![Sora101Ven-SVA545_Grim_Renewal_NEXT icon](https://gcdn.thunderstore.io/live/repository/icons/Sora101Ven-SVA545_Grim_Renewal_NEXT-1.0.0.png.128x128_q95.png)
Last updated | 5 days ago |
Total downloads | 178 |
Total rating | 0 |
Categories | Skins |
Dependency string | Sora101Ven-SVA545_Grim_Renewal_NEXT-1.0.0 |
Dependants | 1 other package depends on this package |
This mod requires the following mods to function
![devyndamonster-OtherLoader-1.3.0 icon](https://gcdn.thunderstore.io/live/repository/icons/devyndamonster-OtherLoader-1.3.0.png.64x64_q95.png)
![Arpy-PuppyScripts-1.3.7 icon](https://gcdn.thunderstore.io/live/repository/icons/Arpy-PuppyScripts-1.3.7.png.64x64_q95.png)
Arpy-PuppyScripts
Lots of cool scripts, why don't you give em a try? Unless....you can't Unity? Shame.
Preferred version: 1.3.7![WFIOST-H3VRUtilities-8.11.0 icon](https://gcdn.thunderstore.io/live/repository/icons/WFIOST-H3VRUtilities-8.11.0.png.64x64_q95.png)
WFIOST-H3VRUtilities
H3VR Utilities is a dependency mod that is required for many custom items.
Preferred version: 8.11.0![cityrobo-OpenScripts2-2.1.0 icon](https://gcdn.thunderstore.io/live/repository/icons/cityrobo-OpenScripts2-2.1.0.png.64x64_q95.png)
![cityrobo-OpenScripts-1.4.0 icon](https://gcdn.thunderstore.io/live/repository/icons/cityrobo-OpenScripts-1.4.0.png.64x64_q95.png)
cityrobo-OpenScripts
Collection of scripts to make your modding life more funky! And make impossible things possible.
Preferred version: 1.4.0README
SVA-545 Grim Renewal NEXT
Yes, it's that SVA. The one that sends so many chills down a weapon geeks spine it may as well be a winter advisory. A bootleg take on a AN94 with a two round hyperburst prelude whenever the trigger is pulled.
That hyperburst is a peculiar dilemma for H3 because it hasn't been done before. The most was done by Andrew with their AN94, but that was a separate fire select option, 2 round burst with a hyperfast bolt speed, not quite full auto.
Years past, and Cityrobo's heating fx script comes as an alternative to this. The SVA will fire two rounds real fast before the script sets its bolt speeds down to regular amounts. Stop firing, and the script resets. It's not perfect, it won't hyperburst all the time, but it's a re-approach that I've thought about for a while and I'm glad I managed to finally made the blueprint. Heck, I think if I use some of the Nerf blasters as inspiration and combine their funky features with this, I might get closer to that ideal AN94 hyperburst, and we can tackle other AN94-lites down the line. Who knows?
Sources and Credits
Assets come from the game MWIII. Many thanks, Kirloper!