OpenScripts2
OpenScripts2: Return of the Impossible!
CHANGELOG
Changelog
v2.12.0
- Added
ShotgunChokeInterfaceto allow creation of shotgun choke muzzle devices. - Moved
MultiBarrelMountfrom theUniversalMuzzleAttachmentPointmod over here to allow it to be used without having that mod installed and reworked it in the process. - Fixed some
MultiCaliberMagazinebugs. - Added the
GameObjectDictionaryscript to allow referencing of specific gameobjects for use in other scripts.
v2.11.3
- Fixed
ChargeTriggernot working when no charge sounds available. - Fixed
PhysicalObjectSpintrigger getting larger and larger and combined it withHandgunSpin. - Added
SafeRoundClassfeature to theRifleGrenadeAdapterscript to support use of blank cartridges and unsafe explosions.
v2.11.2
- Fixed
QuickbeltAreascene vaulting issues. - Fixed
ChargeTriggercharging sounds not following the gun. - Added new "JustTouchpad" option to
UniversalAdvancedMagGrabTriggerscript, just because I can't be bothered to do stuff like other people do ;P (and I still want to have that feature).
v2.11.1
- Fixed bugs with
ManipulateFireArmRoundProxyscripts. - Added more features to
HandgunSpinandPhysicalObjectSpinscripts, including some config options for them. - Added
MagazineHelpercomponent that was originally a custom editor window for creating round positions in magazines. It being a component allows it to save the configuration values for later.
v2.11.0
- New
AdvancedMovingAttachmentInterfacescript and asset bundle added, needed for the PlaceEverywhereRails 2.0 update. - Updated
ManipulateFireArmRoundProxyscripts to have feature parity across all supported firearm types (Closed Bolt, Open Bolt, Handgun, Tube Fed, Bolt Action). - Fixed
ManipulateTransformsone-way mode.
v2.10.0
- Fixed issues regarding charge weapons caused by outdated patch method.
- Added scope mount-related scripts.
- Added some muzzle device-related toggles to custom muzzle effect and particle effect on fire scripts.
- Trying out some simple integrated custom editors for scripts with context menus.
v2.9.2
- Attempted to fix issues related to Monomod when
ModularWorkshopisn't installed. sigh
v2.9.1
- Made changes to hopefully calm Thunderstore's antivirus software.
- Fixed Monomod from randomly crashing on startup (even though it's not in use).
v2.9.0
- Updated some
ChargeTriggerscripts. - Added some new features and under-the-hood helper scripts for
ModularWorkshop.
v2.8.0
- Updated to accommodate changes made in End of Life release of OpenScripts1.
- Added new
HighlightHiddenRailsplugin.
v2.7.0
- Added event to the
OpenScripts2_BasePluginclass to allow access to a fired projectile without overwriting the entireFire()method of aFVRFireArm. - Fixed the
AttachableMagazinescript.
v2.6.1
- Fixed charge weapon scripts erroring out on existing charge weapon mods.
- Adjusted vibration per controller type.
v2.6.0
- Expanded functionality of
ChargeTriggerandSmartWeaponscripts. - Charge weapons now have charging vibrations and correctly abort charging sounds.
- Added
SupressableMuzzleNoiseMaker,MultiCaliberChamber,ChargeTriggerBreakActionWeapon,PhysicalObjectSpin, andSmartMultiBarrelWeaponscripts. - Fixed
HandGunSpinscript.
v2.5.0
- Added custom muzzle effect support.
- Made
MultiCaliberMagazineseasier to use and improved their vaulting. - Many other bug fixes and improvements, including
ModularWorkshoprelated additions.
v2.4.0
- Added
ManualDecockerandBoltPointUpdaterscripts. - Fixed some bugs and added new features to existing scripts.
v2.3.0
ModularWorkshoprelease updates.
v2.2.2
- Fixed forward stop issues.
- Overhauled red dot zeroing.
- Fixed vector extension errors.
- Fixed automatic stripper clip bugs.
- Added
QBArmorHelmet. - Switched some elements to
MaterialPropertyGroups. - Made more preparations for
ModularWorkshoprelease.
v2.2.1
- Fixed clicky picatinny rails forward stops causing attachments to be forced at the end of a rail.
v2.2.0
- Added custom attachment scripts to add vaulting support to some attachment add-on scripts.
- Fixed
MovableAttachmentInterfacebugs. - Added pre-requisite changes for
ModularWorkshop,ClickyVanillaRails, andUniversalMuzzleMounts. - Fixed
MultiCaliberMagazinebugs and updates.
v2.1.1
- Fixed bugs with
ManipulateFireArmRoundProxy. - Added getter methods to
MovingObjectPart. - Updated version number of the
BepInExPlugin.
v2.1.0
- Added more functionality to
HideMultipleOnAttach. - Added
FirearmFeatureChangerAttachmentscript. - Fixed Heating Effects animation curve breaking in Editor.
- Updated to U106-2 due to changes in bolt action and chamber mechanics.
v2.0.3
- Fixed bugs with the
MagazineCuttoffscript. - Added more functionality to the
MagazineCuttoffscript. - Added one-way manipulation functionality to
ManipulateTransforms.
v2.0.2
- Added round change functionality to
ChargeTriggerPower. - Renamed MeatKit specific DLL to
OpenScript2_MeatKitto avoid confusion (MeatKit doesn't care about file name, only assembly name).
v2.0.1
- Updated
SmartWeaponandChargeTriggerscripts. - Updated
UniversalMagGrabTriggerfor Secondary Mag Slots. - Added
VisualModifierandManipulateTransformsscripts.
v2.0.0
- Initial release.