
Modul Kastovia Platform
10 Russian based, ModulWorkshop compatible weapons from MWII/III
By WickedBadger
CHANGELOG
1.0.0:
- Initial Release
1.0.1:
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Fixed floating part on folding stock mount when non folding stocks were attached
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Adjusted bullet positions on Kastov 74u and Kastov 545 30rnd Magazines
Thank you antipothis in the homebrew discord for helping narrow these down!
1.1.0:
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Implemented pulemyot-762 JAK Annihilator kit (Bullpup PKP, can be found as a standalone weapon in the machine gun category with it's own barrel and stock workshop attachments. Also uses it's own versions of the pulemyot-762 magazines, and is not compatible with the vanilla PKM box due to clipping issues)
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Added 40 blueprints for various weapons. Every weapon has at least one skin set. They are a completely optional download for both performance and storage reasons (the download size is around double all of Modul Kastov combined)
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Recolored the UIs for weapons depending on which game they're from. MWII guns will have a green scheme for their workshop UI, while MWIII guns will have a bold red
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Added the Nought-Z3 Grip and Mane V6 Stock to other weapons that they were not previously compatible with
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Removed Built-in MLOK to Pic rails on some barrels and replaced them with MLOK attachment points
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Added custom operating sounds to all weapons (Thanks to Lua for setting up the Kastov 762 and 545 audio profiles)
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Fixed RPK and Pulemyot-762 Bipod not making sound when opened or closed
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Fixed FT TAC-Elite Stock missing for the Minibak
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Fixed many typos in part names
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Fixed Makeev R11 Stock using the FT TAC Elite Stock icon
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Fixed missing stock fold sounds on some weapons
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Minor fixes to some magazine geometry
1.1.1
- Readded Potatoes Better Mag Release support that was accidentally removed with last patch