SideloaderMint
Updated version of Sideloader with new features
| Last updated | 2 weeks ago |
| Total downloads | 9677 |
| Total rating | 4 |
| Categories | Tweaks Tools Mods |
| Dependency string | Sirdoggy-SideloaderMint-1.2.2 |
| Dependants | 30 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_H3VR
BepInEx pack for H3VR. Preconfigured and ready to use.
Preferred version: 5.4.1700bbepis-XUnity_ResourceRedirector
The resource director allows you to modify resources loaded through the Resources and AssetBundle API as they are being loaded by the game.
Preferred version: 4.16.3README
Introduction
SideloaderMint is an asset loader for H3VR focused on easily making asset replacements. It's been forked from Sideloader and updated with plenty of new features. SideloaderMint supports per-firearm and per-magazine sound replacements, allows overriding pitch and volume of AudioClips, includes quality-of-life improvements for writing addon manifests, and more!
The full developer documentation is available at: https://gitlab.com/Sirdoggy/SideloaderMint/-/wikis/home
Configuring installed addons
Installed addons can be configured via the SideloaderMint.cfg config file — you can set their load priorities
and disable them individually (very handy if several addons are packed into a single Thunderstore mod!). You must
launch the game to have your installed addons appear in the config.
Q&A
Can I uninstall the old Sideloader if I have this?
You should still keep it installed if you have mods that depend on it. SideloaderMint will not conflict with Sideloader - you can have both installed alongside each other.
I'm a mod developer - can this load my Sideloader mods?
Yes, but you need to port them first. Doing this is very easy, see: Porting addons from Sideloader
I want to make mods with this, where should I start?
Try making your first addon by following the guide here: Getting Started