoadAssetsFromBundle(newTL, bundleInfo, LoadOrderType.LoadUnordered, allowUnload: true), (Action<Exception>)delegate(Exception exception)
						{
							newTL.LogError("Exception when loading legacy bundle {" + bundleInfo.Name + "}\n- " + exception.Message);
							LoaderStatus.UpdateProgress(bundleInfo.ID, 1f);
							LoaderStatus.RemoveActiveLoader(bundleInfo.ID, permanentlyLoaded: true);
						});
						starter.Invoke(enumerator2);
					}
				}
			}
		}

		private static IEnumerator LoadBundle(TL oldTL, FileSystemInfo handle, LoadOrderType loadOrder, bool allowUnload)
		{
			TL newTL = oldTL.New("LoadBundle");
			BundleInfo bundleInfo = new BundleInfo(ExtFileSystemInfo.ConsumeFile(handle));
			newTL.Log($"Loading {{{bundleInfo.Name}}} with: loadOrder {{{loadOrder}}}, allowUnload {{{allowUnload}}}");
			return ExtIEnumerator.TryCatch(LoadAssetsFromBundle(newTL, bundleInfo, loadOrder, allowUnload), (Action<Exception>)delegate(Exception exception)
			{
				newTL.LogError("Exception when loading bundle {" + bundleInfo.Name + "}\n- " + exception.Message);
				LoaderStatus.UpdateProgress(bundleInfo.ID, 1f);
				LoaderStatus.RemoveActiveLoader(bundleInfo.ID, permanentlyLoaded: true);
			});
		}

		private static IEnumerator RegisterLateBundle(TL oldTL, string lateBundleName, string lateBundleFullPath, LoadOrderType loadOrder)
		{
			TL tL = oldTL.New("RegisterLateBundle");
			string text = lateBundleName.Replace("late_", "");
			BundleInfo bundleInfo = new BundleInfo(Path.Combine(Path.GetDirectoryName(lateBundleFullPath), text), lateBundleFullPath);
			OtherLoader.ManagedBundles[bundleInfo.ID] = bundleInfo.ContentFullPath;
			LoaderStatus.TrackLoader(bundleInfo.ID, loadOrder);
			AnvilCallbackBase item = default(AnvilCallbackBase);
			if (AnvilManager.m_bundles.TryGetValue(bundleInfo.ID, ref item))
			{
				AnvilManager.m_bundles.m_lookup.Remove(bundleInfo.ID);
				AnvilManager.m_bundles.m_loading.Remove(item);
				tL.Log("Finished registering late bundle {" + lateBundleName + "}\n- This bundle will replace prepared bundle {" + text + "}");
			}
			else
			{
				tL.LogError("Failed to register late bundle {" + lateBundleName + "}, there is no prepared bundle it can replace.\n- There should have been a prepared bundle {" + text + "}");
			}
			yield return null;
		}

		private static IEnumerator LoadBundleDirect(TL oldTL, string directoryNameFull, string bundleName, LoadOrderType loadOrder)
		{
			TL newTL = oldTL.New("LoadBundleDirect");
			BundleInfo bundleInfo = new BundleInfo(Path.Combine(directoryNameFull, bundleName));
			newTL.Log("Starting direct load bundle {" + bundleInfo.Name + "}");
			string text = "late_" + bundleName;
			string text2 = Path.Combine(directoryNameFull, text);
			IEnumerator onAfterLoadAsync = null;
			if (File.Exists(text2))
			{
				onAfterLoadAsync = RegisterLateBundle(newTL, text, text2, loadOrder);
			}
			return ExtIEnumerator.TryCatch(LoadAssetsFromBundle(newTL, bundleInfo, loadOrder, allowUnload: false, onAfterLoadAsync), (Action<Exception>)delegate(Exception exception)
			{
				newTL.LogError("Exception when direct loading bundle {" + bundleInfo.Name + "}\n- " + exception.Message);
				LoaderStatus.UpdateProgress(bundleInfo.ID, 1f);
				LoaderStatus.RemoveActiveLoader(bundleInfo.ID, permanentlyLoaded: true);
			});
		}

		private static IEnumerator LoadAssetsFromBundle(TL oldTL, BundleInfo bundleInfo, LoadOrderType loadOrder, bool allowUnload, IEnumerator? onAfterLoadAsync = null)
		{
			TL newTL = oldTL.New("LoadAssetsFromBundle");
			LoaderStatus.TrackLoader(bundleInfo.ID, loadOrder);
			newTL.Log("Began tracking {" + bundleInfo.Name + "}, yielding to track others...");
			yield return null;
			newTL.Log("Waiting until bundle {" + bundleInfo.Name + "} can load...");
			yield return WaitUntilBundleCanLoad(newTL, bundleInfo);
			float loadingTime = Time.realtimeSinceStartup;
			LoaderStatus.AddActiveLoader(bundleInfo.ID);
			LoaderStatus.UpdateProgress(bundleInfo.ID, Random.Range(0.1f, 0.3f));
			newTL.Log("Beginning async load of bundle {" + bundleInfo.Name + "}");
			AnvilCallback<AssetBundle> assetBundle = UnityAssetBundleLoader.LoadAssetsFromBundlePatch(bundleInfo.ContentFullPath);
			yield return assetBundle;
			yield return RunAssetLoadersOnAssetBundle(newTL, assetBundle, bundleInfo);
			FinishBundleLoading(newTL, assetBundle, bundleInfo, allowUnload, loadingTime);
			if (onAfterLoadAsync != null)
			{
				yield return onAfterLoadAsync;
			}
		}

		private static IEnumerator WaitUntilBundleCanLoad(TL oldTL, BundleInfo bundleInfo)
		{
			TL newTL = oldTL.New("WaitUntilBundleCanLoad");
			bool overTime = false;
			while (!LoaderStatus.CanOrderedModLoad(bundleInfo.ID))
			{
				if (!overTime && Time.realtimeSinceStartup - LoaderStatus.LastLoadEventTime > 30f)
				{
					newTL.Log("Bundle {" + bundleInfo.Name + "} has been waiting a long time to load!");
					LoaderStatus.PrintWaitingBundles(bundleInfo.ID);
					overTime = true;
				}
				yield return null;
			}
		}

		private static IEnumerator RunAssetLoadersOnAssetBundle(TL oldTL, AnvilCallback<AssetBundle> assetBundle, BundleInfo bundleInfo)
		{
			BundleInfo bundleInfo2 = bundleInfo;
			TL newTL = oldTL.New("RunAssetLoadersOnAssetBundle");
			IAssetBundleLoader[] assetLoaders = AssetLoaders;
			foreach (IAssetBundleLoader loader in assetLoaders)
			{
				yield return ExtIEnumerator.TryCatch(loader.LoadAssetsFromBundle(assetBundle.Result, bundleInfo2.ID, bundleInfo2.PluginName), (Action<Exception>)delegate(Exception exception)
				{
					newTL.LogError("Exception when loader {" + loader.GetType().Name + "} was loading assets from bundle {" + bundleInfo2.Name + "}\n- " + exception.Message);
				});
			}
		}

		private static void FinishBundleLoading(TL oldTL, AnvilCallback<AssetBundle> bundle, BundleInfo bundleInfo, bool allowUnload, float loadingTime)
		{
			TL tL = oldTL.New("FinishBundleLoading");
			bool flag = PluginConfig.OptimizeMemory && allowUnload;
			string text = $"Completed loading bundle {{{bundleInfo.Name}}} in {Time.realtimeSinceStartup - loadingTime:0.000} seconds!";
			string message = (flag ? (text + " Optimizing memory!") : text);
			tL.Log(message, LogTag.General);
			if (flag)
			{
				bundle.Result.Unload(false);
			}
			else
			{
				AnvilManager.m_bundles.Add(bundleInfo.ID, (AnvilCallbackBase)(object)bundle);
			}
			OtherLoader.ManagedBundles.Add(bundleInfo.ID, bundleInfo.ContentFullPath);
			LoaderStatus.UpdateProgress(bundleInfo.ID, 1f);
			LoaderStatus.RemoveActiveLoader(bundleInfo.ID, !flag);
		}
	}
	internal static class UnityAssetBundleLoader
	{
		public static AnvilCallback<AssetBundle> LoadAssetsFromBundlePatch(string fullBundlePath)
		{
			return new AnvilCallback<AssetBundle>((AsyncOperation)(object)AssetBundle.LoadFromFileAsync(fullBundlePath), (AnvilCallback<AssetBundle>)null);
		}
	}
}
namespace OtherLoader.Loading.Model
{
	internal class BundleInfo
	{
		public readonly string Name;

		public readonly string ContentFullPath;

		public readonly string PluginName;

		private readonly string _fullDirectoryName;

		public string ID => _fullDirectoryName + "\\ : " + Name;

		public BundleInfo(FileInfo fileInfo)
		{
			Name = fileInfo.Name;
			_fullDirectoryName = fileInfo.DirectoryName;
			PluginName = RetrievePluginNameFromFullDirectoryName() ?? "UnknownPlugin";
			ContentFullPath = fileInfo.FullName;
		}

		public BundleInfo(string bundleFullPath, string? bundleContentFullPathOverride = null)
		{
			Name = Path.GetFileName(bundleFullPath);
			_fullDirectoryName = Path.GetDirectoryName(bundleFullPath);
			PluginName = RetrievePluginNameFromFullDirectoryName() ?? "UnknownPlugin";
			ContentFullPath = bundleContentFullPathOverride ?? bundleFullPath;
		}

		private string? RetrievePluginNameFromFullDirectoryName()
		{
			string path = Path.Combine(Paths.BepInExRootPath, "plugins");
			string text = Path.GetFullPath(_fullDirectoryName).Replace(Path.AltDirectorySeparatorChar, Path.DirectorySeparatorChar);
			string text2 = Path.GetFullPath(path).Replace(Path.AltDirectorySeparatorChar, Path.DirectorySeparatorChar);
			if (!text.StartsWith(text2, StringComparison.OrdinalIgnoreCase))
			{
				return null;
			}
			string[] array = text.Substring(text2.Length).TrimStart(new char[1] { Path.DirectorySeparatorChar }).Split(new char[1] { Path.DirectorySeparatorChar });
			if (array.Length == 0)
			{
				return null;
			}
			return array[0];
		}
	}
}
namespace OtherLoader.Loading.AssetLoaders
{
	internal abstract class AssetBundleLoaderBase<T> : IAssetBundleLoader where T : Object
	{
		public IEnumerator LoadAssetsFromBundle(AssetBundle assetBundle, string bundleId, string pluginName)
		{
			AssetBundleRequest bundleRequest = assetBundle.LoadAllAssetsAsync<T>();
			yield return bundleRequest;
			LoadAllAssetsFromBundleRequest(bundleRequest, bundleId, pluginName);
		}

		protected abstract void LoadAssetFromBundle(T asset, string bundleId, string pluginName);

		private void LoadAllAssetsFromBundleRequest(AssetBundleRequest bundleRequest, string bundleId, string pluginName)
		{
			Object[] allAssets = bundleRequest.allAssets;
			foreach (Object val in allAssets)
			{
				try
				{
					T asset = ((T)(object)((val is T) ? val : null)) ?? throw new InvalidOperationException("CastAsset is null");
					LoadAssetFromBundle(asset, bundleId, pluginName);
				}
				catch (Exception arg)
				{
					OtherLogger.LogError($"Failed to load asset! Exception: {arg}");
				}
			}
		}
	}
	internal interface IAssetBundleLoader
	{
		IEnumerator LoadAssetsFromBundle(AssetBundle assetBundle, string bundleId, string pluginName);
	}
}
namespace OtherLoader.Loading.AssetLoaders.Implementations
{
	internal class AudioImpactSetLoader : AssetBundleLoaderBase<AudioImpactSet>
	{
		protected override void LoadAssetFromBundle(AudioImpactSet asset, string bundleId, string pluginName)
		{
			OtherLogger.Log("Loading new AudioImpactSet: " + ((Object)asset).name, LogTag.Assets);
			ManagerSingleton<SM>.Instance.AudioImpactSets = ManagerSingleton<SM>.Instance.AudioImpactSets.Concat(new <>z__ReadOnlySingleElementList<AudioImpactSet>(asset)).ToArray();
			ManagerSingleton<SM>.Instance.m_impactDic = new Dictionary<ImpactType, Dictionary<MatSoundType, Dictionary<AudioImpactIntensity, AudioEvent>>>();
			ManagerSingleton<SM>.Instance.generateImpactDictionary();
		}
	}
	internal class BulletImpactSetLoader : AssetBundleLoaderBase<AudioBulletImpactSet>
	{
		protected override void LoadAssetFromBundle(AudioBulletImpactSet asset, string bundleId, string pluginName)
		{
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			OtherLogger.Log("Loading new bullet impact set entry: " + ((Object)asset).name, LogTag.Assets);
			ManagerSingleton<SM>.Instance.AudioBulletImpactSets = ManagerSingleton<SM>.Instance.AudioBulletImpactSets.Concat(new <>z__ReadOnlySingleElementList<AudioBulletImpactSet>(asset)).ToArray();
			ManagerSingleton<SM>.Instance.m_bulletHitDic.Add(asset.Type, asset);
		}
	}
	internal class FVRObjectLoader : AssetBundleLoaderBase<FVRObject>
	{
		protected override void LoadAssetFromBundle(FVRObject asset, string bundleId, string pluginName)
		{
			OtherLogger.Log("Loading FVRObject with ID: " + asset.ItemID, LogTag.Assets);
			if (IM.OD.ContainsKey(asset.ItemID))
			{
				OtherLogger.LogError("The ItemID of FVRObject is already used! Item will not be loaded! ItemID: " + asset.ItemID);
				return;
			}
			((AnvilAsset)asset).m_anvilPrefab.Bundle = bundleId;
			LoadIntoObjectDatabase(asset);
			asset.IsModContent = true;
			OtherLogger.Log("Loaded FVRObject with ID: " + asset.ItemID, LogTag.Assets);
		}

		private void LoadIntoObjectDatabase(FVRObject fvrObject)
		{
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
			FVRObject fvrObject2 = fvrObject;
			IM.OD.Add(fvrObject2.ItemID, fvrObject2);
			ManagerSingleton<IM>.Instance.odicTagCategory.CreateValueIfNewKey(fvrObject2.Category).Add(fvrObject2);
			ManagerSingleton<IM>.Instance.odicTagFirearmEra.CreateValueIfNewKey(fvrObject2.TagEra).Add(fvrObject2);
			ManagerSingleton<IM>.Instance.odicTagFirearmSize.CreateValueIfNewKey(fvrObject2.TagFirearmSize).Add(fvrObject2);
			ManagerSingleton<IM>.Instance.odicTagFirearmAction.CreateValueIfNewKey(fvrObject2.TagFirearmAction).Add(fvrObject2);
			ManagerSingleton<IM>.Instance.odicTagAttachmentMount.CreateValueIfNewKey(fvrObject2.TagAttachmentMount).Add(fvrObject2);
			ManagerSingleton<IM>.Instance.odicTagAttachmentFeature.CreateValueIfNewKey(fvrObject2.TagAttachmentFeature).Add(fvrObject2);
			fvrObject2.TagFirearmFeedOption.ForEach(delegate(OTagFirearmFeedOption o)
			{
				//IL_000a: Unknown result type (might be due to invalid IL or missing references)
				ManagerSingleton<IM>.Instance.odicTagFirearmFeedOption.CreateValueIfNewKey(o).Add(fvrObject2);
			});
			fvrObject2.TagFirearmFiringModes.ForEach(delegate(OTagFirearmFiringMode o)
			{
				//IL_000a: Unknown result type (might be due to invalid IL or missing references)
				ManagerSingleton<IM>.Instance.odicTagFirearmFiringMode.CreateValueIfNewKey(o).Add(fvrObject2);
			});
			fvrObject2.TagFirearmMounts.ForEach(delegate(OTagFirearmMount o)
			{
				//IL_000a: Unknown result type (might be due to invalid IL or missing references)
				ManagerSingleton<IM>.Instance.odicTagFirearmMount.CreateValueIfNewKey(o).Add(fvrObject2);
			});
		}
	}
	internal class HandlingGrabSetLoader : AssetBundleLoaderBase<HandlingGrabSet>
	{
		protected override void LoadAssetFromBundle(HandlingGrabSet asset, string bundleId, string pluginName)
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			OtherLogger.Log("Loading new handling grab set entry: " + ((Object)asset).name, LogTag.Assets);
			ManagerSingleton<SM>.Instance.m_handlingGrabDic.Add(asset.Type, asset);
		}
	}
	internal class HandlingReleaseSetLoader : AssetBundleLoaderBase<HandlingReleaseSet>
	{
		protected override void LoadAssetFromBundle(HandlingReleaseSet asset, string bundleId, string pluginName)
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			OtherLogger.Log("Loading new handling release set entry: " + ((Object)asset).name, LogTag.Assets);
			ManagerSingleton<SM>.Instance.m_handlingReleaseDic.Add(asset.Type, asset);
		}
	}
	internal class HandlingSlotSetLoader : AssetBundleLoaderBase<HandlingReleaseIntoSlotSet>
	{
		protected override void LoadAssetFromBundle(HandlingReleaseIntoSlotSet asset, string bundleId, string pluginName)
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			OtherLogger.Log("Loading new handling QB slot set entry: " + ((Object)asset).name, LogTag.Assets);
			ManagerSingleton<SM>.Instance.m_handlingReleaseIntoSlotDic.Add(asset.Type, asset);
		}
	}
	internal class ItemSpawnerCategoryLoader : AssetBundleLoaderBase<ItemSpawnerCategoryDefinitions>
	{
		protected override void LoadAssetFromBundle(ItemSpawnerCategoryDefinitions categoryDefinitions, string bundleId, string pluginName)
		{
			new TL("LoadAssetFromBundle", LogTag.Assets).Log("Loading legacy ItemSpawnerCategoryDefinitions from plugin '" + pluginName + "'");
			SpawnerTilesDatabase.RegisterLegacyCategories(categoryDefinitions);
		}
	}
	internal class ItemSpawnerEntryLoader : AssetBundleLoaderBase<ItemSpawnerEntry>
	{
		protected override void LoadAssetFromBundle(ItemSpawnerEntry entry, string bundleId, string pluginName)
		{
			TL tL = new TL("LoadAssetFromBundle", LogTag.Assets);
			tL.Log("Loading ItemSpawnerEntry from plugin '" + pluginName + "'\n- MainObjectID {" + entry.MainObjectID + "}\n- EntryPath {" + entry.EntryPath + "}\n- DisplayName {" + entry.DisplayName + "}" + $"\n- IsDisplayedInMainEntry {{{entry.IsDisplayedInMainEntry}}}");
			ItemSpawnerID itemSpawnerID = SpawnerEntryToSpawnerIdConverter.Convert(tL, entry);
			if (!entry.IsCategoryEntry())
			{
				ItemSpawnerIdRegisterer.Register(tL, itemSpawnerID, registerInTilesDatabase: false, unifyItemIDs: false);
			}
			if (entry.IsDisplayedInMainEntry)
			{
				SpawnerTilesDatabase.Register(entry);
			}
			else if (entry.IsCategoryEntry())
			{
				OtherLogger.LogWarning("CategoryEntry has IsDisplayedInMainEntry set to false, it will not be displayed!");
			}
		}
	}
	internal class ItemSpawnerIdLoader : AssetBundleLoaderBase<ItemSpawnerID>
	{
		protected override void LoadAssetFromBundle(ItemSpawnerID itemSpawnerID, string bundleId, string pluginName)
		{
			TL tL = new TL("LoadAssetFromBundle", LogTag.Assets);
			tL.Log("Loading ItemSpawnerID from plugin '" + pluginName + "'\n- ItemID {" + itemSpawnerID.ItemID + "}\n- MainObject.ItemID {" + itemSpawnerID.MainObject.ItemID + "}");
			bool flag = ((pluginName == "Meat_banono-Meats_ASh12" || pluginName == "Meat_banono-Meats_ModulSIG") ? true : false);
			bool unifyItemIDs = flag;
			ItemSpawnerIdRegisterer.Register(tL, itemSpawnerID, registerInTilesDatabase: true, unifyItemIDs);
		}
	}
	internal class MechanicalAccuracyChartLoader : AssetBundleLoaderBase<FVRFireArmMechanicalAccuracyChart>
	{
		protected override void LoadAssetFromBundle(FVRFireArmMechanicalAccuracyChart asset, string bundleId, string pluginName)
		{
			foreach (MechanicalAccuracyEntry entry in asset.Entries)
			{
				LoadMechanicalAccuracyEntry(entry);
			}
		}

		private void LoadMechanicalAccuracyEntry(MechanicalAccuracyEntry entry)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			if (AM.SMechanicalAccuracyDic.ContainsKey(entry.Class))
			{
				OtherLogger.LogError("Duplicate mechanical accuracy class found, will not use one of them! Make sure you're using unique mechanical accuracy classes!");
				return;
			}
			AM.SMechanicalAccuracyDic.Add(entry.Class, entry);
			OtherLogger.Log("Loaded new mechanical accuracy entry: " + ((object)(FVRFireArmMechanicalAccuracyClass)(ref entry.Class)).ToString(), LogTag.Assets);
		}
	}
	internal class QuickBeltLoader : AssetBundleLoaderBase<GameObject>
	{
		protected override void LoadAssetFromBundle(GameObject asset, string bundleId, string pluginName)
		{
			if (IsPrefabAQuickBelt(asset))
			{
				OtherLogger.Log("Adding QuickBelt " + ((Object)asset).name, LogTag.Assets);
				ManagerSingleton<GM>.Instance.QuickbeltConfigurations = ManagerSingleton<GM>.Instance.QuickbeltConfigurations.Concat(new <>z__ReadOnlySingleElementList<GameObject>(asset)).ToArray();
			}
		}

		private static bool IsPrefabAQuickBelt(GameObject prefab)
		{
			string[] array = ((Object)prefab).name.Split(new char[1] { '_' });
			if (array.Length > 1)
			{
				return array[^2] == "QuickBelt";
			}
			return false;
		}
	}
	internal class RoundDisplayDataLoader : AssetBundleLoaderBase<FVRFireArmRoundDisplayData>
	{
		protected override void LoadAssetFromBundle(FVRFireArmRoundDisplayData asset, string bundleId, string pluginName)
		{
			AddRoundTypeIfNotExist(asset);
			AddRoundClassIfNotExist(asset);
			AddRoundDisplayData(asset);
			OtherLogger.Log("Loaded ammo type: " + ((object)(FireArmRoundType)(ref asset.Type)).ToString(), LogTag.Assets);
		}

		private void AddRoundTypeIfNotExist(FVRFireArmRoundDisplayData displayData)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			AM.STypeDic.CreateValueIfNewKey(displayData.Type);
			AM.STypeList.AddIfUnique(displayData.Type);
		}

		private void AddRoundClassIfNotExist(FVRFireArmRoundDisplayData displayData)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			AM.STypeClassLists.CreateValueIfNewKey(displayData.Type);
			DisplayDataClass[] classes = displayData.Classes;
			foreach (DisplayDataClass val in classes)
			{
				OtherLogger.Log("Loading ammo class: " + ((object)(FireArmRoundClass)(ref val.Class)).ToString(), LogTag.Assets);
				AM.STypeDic[displayData.Type][val.Class] = val;
				AM.STypeClassLists[displayData.Type].AddIfUnique(val.Class);
			}
		}

		private void AddRoundDisplayData(FVRFireArmRoundDisplayData displayData)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			if (!AM.SRoundDisplayDataDic.ContainsKey(displayData.Type))
			{
				AM.SRoundDisplayDataDic[displayData.Type] = displayData;
				return;
			}
			List<DisplayDataClass> list = AM.SRoundDisplayDataDic[displayData.Type].Classes.ToList();
			list.AddRange(displayData.Classes);
			AM.SRoundDisplayDataDic[displayData.Type].Classes = list.ToArray();
		}
	}
	internal class TutorialBlockLoader : AssetBundleLoaderBase<TutorialBlock>
	{
		protected override void LoadAssetFromBundle(TutorialBlock asset, string bundleId, string pluginName)
		{
			if (UsesLocalVideo(asset))
			{
				LinkVideoToTutorialBlock(asset, bundleId);
			}
			IM.TutorialBlockDic[asset.ID] = asset;
			OtherLogger.Log("Loaded tutorial block with media path: " + asset.MediaRef.MediaPath.Path, LogTag.Assets);
		}

		private void LinkVideoToTutorialBlock(TutorialBlock tutorialBlock, string bundleId)
		{
			string videoFilePath = GetVideoFilePath(bundleId, tutorialBlock.ID);
			tutorialBlock.MediaRef.MediaPath.Path = videoFilePath;
		}

		private bool UsesLocalVideo(TutorialBlock tutorialBlock)
		{
			return string.IsNullOrEmpty(tutorialBlock.MediaRef.MediaPath.Path);
		}

		private string GetVideoFilePath(string bundleId, string tutorialBlockId)
		{
			throw new NotImplementedException();
		}
	}
}
namespace OtherLoader.ItemSpawner
{
	internal static class ItemSpawnerIdRegisterer
	{
		public static void Register(TL oldTL, ItemSpawnerID itemSpawnerID, bool registerInTilesDatabase, bool unifyItemIDs)
		{
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_019c: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0208: Unknown result type (might be due to invalid IL or missing references)
			//IL_028b: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0224: Unknown result type (might be due to invalid IL or missing references)
			//IL_023c: Unknown result type (might be due to invalid IL or missing references)
			TL tL = oldTL.New("Register", LogTag.Assets);
			EnsureMainObjectIsNotNull(itemSpawnerID);
			if (unifyItemIDs)
			{
				itemSpawnerID.ItemID = itemSpawnerID.MainObject.ItemID;
				itemSpawnerID.MainObject.SpawnedFromId = itemSpawnerID.MainObject.ItemID;
			}
			if (IM.HasSpawnedID(itemSpawnerID.ItemID))
			{
				tL.LogWarning("Can't register ItemSpawnerID with ID {" + itemSpawnerID.ItemID + "} because an ItemSpawnerID with this ID is already registered!");
				return;
			}
			tL.Log("Registering new ItemSpawnerID\n- DisplayName {" + itemSpawnerID.DisplayName + "}\n- ItemID {" + itemSpawnerID.ItemID + "}" + $"\n- MainObject {{{itemSpawnerID.MainObject}}}" + $"\n- Category {{{itemSpawnerID.Category}}}" + $"\n- SubCategory {{{itemSpawnerID.SubCategory}}}" + $"\n- IsDisplayedInMainEntry {{{itemSpawnerID.IsDisplayedInMainEntry}}}" + $"\n- SecondObject {{{itemSpawnerID.SecondObject}}}" + $"\n- Secondaries count: {itemSpawnerID.Secondaries?.Length}" + $"\n- SecondariesByStringID count: {itemSpawnerID.Secondaries_ByStringID?.Count}");
			ManagerSingleton<IM>.Instance.SpawnerIDDic[itemSpawnerID.ItemID] = itemSpawnerID;
			if (IM.CD.ContainsKey(itemSpawnerID.Category))
			{
				IM.CD[itemSpawnerID.Category].Add(itemSpawnerID);
			}
			if (IM.SCD.ContainsKey(itemSpawnerID.SubCategory))
			{
				IM.SCD[itemSpawnerID.SubCategory].Add(itemSpawnerID);
			}
			ItemSpawnerIdTagger.RegisterSpawnerIDIntoTagSystem(itemSpawnerID);
			if (itemSpawnerID.IsDisplayedInMainEntry)
			{
				if (!registerInTilesDatabase)
				{
					return;
				}
				if (Enum.IsDefined(typeof(EItemCategory), itemSpawnerID.Category))
				{
					if (!Enum.IsDefined(typeof(ESubCategory), itemSpawnerID.SubCategory))
					{
						ItemSpawnerEntry itemSpawnerEntry = ItemSpawnerEntry.CreateEmpty($"{itemSpawnerID.SubCategory}/" + itemSpawnerID.ItemID);
						itemSpawnerEntry.DisplayName = itemSpawnerID.DisplayName;
						itemSpawnerEntry.MainObjectID = itemSpawnerID.ItemID;
						itemSpawnerEntry.EntryIcon = itemSpawnerID.Sprite;
						SpawnerTilesDatabase.Register(itemSpawnerEntry);
					}
				}
				else
				{
					ItemSpawnerEntry itemSpawnerEntry2 = ItemSpawnerEntry.CreateEmpty($"{itemSpawnerID.Category}/" + $"{itemSpawnerID.SubCategory}/" + itemSpawnerID.ItemID);
					itemSpawnerEntry2.DisplayName = itemSpawnerID.DisplayName;
					itemSpawnerEntry2.MainObjectID = itemSpawnerID.ItemID;
					itemSpawnerEntry2.EntryIcon = itemSpawnerID.Sprite;
					SpawnerTilesDatabase.Register(itemSpawnerEntry2);
				}
				return;
			}
			foreach (List<string> value in ManagerSingleton<IM>.Instance.PageItemLists.Values)
			{
				value.Remove(itemSpawnerID.MainObject.ItemID);
			}
		}

		private static void EnsureMainObjectIsNotNull(ItemSpawnerID spawnerId)
		{
			if ((Object)(object)spawnerId.MainObject == (Object)null)
			{
				spawnerId.MainObject = spawnerId.Secondaries.Select((ItemSpawnerID o) => o.MainObject).FirstOrDefault((Func<FVRObject, bool>)((FVRObject o) => (Object)(object)o != (Object)null));
				if ((Object)(object)spawnerId.MainObject == (Object)null)
				{
					throw new NullReferenceException("Could not select a secondary object for ItemSpawnerID, it will not appear in spawner: Display Name: " + spawnerId.DisplayName);
				}
				OtherLogger.Log("Assigning itemID from secondary object: " + spawnerId.MainObject.ItemID, LogTag.Assets);
			}
		}
	}
	internal static class ItemSpawnerIdTagger
	{
		public static void RegisterSpawnerIDIntoTagSystem(ItemSpawnerID spawnerID)
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Invalid comparison between Unknown and I4
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Invalid comparison between Unknown and I4
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			OtherLogger.Log("Attempting to tag " + spawnerID.ItemID, LogTag.ItemSpawnerTagging);
			PageMode spawnerPageForSpawnerId = GetSpawnerPageForSpawnerId(spawnerID);
			RegisterModTags(spawnerID, spawnerPageForSpawnerId);
			RegisterCategoryTags(spawnerID, spawnerPageForSpawnerId);
			if ((int)spawnerPageForSpawnerId == 1)
			{
				RegisterFirearmIntoMetaTagSystem(spawnerID.MainObject, spawnerPageForSpawnerId);
			}
			else if ((int)spawnerPageForSpawnerId == 3)
			{
				RegisterAttachmentIntoMetaTagSystem(spawnerID.MainObject, spawnerPageForSpawnerId);
			}
			else if ((int)spawnerPageForSpawnerId == 2)
			{
				RegisterAmmoIntoMetaTagSystem(spawnerID.MainObject, spawnerPageForSpawnerId);
			}
		}

		private static PageMode GetSpawnerPageForSpawnerId(ItemSpawnerID spawnerId)
		{
			if (!ShouldItemBeTaggedAsToolsToy(spawnerId))
			{
				if (!ShouldItemBeTaggedAsMelee(spawnerId))
				{
					if (!ShouldItemBeTaggedAsAmmo(spawnerId))
					{
						if (!ShouldItemBeTaggedAsAttachment(spawnerId))
						{
							if (!ShouldItemBeTaggedAsFirearm(spawnerId))
							{
								return (PageMode)0;
							}
							return (PageMode)1;
						}
						return (PageMode)3;
					}
					return (PageMode)2;
				}
				return (PageMode)4;
			}
			return (PageMode)5;
		}

		private static void RegisterCategoryTags(ItemSpawnerID spawnerId, PageMode page)
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			IM.AddMetaTag(((object)(EItemCategory)(ref spawnerId.Category)).ToString(), (TagType)2, spawnerId.ItemID, page);
			if ((int)spawnerId.SubCategory != 0)
			{
				IM.AddMetaTag(((object)(ESubCategory)(ref spawnerId.SubCategory)).ToString(), (TagType)3, spawnerId.ItemID, page);
			}
		}

		private static void RegisterModTags(ItemSpawnerID spawnerId, PageMode page)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			foreach (string modTag in spawnerId.ModTags)
			{
				IM.AddMetaTag(modTag, (TagType)50, spawnerId.ItemID, page);
			}
			IM.AddMetaTag("OtherLoader", (TagType)50, spawnerId.ItemID, page);
		}

		private static void RegisterFirearmIntoMetaTagSystem(FVRObject mainObject, PageMode page)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_012f: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Unknown result type (might be due to invalid IL or missing references)
			//IL_015a: Unknown result type (might be due to invalid IL or missing references)
			//IL_019f: Unknown result type (might be due to invalid IL or missing references)
			//IL_018f: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_0205: Unknown result type (might be due to invalid IL or missing references)
			FVRObject mainObject2 = mainObject;
			IM.AddMetaTag(((object)(OTagSet)(ref mainObject2.TagSet)).ToString(), (TagType)4, mainObject2.ItemID, page);
			if ((int)mainObject2.TagEra != 0)
			{
				IM.AddMetaTag(((object)(OTagEra)(ref mainObject2.TagEra)).ToString(), (TagType)6, mainObject2.ItemID, page);
			}
			if ((int)mainObject2.TagFirearmSize != 0)
			{
				IM.AddMetaTag(((object)(OTagFirearmSize)(ref mainObject2.TagFirearmSize)).ToString(), (TagType)5, mainObject2.ItemID, page);
			}
			if ((int)mainObject2.TagFirearmAction != 0)
			{
				IM.AddMetaTag(((object)(OTagFirearmAction)(ref mainObject2.TagFirearmAction)).ToString(), (TagType)7, mainObject2.ItemID, page);
			}
			if ((int)mainObject2.TagFirearmRoundPower != 0)
			{
				IM.AddMetaTag(((object)(OTagFirearmRoundPower)(ref mainObject2.TagFirearmRoundPower)).ToString(), (TagType)8, mainObject2.ItemID, page);
			}
			if ((int)mainObject2.TagFirearmCountryOfOrigin != 0)
			{
				IM.AddMetaTag(((object)(OTagFirearmCountryOfOrigin)(ref mainObject2.TagFirearmCountryOfOrigin)).ToString(), (TagType)10, mainObject2.ItemID, page);
			}
			if (mainObject2.TagFirearmFirstYear != 0)
			{
				IM.AddMetaTag(mainObject2.TagFirearmFirstYear.ToString(), (TagType)11, mainObject2.ItemID, page);
			}
			if ((int)mainObject2.MagazineType != 0)
			{
				IM.AddMetaTag(((object)(FireArmMagazineType)(ref mainObject2.MagazineType)).ToString(), (TagType)14, mainObject2.ItemID, page);
			}
			if (mainObject2.UsesRoundTypeFlag)
			{
				IM.AddMetaTag(((object)(FireArmRoundType)(ref mainObject2.RoundType)).ToString(), (TagType)9, mainObject2.ItemID, page);
			}
			mainObject2.TagFirearmFiringModes.ForEach(delegate(OTagFirearmFiringMode tag)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_001e: Unknown result type (might be due to invalid IL or missing references)
				if ((int)tag != 0)
				{
					IM.AddMetaTag(((object)(OTagFirearmFiringMode)(ref tag)).ToString(), (TagType)12, mainObject2.ItemID, page);
				}
			});
			mainObject2.TagFirearmFeedOption.ForEach(delegate(OTagFirearmFeedOption tag)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_001e: Unknown result type (might be due to invalid IL or missing references)
				if ((int)tag != 0)
				{
					IM.AddMetaTag(((object)(OTagFirearmFeedOption)(ref tag)).ToString(), (TagType)13, mainObject2.ItemID, page);
				}
			});
			mainObject2.TagFirearmMounts.ForEach(delegate(OTagFirearmMount tag)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_001e: Unknown result type (might be due to invalid IL or missing references)
				if ((int)tag != 0)
				{
					IM.AddMetaTag(((object)(OTagFirearmMount)(ref tag)).ToString(), (TagType)15, mainObject2.ItemID, page);
				}
			});
		}

		private static void RegisterAttachmentIntoMetaTagSystem(FVRObject mainObject, PageMode page)
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			IM.AddMetaTag(((object)(OTagSet)(ref mainObject.TagSet)).ToString(), (TagType)4, mainObject.ItemID, page);
			if ((int)mainObject.TagEra != 0)
			{
				IM.AddMetaTag(((object)(OTagEra)(ref mainObject.TagEra)).ToString(), (TagType)6, mainObject.ItemID, page);
			}
			if ((int)mainObject.TagAttachmentFeature != 0)
			{
				IM.AddMetaTag(((object)(OTagAttachmentFeature)(ref mainObject.TagAttachmentFeature)).ToString(), (TagType)16, mainObject.ItemID, page);
			}
			if ((int)mainObject.TagAttachmentMount != 0)
			{
				IM.AddMetaTag(((object)(OTagFirearmMount)(ref mainObject.TagAttachmentMount)).ToString(), (TagType)15, mainObject.ItemID, page);
			}
		}

		private static void RegisterAmmoIntoMetaTagSystem(FVRObject mainObject, PageMode page)
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			IM.AddMetaTag(((object)(OTagSet)(ref mainObject.TagSet)).ToString(), (TagType)4, mainObject.ItemID, page);
			if ((int)mainObject.TagEra != 0)
			{
				IM.AddMetaTag(((object)(OTagEra)(ref mainObject.TagEra)).ToString(), (TagType)6, mainObject.ItemID, page);
			}
			if ((int)mainObject.MagazineType != 0)
			{
				IM.AddMetaTag(((object)(FireArmMagazineType)(ref mainObject.MagazineType)).ToString(), (TagType)14, mainObject.ItemID, page);
			}
			if (mainObject.UsesRoundTypeFlag)
			{
				IM.AddMetaTag(((object)(FireArmRoundType)(ref mainObject.RoundType)).ToString(), (TagType)9, mainObject.ItemID, page);
			}
		}

		private static bool ShouldItemBeTaggedAsFirearm(ItemSpawnerID spawnerId)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Invalid comparison between Unknown and I4
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			if ((int)spawnerId.MainObject.Category != 1 && !spawnerId.IsFirearm())
			{
				return !Enum.IsDefined(typeof(EItemCategory), spawnerId.Category);
			}
			return true;
		}

		private static bool ShouldItemBeTaggedAsToolsToy(ItemSpawnerID spawnerId)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Invalid comparison between Unknown and I4
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Invalid comparison between Unknown and I4
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Invalid comparison between Unknown and I4
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Invalid comparison between Unknown and I4
			if ((int)spawnerId.MainObject.Category != 20 && (int)spawnerId.MainObject.Category != 7 && (int)spawnerId.Category != 6)
			{
				return (int)ItemSubCategoryMapper.TryGetCategory(spawnerId.SubCategory).GetValueOrDefault() == 6;
			}
			return true;
		}

		private static bool ShouldItemBeTaggedAsMelee(ItemSpawnerID spawnerId)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Invalid comparison between Unknown and I4
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Invalid comparison between Unknown and I4
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Invalid comparison between Unknown and I4
			if ((int)spawnerId.MainObject.Category != 10 && (int)spawnerId.Category != 5)
			{
				return (int)ItemSubCategoryMapper.TryGetCategory(spawnerId.SubCategory).GetValueOrDefault() == 5;
			}
			return true;
		}

		private static bool ShouldItemBeTaggedAsAmmo(ItemSpawnerID spawnerId)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Invalid comparison between Unknown and I4
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Invalid comparison between Unknown and I4
			EItemCategory category = spawnerId.Category;
			if (category - 7 <= 1 || category - 10 <= 1)
			{
				return true;
			}
			return false;
		}

		private static bool ShouldItemBeTaggedAsAttachment(ItemSpawnerID spawnerId)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Invalid comparison between Unknown and I4
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Invalid comparison between Unknown and I4
			if ((int)spawnerId.MainObject.Category != 5)
			{
				return (int)ItemSubCategoryMapper.TryGetCategory(spawnerId.SubCategory).GetValueOrDefault() == 4;
			}
			return true;
		}
	}
	internal static class SpawnerEntryToSpawnerIdConverter
	{
		public static ItemSpawnerID Convert(TL oldTL, ItemSpawnerEntry entry)
		{
			TL newTL = oldTL.New("Convert");
			entry.PopulateIDsFromObj();
			ItemSpawnerID val = ScriptableObject.CreateInstance<ItemSpawnerID>();
			FVRObject val2 = entry.MainObjectObj;
			if ((Object)(object)val2 == (Object)null && !string.IsNullOrEmpty(entry.MainObjectID) && IM.OD.ContainsKey(entry.MainObjectID))
			{
				val2 = IM.OD[entry.MainObjectID];
			}
			AssignCategoriesForSpawnerID(newTL, val, entry);
			val.MainObject = val2;
			val.SecondObject = (from objID in entry.SpawnWithIDs
				where IM.OD.ContainsKey(objID)
				select IM.OD[objID]).FirstOrDefault();
			val.DisplayName = entry.DisplayName;
			val.IsDisplayedInMainEntry = entry.IsDisplayedInMainEntry;
			val.ItemID = entry.MainObjectID;
			val.ModTags = entry.ModTags;
			val.Secondaries_ByStringID = entry.SecondaryObjectIDs.Where((string objID) => IM.OD.ContainsKey(objID)).ToList();
			val.Secondaries = (ItemSpawnerID[])(object)new ItemSpawnerID[0];
			val.Sprite = entry.EntryIcon;
			val.UsesLargeSpawnPad = entry.UsesLargeSpawnPad;
			val.UsesHugeSpawnPad = entry.UsesHugeSpawnPad;
			val.IsReward = entry.IsReward;
			val.TutorialBlocks = entry.TutorialBlockIDs;
			return val;
		}

		private static void AssignCategoriesForSpawnerID(TL newTL, ItemSpawnerID itemSpawnerID, ItemSpawnerEntry entry)
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_014e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0155: Unknown result type (might be due to invalid IL or missing references)
			//IL_0166: Unknown result type (might be due to invalid IL or missing references)
			//IL_017b: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0124: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			EItemCategory? spawnerCategoryNew = entry.GetSpawnerCategoryNew();
			ESubCategory? spawnerSubCategoryNew = entry.GetSpawnerSubCategoryNew();
			if (spawnerCategoryNew.HasValue)
			{
				itemSpawnerID.Category = spawnerCategoryNew.Value;
				itemSpawnerID.SubCategory = (ESubCategory)0;
				newTL.Log("Updated item categories:" + $"\n- Category {{{itemSpawnerID.Category}}} read from EntryPath" + $"\n- SubCategory {{{itemSpawnerID.SubCategory}}}");
			}
			else if (spawnerSubCategoryNew.HasValue)
			{
				EItemCategory? val = ItemSubCategoryMapper.TryGetCategory(spawnerSubCategoryNew.Value);
				if (!val.HasValue)
				{
					itemSpawnerID.Category = (EItemCategory)0;
					itemSpawnerID.SubCategory = spawnerSubCategoryNew.Value;
					newTL.Log("Updated item categories:" + $"\n- Category {{{itemSpawnerID.Category}}} (failed to infer from SubCategory)" + $"\n- SubCategory {{{itemSpawnerID.SubCategory}}} read from EntryPath");
				}
				else
				{
					itemSpawnerID.Category = val.Value;
					itemSpawnerID.SubCategory = spawnerSubCategoryNew.Value;
					newTL.Log("Updated item categories:" + $"\n- Category {{{itemSpawnerID.Category}}} inferred from SubCategory" + $"\n- SubCategory {{{itemSpawnerID.SubCategory}}} read from EntryPath");
				}
			}
			else
			{
				itemSpawnerID.Category = (EItemCategory)entry.CreateCustomCategoryInt();
				itemSpawnerID.SubCategory = (ESubCategory)0;
				newTL.Log("Updated item categories:" + $"\n- Category {{{itemSpawnerID.Category}}} (custom category)" + $"\n- SubCategory {{{itemSpawnerID.SubCategory}}}");
			}
		}

		private static int CreateCustomCategoryInt(this ItemSpawnerEntry entry)
		{
			if (string.IsNullOrEmpty(entry.EntryPath))
			{
				return 0;
			}
			string[] array = entry.EntryPath.Split(new char[1] { '/' });
			return Hasher.HashStringToInt(entry.IsCategoryEntry() ? array[^1] : array[^2]);
		}
	}
}
namespace OtherLoader.ItemSpawner.Patches
{
	[HarmonyWrapSafe]
	[HarmonyPatch(typeof(ItemSpawnerV2))]
	internal static class ItemSpawnerV2InitialPatcher
	{
		private static readonly Vector2 CustomCategoriesButtonDimensions = new Vector2(410f, 90f);

		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void Start_Postfix_CreateCustomCategoriesButton(ItemSpawnerV2 __instance)
		{
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0110: Unknown result type (might be due to invalid IL or missing references)
			//IL_0164: Unknown result type (might be due to invalid IL or missing references)
			//IL_0175: Unknown result type (might be due to invalid IL or missing references)
			//IL_0194: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0213: Unknown result type (might be due to invalid IL or missing references)
			//IL_0224: Unknown result type (might be due to invalid IL or missing references)
			//IL_0241: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ba: Expected O, but got Unknown
			//IL_02c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d2: Expected O, but got Unknown
			ItemSpawnerV2 __instance2 = __instance;
			if ((Object)(object)((Component)__instance2).GetComponent<CustomCategoriesController>() != (Object)null)
			{
				return;
			}
			Canvas componentInChildren = ((Component)__instance2).GetComponentInChildren<Canvas>();
			if ((Object)(object)componentInChildren == (Object)null)
			{
				OtherLogger.LogError("Canvas not found");
				return;
			}
			Transform val = ((Component)__instance2).transform.Find("Canvas/0_TopBar");
			if ((Object)(object)val == (Object)null)
			{
				OtherLogger.LogError("0_TopBar not found");
				return;
			}
			GameObject val2 = Object.Instantiate<GameObject>(((Component)val).gameObject, ((Component)componentInChildren).transform);
			foreach (Transform item in val2.transform)
			{
				Object.Destroy((Object)(object)((Component)item).gameObject);
			}
			((Object)val2).name = "OtherLoaderUIContainer";
			val2.transform.localScale = Vector3.one;
			val2.transform.localPosition = new Vector3(-780f, 570f, 0f);
			RectTransform component = val2.GetComponent<RectTransform>();
			if ((Object)(object)component != (Object)null)
			{
				component.sizeDelta = CustomCategoriesButtonDimensions;
			}
			GameObject gO_SimpleTiles_BackButton = __instance2.GO_SimpleTiles_BackButton;
			if ((Object)(object)gO_SimpleTiles_BackButton == (Object)null)
			{
				OtherLogger.LogError("templateButton is null");
				Object.Destroy((Object)(object)val2);
				return;
			}
			GameObject val3 = Object.Instantiate<GameObject>(gO_SimpleTiles_BackButton, val2.transform);
			((Object)val3).name = "BTN_OtherLoaderCustomCategories";
			val3.transform.localScale = Vector3.one;
			val3.transform.localPosition = Vector3.zero;
			RectTransform component2 = val3.GetComponent<RectTransform>();
			if ((Object)(object)component2 != (Object)null)
			{
				component2.sizeDelta = CustomCategoriesButtonDimensions;
			}
			BoxCollider component3 = val3.GetComponent<BoxCollider>();
			if ((Object)(object)component3 != (Object)null)
			{
				component3.size = new Vector3(CustomCategoriesButtonDimensions.x, CustomCategoriesButtonDimensions.y, component3.size.z);
			}
			Transform val4 = val3.transform.Find("Backing");
			if ((Object)(object)val4 == (Object)null)
			{
				OtherLogger.LogWarning("Backing of button not found, ignoring...");
			}
			else
			{
				GameObject gameObject = ((Component)val4).gameObject;
				gameObject.transform.localScale = Vector3.one;
				val3.transform.localPosition = Vector3.zero;
				RectTransform component4 = gameObject.GetComponent<RectTransform>();
				if ((Object)(object)component4 != (Object)null)
				{
					component4.sizeDelta = CustomCategoriesButtonDimensions;
				}
			}
			Text componentInChildren2 = val3.GetComponentInChildren<Text>();
			if ((Object)(object)componentInChildren2 == (Object)null)
			{
				OtherLogger.LogError("Text component not found");
				Object.Destroy((Object)(object)val2);
				return;
			}
			componentInChildren2.text = $"MODDED CATEGORIES ({SpawnerTilesDatabase.CustomCategoryCount})";
			Button component5 = val3.GetComponent<Button>();
			if ((Object)(object)component5 == (Object)null)
			{
				OtherLogger.LogError("Button component not found");
				Object.Destroy((Object)(object)val2);
				return;
			}
			component5.onClick = new ButtonClickedEvent();
			((UnityEvent)component5.onClick).AddListener((UnityAction)delegate
			{
				OnCustomCategoriesButtonClicked(__instance2);
			});
			val3.SetActive(true);
			CustomCategoriesController customCategoriesController = ((Component)__instance2).gameObject.AddComponent<CustomCategoriesController>();
			((Object)customCategoriesController).hideFlags = (HideFlags)61;
			customCategoriesController.Initialize(__instance2, val3);
			OtherLogger.Log("Custom categories button and controller patched into ItemSpawnerV2", LogTag.ItemSpawnerPatches);
		}

		private static void OnCustomCategoriesButtonClicked(ItemSpawnerV2 itemSpawner)
		{
			CustomCategoriesController component = ((Component)itemSpawner).GetComponent<CustomCategoriesController>();
			if ((Object)(object)component == (Object)null)
			{
				return;
			}
			OtherLogger.Log("Custom Categories button clicked", LogTag.ItemSpawnerPatches);
			try
			{
				component.EnableCustomCategoryMode();
			}
			catch (Exception arg)
			{
				OtherLogger.LogError($"OnCustomCategoriesButtonClicked exception: {arg}");
			}
		}
	}
	[HarmonyWrapSafe]
	[HarmonyPatch(typeof(ItemSpawnerV2))]
	internal static class ItemSpawnerV2SimpleModePatcher
	{
		[HarmonyPatch("BTN_SetPageMode")]
		[HarmonyPrefix]
		private static void BTN_SetPageMode_Prefix(ItemSpawnerV2 __instance)
		{
			CustomCategoriesController component = ((Component)__instance).GetComponent<CustomCategoriesController>();
			if (component != null && component.IsCustomCategoryModeActive)
			{
				component.DisableCustomCategoryMode();
			}
		}

		[HarmonyPatch("RedrawSimpleCanvas")]
		[HarmonyPrefix]
		private static bool RedrawSimpleCanvas_Prefix(ItemSpawnerV2 __instance)
		{
			CustomCategoriesController component = ((Component)__instance).GetComponent<CustomCategoriesController>();
			if (component == null || !component.IsCustomCategoryModeActive)
			{
				return true;
			}
			component.RedrawCustomTiles();
			return false;
		}

		[HarmonyPatch("SimpleSelectTile")]
		[HarmonyPrefix]
		private static bool SimpleSelectTile_Prefix(ItemSpawnerV2 __instance, int i)
		{
			CustomCategoriesController component = ((Component)__instance).GetComponent<CustomCategoriesController>();
			if (component == null || !component.IsCustomCategoryModeActive)
			{
				return true;
			}
			component.HandleClickOnTile(i);
			return false;
		}

		[HarmonyPatch("SimpleGoBack")]
		[HarmonyPrefix]
		private static bool SimpleGoBack_Prefix(ItemSpawnerV2 __instance)
		{
			CustomCategoriesController component = ((Component)__instance).GetComponent<CustomCategoriesController>();
			if (component == null || !component.IsCustomCategoryModeActive)
			{
				return true;
			}
			component.GoToParentCategory();
			return false;
		}

		[HarmonyPatch("SimpleNextPage")]
		[HarmonyPrefix]
		private static bool SimpleNextPage_Prefix(ItemSpawnerV2 __instance)
		{
			CustomCategoriesController component = ((Component)__instance).GetComponent<CustomCategoriesController>();
			if (component == null || !component.IsCustomCategoryModeActive)
			{
				return true;
			}
			component.GoToNextPage();
			return false;
		}

		[HarmonyPatch("SimplePrevage")]
		[HarmonyPrefix]
		private static bool SimplePrevage_Prefix(ItemSpawnerV2 __instance)
		{
			CustomCategoriesController component = ((Component)__instance).GetComponent<CustomCategoriesController>();
			if (component == null || !component.IsCustomCategoryModeActive)
			{
				return true;
			}
			component.GoToPreviousPage();
			return false;
		}
	}
	[HarmonyPatch(typeof(ItemSpawnerV2))]
	internal static class ItemSpawnerV2TagModePatcher
	{
		[HarmonyPatch("SelectTagsOnHeldObject")]
		[HarmonyPrefix]
		private static void SelectTagsOnHeldObject_Prefix(ItemSpawnerV2 __instance, ref List<string>? __state)
		{
			Dictionary<TagType, List<string>> selectedTagsForCurrentPage = GetSelectedTagsForCurrentPage(__instance);
			if (selectedTagsForCurrentPage == null)
			{
				OtherLogger.Log("No tags selected in prefix", LogTag.ItemSpawnerPatches);
				return;
			}
			if (!selectedTagsForCurrentPage.TryGetValue((TagType)50, out var value))
			{
				OtherLogger.Log("No ModTags selected in prefix", LogTag.ItemSpawnerPatches);
				return;
			}
			OtherLogger.Log($"Saving ModTags to state count: {value.Count}", LogTag.ItemSpawnerPatches);
			__state = new List<string>(value);
		}

		[HarmonyPatch("SelectTagsOnHeldObject")]
		[HarmonyPostfix]
		private static void SelectTagsOnHeldObject_Postfix(ItemSpawnerV2 __instance, List<string>? __state)
		{
			Dictionary<TagType, List<string>> selectedTagsForCurrentPage = GetSelectedTagsForCurrentPage(__instance);
			if (selectedTagsForCurrentPage != null && selectedTagsForCurrentPage.ContainsKey((TagType)50))
			{
				if (__state == null)
				{
					OtherLogger.Log("Removing ModTag key from selected tags", LogTag.ItemSpawnerPatches);
					selectedTagsForCurrentPage.Remove((TagType)50);
				}
				else
				{
					OtherLogger.Log($"Restoring ModTags from state count: {__state.Count}", LogTag.ItemSpawnerPatches);
					selectedTagsForCurrentPage[(TagType)50] = __state;
				}
				__instance.RedrawStandardCanvases();
			}
		}

		private static Dictionary<TagType, List<string>>? GetSelectedTagsForCurrentPage(ItemSpawnerV2 itemSpawner)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			if (!itemSpawner.m_selectedTags.TryGetValue(itemSpawner.PMode, out var value))
			{
				return null;
			}
			return value;
		}
	}
}
namespace OtherLoader.ItemSpawner.CustomCategories
{
	internal class CustomCategoriesController : MonoBehaviour
	{
		public SpawnerTile.FolderTile CurrentSelectedFolderTile = SpawnerTilesDatabase.RootFolderTile;

		private readonly Dictionary<int, int> _pageNumberByTileLevel = new Dictionary<int, int> { [SpawnerTilesDatabase.RootFolderTile.Level] = 1 };

		private ItemSpawnerV2 _itemSpawner;

		private GameObject _customCategoriesButtonGameO;

		private Transform? _switchToTagSearchButton;

		private SimpleDisplayLevel? _previousFirearmsPageDisplayLevel;

		private SearchMode? _previousSearchMode;

		private const PageMode PageModeCustomCategories = 1;

		private const int TilesPerPage = 18;

		public bool IsCustomCategoryModeActive { get; private set; }

		private int CurrentPageNumber
		{
			get
			{
				if (!_pageNumberByTileLevel.ContainsKey(CurrentSelectedFolderTile.Level))
				{
					_pageNumberByTileLevel[CurrentSelectedFolderTile.Level] = 1;
				}
				return _pageNumberByTileLevel[CurrentSelectedFolderTile.Level];
			}
			set
			{
				_pageNumberByTileLevel[CurrentSelectedFolderTile.Level] = value;
			}
		}

		public void Initialize(ItemSpawnerV2 itemSpawner, GameObject customCategoriesButtonGameO)
		{
			_itemSpawner = itemSpawner;
			_customCategoriesButtonGameO = customCategoriesButtonGameO;
			_switchToTagSearchButton = ((Component)itemSpawner).transform.Find("Canvas/1_SimpleTileList/BTN_SwitchToTagSearch");
			if ((Object)(object)_switchToTagSearchButton == (Object)null)
			{
				OtherLogger.LogWarning("SwitchToTagSearchButton not found, ignoring...");
			}
			AddCustomCategoryButtonToTopBarSet();
		}

		private void AddCustomCategoryButtonToTopBarSet()
		{
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Expected O, but got Unknown
			try
			{
				FVRPointableButton component = _customCategoriesButtonGameO.GetComponent<FVRPointableButton>();
				if ((Object)(object)component == (Object)null)
				{
					throw new Exception("fvrButton is null");
				}
				Transform obj = ((Component)_itemSpawner).transform.Find("Canvas/0_TopBar/BTNSet_Cat");
				OptionsPanel_ButtonSet topBarButtonSet = ((obj != null) ? ((Component)obj).GetComponent<OptionsPanel_ButtonSet>() : null);
				if ((Object)(object)topBarButtonSet == (Object)null)
				{
					throw new Exception("topBarButtonSet is null");
				}
				topBarButtonSet.ButtonsInSet = topBarButtonSet.ButtonsInSet.Concat(new <>z__ReadOnlySingleElementList<FVRPointableButton>(component)).ToArray();
				int buttonIndex = topBarButtonSet.ButtonsInSet.Length - 1;
				((UnityEvent)component.Button.onClick).AddListener((UnityAction)delegate
				{
					topBarButtonSet.SetSelectedButton(buttonIndex);
				});
			}
			catch (Exception arg)
			{
				OtherLogger.LogError($"AddCustomCategoryButtonToTopBarSet exception: {arg}");
			}
		}

		public void EnableCustomCategoryMode()
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			IsCustomCategoryModeActive = true;
			Transform? switchToTagSearchButton = _switchToTagSearchButton;
			if (switchToTagSearchButton != null)
			{
				((Component)switchToTagSearchButton).gameObject.SetActive(false);
			}
			_previousFirearmsPageDisplayLevel = _itemSpawner.m_displayLevel[(PageMode)1];
			_itemSpawner.m_displayLevel[(PageMode)1] = (SimpleDisplayLevel)0;
			_previousSearchMode = _itemSpawner.SMode;
			_itemSpawner.SMode = (SearchMode)0;
			_itemSpawner.Boop(0);
			_itemSpawner.SetPageMode(1);
		}

		public void DisableCustomCategoryMode()
		{
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			IsCustomCategoryModeActive = false;
			Transform? switchToTagSearchButton = _switchToTagSearchButton;
			if (switchToTagSearchButton != null)
			{
				((Component)switchToTagSearchButton).gameObject.SetActive(true);
			}
			if (_previousFirearmsPageDisplayLevel.HasValue)
			{
				_itemSpawner.m_displayLevel[(PageMode)1] = _previousFirearmsPageDisplayLevel.Value;
			}
			if (_previousSearchMode.HasValue)
			{
				_itemSpawner.SMode = _previousSearchMode.Value;
			}
		}

		public void RedrawCustomTiles()
		{
			OtherLogger.Log("Custom cate