Decompiled source of VEPRBullpup v1.1.0

VEPRBullpup.dll

Decompiled 5 days ago
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using FistVR;
using HarmonyLib;
using OtherLoader;
using UnityEngine;

[assembly: Debuggable(DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
namespace Volks.VEPRBullpup;

[BepInPlugin("Volks.VEPRBullpup", "VEPRBullpup", "1.1.0")]
[BepInProcess("h3vr.exe")]
[Description("Built with MeatKit")]
[BepInDependency("h3vr.otherloader", "1.3.0")]
public class VEPRBullpupPlugin : BaseUnityPlugin
{
	private static readonly string BasePath = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);

	internal static ManualLogSource Logger;

	private void Awake()
	{
		Logger = ((BaseUnityPlugin)this).Logger;
		LoadAssets();
	}

	private void LoadAssets()
	{
		Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "Volks.VEPRBullpup");
		OtherLoader.RegisterDirectLoad(BasePath, "Volks.VEPRBullpup", "", "", "veprbullpups", "");
	}
}
public class MagPush : FVRInteractiveObject
{
	public enum Mode
	{
		Translation,
		Rotation,
		Folding
	}

	public enum Axis
	{
		X,
		Y,
		Z
	}

	public enum E_State
	{
		Open,
		Mid,
		Closed
	}

	public FVRFireArm FireArm;

	public FVRFireArmReloadTriggerWell ReloadTriggerWell;

	public Transform ObjectToMove;

	public Transform Root;

	public Mode MovementMode;

	public Axis MovementAxis;

	public float LowerLimit;

	public float UpperLimit;

	public bool SnapsToEndStops = true;

	public float LimitWiggleRoom = 0.02f;

	public AudioEvent CloseSounds;

	public AudioEvent OpenSounds;

	public AudioEvent BeginInteractionSounds;

	public AudioEvent EndInteractionSounds;

	private FVRFireArmMagazine magazine;

	private bool isAttached = false;

	private bool isLoaded = false;

	private Vector3 _lastHandPos;

	private float _currentPositionValue;

	private Vector3 _origPos;

	public E_State State;

	private E_State _lastState;

	public override void Start()
	{
		//IL_000e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0013: Unknown result type (might be due to invalid IL or missing references)
		((FVRInteractiveObject)this).Start();
		_origPos = ObjectToMove.localPosition;
	}

	private void Update()
	{
		//IL_003d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0048: Unknown result type (might be due to invalid IL or missing references)
		if (!isAttached && (Object)(object)ReloadTriggerWell.FireArm.Magazine != (Object)null && Vector3.Distance(((Component)ReloadTriggerWell.FireArm.Magazine).transform.position, ObjectToMove.position) < 0.1f)
		{
			magazine = ReloadTriggerWell.FireArm.Magazine;
			isAttached = true;
			FireArm.PlayAudioEvent((FirearmAudioEventType)20, 1f);
			FireArm.Magazine = null;
		}
	}

	public override void BeginInteraction(FVRViveHand hand)
	{
		//IL_000f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0014: Unknown result type (might be due to invalid IL or missing references)
		//IL_0025: Unknown result type (might be due to invalid IL or missing references)
		((FVRInteractiveObject)this).BeginInteraction(hand);
		_lastHandPos = ((HandInput)(ref hand.Input)).Pos;
		SM.PlayGenericSound(BeginInteractionSounds, ObjectToMove.position);
	}

	public override void UpdateInteraction(FVRViveHand hand)
	{
		//IL_0025: Unknown result type (might be due to invalid IL or missing references)
		//IL_002b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0030: Unknown result type (might be due to invalid IL or missing references)
		//IL_0035: Unknown result type (might be due to invalid IL or missing references)
		//IL_003c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0041: Unknown result type (might be due to invalid IL or missing references)
		//IL_0042: Unknown result type (might be due to invalid IL or missing references)
		//IL_0047: Unknown result type (might be due to invalid IL or missing references)
		//IL_0048: Unknown result type (might be due to invalid IL or missing references)
		//IL_0055: Unknown result type (might be due to invalid IL or missing references)
		//IL_010e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0113: Unknown result type (might be due to invalid IL or missing references)
		((FVRInteractiveObject)this).UpdateInteraction(hand);
		if (isAttached && !isLoaded)
		{
			Vector3 val = ((HandInput)(ref hand.Input)).Pos - _lastHandPos;
			Vector3 vector = ObjectToMove.localPosition + val;
			float num = vector.GetAxisValue(MovementAxis) - _origPos.GetAxisValue(MovementAxis);
			_currentPositionValue = Mathf.Clamp(num, LowerLimit, UpperLimit);
			if (SnapsToEndStops && Mathf.Abs(_currentPositionValue - LowerLimit) < LimitWiggleRoom)
			{
				_currentPositionValue = LowerLimit;
			}
			else if (SnapsToEndStops && Mathf.Abs(_currentPositionValue - UpperLimit) < LimitWiggleRoom)
			{
				_currentPositionValue = UpperLimit;
			}
			ObjectToMove.ModifyLocalPositionAxisValue(MovementAxis, _currentPositionValue);
			_lastHandPos = ((HandInput)(ref hand.Input)).Pos;
			float lerp = Mathf.InverseLerp(LowerLimit, UpperLimit, _currentPositionValue);
			CheckSound(lerp);
			if (Mathf.Abs(_currentPositionValue - UpperLimit) < LimitWiggleRoom)
			{
				isLoaded = true;
				FireArm.PlayAudioEvent((FirearmAudioEventType)21, 1f);
				FireArm.Magazine = magazine;
			}
		}
	}

	public override void EndInteraction(FVRViveHand hand)
	{
		//IL_0014: Unknown result type (might be due to invalid IL or missing references)
		((FVRInteractiveObject)this).EndInteraction(hand);
		SM.PlayGenericSound(EndInteractionSounds, ObjectToMove.position);
	}

	private void OnEnable()
	{
		FireArm.Magazine = null;
	}

	public bool IsFirearmReady()
	{
		return isLoaded && FireArm.IsLoaded();
	}

	public bool NeedsMagazinePush()
	{
		return isAttached && !isLoaded;
	}

	private void CheckSound(float lerp)
	{
		//IL_0067: Unknown result type (might be due to invalid IL or missing references)
		//IL_0097: Unknown result type (might be due to invalid IL or missing references)
		if (lerp < LimitWiggleRoom)
		{
			State = E_State.Open;
		}
		else if (lerp > 1f - LimitWiggleRoom)
		{
			State = E_State.Closed;
		}
		else
		{
			State = E_State.Mid;
		}
		if (State == E_State.Open && _lastState != 0)
		{
			SM.PlayGenericSound(OpenSounds, ObjectToMove.position);
		}
		if (State == E_State.Closed && _lastState != E_State.Closed)
		{
			SM.PlayGenericSound(CloseSounds, ObjectToMove.position);
		}
		_lastState = State;
	}
}
public static class TransformExtensions
{
	public static float GetAxisValue(this Vector3 vector, MagPush.Axis axis)
	{
		return axis switch
		{
			MagPush.Axis.X => vector.x, 
			MagPush.Axis.Y => vector.y, 
			MagPush.Axis.Z => vector.z, 
			_ => 0f, 
		};
	}

	public static void ModifyLocalPositionAxisValue(this Transform transform, MagPush.Axis axis, float value)
	{
		//IL_0002: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Unknown result type (might be due to invalid IL or missing references)
		//IL_0049: Unknown result type (might be due to invalid IL or missing references)
		Vector3 localPosition = transform.localPosition;
		switch (axis)
		{
		case MagPush.Axis.X:
			localPosition.x = value;
			break;
		case MagPush.Axis.Y:
			localPosition.y = value;
			break;
		case MagPush.Axis.Z:
			localPosition.z = value;
			break;
		}
		transform.localPosition = localPosition;
	}
}