Adjusted material properties of all parts and receivers, guns should look generally better now
Added various Magazines, all compatible with vanilla M14s
Added skins to the weapons
Increased scaling size of muzzle attachments on all barrels from 0.78 to 1.1
New spawner and mod page icons
Adjusted poses for the weapons, will now change depending on if the weapon has a pistol grip attached
Rotated magazine mount so they sit properly
Adjusted SO-14 Factory Stock position on EBR
Added sounds to ModulWorkshop menus
Adjusted ejection direction
Added Potatoes Better Mag Release support
Configured ObjectID tags to be more accurate
Both weapons have had the handguard rail hidden by default like the receiver rail to help with iron sight visibility. Hovering a picatinny attachment over it will make it appear just like the receiver rail, if you prefer the way it looked before just put Wolfie's Rail Appear Tool on it
Tweaked material properties yet again, should be more consistent with my other Call of Duty guns
changed color theme of the workshop UI, will now be green to reflect the weapons being from MWII
Added MLOK rail support to barrels that have MLOK rails
Added custom operating audio