localpcnerd-NuketownGunGame icon

NuketownGunGame

Gun game on BO1 Nuketown. Big thanks to Kodeman for the template, this wouldn't be possible without you.

Last updated 2 years ago
Total downloads 27777
Total rating 7 
Categories Maps Mods
Dependency string localpcnerd-NuketownGunGame-2.1.5
Dependants 1 other package depends on this package

This mod requires the following mods to function

nrgill28-Atlas-1.0.0 icon
nrgill28-Atlas

The next generation of mapping tools for H3VR

Preferred version: 1.0.0

README

BO1 Nuketown 2.1.5

A new version of the BO1 Gun Game map I made awhile back, now updated to use the proper Nuketown model instead of some recreation found on Sketchfab. To play, put the 5rnd magazine in one of your QB slots, pick a progression mode (recommended to start with BO1, as I built it from the ground up for this map), and click play.

HUGE thanks to Sora101Ven for setting up the map and materials for use in Unity, it was a huge time save.

Credits:

acoolrocket - Nuketown rip TD - Preparing map and materials for Unity 5 localpcnerd - Collision + setting up Gun Game framework + final polish Kodeman - Creating original GunGame framework

if you have any suggestions or would like to report a bug, dm or ping me at local pc nerd#5898

Changelog:

2.1.5 - Minor occlusion fix and a new pistol-only progression.

2.1.4 - Updated in conjunction with Kodeman's 1.0.0 update and fixed map scale. no longer will the humvee be 4ft tall.

2.0.4 - Okay, this is getting old now. I swear this is the last one, the collision for the yellow house should be finalized and bug free.

2.0.3 - Final final collision fixes. Hopefully should be the last patch, sorry about the update spam. I'll be spending more time on QC for future maps.

2.0.2 - final collision fixes. should be all good now.

2.0.1 - collision bugfix and a small difficulty tweak.

2.0.0 - the big one. Swapped out the old map with the proper BO1 map, new collision, navmesh, lighting, etc etc.

1.2.0 - updated in accordance with 0.6.0 of the GunGame template made by Kodeman, plus added 2 new progessions: Russian + German Arms.

1.1.3 - accidentally broke the start button, whoops. fixed now.

1.1.2 - updated in accordance with 0.6.0 of the GunGame template made by Kodeman.

1.0.2 - removed Unnecessary Wurstmod dependency, Only atlas should be needed now.

1.0.1 - fixes provided by Kodeman for the Through Time progression.

Downloads for my custom progressions can be found here, if you'd like to use them