Last updated | 6 months ago |
Total downloads | 6725 |
Total rating | 0 |
Categories | Items |
Dependency string | Sora101Ven-Elite_Hyperfire_Blaster-1.1.0 |
Dependants | 1 other package depends on this package |
This mod requires the following mods to function
cityrobo-OpenScripts
Collection of scripts to make your modding life more funky! And make impossible things possible.
Preferred version: 1.4.0WFIOST-H3VRUtilities
H3VR Utilities is a dependency mod that is required for many custom items.
Preferred version: 8.11.0Arpy-PuppyScripts
Lots of cool scripts, why don't you give em a try? Unless....you can't Unity? Shame.
Preferred version: 1.3.7Sora101Ven-Nerf_Armory
Nerf meets H3VR, the first party foam flinging blasters of a modern age. This pack is the core dependency of the NERF experience.
Preferred version: 1.0.0README
Elite Hyperfire Blaster
The introduction of conveyer belts instead of pusher mechanisms leads to higher ROFs at the cost of trigger delay. The Hyperfire is the Rapidstrike's rival!
The first electric NERF blaster to have been implemented in H3VR, and its full auto with a shocking 6 darts per second rate of fire. Thats pretty fast in blaster terms... Or at least, it was, until 3D printing blasters became a thing. Now, hobby grade blasters take that full auto to proper firearm levels of fast.
In H3VR, its slow rate of fire makes it still feel like a toy, but you'll recognize it as one of the best for it being full auto. Combine it with the 50 round drum for nonstop fun!
I will have to revisit this blaster to properly put in the lid-up-lock-blaster check, but it isn't that important in the grand scheme of things. Everything else looks proper! Another blaster blueprint done and out of the way!
Sources and Credits
The blaster model was made by Victoria Passariello, you can find more of their work here -- https://www.victoriapassariello.com/albums/2658937
BattleCamo version comes from Nerf Superblast
Many thanks to Miss Maya for providing supporting audio!
Her twitter and YouTube
Updates
V1.0.1 -- Converted from closed bolt to open bolt for better IRL accuracy. Fixed barrel attachment being incorrectly set. Top cover still a work in progress though.
V1.1.0 -- Added Battle Camo variant from Nerf Superblast, as well as adjusting audio with the help of Miss Maya! Battle Camo variant does not have movable top cover due to mesh issues though. Also note -- Drums have audio overhaul systems in them, so Maya's mag sfx will be overruled by drums.
Rev up SFX are now on a visual modifier so that they are localized to the blaster. This will be the standard for all electric blasters.