using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using BepInEx;
using FistVR;
using HarmonyLib;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyCompany("LatchGrab")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+660f1b49eeee1076739f394b72a05624205666f8")]
[assembly: AssemblyProduct("LatchGrab")]
[assembly: AssemblyTitle("LatchGrab")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace LatchGrab;
[BepInPlugin("dll.smidgeon.latchgrab", "LatchGrab", "1.0.3")]
[BepInProcess("h3vr.exe")]
public class Mod : BaseUnityPlugin
{
private static CoreControlMode _controlMode;
private void Awake()
{
Harmony.CreateAndPatchAll(typeof(Mod), (string)null);
}
[HarmonyPatch(typeof(ClosedBolt), "UpdateInteraction")]
[HarmonyPostfix]
private static void ClosedBoltPatch(ClosedBolt __instance)
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Invalid comparison between Unknown and I4
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Invalid comparison between Unknown and I4
if (((FVRInteractiveObject)__instance).IsHeld)
{
HandInput input = ((FVRInteractiveObject)__instance).m_hand.Input;
bool flag = (((int)_controlMode != 0) ? input.TriggerPressed : input.TouchpadWestPressed);
if (flag && (int)__instance.LastPos >= 2 && !__instance.IsBoltLocked())
{
__instance.LockBolt();
((FVRFireArm)__instance.Weapon).PlayAudioEvent((FirearmAudioEventType)8, 1f);
}
}
}
[HarmonyPatch(typeof(ClosedBoltHandle), "UpdateHandle")]
[HarmonyPostfix]
private static void StreamlinedBoltCatchFix(ClosedBoltHandle __instance)
{
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Invalid comparison between Unknown and I4
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Invalid comparison between Unknown and I4
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
if (__instance.Weapon.HasBoltCatchButton && (int)_controlMode == 1 && ((FVRInteractiveObject)__instance).IsHeld && (int)__instance.CurPos == 4)
{
HandInput input = ((FVRInteractiveObject)__instance).m_hand.Input;
__instance.Weapon.IsBoltCatchButtonHeld = input.TriggerPressed;
}
}
[HarmonyPatch(typeof(HandgunSlide), "UpdateSlide")]
[HarmonyPostfix]
private static void PistolPatch(HandgunSlide __instance)
{
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Invalid comparison between Unknown and I4
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Invalid comparison between Unknown and I4
if (!((FVRInteractiveObject)__instance).IsHeld)
{
return;
}
Handgun handgun = __instance.Handgun;
if (handgun.HasSlideRelease)
{
HandInput input = ((FVRInteractiveObject)__instance).m_hand.Input;
bool flag = (((int)_controlMode != 0) ? input.TriggerPressed : input.Hand.OtherHand.Input.TouchpadWestPressed);
if (flag && !handgun.IsSlideCatchEngaged() && (int)__instance.LastPos >= 2)
{
handgun.EngageSlideRelease();
((FVRFireArm)__instance.Handgun).PlayAudioEvent((FirearmAudioEventType)8, 1f);
}
}
}
[HarmonyPatch(typeof(GameOptions), "InitializeFromSaveFile")]
[HarmonyPostfix]
private static void InitialOptionsGrabPatch(GameOptions __instance)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
_controlMode = __instance.ControlOptions.CCM;
}
[HarmonyPatch(typeof(GameOptions), "SaveToFile")]
[HarmonyPostfix]
private static void UpdateControlOptionsPatch(GameOptions __instance)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
_controlMode = __instance.ControlOptions.CCM;
}
}