
Last updated | 3 weeks ago |
Total downloads | 5939 |
Total rating | 2 |
Categories | Items Mods Wearables |
Dependency string | Sora101Ven-Lois_PlayerBody-1.0.7 |
Dependants | 3 other packages depend on this package |
This mod requires the following mods to function



Arpy-PuppyScripts
Lots of cool scripts, why don't you give em a try? Unless....you can't Unity? Shame.
Preferred version: 1.4.1README
Lois D. Tall PlayerBody
The time has arrived.
An OC which I have cherished for such a long time, now in 3D. I have worked with a prototype for a while, but this model is brand new and made specifically with PlayerBodies in mind.
Lois D. Tall was an announcer, an icon of several weapons skins, even a pair of apertures to put on your guns. She was on the backside of a Melon Counter, her voice and likeness on several maps, a handful of charms, a few easter eggs... And now, the PlayerBody, the final piece of the puzzle.
The model isn't quite original, however, as it is a derivative of Tarara Tarako's work. A legendary MMD modeler, who's creations have held a pedigree of sorts above the usual, much like the majority of VRChat models in the wild. I was just eccentric to have been able to pull the edit off as it just fits the original vision so well. With nobody more happier than me, I had the thought of keeping this model to myself.
With Jerry sharing their OC, I think the answer is to follow suit.
Model made by Tarara Tarako -- https://fantia.jp/fanclubs/104882/posts
Thumbnail made with NovelAI, a combination of old art and a backdrop of Paradise making it possible.
Updates
V1.0.1 -- Damage/Death Emotes added, thank you Jerry for the care package!
To have the Hurt Emotes work, you need to activate the "Light" Player Hit Effects
Options Panel > Simulation Settings > "Light" Player Hit Effects
V1.0.2 -- Added Catcher Cams. Activate them by toggling the right thigh.
V1.0.3 -- Catcher Cams 2.0 Update
V1.0.4 -- This PB has a massive clipping issue with the skirt because the damn skirt gives no leeway for legg. Anyways, adjusted all the things related to mitigate the clipping.
V1.0.5 -- Some leftover animator edits caused the PB to act up when moving (as well as my WIP pbs). I have resolved that issue, so hopefully there isn't some third issue that rears its head next.
V1.0.6 -- HPR Hotfix. This should solve ammo and closed bolt handle hand anims being wonky
V1.0.7 -- All PBs updated with an available Item Spawner option. Located in Tools/Toys, is it's own custom subcategory that'll stick out like a sore thumb. I started getting lazy in regards to ISEs for later PBs so this was a needed update for a lot of them.
Spawning from the spawner has its pros and cons. For one thing, you can pick your PB at will instead of having to scroll through PBs one at a time. This scrolling thing sucks if you have more then 20 pbs installed.
The downside is that it's going to stack if you load up PBs by the item spawner, so you'll have to despawn it manually first before loading up another PB. Despawn it by using the "delete all spawnable" wristmenu option.