mac-GulfWarGeoff icon

GulfWarGeoff

A TNH Character using Weapons from both sides of the Gulf War.

By mac
Last updated a year ago
Total downloads 5422
Total rating 3 
Categories Characters
Dependency string mac-GulfWarGeoff-1.0.4
Dependants 2 other packages depend on this package

This mod requires the following mods to function

devyndamonster-TakeAndHoldTweaker-1.7.7 icon
devyndamonster-TakeAndHoldTweaker

An H3VR plugin for modifying Take & Hold

Preferred version: 1.7.7
Meat_banono-Meats_ModulAK-3.1.2 icon
Meat_banono-Meats_ModulAK

Build an AK! Please visit the mod page for operation instructions!

Preferred version: 3.1.2
Muzzle-AG_42B_Rifle-1.0.0 icon
Muzzle-AG_42B_Rifle

A Swedish battle rifle from the Second World War, chambered in 6.5x55mm Swedish!

Preferred version: 1.0.0
Meat_banono-Meats_ModulAR-3.1.8 icon
Meat_banono-Meats_ModulAR

Build an AR!

Preferred version: 3.1.8
JerryAr-MG3-1.0.1 icon
JerryAr-MG3

Preferred version: 1.0.1

README

Gulf War Geoff

Liberate Kuwait, Defend Baghdad, and retain Saddam's Honour with Gulf War Geoff.

A TNH Character using Weapons and Equipment from both the Coalition and Iraqi Forces.
Best played on Open, Desert-y Maps like Black Hawk Down TNH or Tell.

Not currently balanced for Limited Ammo, but """might""" be in the future (i will literally never update this again). Progression heavily inspired by Vietnam Vinny.
Send bugs, suggestions, SCUD Missiles, complaints, pipe bombs, whatever to @therealgeorgebush on Discord.

Changelog

[1.0.0]

  • Initial Release

[1.0.1]

  • This never happened lmao.

[1.0.2]

  • Added Subgroups. Weapon Spawns should be slightly better.
  • Updated ReadMe.
  • Added more Weapons to Equipment Pools.

[1.0.3]

Changes to Progression and Balance. Geoff should be more fun now.

  • Battle / Assault Rifles now appear earlier.
  • M1 Garand and Carbine moved to correct Pool.
  • M107A1 no longer appears before Hold 1. (jesus christ what was i thinking)
  • Makarov, PPK, TT33 and Hi-Power removed from Pistol Pool.
  • P226, M9 and CZ.75 removed from Starting Weapons.
  • Vz. 61 no longer spawns with 10-round Magazine.
  • Added FR F2 to US Bolt-Action Pool.

[1.0.4]

Changed a bunch of stuff, idk.

  • Added ModulAR to replace all / most ARs.
  • Added ModulAK to replace all / most AKs.
  • Minor changes to Weapon Spawns.
  • Added Several Custom Sosigs
  • Removed the L85A2 entirely because who the fuck would ever want to use it.
  • Changed Progression
  • Attachments now actually spawn, 3 months after release. Lol, lmao even.