Decompiled source of Carcano1891 v1.0.0

Carcano1891.dll

Decompiled a week ago
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using FistVR;
using HarmonyLib;
using OtherLoader;
using UnityEngine;

[assembly: Debuggable(DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
public class LeverActionRifleSafety : LeverActionFirearm
{
	[Header("Safety Params")]
	public bool HasSafety = true;

	public Transform SafetyLever;

	public float SafetyOnAngle = 0f;

	public float SafetyOffAngle = 45f;

	public float SafetyAnimSpeed = 10f;

	private bool _isSafetyEngaged = true;

	public bool IsSafetyEngaged => _isSafetyEngaged;

	protected void Awake()
	{
		((LeverActionFirearm)this).Awake();
		UpdateSafetyVisual();
	}

	public override void UpdateInteraction(FVRViveHand hand)
	{
		if (_isSafetyEngaged && hand.Input.TriggerDown)
		{
			if (base.m_isHammerCocked)
			{
				base.m_isHammerCocked = false;
			}
			else if (base.UsesSecondChamber && base.m_isHammerCocked2)
			{
				base.m_isHammerCocked2 = false;
			}
			((FVRFireArm)this).PlayAudioEvent((FirearmAudioEventType)6, 1f);
			((FVRFireArm)this).PlayAudioEvent((FirearmAudioEventType)14, 1f);
			hand.Buzz(hand.Buzzer.Buzz_OnHoverInteractive);
			return;
		}
		((LeverActionFirearm)this).UpdateInteraction(hand);
		if (hand.IsInStreamlinedMode)
		{
			if (hand.Input.BYButtonDown)
			{
				ToggleSafety();
			}
		}
		else if (hand.Input.TouchpadDown && hand.Input.TouchpadAxes.x < -0.5f)
		{
			ToggleSafety();
		}
	}

	public bool Fire()
	{
		if (_isSafetyEngaged)
		{
			if (base.m_isHammerCocked)
			{
				base.m_isHammerCocked = false;
			}
			else if (base.UsesSecondChamber && base.m_isHammerCocked2)
			{
				base.m_isHammerCocked2 = false;
			}
			((FVRFireArm)this).PlayAudioEvent((FirearmAudioEventType)6, 1f);
			return false;
		}
		((LeverActionFirearm)this).Fire();
		return true;
	}

	private void ToggleSafety()
	{
		_isSafetyEngaged = !_isSafetyEngaged;
		((FVRFireArm)this).PlayAudioEvent((FirearmAudioEventType)14, 1f);
		UpdateSafetyVisual();
	}

	private void UpdateSafetyVisual()
	{
		//IL_0039: Unknown result type (might be due to invalid IL or missing references)
		//IL_003e: Unknown result type (might be due to invalid IL or missing references)
		//IL_004c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0051: Unknown result type (might be due to invalid IL or missing references)
		//IL_0064: Unknown result type (might be due to invalid IL or missing references)
		if ((Object)(object)SafetyLever != (Object)null)
		{
			float num = ((!_isSafetyEngaged) ? SafetyOffAngle : SafetyOnAngle);
			Vector3 localEulerAngles = default(Vector3);
			((Vector3)(ref localEulerAngles))..ctor(num, SafetyLever.localEulerAngles.y, SafetyLever.localEulerAngles.z);
			SafetyLever.localEulerAngles = localEulerAngles;
		}
	}
}
namespace BitWizrd.BerthierRifle
{
	public class Berthier : BoltActionRifle
	{
		[Header("Berthier Config")]
		public Transform UpwardMagEjection;

		public float MagEjectForce = 1.5f;

		public override void UpdateInteraction(FVRViveHand hand)
		{
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Invalid comparison between Unknown and I4
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_0111: Unknown result type (might be due to invalid IL or missing references)
			//IL_0127: Unknown result type (might be due to invalid IL or missing references)
			//IL_0149: Unknown result type (might be due to invalid IL or missing references)
			//IL_0155: Unknown result type (might be due to invalid IL or missing references)
			//IL_0167: Unknown result type (might be due to invalid IL or missing references)
			//IL_0172: Unknown result type (might be due to invalid IL or missing references)
			bool hasMagEjectionButton = base.HasMagEjectionButton;
			base.HasMagEjectionButton = false;
			((BoltActionRifle)this).UpdateInteraction(hand);
			base.HasMagEjectionButton = hasMagEjectionButton;
			if ((int)base.CurBoltHandleState != 2)
			{
				return;
			}
			bool flag = false;
			if (hand.IsInStreamlinedMode)
			{
				if (base.HasMagEjectionButton && hand.Input.AXButtonDown && ((FVRInteractiveObject)this).m_hasTriggeredUpSinceBegin)
				{
					flag = true;
				}
			}
			else
			{
				Vector2 touchpadAxes = hand.Input.TouchpadAxes;
				if (base.HasMagEjectionButton && hand.Input.TouchpadDown && ((FVRInteractiveObject)this).m_hasTriggeredUpSinceBegin && ((Vector2)(ref touchpadAxes)).magnitude > 0.3f && Vector2.Angle(touchpadAxes, Vector2.down) <= 45f)
				{
					flag = true;
				}
			}
			if (!flag)
			{
				return;
			}
			FVRFireArmMagazine magazine = ((FVRFireArm)this).Magazine;
			if ((Object)(object)magazine == (Object)null)
			{
				return;
			}
			((BoltActionRifle)this).ReleaseMag();
			if (!((Object)(object)UpwardMagEjection == (Object)null))
			{
				((Component)magazine).transform.position = UpwardMagEjection.position;
				((Component)magazine).transform.rotation = UpwardMagEjection.rotation;
				Rigidbody component = ((Component)magazine).GetComponent<Rigidbody>();
				if ((Object)(object)component != (Object)null)
				{
					component.velocity = Vector3.zero;
					component.angularVelocity = Vector3.zero;
					component.AddForce(UpwardMagEjection.up * MagEjectForce, (ForceMode)1);
				}
			}
		}
	}
}
namespace Volks.Carcano1891
{
	[BepInPlugin("Volks.Carcano1891", "Carcano1891", "1.0.0")]
	[BepInProcess("h3vr.exe")]
	[Description("Built with MeatKit")]
	[BepInDependency("h3vr.otherloader", "1.3.0")]
	public class Carcano1891Plugin : BaseUnityPlugin
	{
		private static readonly string BasePath = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);

		internal static ManualLogSource Logger;

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			LoadAssets();
		}

		private void LoadAssets()
		{
			Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "Volks.Carcano1891");
			OtherLoader.RegisterDirectLoad(BasePath, "Volks.Carcano1891", "", "", "carcano1981rifle", "");
		}
	}
}
public class MagPush : FVRInteractiveObject
{
	public enum Mode
	{
		Translation,
		Rotation,
		Folding
	}

	public enum Axis
	{
		X,
		Y,
		Z
	}

	public enum E_State
	{
		Open,
		Mid,
		Closed
	}

	public FVRFireArm FireArm;

	public FVRFireArmReloadTriggerWell ReloadTriggerWell;

	public Transform ObjectToMove;

	public Transform Root;

	public Mode MovementMode;

	public Axis MovementAxis;

	public float LowerLimit;

	public float UpperLimit;

	public bool SnapsToEndStops = true;

	public float LimitWiggleRoom = 0.02f;

	public AudioEvent CloseSounds;

	public AudioEvent OpenSounds;

	public AudioEvent BeginInteractionSounds;

	public AudioEvent EndInteractionSounds;

	private FVRFireArmMagazine magazine;

	private bool isAttached = false;

	private bool isLoaded = false;

	private Vector3 _lastHandPos;

	private float _currentPositionValue;

	private Vector3 _origPos;

	public E_State State;

	private E_State _lastState;

	public override void Start()
	{
		//IL_000e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0013: Unknown result type (might be due to invalid IL or missing references)
		((FVRInteractiveObject)this).Start();
		_origPos = ObjectToMove.localPosition;
	}

	private void Update()
	{
		//IL_003d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0048: Unknown result type (might be due to invalid IL or missing references)
		if (!isAttached && (Object)(object)ReloadTriggerWell.FireArm.Magazine != (Object)null && Vector3.Distance(((Component)ReloadTriggerWell.FireArm.Magazine).transform.position, ObjectToMove.position) < 0.1f)
		{
			magazine = ReloadTriggerWell.FireArm.Magazine;
			isAttached = true;
			FireArm.PlayAudioEvent((FirearmAudioEventType)20, 1f);
			FireArm.Magazine = null;
		}
	}

	public override void BeginInteraction(FVRViveHand hand)
	{
		//IL_000f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0014: Unknown result type (might be due to invalid IL or missing references)
		//IL_0025: Unknown result type (might be due to invalid IL or missing references)
		((FVRInteractiveObject)this).BeginInteraction(hand);
		_lastHandPos = ((HandInput)(ref hand.Input)).Pos;
		SM.PlayGenericSound(BeginInteractionSounds, ObjectToMove.position);
	}

	public override void UpdateInteraction(FVRViveHand hand)
	{
		//IL_0025: Unknown result type (might be due to invalid IL or missing references)
		//IL_002b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0030: Unknown result type (might be due to invalid IL or missing references)
		//IL_0035: Unknown result type (might be due to invalid IL or missing references)
		//IL_003c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0041: Unknown result type (might be due to invalid IL or missing references)
		//IL_0042: Unknown result type (might be due to invalid IL or missing references)
		//IL_0047: Unknown result type (might be due to invalid IL or missing references)
		//IL_0048: Unknown result type (might be due to invalid IL or missing references)
		//IL_0055: Unknown result type (might be due to invalid IL or missing references)
		//IL_010e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0113: Unknown result type (might be due to invalid IL or missing references)
		((FVRInteractiveObject)this).UpdateInteraction(hand);
		if (isAttached && !isLoaded)
		{
			Vector3 val = ((HandInput)(ref hand.Input)).Pos - _lastHandPos;
			Vector3 vector = ObjectToMove.localPosition + val;
			float num = vector.GetAxisValue(MovementAxis) - _origPos.GetAxisValue(MovementAxis);
			_currentPositionValue = Mathf.Clamp(num, LowerLimit, UpperLimit);
			if (SnapsToEndStops && Mathf.Abs(_currentPositionValue - LowerLimit) < LimitWiggleRoom)
			{
				_currentPositionValue = LowerLimit;
			}
			else if (SnapsToEndStops && Mathf.Abs(_currentPositionValue - UpperLimit) < LimitWiggleRoom)
			{
				_currentPositionValue = UpperLimit;
			}
			ObjectToMove.ModifyLocalPositionAxisValue(MovementAxis, _currentPositionValue);
			_lastHandPos = ((HandInput)(ref hand.Input)).Pos;
			float lerp = Mathf.InverseLerp(LowerLimit, UpperLimit, _currentPositionValue);
			CheckSound(lerp);
			if (Mathf.Abs(_currentPositionValue - UpperLimit) < LimitWiggleRoom)
			{
				isLoaded = true;
				FireArm.PlayAudioEvent((FirearmAudioEventType)21, 1f);
				FireArm.Magazine = magazine;
			}
		}
	}

	public override void EndInteraction(FVRViveHand hand)
	{
		//IL_0014: Unknown result type (might be due to invalid IL or missing references)
		((FVRInteractiveObject)this).EndInteraction(hand);
		SM.PlayGenericSound(EndInteractionSounds, ObjectToMove.position);
	}

	private void OnEnable()
	{
		FireArm.Magazine = null;
	}

	public bool IsFirearmReady()
	{
		return isLoaded && FireArm.IsLoaded();
	}

	public bool NeedsMagazinePush()
	{
		return isAttached && !isLoaded;
	}

	private void CheckSound(float lerp)
	{
		//IL_0067: Unknown result type (might be due to invalid IL or missing references)
		//IL_0097: Unknown result type (might be due to invalid IL or missing references)
		if (lerp < LimitWiggleRoom)
		{
			State = E_State.Open;
		}
		else if (lerp > 1f - LimitWiggleRoom)
		{
			State = E_State.Closed;
		}
		else
		{
			State = E_State.Mid;
		}
		if (State == E_State.Open && _lastState != 0)
		{
			SM.PlayGenericSound(OpenSounds, ObjectToMove.position);
		}
		if (State == E_State.Closed && _lastState != E_State.Closed)
		{
			SM.PlayGenericSound(CloseSounds, ObjectToMove.position);
		}
		_lastState = State;
	}
}
public static class TransformExtensions
{
	public static float GetAxisValue(this Vector3 vector, MagPush.Axis axis)
	{
		return axis switch
		{
			MagPush.Axis.X => vector.x, 
			MagPush.Axis.Y => vector.y, 
			MagPush.Axis.Z => vector.z, 
			_ => 0f, 
		};
	}

	public static void ModifyLocalPositionAxisValue(this Transform transform, MagPush.Axis axis, float value)
	{
		//IL_0002: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Unknown result type (might be due to invalid IL or missing references)
		//IL_0049: Unknown result type (might be due to invalid IL or missing references)
		Vector3 localPosition = transform.localPosition;
		switch (axis)
		{
		case MagPush.Axis.X:
			localPosition.x = value;
			break;
		case MagPush.Axis.Y:
			localPosition.y = value;
			break;
		case MagPush.Axis.Z:
			localPosition.z = value;
			break;
		}
		transform.localPosition = localPosition;
	}
}