Last updated | a day ago |
Total downloads | 4033 |
Total rating | 1 |
Categories | Items Mods Wearables |
Dependency string | Sora101Ven-Lois_PlayerBody-1.0.5 |
Dependants | 2 other packages depend on this package |
This mod requires the following mods to function
Arpy-PuppyScripts
Lots of cool scripts, why don't you give em a try? Unless....you can't Unity? Shame.
Preferred version: 1.4.1README
Lois D. Tall PlayerBody
The time has arrived.
An OC which I have cherished for such a long time, now in 3D. I have worked with a prototype for a while, but this model is brand new and made specifically with PlayerBodies in mind.
Lois D. Tall was an announcer, an icon of several weapons skins, even a pair of apertures to put on your guns. She was on the backside of a Melon Counter, her voice and likeness on several maps, a handful of charms, a few easter eggs... And now, the PlayerBody, the final piece of the puzzle.
The model isn't quite original, however, as it is a derivative of Tarara Tarako's work. A legendary MMD modeler, who's creations have held a pedigree of sorts above the usual, much like the majority of VRChat models in the wild. I was just eccentric to have been able to pull the edit off as it just fits the original vision so well. With nobody more happier than me, I had the thought of keeping this model to myself.
With Jerry sharing their OC, I think the answer is to follow suit.
Model made by Tarara Tarako -- https://fantia.jp/fanclubs/104882/posts
Thumbnail made with NovelAI, a combination of old art and a backdrop of Paradise making it possible.
Updates
V1.0.1 -- Damage/Death Emotes added, thank you Jerry for the care package!
To have the Hurt Emotes work, you need to activate the "Light" Player Hit Effects
Options Panel > Simulation Settings > "Light" Player Hit Effects
V1.0.2 -- Added Catcher Cams. Activate them by toggling the right thigh.
V1.0.3 -- Catcher Cams 2.0 Update
V1.0.4 -- This PB has a massive clipping issue with the skirt because the damn skirt gives no leeway for legg. Anyways, adjusted all the things related to mitigate the clipping.
V1.0.5 -- Some leftover animator edits caused the PB to act up when moving (as well as my WIP pbs). I have resolved that issue, so hopefully there isn't some third issue that rears its head next.