using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using FistVR;
using HarmonyLib;
using OpenScripts2;
using OtherLoader;
using UnityEngine;
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
public class ForeMagRelease : UniversalAdvancedMagazineGrabTrigger
{
[Header("ForeMagRelease Config")]
public bool EjectMainMagOnSecondaryRelease = true;
private bool wasSecondaryMagPresent = true;
public override void UpdateInteraction(FVRViveHand hand)
{
((UniversalAdvancedMagazineGrabTrigger)this).UpdateInteraction(hand);
if (base.IsSecondarySlotGrab)
{
FVRFireArmMagazine magazine = base.FireArm.SecondaryMagazineSlots[base.SecondaryGrabSlot].Magazine;
if (wasSecondaryMagPresent && (Object)(object)magazine == (Object)null && EjectMainMagOnSecondaryRelease && (Object)(object)base.FireArm.Magazine != (Object)null)
{
base.FireArm.EjectMag(false);
}
wasSecondaryMagPresent = (Object)(object)magazine != (Object)null;
}
else
{
wasSecondaryMagPresent = true;
}
}
}
public class SAFA_BoltController : MonoBehaviour
{
private enum BoltState
{
semiAuto,
fullAuto,
safe,
uncocked
}
public OpenBoltReceiver weapon;
public int semiAuto;
public int fullAuto;
public Transform closedBoltSearPosition;
private OpenBoltReceiverBolt bolt;
private Transform sear;
private Vector3 uncockedPos;
private Transform openBoltSearPosition;
private string lastMessage = "";
private bool waitForShot;
private BoltState boltState;
public void Start()
{
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
bolt = weapon.Bolt;
sear = weapon.Bolt.Point_Bolt_LockPoint;
uncockedPos = weapon.Bolt.Point_Bolt_Forward.localPosition;
openBoltSearPosition = sear;
}
public void Update()
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
//IL_0106: Unknown result type (might be due to invalid IL or missing references)
//IL_010b: Unknown result type (might be due to invalid IL or missing references)
//IL_01b8: Unknown result type (might be due to invalid IL or missing references)
//IL_017c: Unknown result type (might be due to invalid IL or missing references)
//IL_0181: Unknown result type (might be due to invalid IL or missing references)
//IL_0195: Unknown result type (might be due to invalid IL or missing references)
//IL_01a1: Unknown result type (might be due to invalid IL or missing references)
//IL_01cf: Unknown result type (might be due to invalid IL or missing references)
//IL_01d4: Unknown result type (might be due to invalid IL or missing references)
if (((Component)bolt).transform.localPosition == uncockedPos)
{
boltState = BoltState.uncocked;
}
else if (((Component)bolt).transform.localPosition == openBoltSearPosition.localPosition)
{
boltState = BoltState.fullAuto;
}
else if (((Component)bolt).transform.localPosition == closedBoltSearPosition.localPosition)
{
boltState = BoltState.semiAuto;
}
if (boltState == BoltState.uncocked && weapon.m_fireSelectorMode == fullAuto)
{
bolt.m_boltZ_lock = openBoltSearPosition.localPosition.z;
}
else if (boltState == BoltState.uncocked && weapon.m_fireSelectorMode == semiAuto)
{
bolt.m_boltZ_lock = closedBoltSearPosition.localPosition.z;
}
else if (boltState == BoltState.semiAuto && weapon.m_fireSelectorMode == fullAuto)
{
waitForShot = true;
}
else if (boltState == BoltState.fullAuto && weapon.m_fireSelectorMode == semiAuto)
{
bolt.m_boltZ_lock = closedBoltSearPosition.localPosition.z;
bolt.LastPos = (BoltPos)4;
bolt.CurPos = (BoltPos)3;
}
if (waitForShot && (int)bolt.LastPos == 0)
{
bolt.m_boltZ_lock = openBoltSearPosition.localPosition.z;
waitForShot = false;
}
}
public void DebugOnce(string message)
{
if (message != lastMessage)
{
Debug.Log((object)message);
}
lastMessage = message;
}
}
namespace Volks.Jericho942FS;
[BepInPlugin("Volks.Jericho942FS", "Jericho942FS", "1.0.0")]
[BepInProcess("h3vr.exe")]
[Description("Built with MeatKit")]
[BepInDependency("h3vr.otherloader", "1.3.0")]
public class Jericho942FSPlugin : BaseUnityPlugin
{
private static readonly string BasePath = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
internal static ManualLogSource Logger;
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
LoadAssets();
}
private void LoadAssets()
{
Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "Volks.Jericho942FS");
OtherLoader.RegisterDirectLoad(BasePath, "Volks.Jericho942FS", "", "", "jericho942fs", "");
}
}