Sora101Ven-SCAR_Anime_Tango_NEXT icon

SCAR Anime Tango NEXT

Bring out your finest kicks, because Everybodys Circulation is next on the playlist!

Last updated 9 months ago
Total downloads 3312
Total rating 1 
Categories Skins
Dependency string Sora101Ven-SCAR_Anime_Tango_NEXT-1.0.2
Dependants 2 other packages depend on this package

This mod requires the following mods to function

devyndamonster-OtherLoader-1.3.0 icon
devyndamonster-OtherLoader

A whole new loader

Preferred version: 1.3.0
Arpy-PuppyScripts-1.3.7 icon
Arpy-PuppyScripts

Lots of cool scripts, why don't you give em a try? Unless....you can't Unity? Shame.

Preferred version: 1.3.7
WFIOST-H3VRUtilities-8.11.0 icon
WFIOST-H3VRUtilities

H3VR Utilities is a dependency mod that is required for many custom items.

Preferred version: 8.11.0
cityrobo-OpenScripts2-2.1.0 icon
cityrobo-OpenScripts2

OpenScripts2: Return of the Impossible!

Preferred version: 2.1.0
cityrobo-OpenScripts-1.4.0 icon
cityrobo-OpenScripts

Collection of scripts to make your modding life more funky! And make impossible things possible.

Preferred version: 1.4.0

README

imageimgur

SCAR-L Anime Tango NEXT

Even if I should call this a TAQ-56, I don't want the userbase to get confused in thinking this is compatible with Wolfie's ModulWorkshop Mod with all them TAQ-SCARs. This is a standalone skin!

A slight misfortune in a texture missing here and there, but I didn't want to leave this skin behind, so we made up the rest along the way. That comic book style does pop, but also a little bit of one tones here and there, got me feeling iffy on the presentation.

Made up for it in terms of audio and capacity, this comes with its own propietary orange 60 rounder, but can also host STANAGs just like any SCAR-L would! Have at it!


Sources and Credits

Assets come from the game Call of Duty, MW '22

Many thanks to Kirloper for having these assets available to begin with! If he updates this one in particular, I shall do the same for my mod!

Updates

V1.0.1

imageimgurUPDATE

Seeing as how this was the ugly duckling of the ENCORE set, I wanted to perform a few experiments. Originally, I aimed for a darker orange shade and to subdue that cel shaded, plastic look on some of the parts of this gun. The tint and roughness has been adjusted to achieve the most of that goal.

But then I began to experiment with a few other forward rendering and alloy core features. Dipping my toes in detailing with x2 Multiplied color, combined with the G texture as an alpha mask. This should make the base colors pop out even more. However, I'll get a feel on whether or not it looks good in game or if it needs to be undone. Down the line should determine if this extra level of coloring is worth the effort.