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Modul Kastovia Platform

10 Russian based, ModulWorkshop compatible weapons from MWII/III

CHANGELOG

1.0.0:

  • Initial Release

1.0.1:

  • Fixed floating part on folding stock mount when non folding stocks were attached

  • Adjusted bullet positions on Kastov 74u and Kastov 545 30rnd Magazines

Thank you antipothis in the homebrew discord for helping narrow these down!

1.1.0:

  • Implemented pulemyot-762 JAK Annihilator kit (Bullpup PKP, can be found as a standalone weapon in the machine gun category with it's own barrel and stock workshop attachments. Also uses it's own versions of the pulemyot-762 magazines, and is not compatible with the vanilla PKM box due to clipping issues)

  • Added 40 blueprints for various weapons. Every weapon has at least one skin set. They are a completely optional download for both performance and storage reasons (the download size is around double all of Modul Kastov combined)

  • Recolored the UIs for weapons depending on which game they're from. MWII guns will have a green scheme for their workshop UI, while MWIII guns will have a bold red

  • Added the Nought-Z3 Grip and Mane V6 Stock to other weapons that they were not previously compatible with

  • Removed Built-in MLOK to Pic rails on some barrels and replaced them with MLOK attachment points

  • Added custom operating sounds to all weapons (Thanks to Lua for setting up the Kastov 762 and 545 audio profiles)

  • Fixed RPK and Pulemyot-762 Bipod not making sound when opened or closed

  • Fixed FT TAC-Elite Stock missing for the Minibak

  • Fixed many typos in part names

  • Fixed Makeev R11 Stock using the FT TAC Elite Stock icon

  • Fixed missing stock fold sounds on some weapons

  • Minor fixes to some magazine geometry

1.1.1

  • Readded Potatoes Better Mag Release support that was accidentally removed with last patch