
CHANGELOG
1.0.0
- Initial Release
1.1.0
-
Adjusted material properties of all parts and receivers, guns should look generally better now
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Added various Magazines, all compatible with vanilla M14s
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Added skins to the weapons
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Increased scaling size of muzzle attachments on all barrels from 0.78 to 1.1
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New spawner and mod page icons
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Adjusted poses for the weapons, will now change depending on if the weapon has a pistol grip attached
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Rotated magazine mount so they sit properly
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Adjusted SO-14 Factory Stock position on EBR
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Added sounds to ModulWorkshop menus
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Adjusted ejection direction
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Added Potatoes Better Mag Release support
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Configured ObjectID tags to be more accurate
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Both weapons have had the handguard rail hidden by default like the receiver rail to help with iron sight visibility. Hovering a picatinny attachment over it will make it appear just like the receiver rail, if you prefer the way it looked before just put Wolfie's Rail Appear Tool on it
1.1.1
-
Tweaked material properties yet again, should be more consistent with my other Call of Duty guns
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changed color theme of the workshop UI, will now be green to reflect the weapons being from MWII
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Added MLOK rail support to barrels that have MLOK rails
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Added custom operating audio